pop a stealth candy, sneak up behind his friend and backstab him, then use puppeteer on him
his friend does a lot of damage and if you're smart about distracting the seven spears guy frequently you can keep him alive for ages
See I didn't know just how invisible those stealth candies can make you.
However there is one other thing you can do if you don't happen to have any of those on hand that is quite similar..
There's a third guy in that fight area. Just sitting off to the side slowly dying or something. You can puppeteer him then use that distraction to do a quick murder on the friend and then stab seven spears in the butt while he runs back and forth between getting hit by you and the puppet friend.
Just gonna spoiler this to be safe
I watched a streamer screw that up by the numbers. However, through pure accident, he showed something else that did work. Approaching from the Secret Passage idol at the bottom of the reservoir and going up the tree branch and circling pretty wide lets you get close enough to backstab one of them without sugars. (I might be horribly mis-remembering and he was using sugars, but I don't think so as he'd run out of them.)
Another way
I didn't use candy, but crouched along down the side juuust close enough to get the friend to come investigate. I'd duck over to the ledge and hang off of it, then proceed the usual way once he gave up looking.
So I walked past the sitting guy every single time, thinking he was a corpse, and only realized he was alive after finally beating them.
Incidentally, having different ways to approach most fights ended up being one of my favorite things about this game.
pop a stealth candy, sneak up behind his friend and backstab him, then use puppeteer on him
his friend does a lot of damage and if you're smart about distracting the seven spears guy frequently you can keep him alive for ages
See I didn't know just how invisible those stealth candies can make you.
However there is one other thing you can do if you don't happen to have any of those on hand that is quite similar..
There's a third guy in that fight area. Just sitting off to the side slowly dying or something. You can puppeteer him then use that distraction to do a quick murder on the friend and then stab seven spears in the butt while he runs back and forth between getting hit by you and the puppet friend.
Just gonna spoiler this to be safe
I watched a streamer screw that up by the numbers. However, through pure accident, he showed something else that did work. Approaching from the Secret Passage idol at the bottom of the reservoir and going up the tree branch and circling pretty wide lets you get close enough to backstab one of them without sugars. (I might be horribly mis-remembering and he was using sugars, but I don't think so as he'd run out of them.)
Oh right! I actually forgot that's what I did on the run I killed him.
And then after that
I used the dying guy off to the side to still make it a 2 on 1.
Sword saint isshin continues to push my brains out through the back of my skull. I know what to do it is just that with 4 pips you have to stay in full force got so long it is hard to keep from slipping.
Gamertag: KL Retribution
PSN:Furlion
0
Options
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Sword saint isshin continues to push my brains out through the back of my skull. I know what to do it is just that with 4 pips you have to stay in full force got so long it is hard to keep from slipping.
It was one of those fights where when I needed to change my items or something I would press the controller against my face to hit the d-pad because I felt like taking my thumbs off the stick at all would throw off the momentum.
One tip I have for Isshin that should help a lot is when he sheathes his sword to do his quick draw attack immediately just start running to the left in a wide circle. As soon as he launches forward you can run towards him and get an easy 4-6 sword slashes in.
Also, if you're having trouble with parrying his attacks (especially in his second form) the umbrella can be a god send in that you can use it to block the first wave of his volley then start deflecting afterwards. The hits the umbrella takes will offset your parry timing misses and allow your posture not to get broken so you're prepared to mikiri counter is big spear thrust.
0
Options
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Also he is very vulnerable to the Stacey method of no parries
Maybe I got lucky and maybe I'm just better at the game but I found the chaos of the double ape fight more enjoyable than the first ape fight
I found it much easier, if only because I had fought the first guardian ape not long before, so I was familiar with its mechanics. So dealing with the extra ape wasn’t a huge thing if you know how to evade the big guy
0
Options
ButtersA glass of some milksRegistered Userregular
I think upgrading my firecrackers helped. Second ape clearly has less posture but my level 4 crackers were fucking him up
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Second monkey can be killed in a single usage of firecrackers if you just throw them and immediately start attacking and don't stop until the execute.
So that helps a lot.
0
Options
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I thought there was a CD on how often firecrackers would work
Humor can be dissected as a frog can, but dies in the process.
I thought there was a CD on how often firecrackers would work
There is on a lot of enemies but the second ape is so much weaker that a single use followed by going right in and wailing on him will break his posture.
Provided headless doesn't get in the way too much.
I thought there was a CD on how often firecrackers would work
There is on a lot of enemies but the second ape is so much weaker that a single use followed by going right in and wailing on him will break his posture.
Provided headless doesn't get in the way too much.
On NG+ and onwards, the headless ape will get in the way.
Spoilers.... kinda? I mean it's a speed run so you see some ending/boss stuff, but also it's a speed run so good luck figuring out what the fuck is going on.
0
Options
ButtersA glass of some milksRegistered Userregular
All I have to say about the Demon of Hatred is...wow. He checks all the boxes: super high health, super high damage, huge therefor awful camera issues, and three goddamn health bars.
