As P10 said. When you resurrect from a death caused by Bite Down it doesn't swipe out your other resurrections. So if you're really low on health and think you might die, you can kill yourself with a Bite Down and rez for the heal up to 50% health and still have your other resurrections available.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Cool! That sounds useful for bosses actually.
PSN: Honkalot
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HonkHonk is this poster.Registered User, __BANNED USERSregular
About the ape...
Why is he back and why is he cheating? Not fair.
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
The backup ape is super-easy to kill. Not nearly as aggressive as the guardian ape when it still had its head, way less poise and HP. Just go nuts on the add while doing your best to avoid the real threat.
You can do it - especially after killing the first ape. This one's really just about nailing the parries to make it fall on its face. Or... where its face would be - you get me.
'Chance, you are the best kind of whore.' -Henroid
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
The backup ape is super-easy to kill. Not nearly as aggressive as the guardian ape when it still had its head, way less poise and HP. Just go nuts on the add while doing your best to avoid the real threat.
You can do it - especially after killing the first ape. This one's really just about nailing the parries to make it fall on its face. Or... where its face would be - you get me.
You can actually just spam the firecracker at the add and it will poise break in about 4 uses. In a lot of cases you can kill it prior to the main boss getting to you and attacking!
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HonkHonk is this poster.Registered User, __BANNED USERSregular
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
The backup ape is super-easy to kill. Not nearly as aggressive as the guardian ape when it still had its head, way less poise and HP. Just go nuts on the add while doing your best to avoid the real threat.
You can do it - especially after killing the first ape. This one's really just about nailing the parries to make it fall on its face. Or... where its face would be - you get me.
I got damn close, got the add and maybe 3/4 on him so it feels doable. Probably looked worse than it is. The main ape has a new move variant on his three hit combo which goes to five or six, that basically did me in. Now I know at least!
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
The backup ape is super-easy to kill. Not nearly as aggressive as the guardian ape when it still had its head, way less poise and HP. Just go nuts on the add while doing your best to avoid the real threat.
You can do it - especially after killing the first ape. This one's really just about nailing the parries to make it fall on its face. Or... where its face would be - you get me.
You can actually just spam the firecracker at the add and it will poise break in about 4 uses. In a lot of cases you can kill it prior to the main boss getting to you and attacking!
The backup ape (I assume it was the original ape's true love, who he was protecting the flower for) also turns to ash immediately when you mortal blade the centipede ape, regardless of how much health it has left.
Doesn't want to live in a world without its true love, that would be my guess.
I wasn't trying to do the fight that way, I just had more luck getting the undead ape to come at me, while the add waits behind him. The brown ape tries to leap slam you after you parry stun the undead version, but if you are in the middle of the spear-stab, you are immune to damage mid yank on the centipede.
I sprinted a lot during the ape rematch once I realized that the brown ape just waits around 90% of the time. Basically just run away and wait for the leap into the air, then move up to do a deflect on the falling attack. I can actually do fairly well deflecting both apes and chipping away health but I invariably get screwed by being stuck in a corner and howled at, or just the camera in general. I ran a similar strategy on the bull and some other bosses, waiting for easy weak parts of their combos. If you run out of spear charges, jumping mortal blade is a workable substitute.
Well yesterday went pretty well, gave my self some curple tunnel smashing Genichiro, killed both Centipede Bosses... and then I ran in to a huge white monkey...
I found a guide to all the prosthetics that's an actual gameplay usage guide instead of simply showing off the animations and reading the descriptions verbatim. I wouldn't consider anything in here to be spoilers, but it does show off the usage against what I assume are some late game enemies.
I found a guide to all the prosthetics that's an actual gameplay usage guide instead of simply showing off the animations and reading the descriptions verbatim. I wouldn't consider anything in here to be spoilers, but it does show off the usage against what I assume are some late game enemies.
My biggest take away (and d'oh moment) was realizing that you need to equip the improved versions of those skills. I figured that the improved versions would simply replace the older ones. Kinda annoying that they don't for the ones that are straight upgrades.
I found a guide to all the prosthetics that's an actual gameplay usage guide instead of simply showing off the animations and reading the descriptions verbatim. I wouldn't consider anything in here to be spoilers, but it does show off the usage against what I assume are some late game enemies.
One thing he doesn't mention is that the umbrella absorbs damage from attacks, and unleashes that damage with the projected force skill. Block a bunch of projectiles and you can posture break an enemy with one hit.
I gotta say, the fact that lockon and camera can just go wild because the boss jumped near you isn't really acceptable. This is happening vs the last boss and it's really frustrating
I gotta say, the fact that lockon and camera can just go wild because the boss jumped near you isn't really acceptable. This is happening vs the last boss and it's really frustrating
i have noticed that the lock-on goes haywire occasionally in a way that it never did in souls
which is weird because otherwise the camera has actually been pretty good otherwise? i just use the lock-on in this game, i never have to worry about whether it's a lock-on fight or not
I gotta say, the fact that lockon and camera can just go wild because the boss jumped near you isn't really acceptable. This is happening vs the last boss and it's really frustrating
I find I only have that problem if there's a wall in the way. Walls cause the camera to go fucking nuts.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I'm used to the old Souls classic of fucking up the camera by backing yourself into a corner, but if I back the boss into a corner and him doing a little hop makes me lose lock-on, that's some bullshit.
I'm used to the old Souls classic of fucking up the camera by backing yourself into a corner, but if I back the boss into a corner and him doing a little hop makes me lose lock-on, that's some bullshit.
There is a situation with the last boss where it's breaking lock on every single time, after yanking my camera to point upward and away. It's like fighting a hacker.
