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Kingdom Death: Monster - Super models struggle to survive the (NSFW) grimdark

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    Jam WarriorJam Warrior Registered User regular
    Flonne. Then if it charges forward it’ll harmlessly stop just in front of you.

    MhCw7nZ.gif
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    MrBodyMrBody Registered User regular
    My 2 cents:

    Jdark can try attacking, and if he inflicts a wound, it might be Roar but if not, you can guarantee getting rid of roar with Flonne's rock.

    If Flonne attacks or throws the rock first, you might risk getting stuck with Roar every single round.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    If I don’t roll crap I could kill it in one attack.

    38thDoE on steam
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    MrBodyMrBody Registered User regular
    If you hit and wound with all 3 rolls. Odds aren't great for that.

    It's a tradeoff call. Try to inflict 2 wounds with your attack to at least leave it at doing basic action every turn, but you might leave it with just the roar every turn which would make things a mess. Or have jdark attack with you throwing the rock which would probably inflict less total damage but have a better chance at eliminating roar from the deck.

    Your call.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Oh I thought it only had two cards left. I’ll probably roll when I get back to the computer

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    Jam WarriorJam Warrior Registered User regular
    You need one final hit to kill it when all the AI cards are gone. It uses its basic attack until then.

    MhCw7nZ.gif
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    MrBodyMrBody Registered User regular
    Yup.

    Roar + claw are all that's left. If you only wound it once this turn, it's going to get roar every turn. If you think you can get 2-3 wounds this turn, that would obviously be better.

    Jdark has a chance of getting a wound. That leave it with 1 card with 50/50 of it being your roar. Your thrown rock would then guarantee that all the AI card are gone and it just uses basic action (at least until someone else dies or loses limb and Enraged goes back into the deck).

    If you throw the rock first, it's a 50/50 that roar is left as the only card in the deck. Then it would be up to Jdark to score a wound which isn't a guarantee.

    Of course, Jdark's attack always has the chance of moving the lion somewhere, possibly bowling you over again.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Geth roll 3d10t6 for Rocking Lion butt.

    Rocking Lion butt:
    3d10t6 2 [3d10t6=8, 3, 6]

    38thDoE on steam
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I think its

    geth roll 2d10t4 to wound

    2d10t4 0 [2d10t4=3, 1]

    38thDoE on steam
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    maybe Not?

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    MrBodyMrBody Registered User regular
    :(

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    MrBodyMrBody Registered User regular
    When multiple hits are scored, you should wait until hit locations are drawn before you decide the order to roll for wounding.

    In this case, it was the leg and the mane again, both locations with no reaction attacks.

    @jdarksun @Jam Warrior

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    Jam WarriorJam Warrior Registered User regular
    Continue limping 1 space closer.

    MhCw7nZ.gif
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    jdarksunjdarksun Struggler VARegistered User regular
    Move five spaces to become adjacent to the lion, and attack.

    Geth, roll 2d10t8 for Fist & Tooth

    Fist & Tooth:
    2d10t8 2 [2d10t8=8, 9]

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    jdarksunjdarksun Struggler VARegistered User regular
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    MrBody wrote: »
    When multiple hits are scored, you should wait until hit locations are drawn before you decide the order to roll for wounding.

    In this case, it was the leg and the mane again, both locations with no reaction attacks.

    Sorry I thought you were waiting on me.

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    MrBodyMrBody Registered User regular
    38thDoe wrote: »
    MrBody wrote: »
    When multiple hits are scored, you should wait until hit locations are drawn before you decide the order to roll for wounding.

    In this case, it was the leg and the mane again, both locations with no reaction attacks.

    Sorry I thought you were waiting on me.

    Only if any of us mortals were important enough for the world to stop turning. Our genitals are but dust in the wind.

