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[FFRK] Maintenance 8/13 when you sleep 8/14 when you wake

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Posts

  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    There is something wrong with my Mateus clear (or me). I need to farm a small pile.

    First two were sub 30.
    Second two were squeakers over 30s.
    Now I can't kill it anymore.

    I think I'm leaving phase 1 early, then staying in phase 2 too long for Barrier to go up again, which makes the boss unkillable that late in the fight.

    The other aspect is Edgar. He can Imperil 4 times a turn, or not at all the entire fight. The variance is making want to die. I just want surety when I load the fight I will walk away with a kill. 5 hours for 5 clears makes me think I'm wasting my life.

  • MaytagMaytag Registered User regular
    Upgraded a Madeen to 99 and swapped it into my Madeen team, apparently that makes a sub-30 with Seifer/Riku very possible. Wonder how it's going to help other teams out.

    3DS: 1392 - 5070 - 7853
    FryDarklyresilence1186Gnome-InterruptusJragghen
  • FryFry Registered User regular
    edited April 2019
    There is something wrong with my Mateus clear (or me). I need to farm a small pile.

    First two were sub 30.
    Second two were squeakers over 30s.
    Now I can't kill it anymore.

    I think I'm leaving phase 1 early, then staying in phase 2 too long for Barrier to go up again, which makes the boss unkillable that late in the fight.

    The other aspect is Edgar. He can Imperil 4 times a turn, or not at all the entire fight. The variance is making want to die. I just want surety when I load the fight I will walk away with a kill. 5 hours for 5 clears makes me think I'm wasting my life.

    What's your team? What alternatives have you got?

    With the 6* fire machinist ability, you "should" be getting imperils every other cast. Which should be quite frequently, especially if you have Edgar's triplecast LMR. "Expected" imperils per turn is 0.775, with a range from 0 to 4 as you note. Plus whatever you get out of his USB chase. I wasn't enjoying Edgar's randomness, so I put in Mustadio who is much more consistent, as his USB is always exactly 2 imperils when cast.

    You absolutely need to have someone removing Barrier with an armor break whenever it goes up, or You're Gonna Have a Bad Time.

    Fry on
  • DarklyreDarklyre Registered User regular
    Jragghen wrote: »
    Enlong wrote: »
    Zack provides crit damage up, rather than crit chance up.

    I feel like when we're talking about Awakenings, the ability boost and doublecast will push Faris chain over Zack chain relatively quickly because of the higher chain cap.

    The higher field bonus and ability boost makes up for a lower crit chance overall, I think.

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    I gave Edgar Thunder God mode, he casts raider than imperils. Tyro also has the 5* imperil after wall and all 4 of my clears hung out at 6 stacks of imperil. I had the whole first phase though I think.

    Fry
  • ElderlycrawfishElderlycrawfish Registered User regular
    For those scrounging for mythril, don't forget that it's the start of a new month; 5 mythril available for clearing your monthly Magicites.

    I took my new relics for a spin (Rikku chain, Bartz AASB) on Phoenix. It used to be a pain to do it with just Imperil, and I was never able to crack sub-30. Now, 21 seconds without much optimizing. Have mercy!

    I think Phoenix will be my new Arcana farming spot from now on.

    (Also I love that 4* Magicites are x2 drops now)

    PSN/Steam - Elderlycrawfish
    JragghenFrylionheart_mGnome-Interruptus
  • JragghenJragghen Registered User regular
    Syldra still proving annoying with my only real damage dealer being Bartz (and ice not being one of his preferred elements). Laguna doing imperil solely through LMR/ability isn't proving super effective.

    Trying out putting in Rosa with USB2 and wrath, but she seems to be having a harder time with it than Elarra for some reason?

  • lionheart_mlionheart_m Registered User regular
    edited April 2019
    Holy shit just to remind me that my luck is limited; pulled on the LOTR FF1 pull (I still haven't done most of them), Dupe WoL BSB. I guess it's great having another +holy damage source?

