Jedi Outcast, in the end of the day, ending up being a lot of (first person) shooting with a wide variety of weapons (not all of them useful). Less so but still true in Jedi Academy.
Man I thought Jedi academy was the best game in the world when I rented it (ya im fucking old). I didn't even know there were other games like it. I loved flailing around hacking everything to pieces with my twilek jedi.
I want to like this game, but cant really stand the souls games, I think theyre boring. Though i do like monster hunter so i dunno. The part that's killing me is that the main character looks like gerome from Gotham and i hated that character and the actor, and im not sure i can get over than enough to play this. character creation would have been a much better path.
Jedi Outcast, in the end of the day, ending up being a lot of (first person) shooting with a wide variety of weapons (not all of them useful). Less so but still true in Jedi Academy.
Man I thought Jedi academy was the best game in the world when I rented it (ya im fucking old). I didn't even know there were other games like it. I loved flailing around hacking everything to pieces with my twilek jedi.
I want to like this game, but cant really stand the souls games, I think theyre boring. Though i do like monster hunter so i dunno. The part that's killing me is that the main character looks like gerome from Gotham and i hated that character and the actor, and im not sure i can get over than enough to play this. character creation would have been a much better path.
I still heap praise on the Jedi Academy modding scene. Jedi Outcast never grabbed me the same way for that reason (despite being a massive fan of DFII and the expansion).
As far as I can tell, this seems like a mechanically very different game than Jedi Outcast. I'm honestly surprised that we're not making more comparisons to The Force Unleashed and the sequel because, acknowledging the very likely differences in lightsaber combat (you were still mostly flailing around in TFU), those still seem like much closer games overall, eschewing ranged weapons for a lightsaber combat/force powers left hand/right hand approach. Environmental scaling and platforming were also much more of a thing in TFU.
That being said, I'm not trying to turn off anyone from their hype. I remember the TFU games as being the sad dying gasps of pre-bust LucasArts for a reason. This game could very well be learning from their mistakes. I'm also not really a fan of Souls and Sekiro, but it's not like this is setting itself to be a clone in a Star Wars skin, new Battlefront style.
Jedi Outcast, in the end of the day, ending up being a lot of (first person) shooting with a wide variety of weapons (not all of them useful). Less so but still true in Jedi Academy.
Man I thought Jedi academy was the best game in the world when I rented it (ya im fucking old). I didn't even know there were other games like it. I loved flailing around hacking everything to pieces with my twilek jedi.
I want to like this game, but cant really stand the souls games, I think theyre boring. Though i do like monster hunter so i dunno. The part that's killing me is that the main character looks like gerome from Gotham and i hated that character and the actor, and im not sure i can get over than enough to play this. character creation would have been a much better path.
I still heap praise on the Jedi Academy modding scene. Jedi Outcast never grabbed me the same way for that reason (despite being a massive fan of DFII and the expansion).
As far as I can tell, this seems like a mechanically very different game than Jedi Outcast. I'm honestly surprised that we're not making more comparisons to The Force Unleashed and the sequel because, acknowledging the very likely differences in lightsaber combat (you were still mostly flailing around in TFU), those still seem like much closer games overall, eschewing ranged weapons for a lightsaber combat/force powers left hand/right hand approach. Environmental scaling and platforming were also much more of a thing in TFU.
That being said, I'm not trying to turn off anyone from their hype. I remember the TFU games as being the sad dying gasps of pre-bust LucasArts for a reason. This game could very well be learning from their mistakes. I'm also not really a fan of Souls and Sekiro, but it's not like this is setting itself to be a clone in a Star Wars skin, new Battlefront style.
I don't want to turn this into the Jedi Knight thread but bruh, there's a massive modding community around Outcast (as well as Academy) that is active to this day. I had just played through all of Outcast just before the Switch announcement with a plethora of mods to bring it up to modern visual standards.
BTW play Movie Battles 2 and Movie Duels mods for Jedi Academy, you won't regret it.
Jedi Outcast, in the end of the day, ending up being a lot of (first person) shooting with a wide variety of weapons (not all of them useful). Less so but still true in Jedi Academy.
Man I thought Jedi academy was the best game in the world when I rented it (ya im fucking old). I didn't even know there were other games like it. I loved flailing around hacking everything to pieces with my twilek jedi.
I want to like this game, but cant really stand the souls games, I think theyre boring. Though i do like monster hunter so i dunno. The part that's killing me is that the main character looks like gerome from Gotham and i hated that character and the actor, and im not sure i can get over than enough to play this. character creation would have been a much better path.
I still heap praise on the Jedi Academy modding scene. Jedi Outcast never grabbed me the same way for that reason (despite being a massive fan of DFII and the expansion).
