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Sekiro: Shadows Die Twice

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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Chance wrote: »
    So I decide to go lookin' for this feather dodge thing and find enough online to point me in the right direction but no further.
    WHAM purple guy lands on me like a ton a' bricks. I come back. We throw down and he stomps me.

    I come back. Five times and on time 4 I'm like "maybe I should try lady butterfly again" but I give it another 2 and just go toe to toe with this fucker and he kills me and he's still at 40% vitality but his poise is ready to snap so I rez and hold square and bam go right into the killing blow.

    I claim my prize, do not look back at my defeated foe, and gaze out across the burning hillside, swelling with pride.

    **Jazz hands** Sekiro!
    I just threw oil on him and set him on fire twice while mashing R1.

    Did the trick.

    Humor can be dissected as a frog can, but dies in the process.
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I do think this game is generally harder than Souls games or Bloodborne, in large part because you can't really just level up to get past something

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Stilts wrote: »
    I'm on the side of people who hate how much harder this game is.

    At least in Dark Souls, it took me until S&O to really hit a brick wall of difficulty. In Sekiro, it's, like, the third miniboss?
    Specifically, the Ogre that does the bullshit grab attacks

    I'm glad my friend got this for PC. I turned on cheats and didn't look back, cuz there are some genuinely cool moments in the game and some neat story that I would have hated to have missed just because From Software absolutely refuses to make games I can reasonably play.

    EDIT: Sekiro feels like From Soft decided to make character-action game that only has the highest difficulty option enabled.

    In a fair fight, the Ogre, to me, was harder than the first real boss I encountered.

    But cheesing him takes him down pretty easily.

    Humor can be dissected as a frog can, but dies in the process.
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Fireworks tool
    The game tells you it's effective vs animals

    what it doesn't tell you is that it freaks out damn near everyone and interrupts them for a second or two

  • InquisitorInquisitor Registered User regular
    edited March 2019
    Platy wrote: »
    Remember the days when we all got stuck on the Capra Demon

    They are hard games in different ways and they are going to resonate/clash with different folks as a result.

    The answer to almost every problem in Dark Souls is play slower, or, if you want to, grind levels. Most of the time I died in Dark Souls it's because I planned poorly.

    In Sekiro the answer tends to be more, learn the enemies tells and timing, and there isn't a way to grind. Most of the time I have died so far it's because I react using the wrong moves.

    Occasionally the answer in Sekiro is also:
    Find the right tool. The shield enemies are kind of tough until you get the axe. Dogs are kind of annoying until you get the Shuriken, etc

    Inquisitor on
  • StiltsStilts Registered User regular
    Maddoc wrote: »
    I do think this game is generally harder than Souls games or Bloodborne, in large part because you can't really just level up to get past something

    Not only that, but the combat is also significantly faster (even more so than DS3 in spots). I generally know what I'm supposed to do, but I often just can't make myself react in time.

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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Yeah I think the margin of error is a good deal smaller in this

    The frame for deflecting attacks is miniscule compared to the huge i-frames you got dodging or rolling, or even just sitting behind a shield

    InquisitorStilts
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Hell I'm not even sure you get I-frames from dodging in this game, other than the counter window.

    Humor can be dissected as a frog can, but dies in the process.
  • InquisitorInquisitor Registered User regular
    edited March 2019
    I've only got the game on loan from a friend until they get back from their trip on Wednesday, but I think I am going to lay it to rest for me personally.

    I think the game is interesting and respect what it is going for, but it's not what I am in the mood for right now.

    You basically need to always be ON when you are playing this game. You need to be watching every attack queue, scoping out every enemy position, have your timing for everything be on point etc. I think that's fine, and there is room for games like this. But right now I am using games more as something to unwind after work/gym and this game is the opposite of that.

    I imagine it's rather rewarding if you are in the mood for refining your skills in the game though.

    Inquisitor on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    I'm pretty sure you do not, dodging is RARELY the correct answer to an attack

    StiltsTcheldorKristmas KthulhuOlivaw
  • ED!ED! Registered User regular
    McGibs wrote: »
    God damn I want my 80 dollars back.

    . . .yeah I really hope this does well since they took time away from BB and something else, but boy I do not see this game leaving a good taste is some peoples mouths. Genechiro in particular is going to test a lot of people's patience.

    "Get the hell out of me" - [ex]girlfriend
  • TcheldorTcheldor Registered User regular
    I stepped away from Lady Butterfly for a bit, got my first prayer bead and a third Gourd, then went back to her.