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    My Mateus team:
    Locke Fire Assault/Steal Defense (USB2, USB1, AOSB) +DMG (LMR)
    OK Wrath/Entrst (pUSB) DMT (LMR)
    Aerith Curada/Protectga (USB2) Ace Striker (LM1, 2)
    Krile Tritoch/Shellga (Chain) MM (LMR)
    Edgar 6* Offering/Snipe (USB) +DMG (LM2, R)
    Belias/Wall
    Phoenix/Phoenix/Madeen/Evrae

    Other Fire options:
    Refia USB
    Vincent bUSB
    Balthier BSB
    Yda USB
    Ignis BSB
    Mustadio USB
    Axel Awakening
    Sora Awakening

    None of them are Legend Dived, though. Also none of them have near Edgar's HP, which is important given slot 5 can't be healed reliably. Though Monks can self-heal, I suppose.

  • FryFry Registered User regular
    edited April 2019
    I would think you would want one or both of the fire Awakenings on your team.

    If you happen to have Elarra USB, my team is exactly Ignis BSB / Sora Awakening / Elarra USB / Mustadio USB / Krile chain. MM/DMT on Ignis and healer, Krile gets Ace Striker since I don't need chain to be running immediately (this also gives you more time in phase 1). Before I got Sora Awakening, I was running Cid XIV USB in that slot.

    Only physical attack is phase 1 turn 5, you may be able to cut Protectga

    Fry on
    Elderlycrawfish
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Fry wrote: »
    I would think you would want one or both of the fire Awakenings on your team.

    If you happen to have Elarra USB, my team is exactly Ignis BSB / Sora Awakening / Elarra USB / Mustadio USB / Krile chain. MM/DMT on Ignis and healer, Krile gets Ace Striker since I don't need chain to be running immediately (this also gives you more time in phase 1). Before I got Sora Awakening, I was running Cid XIV USB in that slot.

    Only physical attack is phase 1 turn 5, you may be able to cut Protectga

    Not having Elarra USB is probably my single biggest problem on most fights.

    Without her, there's not a lot of people who can survive in the Reflect spots.

    I also still need to fit in Imperil Fire somewhere.

    Locke is probably a better DPS with his AOSB to finish the fight than either Awakening, plus he might as well be immortal, self healing for 9999 every turn.

    Too many necessary pieces. It's just a farm fight, I don't want to Legend Dive still more people for it.

  • FryFry Registered User regular
    I'd probably put Krile in 1/5, it doesn't matter if she gets killed after chain goes up. Ignis is also an option for being immortal if you punt Locke.

    Sora should be dealing 160k (or 200k if you splurge for the 5 hit spellblade) per turn guaranteed, plus chances for doublecast if you have the LMR, plus the chase after your third hit. That should close out plenty well compared to Locke AOSB, and it's way better output on all the other turns.

  • MaytagMaytag Registered User regular
    Just trying Rosa out in some teams instead of elarra, she sure doesn't seem better. Such a shame really, but at least she'll have use on the torment.

    3DS: 1392 - 5070 - 7853
    Jragghen
  • BrodyBrody The Watch The First ShoreRegistered User regular
    I'm starting to wish I had grabbed Ellara's USB instead of Onion USB from the USB select...

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
  • LuqLuq Registered User regular
    edited April 2019
    2 B4 Pulls netted Faris Chain, Rosa's new USB, Rosa's LMR2?, Cloud's endark LMR.
    WTH 100 gem: another Faris chain... so excited for one brief moment

    If I'm honest with myself the only thing left I really really want is Butz AASB, and regular want is Terra AASB and Cloud dark USB. Can't risk another pull. I'm now in the position of having both of Cloud's dark related LMR's and no dark soul breaks for him. Oh well.

    Luq on
    FFRK:jWwH RW:Onion Knight's Sage USB
    MaytagDarklyreFry38thDoe
  • ElderlycrawfishElderlycrawfish Registered User regular
    Brody wrote: »
    I'm starting to wish I had grabbed Ellara's USB instead of Onion USB from the USB select...

    The Record Dungeon Pick Up Banner should drop later this week, and should have Elarra's USB 1&2 on it. This is the "pull twice, get third pull free" banner.

