I needed a pre-sleepy time game to play so I picked up endless legend again, gonna be the dusty ghosts this time
Are any of the dlc factions worth grabbing?
Tempest is a whole lot of fun, and naval combat opens up the world in a meaningful way. It also includes a whole new set of minor faction quests to take over ancient ocean platforms, which I enjoyed.
I also really enjoyed Inferno. The Kapuku thrive on volcanic terrain that's useless to all other factions, and have the ability to covert regular terrain into volcanic terrain, which makes domination matches really satisfying. Not only are you conquering everybody's lands, you're salting their fields. And you fucking love salt.
Shifters was more of a mixed bag. I generally liked playing as the Allayi and their diplomatic priorities make them a fun addition to any match, but I found the process of hoovering up a bunch of randomly-placed Pearls every winter kind of boring. And the benefits you get from Pearls are too useful to ignore, but not useful enough to be really interesting.
You can probably miss Shadows. I didn't think the espionage was terribly interesting, and the Forsaken are completely broken in favor of the player when they show up in your game. They'll trade you basically everything they own for any crappy old tech you throw their way.
LasbrookIt takes a lot to make a stewWhen it comes to me and youRegistered Userregular
So I'm playing through Mass Effect 2 for the first time, still early on and a friend of mine mentioned what happens further down the renegade path. I guess i'll spoil it in case I'm not the only person playing this for the first time in 2019.
They mentioned and I looked up what renegade scars look like, and to me they look real bad. I don't have any context for how they happen but I thought renegade path was more about being a dick to people, not that i'm being corrupted by an evil force like in KOTOR.
Then I went to the citadel gift shop and loudly accused the lady working the counter of being classist and accusing me of being too poor to shop there just to get her employee discount and decided they're probably justified.
So I'm playing through Mass Effect 2 for the first time, still early on and a friend of mine mentioned what happens further down the renegade path. I guess i'll spoil it in case I'm not the only person playing this for the first time in 2019.
They mentioned and I looked up what renegade scars look like, and to me they look real bad. I don't have any context for how they happen but I thought renegade path was more about being a dick to people, not that i'm being corrupted by an evil force like in KOTOR.
Then I went to the citadel gift shop and loudly accused the lady working the counter of being classist and accusing me of being too poor to shop there just to get her employee discount and decided they're probably justified.
iirc, the justification
had something to do with the methods used to bring Shepard back. I can't quite place the reasoning at the moment.
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
So I'm playing through Mass Effect 2 for the first time, still early on and a friend of mine mentioned what happens further down the renegade path. I guess i'll spoil it in case I'm not the only person playing this for the first time in 2019.
They mentioned and I looked up what renegade scars look like, and to me they look real bad. I don't have any context for how they happen but I thought renegade path was more about being a dick to people, not that i'm being corrupted by an evil force like in KOTOR.
Then I went to the citadel gift shop and loudly accused the lady working the counter of being classist and accusing me of being too poor to shop there just to get her employee discount and decided they're probably justified.
iirc, the justification
had something to do with the methods used to bring Shepard back. I can't quite place the reasoning at the moment.
also if it helps (mass effect 2 renegade related spoilers)
You get an option to fix them later so you aren't stuck with them if you don't like them
Pretty sure it had a wildly successful kickstarter too. The actual sales were gravy.
Yeah holy cow, they made nearly 4x of their original goal on kickstarter. Assuming they didn't just scale up their scope to spend every last penny, that's a huge safety net to take you through the first few months after launch all by itself.
So I'm playing through Mass Effect 2 for the first time, still early on and a friend of mine mentioned what happens further down the renegade path. I guess i'll spoil it in case I'm not the only person playing this for the first time in 2019.
They mentioned and I looked up what renegade scars look like, and to me they look real bad. I don't have any context for how they happen but I thought renegade path was more about being a dick to people, not that i'm being corrupted by an evil force like in KOTOR.
Then I went to the citadel gift shop and loudly accused the lady working the counter of being classist and accusing me of being too poor to shop there just to get her employee discount and decided they're probably justified.
iirc, the justification
had something to do with the methods used to bring Shepard back. I can't quite place the reasoning at the moment.
The short of it is that a happier/good Shepard is in a better physical/mental state to heal the scarring around the implants. Angry/bad Shepard does not.
You don't need to add things to do while traveling just make the fucking trains faster God damn it. I will give them credit that it took me at least an hour to say "Oh my God I don't want to do this" and refund it when in Sunless Seas I said that after 5 minutes
Everyone’s heard the anecdote that most CEOs test positive for being psychopaths.
Here’s proof positive that it’s the case though.
I had to fire someone once. A single person and it was one of the most heartbreaking things I ever had to do.
To let 800 people go AND accept enough money in bonuses that you could just pay them yourself means your stone cold dead inside.
At 800 people though, it's probably little more than sending off an e-mail. I really doubt any one had to sit down 800 times to fire that group of people. And I'm sure that Kotick doesn't know most, if not all of the people that were fired.
Not saying it still isn't bad, but it doesn't have to be as much of a personal investment as you'd think.
the good news is that the AAA game cycle is likely facing an imminent collapse because the development cycle combined with costs and this sort of behavior isn't fucking sustainable
I'm very concerned about how many small studios might get pulled into the meteor crash though.
Pretty sure it had a wildly successful kickstarter too. The actual sales were gravy.
Yeah holy cow, they made nearly 4x of their original goal on kickstarter. Assuming they didn't just scale up their scope to spend every last penny, that's a huge safety net to take you through the first few months after launch all by itself.