    I got her so fucking close to a deathblow that I could taste it, but the old Dark Souls "got greedy" habit kicked in.

    I finally beat her with 2 charges, vit 1, and atk 1 today.

    My advice is as follows:

    Get in her face and hit her: See what happens with that hit. Did she deflect it or guard it/eat it. If she guards/eats it, hit her again, repeat till she deflects, then you wait to see which of her 3/4 attacks she uses, and deflect accordingly.

    You have enough time in that fight to swing, and see the result of your swing before you have to determine what to do next. DO NOT MASH. you will die.

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    Chance
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Maddoc wrote: »
    I'm pretty sure you do not, dodging is RARELY the correct answer to an attack

    Not true!
    Dodge counter is literally the best way to beat Lady Butterfly.

    And part of it is just hitting circle so you do a full strafe and then hit the counter immediately afterwards.

    Circle countering is a really effective way to take out vitality.

    Humor can be dissected as a frog can, but dies in the process.
  • TcheldorTcheldor Registered User regular
    Stilts wrote: »
    I'm on the side of people who hate how much harder this game is.

    At least in Dark Souls, it took me until S&O to really hit a brick wall of difficulty. In Sekiro, it's, like, the third miniboss?
    Specifically, the Ogre that does the bullshit grab attacks

    I'm glad my friend got this for PC. I turned on cheats and didn't look back, cuz there are some genuinely cool moments in the game and some neat story that I would have hated to have missed just because From Software absolutely refuses to make games I can reasonably play.

    EDIT: Sekiro feels like From Soft decided to make character-action game that only has the highest difficulty option enabled.

    In a fair fight, the Ogre, to me, was harder than the first real boss I encountered.

    But cheesing him takes him down pretty easily.

    Yea the stealth kill gets him much easier, and then I just kinda cheesed him at the cliff. Go up cliff, and just hit him while he tries to grab you through it.

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  • ViskodViskod Registered User regular
    ED! wrote: »
    McGibs wrote: »
    God damn I want my 80 dollars back.

    . . .yeah I really hope this does well since they took time away from BB and something else, but boy I do not see this game leaving a good taste is some peoples mouths. Genechiro in particular is going to test a lot of people's patience.

    On the PS4 as of right now only 9.6% of players have beaten Genichiro.

  • VeldrinVeldrin Sham bam bamina Registered User regular
    I think the game will do fine. It’s only been out for three days.

    PlatyKristmas KthulhuPeasel_viciofurlionSolarSCREECH OF THE FARGOlivawdarunia106
  • TcheldorTcheldor Registered User regular
    Viskod wrote: »
    ED! wrote: »
    McGibs wrote: »
    God damn I want my 80 dollars back.

    . . .yeah I really hope this does well since they took time away from BB and something else, but boy I do not see this game leaving a good taste is some peoples mouths. Genechiro in particular is going to test a lot of people's patience.

    On the PS4 as of right now only 9.6% of players have beaten Genichiro.

    I just got past
    snake in the ravine and am starting the next section.
    Where is Genichiro relative to there?

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  • ChanceChance Registered User regular
    Platy wrote: »
    Remember the days when we all got stuck on the Capra Demon

    High five!
    Tcheldor wrote: »
    I stepped away from Lady Butterfly for a bit, got my first prayer bead and a third Gourd, then went back to her.

    I got her so fucking close to a deathblow that I could taste it, but the old Dark Souls "got greedy" habit kicked in.

    I finally beat her with 2 charges, vit 1, and atk 1 today.

    My advice is as follows:

    Get in her face and hit her: See what happens with that hit. Did she deflect it or guard it/eat it. If she guards/eats it, hit her again, repeat till she deflects, then you wait to see which of her 3/4 attacks she uses, and deflect accordingly.

    You have enough time in that fight to swing, and see the result of your swing before you have to determine what to do next. DO NOT MASH. you will die.

    I finally went really toe to toe with her tonight. Had her at 30% vitality but got cocky. I'll go try to find hidden doors now ^.^

    'Chance, you are the best kind of whore.' -Henroid
  • TcheldorTcheldor Registered User regular
    Chance wrote: »
    Platy wrote: »
    Remember the days when we all got stuck on the Capra Demon

    High five!
    Tcheldor wrote: »
    I stepped away from Lady Butterfly for a bit, got my first prayer bead and a third Gourd, then went back to her.

    I got her so fucking close to a deathblow that I could taste it, but the old Dark Souls "got greedy" habit kicked in.