    There's also another USB Dream select but it's a full price gem pull.

    PSN/Steam - Elderlycrawfish
    Jragghen
  • JragghenJragghen Registered User regular
    Okay, I'm getting stumped. I get to phase 3 on Syldra and just die. Like, even if I land dispel right after the haste, the next three turns happen so fast I have people who were full HP that just straight-up die. Some of my people have level 4 imperil by this point, and they seem to be taking hits from full HP that just wipe them.

  • ElderlycrawfishElderlycrawfish Registered User regular
    Jragghen wrote: »
    Okay, I'm getting stumped. I get to phase 3 on Syldra and just die. Like, even if I land dispel right after the haste, the next three turns happen so fast I have people who were full HP that just straight-up die. Some of my people have level 4 imperil by this point, and they seem to be taking hits from full HP that just wipe them.

    If I recall, I slow rolled the first half a bit so that I would have stuff to throwdown with at the end. AOSBs would help there but I had to make do without.

    PSN/Steam - Elderlycrawfish
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Jragghen wrote: »
    Okay, I'm getting stumped. I get to phase 3 on Syldra and just die. Like, even if I land dispel right after the haste, the next three turns happen so fast I have people who were full HP that just straight-up die. Some of my people have level 4 imperil by this point, and they seem to be taking hits from full HP that just wipe them.

    Syldra attacks three times in ~3.6 seconds, and one attack does 75 percent max hp. You will absolutely need to heal midway, then after the chp attack slightly later.

    Fry
  • EnlongEnlong Registered User regular
    Maytag wrote: »
    Just trying Rosa out in some teams instead of elarra, she sure doesn't seem better. Such a shame really, but at least she'll have use on the torment.

    Won’t she be able to spam it even more often than Elarra, due to having Wrath?

  • BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    qg9e9idk62vt.jpeg

    + both LMR

    I have assembled Exodia

    EnlongCarpyElderlycrawfishBrodyGnome-Interruptus38thDoeJaysonFourJragghenLuqDarklyreLeeks
  • EnlongEnlong Registered User regular
    edited April 2019
    Ha! But I have Blade Wing and Choco Romp!

    Enlong on
    FryGnome-InterruptusJragghenDarklyreBeasteh
  • rattletraprattletrap Registered User regular
    Did the math and I can afford another pull on 4.

    1/11 Rosa glint.

    It looks like a solid glint but I’ve now pulled 4x on the rest banners and got 5 relics, none of which were my targets and 2 of which were dupes. I have 2 more pulls budgeted on banner 5, so hopefully my luck turns.

    Jragghen
  • JragghenJragghen Registered User regular
    Jragghen wrote: »
    Okay, I'm getting stumped. I get to phase 3 on Syldra and just die. Like, even if I land dispel right after the haste, the next three turns happen so fast I have people who were full HP that just straight-up die. Some of my people have level 4 imperil by this point, and they seem to be taking hits from full HP that just wipe them.

    Syldra attacks three times in ~3.6 seconds, and one attack does 75 percent max hp. You will absolutely need to heal midway, then after the chp attack slightly later.

    So I've gotten to 90%ish, swapping Laguna out for fucking Noel - turns out consistent imperil matters more than more damage with random imperil.

    Problem is that unless I get insane doublecast luck, Bartz can't kill the whole thing within a single chain/awakening.

    Blaaaaaah.

  • UrQuanLord88UrQuanLord88 Registered User regular
    4x11 pulls yielded:
    1xBartz Awakening
    1xBartz Glint (dupe)
    4xTerra LM
    1xRosa Glint
    1xRosa LM
    1xCloud ASB
    1xCloud Dark LM

    I was hoping to hit more of the big prizes but I'll count Bartz Awakening as my one blessing
    Now to farm up for the RoP pulls or maybe a Banner 5 pull

    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
    Jragghen38thDoe
  • ElderlycrawfishElderlycrawfish Registered User regular
    More 6* abilities for us to look forward to in about ~6 months:

    Quake Swing (Heavy): 4/5/8 attacks; if heavy charge is 2, does a minor earth Imperil as well.