Combat abilities are much more usable during boss fights with the Mid-Air Combat Art skill. There are a lot of boss moves you can punish hard by jumping to avoid and doing a combat art as you land.
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"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
There are abilities that trigger off backstabs only.
Yes. Okay, so if you're past Genichiro,
you've got the ninjitsu where you can re-enter stealth and enemies are confused for a few seconds? Yeah. You can either completely bail out mid-fight, or kill a small dude, get a ninjitsu off him and use that stealth to one-shot a much harder enemy of the group.
Could be handy, but it also seems mighty complicated to a simple county ninja like me. I prefer just whackin' and parryin', whackin' and parryin'..
'Chance, you are the best kind of whore.' -Henroid
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
There are abilities that trigger off backstabs only.
Yes. Okay, so if you're past Genichiro,
you've got the ninjitsu where you can re-enter stealth and enemies are confused for a few seconds? Yeah. You can either completely bail out mid-fight, or kill a small dude, get a ninjitsu off him and use that stealth to one-shot a much harder enemy of the group.
Could be handy, but it also seems mighty complicated to a simple county ninja like me. I prefer just whackin' and parryin', whackin' and parryin'..
Agreed, I've found zero use for the ninjitsu abilities. If I'm going for stealth, I'm stealthing everything and there's no reason to need to go back to stealth. If I'm going for a fight, I'm going to one-shot the biggest enemy first anyway.
And by the time the ninjitsu stuff unlocks, the stealth gameplay seems to largely evaporate from the game anyway. I can still make use of stealth, but it's hugely less necessary now that I've got better tools; I'm not really interested in taking 10-15 careful minutes to clear an area when I can fight and do it in less than five minutes.
There are abilities that trigger off backstabs only.
Yes. Okay, so if you're past Genichiro,
you've got the ninjitsu where you can re-enter stealth and enemies are confused for a few seconds? Yeah. You can either completely bail out mid-fight, or kill a small dude, get a ninjitsu off him and use that stealth to one-shot a much harder enemy of the group.
Could be handy, but it also seems mighty complicated to a simple county ninja like me. I prefer just whackin' and parryin', whackin' and parryin'..
Agreed, I've found zero use for the ninjitsu abilities. If I'm going for stealth, I'm stealthing everything and there's no reason to need to go back to stealth. If I'm going for a fight, I'm going to one-shot the biggest enemy first anyway.
And by the time the ninjitsu stuff unlocks, the stealth gameplay seems to largely evaporate from the game anyway. I can still make use of stealth, but it's hugely less necessary now that I've got better tools; I'm not really interested in taking 10-15 careful minutes to clear an area when I can fight and do it in less than five minutes.
The second and third ninjutsu abilities are quite helpful. I used the third one for the corrupted monk in the depths. Backstabbed the random mooks before the fight and brought my buff sword to the fight.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Posts
And I question the wisdom to give you a tool that would be good for this specific situation but making it not work on the mob ape just after you got it.
You can do it - especially after killing the first ape. This one's really just about nailing the parries to make it fall on its face. Or... where its face would be - you get me.
Doesn't want to live in a world without its true love, that would be my guess.
I wasn't trying to do the fight that way, I just had more luck getting the undead ape to come at me, while the add waits behind him. The brown ape tries to leap slam you after you parry stun the undead version, but if you are in the middle of the spear-stab, you are immune to damage mid yank on the centipede.
Don't feel bad - me too.
If you're April Foolsin' you gotta say so.
yeah i don't plan on doing this one
i tried a few times and it just isn't worth the time and effort
Side with Owl fight against Emma + Isshin
Abandoned Dungeon Surgeon & Master
Tough but enjoyable
Owl
Genichro
Second Corrupted Monk
I gotta get that TerrorBrella.
One thing he doesn't mention is that the umbrella absorbs damage from attacks, and unleashes that damage with the projected force skill. Block a bunch of projectiles and you can posture break an enemy with one hit.
Disagree hard with the first one on that list. The final boss is super good. I haven't done the other two there to have an opinion.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
The first fight is a joke. The boss has zero posture defense and is very predictable.
The second one has more moves but is also predictable, and can be knocked out of winding up for their big attack with firecrackers or Ichimonji.
Get the fug outta heah.
which is weird because otherwise the camera has actually been pretty good otherwise? i just use the lock-on in this game, i never have to worry about whether it's a lock-on fight or not
I find I only have that problem if there's a wall in the way. Walls cause the camera to go fucking nuts.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
You can get into the stance and counter with it instantly.
gonna have to get that even if it sucks
i read the description and it's literally just
do a backstab instead of a frontstab
There are abilities that trigger off backstabs only.
There is a situation with the last boss where it's breaking lock on every single time, after yanking my camera to point upward and away. It's like fighting a hacker.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Yes. Okay, so if you're past Genichiro,
Could be handy, but it also seems mighty complicated to a simple county ninja like me. I prefer just whackin' and parryin', whackin' and parryin'..
Agreed, I've found zero use for the ninjitsu abilities. If I'm going for stealth, I'm stealthing everything and there's no reason to need to go back to stealth. If I'm going for a fight, I'm going to one-shot the biggest enemy first anyway.
And by the time the ninjitsu stuff unlocks, the stealth gameplay seems to largely evaporate from the game anyway. I can still make use of stealth, but it's hugely less necessary now that I've got better tools; I'm not really interested in taking 10-15 careful minutes to clear an area when I can fight and do it in less than five minutes.
The second and third ninjutsu abilities are quite helpful. I used the third one for the corrupted monk in the depths. Backstabbed the random mooks before the fight and brought my buff sword to the fight.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I'm one dumb blue rock from all upgrades on NG. I guess I didn't buy one since I did everything for them on the first go around. Boo.