    I finally beat her with 2 charges, vit 1, and atk 1 today.

    My advice is as follows:

    Get in her face and hit her: See what happens with that hit. Did she deflect it or guard it/eat it. If she guards/eats it, hit her again, repeat till she deflects, then you wait to see which of her 3/4 attacks she uses, and deflect accordingly.

    You have enough time in that fight to swing, and see the result of your swing before you have to determine what to do next. DO NOT MASH. you will die.

    I finally went really toe to toe with her tonight. Had her at 30% vitality but got cocky. I'll go try to find hidden doors now ^.^

    30% or "30%"
    she has 2 phases.

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  • ED!ED! Registered User regular
    Tcheldor wrote: »
    Viskod wrote: »
    ED! wrote: »
    McGibs wrote: »
    God damn I want my 80 dollars back.

    . . .yeah I really hope this does well since they took time away from BB and something else, but boy I do not see this game leaving a good taste is some peoples mouths. Genechiro in particular is going to test a lot of people's patience.

    On the PS4 as of right now only 9.6% of players have beaten Genichiro.

    I just got past
    snake in the ravine and am starting the next section.
    Where is Genichiro relative to there?

    If you keep going forward, he would be your next boss-boss.
    Veldrin wrote: »
    I think the game will do fine. It’s only been out for three days.

    I don't think the game is going to bomb or anything, I just feel like it's not going to be remembered too fondly. I mean, this isn't D. Souls or B. Borne, but it's a tough pill to swallow some of these bosses that are gruelingly punishing. Someone described the game in terms of RPS, and I can kind of see that to a degree as some boss attacks, the ones that should be the most punishing are hard to distinguish in that half a second or so of windup. Genichiro was really bad with this to the point where I always spammed O/B in case he did a thrust as you could kind of recover if he did a sweep from a jump attack.

    . . .my biggest problem though is that I didn't feel satisfied when I won, because I knew that easily I could have misttimed the main counter on the second phase or gotten hit by an attack I was sure I had blocked/deflected but didn't.

    Just my two cents honestly.

    "Get the hell out of me" - [ex]girlfriend
  • VeldrinVeldrin Sham bam bamina Registered User regular
    Chance wrote: »
    Tcheldor wrote: »
    I stepped away from Lady Butterfly for a bit, got my first prayer bead and a third Gourd, then went back to her.

    I got her so fucking close to a deathblow that I could taste it, but the old Dark Souls "got greedy" habit kicked in.

    I finally beat her with 2 charges, vit 1, and atk 1 today.

    My advice is as follows:

    Get in her face and hit her: See what happens with that hit. Did she deflect it or guard it/eat it. If she guards/eats it, hit her again, repeat till she deflects, then you wait to see which of her 3/4 attacks she uses, and deflect accordingly.

    You have enough time in that fight to swing, and see the result of your swing before you have to determine what to do next. DO NOT MASH. you will die.

    I finally went really toe to toe with her tonight. Had her at 30% vitality but got cocky. I'll go try to find hidden doors now ^.^

    If it helps at all, I found using whirlwind slash liberally after any of her wind-up attacks made a big dent in her vitality pretty quickly.

  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Uggggggh was a good two hits away from taking down Genichiro, got antsy, got sloppy, got dead

    So close, so close

  • milskimilski Poyo! Registered User regular
    The biggest tip for Butterfly imo was getting the upgraded shuriken. Those break through her guard in the air so you can throw them as soon as she jumps and avoid her even starting up aerial attacks. After that, rushdown was pretty effective, dodging only when things get "busy".

    I ate an engineer
  • ViskodViskod Registered User regular
    If you alternate one attack then dodging left then one attack and dodging right over and over she can’t keep up and you’ll be able to lock her into that.

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Viskod wrote: »
    If you alternate one attack then dodging left then one attack and dodging right over and over she can’t keep up and you’ll be able to lock her into that.

    Yeah.

    My pattern was literally One hit, Twohit, dodge, dodge counter. One, two, dodge, dodge counter.

    And shurikens when she went to the air.

    It melts her.

    Humor can be dissected as a frog can, but dies in the process.
  • CantidoCantido Registered User regular
    How do I get through the lock door in Hinata where an NPC insinuated I will need Snap Seeds?

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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Cantido wrote: »
    How do I get through the lock door in Hinata where an NPC insinuated I will need Snap Seeds?
    Did you kill the spear midboss and talk to your pops on the other side of the map? You get a key.