    Hurricane Bolt (Dragoon): 4-hit Lightning/Wind, no air time 3. (Juiced up Cyclone Bolt, I guess)

    Element and Realm relic draws are getting renewed again, so back to the 15 mythril 1st pulls yet again. Nice.

    Type-0 event will have a new character, Trey.

    PSN/Steam - Elderlycrawfish
    Jragghensilence1186lionheart_mDarklyre
  • lionheart_mlionheart_m Registered User regular
    That's the 3rd refresh on the Realm Draws right? I haven't done the first one yet (saved a lot for the fest) so I might get on that later this week + LOTR.

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    That's the 3rd refresh on the Realm Draws right? I haven't done the first one yet (saved a lot for the fest) so I might get on that later this week + LOTR.

    Yes. 2nd refresh is in a month or two, and will add elemental draws as well.

  • FryFry Registered User regular
    D$$$ Ultima Weapon sub-50, no SBs used

    Does include two XIV artifacts, 6* abilities honed to R5, full legend dives, over 100 magia per character, and a well-optimized 5* magicite deck, but give this player a break, they didn't use any SBs

    Gnome-InterruptusJragghenDarklyrelionheart_m
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    What's the message, what's the takeaway?
    Don't mess with Maui when he's on a breakaway?
    6* Abilities are really good?

  • JragghenJragghen Registered User regular
    I really need to go back and hit up some of those Torments again.

    JavenDarklyre
  • FryFry Registered User regular
    The main takeaway might be that Ultima Weapon is the "easiest" torment, since you can actually heal the fight with one healer, no SBs, and only one character self-healing. (Though in the writeup notes, player does mention that Yshtola has to doublecast on one of the first two turns). Also making that torment "easy" is that pretty much everyone in the realm has a great legend sphere.

    A strategy takeaway could be that Defend is (still!) very good if you aren't particularly concerned about time.

    Jragghen38thDoe
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Yeah I might just be watching Moana too much these days.
    Anyways, I finished up my Mateus and Manticore, kind of scared to try wind, but really want those attack/mag boons.
    Manticore was really tough for me, even with Terra AASB. Its so much damage.

    Speaking of so much damage, my god that GIlgamesh/Enkidu fight was rough. Every single one of my healers turns it is instant medica or die.

    Kefka was pretty fun, although apparently I was having so much trouble because he has a stealth dispel. When does FFRK get Quick?

    MaytagJragghenLeeks
  • JragghenJragghen Registered User regular
    Since they'll be coming soon, just putting this as a reminder to everyone because I'm also on the threshold of being tempted:

    Don't bother doing the full price Dream Select Draws. We're getting anima lenses soon, and you'll be able to select a of the stuff you want there.

  • lionheart_mlionheart_m Registered User regular
    do Anima Lenses include AOSBs?

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • JragghenJragghen Registered User regular
    do Anima Lenses include AOSBs?

    No.

    Hm.

    That's a good point. Goddamn it.

    They have uniques, supers, bursts, ultras, OSBs, and LMR, I think. No AOSB/Chain/Awakening.

  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Do I bring Terra to Chupon?

  • MaytagMaytag Registered User regular
    Just vali him into oblivion? I'd say yes.

    3DS: 1392 - 5070 - 7853
    Darklyre
  • silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Jragghen wrote: »
    Since they'll be coming soon, just putting this as a reminder to everyone because I'm also on the threshold of being tempted:

    Don't bother doing the full price Dream Select Draws. We're getting anima lenses soon, and you'll be able to select a of the stuff you want there.

    Elarra USB isn't on Lenses, so I'm getting it by hook or by crook. I'm tired of reading clear threads and seeing nothing but it.

  • DarklyreDarklyre Registered User regular
    Maytag wrote: »
    Just vali him into oblivion? I'd say yes.

    Once the off-element changes hit, then most AASBs are, at worst, off-element ability double USBs with a damage cap break attached.

This discussion has been closed.