They did actually scale up their scope quite a bit, and had to lay some employees off when the game first went into Early Access a year or two ago as a result, because it sounds like they spent expecting to have the same level of early access cash infusion that they got from Seas.
I'm not Mister Business Master Dude, but I feel like counting on repeating Seas' performance was kind of a bad premise. I love Sunless Seas but it's a very marmite game. A ton of people picked it up; a ton of people also put it back down, confused or bored or just frustrated by it.
I'm really glad to hear that Skies' actual full release has done well, though. Failbetter seems like a good company and I want them to do well.
THQ is at it again and just ate Warhorse Studios (Dev's behind Kingston Come: Deliverance) If you don't know them, they're the ones who touted "historical accuracy" as to why their game lacked diversity - a game that had shit like healing potions.
Also, apparently Darksiders 3 met their expectations, which is surprising to me given that games reception, but it's refreshing to see a company have (I'm assuming) realistic expectations for once.
THQ is at it again and just ate Warhorse Studios (Dev's behind Kingston Come: Deliverance) If you don't know them, they're the ones who touted "historical accuracy" as to why their game lacked diversity - a game that had shit like healing potions.
Also, apparently Darksiders 3 met their expectations, which is surprising to me given that games reception, but it's refreshing to see a company have (I'm assuming) realistic expectations for once.
Good, I want to see how the story ends. But I bet we're going to get another Horseman side story instead
Posts
according to this he has 175 million shares in Activision
https://www.celebritynetworth.com/richest-businessmen/bobby-kotick-net-worth/
$0.37 per share, according to the balance sheet posted above, is 64 million and change
maybe that's not how dividends work but it sure seems like it!
I suppose after taxes it will be more like 55 million, which, lul
that's his total stock value
dividends are a portion of the companies net income divided among stockholders based on share percentage
wouldn't his stock value be the stock price X number of stocks owned, and therefore more like seven billion
Are any of the dlc factions worth grabbing?
ohhh, I misunderstood
you posted the dividend value
jesus burn it all down
jokes on you
hello, new sig
https://www.pcgamer.com/activision-says-blizzard-has-no-major-new-games-coming-in-2019/
fucking wonder why that is
Well at least the industry is trying to absorb the influx of unemployed.
Waypoint's Patrick Klepek minces no words.
Tempest is a whole lot of fun, and naval combat opens up the world in a meaningful way. It also includes a whole new set of minor faction quests to take over ancient ocean platforms, which I enjoyed.
I also really enjoyed Inferno. The Kapuku thrive on volcanic terrain that's useless to all other factions, and have the ability to covert regular terrain into volcanic terrain, which makes domination matches really satisfying. Not only are you conquering everybody's lands, you're salting their fields. And you fucking love salt.
Shifters was more of a mixed bag. I generally liked playing as the Allayi and their diplomatic priorities make them a fun addition to any match, but I found the process of hoovering up a bunch of randomly-placed Pearls every winter kind of boring. And the benefits you get from Pearls are too useful to ignore, but not useful enough to be really interesting.
You can probably miss Shadows. I didn't think the espionage was terribly interesting, and the Forsaken are completely broken in favor of the player when they show up in your game. They'll trade you basically everything they own for any crappy old tech you throw their way.
I haven't yet played the newest expansion.
I wish I could be mad but that's a good sig
PSN: Robo_Wizard1
Then I went to the citadel gift shop and loudly accused the lady working the counter of being classist and accusing me of being too poor to shop there just to get her employee discount and decided they're probably justified.
Steam
iirc, the justification
also if it helps (mass effect 2 renegade related spoilers)
Looks like that is not the case!
failbettergames.com/the-sunless-skies-launch-and-future-plans/
Future plans are already set to work on two parts I was hoping would be improved. Adding more to do while traveling and more branching choices.
Yeah holy cow, they made nearly 4x of their original goal on kickstarter. Assuming they didn't just scale up their scope to spend every last penny, that's a huge safety net to take you through the first few months after launch all by itself.
I am normally much more measured about people criticizing a thing I like.
Steam ID - VeldrinD | SS Post | Wishlist
welcome to
the dota effect (tm)
Here’s proof positive that it’s the case though.
I had to fire someone once. A single person and it was one of the most heartbreaking things I ever had to do.
To let 800 people go AND accept enough money in bonuses that you could just pay them yourself means your stone cold dead inside.
WoW
Dear Satan.....
It's an industry that is fucking terrible to its employees
Not saying it still isn't bad, but it doesn't have to be as much of a personal investment as you'd think.
I'm very concerned about how many small studios might get pulled into the meteor crash though.
They did actually scale up their scope quite a bit, and had to lay some employees off when the game first went into Early Access a year or two ago as a result, because it sounds like they spent expecting to have the same level of early access cash infusion that they got from Seas.
https://www.gamesindustry.biz/articles/2018-02-07-sunless-skies-sales-lead-to-failbetter-games-layoffs
I'm not Mister Business Master Dude, but I feel like counting on repeating Seas' performance was kind of a bad premise. I love Sunless Seas but it's a very marmite game. A ton of people picked it up; a ton of people also put it back down, confused or bored or just frustrated by it.
I'm really glad to hear that Skies' actual full release has done well, though. Failbetter seems like a good company and I want them to do well.
Also, apparently Darksiders 3 met their expectations, which is surprising to me given that games reception, but it's refreshing to see a company have (I'm assuming) realistic expectations for once.
Good, I want to see how the story ends. But I bet we're going to get another Horseman side story instead
the tweet is gone, what was it?