What an ultimate "fuck you" to the player this guy is.
knitdanIn ur baseKillin ur guysRegistered Userregular
Is “vault over” skill useful at all?
I’ve got it, but I never use it because anytime I have a posture broken enemy I just deathblow them in the chest. Unless I’m missing something it seems like a waste of a skill slot
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
I’ve got it, but I never use it because anytime I have a posture broken enemy I just deathblow them in the chest. Unless I’m missing something it seems like a waste of a skill slot
You can only perform Ninjutsus from the back deathblows. The vault over is so you can give yourself an edge against the remaining enemies in group fights.
WHAT THE GODDAMNED SHIT ASS BUTT SON OF A BITCH WHAT I had barely managed to clear out all of those shitty bird ninja guys ontop of Ashina castle with no resurrects or health left when I heard a yell and a dude just fucking torpedoed me out of the fucking SKY what the shit is this guy just going to randomly tomahawk cruise missile my ass whenever it wants?
No, twice apparently. On my second pass I actually saw one coming and backed up. This was right after you get on the big ass tower roof over the gate I guess. The second time was right before the idol window (both times, so I guess hes scripted)and both times I couldn't block because I was already targeting another dude. Luckily I had a revive left so I was able to kill him and get off the roof. Cheesey Pete man this game is hard enough without having to worry about Intercontinental Ballistic Ninjas.
No, twice apparently. First time I actually saw him and backed up. The second was right before the idol window both times and both times I couldn't block because I was already target another dude. Luckily I had a revive left so I was able to kill him and get off the roof. Cheesey Pete man this game is hard enough without having to worry about Intercontinental Ballistic Ninjas.
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
0
Options
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
If you parry the big vertical slice at the end of his 3 hit combo he falls over and allows a big opening for damage.
Alt or in combination with the above: run away, circle strafe. Only go in after he does the ground slide if you want to be super safe. Combo of this strat and the above go in after the 3 ground slides and also go in for the parry on the big vertical slice. While running he's got pretty much nothing on you.
No, twice apparently. On my second pass I actually saw one coming and backed up. This was right after you get on the big ass tower roof over the gate I guess. The second time was right before the idol window (both times, so I guess hes scripted)and both times I couldn't block because I was already targeting another dude. Luckily I had a revive left so I was able to kill him and get off the roof. Cheesey Pete man this game is hard enough without having to worry about Intercontinental Ballistic Ninjas.
You should deflect him. It's hilarious.
E: For clarity, I don't mean that in a git gud sense of things. I just find deflecting them as they come in to be fun.
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
The spear drag does a ton of posture damage when he falls over after the big swing. Shove the spear down his neck hole.
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
The spear drag does a ton of posture damage when he falls over after the big swing. Shove the spear down his neck hole.
I just beat the ape for the umpteenth time just now and experimented with combos while doing it.
Ideal Spear combo for the ape (assumes you've got either the Thrust Spear or the Spiralling Spear upgrades): Charge R2, R2 (drag), R2 (thrust), R1 (Tooth and Fang, I think. Might be mixing up with Chasing Slash, though). Does a ton of both posture and vitality damage to booth. Pop an Ako's Sugar for more wrecking. As long as you run away from the scream with time to spare, it's a good time to pop various consumables.
MrGrimoire on
0
Options
ButtersA glass of some milksRegistered Userregular
Watched a guy on twitch fail a no damage run on the third phase of the final boss yesterday. Dude's execution was immaculate outside of a single dodge too early into one attack.
Watched a guy on twitch fail a no damage run on the third phase of the final boss yesterday. Dude's execution was immaculate outside of a single dodge too early into one attack.
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
You can run past him when he does the slide, watch for the way he telegraphs it and then run towards him and past his right flank (you need to be close enough to him when you start your run)
Then attack him from behind
If you do enough damage from behind, he'll fart and run away and then throw poop at you
Run towards him when he poops, jump when he throws it and attack him after he lands again and tends to his butthole
0
Options
ButtersA glass of some milksRegistered Userregular
Watched a guy on twitch fail a no damage run on the third phase of the final boss yesterday. Dude's execution was immaculate outside of a single dodge too early into one attack.
Oh nooooooooo
Just got home, turned I twitch, and he just pulled it off.
Beat the game for a 3rd time and got the bad ending.
I'd been doing the run without Kuro's charm, but against the final bosses I asked for it back. Learning new fights without that is not something I enjoyed.
Now onto the 4th and (for now) final run, going for the best ending.
0
Options
knitdanIn ur baseKillin ur guysRegistered Userregular
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
When he does the dive and mad swing, dodge toward him so you end up midway down his body or further back, you’ll get some free hits.
Mortal Draw does good posture damage, and remember you can still use it when you’re out of Spirit Emblems, the reach just isn’t as far.