    Humor can be dissected as a frog can, but dies in the process.
  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    edited March 2019
    Uggggggh was a good two hits away from taking down Genichiro, got antsy, got sloppy, got dead

    So close, so close

    Fucken goooootttt hiiiiiiim

    Holy shit that was satisfying

    Edit: Oh THAT'S what that spot in the menu is for

    Poorochondriac on
    Beef AvengerPeasel_viciofurlionSolarSCREECH OF THE FARGOlivawdarunia106
  • SpawnbrokerSpawnbroker Registered User regular
    edited March 2019
    The game got a lot easier when I stopped being cautious and just started R1 spamming fools.

    Lots of tough enemies just melt if you learn the noise for when they've parried you, which means you need to parry now because they're going to attack back with a faster animation than normal. It's a nice dance. If you're super aggressive, you can force them into a pattern. Lady Butterfly is the fight where the game really hammers this home, I think.

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  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    Man this looked so much like when bloodborne came out and every was saying it’s too hard when they get stuck on gascoigne or blood starved beast

    PeasSCREECH OF THE FARGOlivaw
  • ViskodViskod Registered User regular
    A couple of things they could do is

    one: put A:X V:X under boss health bars to tell you their Vitality/Posture and their Attack Power to let you know if you should even be wasting your time trying them or move on to somewhere else.

    Just a way to get an easy feel for which bosses you should try in what order to get your prayer beads.

    Two: NO MORE PAYING FOR PROSTHETIC ARM AMMO. MAKE IT REFILL AT CHECKPOINTS WHO THOUGHT THIS BULLSHIT WAS A GOOD IDEA? MINE CURRENTLY COST 30SEN EACH.

    Tcheldor
  • DodgeBlanDodgeBlan PSN: dodgeblanRegistered User regular
    Holy shit how did FromSoft make an even more brutal game than all their previous games on Activision's dime. Just a fucking merciless experience so far.

    I wonder if it's going to be like bloodborne tho where once you get the hang of the mechanics it's not so bad

    plz be this

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  • ED!ED! Registered User regular
    Man this looked so much like when bloodborne came out and every was saying it’s too hard when they get stuck on gascoigne or blood starved beast

    . . .yeah I'm not buying this one. BSB definitely gave people trouble but there were tools you could use and just straight up murder the thing. Father was definitely a bit of a pain but again, you could actually do things to make that fight bearable. Neither of those two fights comes even close in difficulty to the stuff I'm seeing in this game.

    "Get the hell out of me" - [ex]girlfriend
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  • MugginsMuggins Registered User regular
    There's a fine line to being defensive and being passive, I've found. I've found sprinting constantly and keeping up pressure against an enemy is the way to go. You are so ridiculously fast in this game it's absurd.

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  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Between the better tutorialization and the practice dude, I am finding this infinitely more accessible than Bloodborne, personally

    I never once managed to Parry in Bloodborne. Never figured it out.

    This is still hard as balls, but at least I get what SHOULD be happening

    VeldrinPeasNogginKristmas KthulhuMr Fuzzbuttdarunia106
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I couldn’t do the first non optional boss of bloodborne.

    Humor can be dissected as a frog can, but dies in the process.
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  • rhylithrhylith Death Rabbits HoustonRegistered User regular
    edited March 2019
    I've got a couple bosses and about 10 or so minibosses down now and the game has 3 main paths I can take.

    Seven Spears was probably the toughest miniboss so far until I figured out a trick to dealing with his attacks better.

    Edit: actually that whole dang post is a little mechanics spoilery so I'll just play it safe.

    rhylith on
  • CantidoCantido Registered User regular
    Cantido wrote: »
    How do I get through the lock door in Hinata where an NPC insinuated I will need Snap Seeds?
    Did you kill the spear midboss and talk to your pops on the other side of the map? You get a key.

    It's these "how the hell am I supposed to see/know that" moments that make me hate From.

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  • Beef AvengerBeef Avenger Registered User regular
    Cantido wrote: »
    Cantido wrote: »
    How do I get through the lock door in Hinata where an NPC insinuated I will need Snap Seeds?
    Did you kill the spear midboss and talk to your pops on the other side of the map? You get a key.

    It's these "how the hell am I supposed to see/know that" moments that make me hate From.

    I mean it's the route if you follow the most obvious path. To get to the end without having done it you have to do a little detour down the river

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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    It’s also way, way easier to fight that mid boss than the other.

    Humor can be dissected as a frog can, but dies in the process.
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