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    MrBodyMrBody Registered User regular
    Revenge!

    v837boes6uk9.jpg

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    MrBodyMrBody Registered User regular
    edited January 2019
    Neither has a reaction attack so the order doesn't matter.

    geth roll 1d10 for ding dong
    geth roll 1d10 for ribs

    Alas, no go

    ding dong:
    1d10 3 [1d10=3]
    ribs:
    1d10 4 [1d10=4]

    MrBody on
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    MrBodyMrBody Registered User regular
    Monster Turn
    Terrifying Roar

    geth roll 1d10t2 for Caleb
    geth roll 1d10t2 for Flonne
    geth roll 1d10t2 for Vance

    Caleb:
    1d10t2 1 [1d10t2=4]
    Flonne:
    1d10t2 1 [1d10t2=9]
    Vance:
    1d10t2 1 [1d10t2=8]

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    MrBodyMrBody Registered User regular
    edited January 2019
    Brain damage

    Caleb
    1 -> 0

    Flonne
    5 -> 4

    Vance
    2 -> 1

    MrBody on
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    MrBodyMrBody Registered User regular
    Basic action

    @38thDoe to choose himself or Caleb as the target. Lion will fall 1 space short of reaching either. +1 insanity if you chose yourself as target.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Pretty sure my insanity is 5>4
    I'll have it come towards me to get back insanity to reasonable levels.

    38thDoE on steam
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    MrBodyMrBody Registered User regular
    38thDoe wrote: »
    Pretty sure my insanity is 5>4
    I'll have it come towards me to get back insanity to reasonable levels.

    Right you are. I don't know how the effect of genitals slipped my mind.

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    MrBodyMrBody Registered User regular
    h25kukyg6o97.jpg

    Player Turn
    Jdarksun (Caleb)
    Phyphor (Davin) DEAD
    38th Doe (Flonne)
    Jam Warrior (Vance) (Monster controller)

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    azith28azith28 Registered User regular
    My god Geth seriously has it in for you guys.

    Stercus, Stercus, Stercus, Morituri Sum
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    MrBodyMrBody Registered User regular
    jdarksun wrote: »
    Wait my critical hit did nothing? :(

    The 8 & 9 rolls were just to hit. I did the wound rolls (since there were no reactions and the order didn't matter) which came up a 3 & 4 and failed to wound.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    So you can't crit to hit?
    Any opposition to me rocking the south side of the lion?

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    MrBodyMrBody Registered User regular
    Critical hits only happen on to wound rolls (10 base, modified by player's & monster's luck).

    I suppose "critical wound" would have been a more accurate name.

    South side is fine.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Geth roll 3d10t6 for Geth is the Greatest and also attacking the south side of the lion. Flank?

    Geth is the Greatest and also attacking the south side of the lion. Flank?:
    3d10t6 1 [3d10t6=3, 4, 10]

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    That's just sad Geth.

    38thDoE on steam
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    azith28azith28 Registered User regular
    edited January 2019
    38thDoe wrote: »
    That's just sad Geth.

    one out of three hits isnt that bad in this thread.

    Perhaphs you should do some praying to RNGethus.

    azith28 on
    Stercus, Stercus, Stercus, Morituri Sum
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I did, see the roll?

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    MrBodyMrBody Registered User regular
    edited January 2019
    It's 7 or higher to hit with the stone. You only get +1 when attacking from the 2 rear spaces.

    But the 10 hits.

    Beast's Ear
    Failure: The beast jumps back! Without turning, move the white lion 1 space away from the attacker.

    geth roll 1d10t4

    Wound. Terrifying Roar is now the only AI card left in the deck.

    1d10t4 1 [1d10t4=6]

    MrBody on
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    MrBodyMrBody Registered User regular
    Assuming Caleb and Vance move towards again.

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    MrBodyMrBody Registered User regular
    Monster Turn
    Terrifying Roar

    geth roll 1d10t2 for Caleb
    geth roll 1d10t2 for Flonne
    geth roll 1d10t2 for Vance

    Caleb:
    1d10t2 1 [1d10t2=2]
    Flonne:
    1d10t2 1 [1d10t2=7]
    Vance:
    1d10t2 1 [1d10t2=10]

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    MrBodyMrBody Registered User regular
    edited January 2019
    Brain damage

    Caleb
    Light injury -> Brain Trauma

    Flonne
    4 -> 3

    Vance
    2 -> 1

    geth roll 1d10 for brain trauma

    Mortal Terror
    No ifs, ands, or buts. The survivor is dead.

    brain trauma:
    1d10 1 [1d10=1]

    MrBody on
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    MrBodyMrBody Registered User regular
    Basic Action
    Target: Flonne

    geth roll 2d10t2

    2d10t2 1 [2d10t2=7, 1]

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    MrBodyMrBody Registered User regular
    1 hit (2 damage)

    geth roll 1d6

    1d6 6 [1d6=6]

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