Attacks that hit high, such as Ichimonji or High Monk, will disrupt his terror scream and also do a decent amount of posture damage.
When he does the high leap-roll-sword slam attack you can parry the sword attack and he falls over and you can stab him in the neck hole with the spear and it does a lot of posture damage. I didn’t find this method as personally reliable as the others though.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
0
Options
ButtersA glass of some milksRegistered Userregular
I recommend using the umbrella to block the scream. It's one emblem and you can walk around behind him with it out
Posts
Another way
So I walked past the sitting guy every single time, thinking he was a corpse, and only realized he was alive after finally beating them.
Incidentally, having different ways to approach most fights ended up being one of my favorite things about this game.
Oh right! I actually forgot that's what I did on the run I killed him.
And then after that
I think enemies get more aggressive at higher tiers of NG+, but it's not noticeable on a second playthrough.
https://youtu.be/rO9XM2atdLg
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
PSN:Furlion
It was one of those fights where when I needed to change my items or something I would press the controller against my face to hit the d-pad because I felt like taking my thumbs off the stick at all would throw off the momentum.
Also, if you're having trouble with parrying his attacks (especially in his second form) the umbrella can be a god send in that you can use it to block the first wave of his volley then start deflecting afterwards. The hits the umbrella takes will offset your parry timing misses and allow your posture not to get broken so you're prepared to mikiri counter is big spear thrust.
fyi hth 8-)
I found it much easier, if only because I had fought the first guardian ape not long before, so I was familiar with its mechanics. So dealing with the extra ape wasn’t a huge thing if you know how to evade the big guy
So that helps a lot.
There is on a lot of enemies but the second ape is so much weaker that a single use followed by going right in and wailing on him will break his posture.
Provided headless doesn't get in the way too much.
On NG+ and onwards, the headless ape will get in the way.
Spoilers.... kinda? I mean it's a speed run so you see some ending/boss stuff, but also it's a speed run so good luck figuring out what the fuck is going on.
What an ultimate "fuck you" to the player this guy is.
I’ve got it, but I never use it because anytime I have a posture broken enemy I just deathblow them in the chest. Unless I’m missing something it seems like a waste of a skill slot
-Indiana Solo, runner of blades
You can only perform Ninjutsus from the back deathblows. The vault over is so you can give yourself an edge against the remaining enemies in group fights.
K thanks
-Indiana Solo, runner of blades
bnet: moss*1454
No, twice apparently. On my second pass I actually saw one coming and backed up. This was right after you get on the big ass tower roof over the gate I guess. The second time was right before the idol window (both times, so I guess hes scripted)and both times I couldn't block because I was already targeting another dude. Luckily I had a revive left so I was able to kill him and get off the roof. Cheesey Pete man this game is hard enough without having to worry about Intercontinental Ballistic Ninjas.
WOOOOOOOOOOOOOOOOOOOOOO
I haven't played in a week or two cause grad school is kicking my ass, but the one time I tried the ape I got to phase 2 and halfway through and then pooped
If you parry the big vertical slice at the end of his 3 hit combo he falls over and allows a big opening for damage.
Alt or in combination with the above: run away, circle strafe. Only go in after he does the ground slide if you want to be super safe. Combo of this strat and the above go in after the 3 ground slides and also go in for the parry on the big vertical slice. While running he's got pretty much nothing on you.
You should deflect him. It's hilarious.
E: For clarity, I don't mean that in a git gud sense of things. I just find deflecting them as they come in to be fun.
I thought maybe somebody was just out enjoying a nice day with some kite flying I WAS A FOOL A FOOOOL
The spear drag does a ton of posture damage when he falls over after the big swing. Shove the spear down his neck hole.
I just beat the ape for the umpteenth time just now and experimented with combos while doing it.
Oh nooooooooo
You can run past him when he does the slide, watch for the way he telegraphs it and then run towards him and past his right flank (you need to be close enough to him when you start your run)
Then attack him from behind
If you do enough damage from behind, he'll fart and run away and then throw poop at you
Run towards him when he poops, jump when he throws it and attack him after he lands again and tends to his butthole
Just got home, turned I twitch, and he just pulled it off.
Kwitty23
I'd been doing the run without Kuro's charm, but against the final bosses I asked for it back. Learning new fights without that is not something I enjoyed.
Now onto the 4th and (for now) final run, going for the best ending.
When he does the dive and mad swing, dodge toward him so you end up midway down his body or further back, you’ll get some free hits.
Mortal Draw does good posture damage, and remember you can still use it when you’re out of Spirit Emblems, the reach just isn’t as far.
Attacks that hit high, such as Ichimonji or High Monk, will disrupt his terror scream and also do a decent amount of posture damage.
When he does the high leap-roll-sword slam attack you can parry the sword attack and he falls over and you can stab him in the neck hole with the spear and it does a lot of posture damage. I didn’t find this method as personally reliable as the others though.
-Indiana Solo, runner of blades