As far as I can tell, this seems like a mechanically very different game than Jedi Outcast. I'm honestly surprised that we're not making more comparisons to The Force Unleashed and the sequel because, acknowledging the very likely differences in lightsaber combat (you were still mostly flailing around in TFU), those still seem like much closer games overall, eschewing ranged weapons for a lightsaber combat/force powers left hand/right hand approach. Environmental scaling and platforming were also much more of a thing in TFU.
That being said, I'm not trying to turn off anyone from their hype. I remember the TFU games as being the sad dying gasps of pre-bust LucasArts for a reason. This game could very well be learning from their mistakes. I'm also not really a fan of Souls and Sekiro, but it's not like this is setting itself to be a clone in a Star Wars skin, new Battlefront style.
I don't want to turn this into the Jedi Knight thread but bruh, there's a massive modding community around Outcast (as well as Academy) that is active to this day. I had just played through all of Outcast just before the Switch announcement with a plethora of mods to bring it up to modern visual standards.
BTW play Movie Battles 2 and Movie Duels mods for Jedi Academy, you won't regret it.
To be honest, I don't play either game anymore personally. Though I have meant to try Jedi Academy on Xbox One for the hell of it.
Looks like a Souls-like / Uncharted game. Sounds like fun to me.
I'm actually really down for a Souls-like with modifiable difficulty. I love those games, but the exploration and world-building has always been a bigger draw for me than the bosses.
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited October 2019
Hopefully this leans more Bloodborne than Dark Souls. Not because you can't play Dark Souls fast paced and offensive. It's just that the addition of very high resist shields in Dark Souls gave people a way to play those games uber defensive. For a lot of people they would bounce off and never realize there was a much more interesting, fast paced, way to play the game, you just had to get a little better at timing.
Bloodborne forces the player to play that way. It gives you options to speed up or slow down the play via weapon styles, but at the end of the day controlled aggression with well timed defense is the name of the game.
Hopefully this leans more Bloodborne than Dark Souls. Not because you can't play Dark Souls fast paced and offensive. It's just that the addition of very high resist shields in Dark Souls gave people a way to play those games uber defensive. For a lot of people they would bounce off and never realize there was a much more interesting, fast paced, way to play the game, you just had to get a little better at timing.
Bloodborne forces the player to play that way. It gives you options to speed up or slow down the play via weapon styles, but at the end of the day controlled aggression with well timed defense is the name of the game.
It sounds a lot like Sekiro, with the emphasis on blocks and parries.
Not giving EA anymore money. Sucks. I'd like to support the talent at Respawn. But my hate of EA is stronger.
Don't work for the devil. That's what I say.
I would tend to agree. Though for a singular game that was done right and didn't have stupid amounts of P2W or microtransaction bullshit, I would buy something like that sparingly just to make a point. 5 million people buying and liking a game works as well as 2 million people buying a game and being coaxed into spending twice as much money to be successful.
I haven't bought an EA game in years, but if done right this game might be a rare exception. Last game I bought from EA was Garden Warfare 2, and while I'm tempted to buy Battle for Neighborville, the amount of changes worry me, and I really don't trust them to not do something stupid with it later.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
People don't think about this particular aspect when it comes to the Jedi Knight series, but there was also a fair smattering of light puzzle-platforming here and there, and honestly that's what I feel Fallen Order evokes the Jedi Knight series the most
Less about the core lightsaber combat style, but a lot of the other stuff
People don't think about this particular aspect when it comes to the Jedi Knight series, but there was also a fair smattering of light puzzle-platforming here and there, and honestly that's what I feel Fallen Order evokes the Jedi Knight series the most
Less about the core lightsaber combat style, but a lot of the other stuff
Dark Forces and Jedi Knight were both heavily distinguished by the "abstract puzzle" implementation--Kyle Katarn even lampshades it in JO, "I bet the switch to this door is three levels up, hundreds of meters away, in a hidden room for some stupid reason." It took the usual id/3dreams/Apogee key collection a step forward. But if you only got into the series from Jedi Outcast, that'd be substantially removed.
Some of the puzzles in Dark Forces are just dumb. "Please admire our amazing implementation of moody lighting! We're going to put a three-switch combination luck in the corner of this dark room, put the relevant symbols in three other rooms, and you can shoot it from across a specific gangplank." But it was an experimental period.
I 100% very much want encounters to be deadly like Souls. I'm excited for this game. Probably more excited than I should be.
I really like how this game seems to emphasize one-on-one lightsaber fights. Those were the best parts of both the Souls games and the old Jedi Knight games.
I 100% very much want encounters to be deadly like Souls. I'm excited for this game. Probably more excited than I should be.
I really like how this game seems to emphasize one-on-one lightsaber fights. Those were the best parts of both the Souls games and the old Jedi Knight games.
Same. One of the things I dislike about TOR is how common lightsaber-wielding enemies are. Duels should feel special. If you’re a non-Force user, fighting any Force user should be a boss fight.
Reviews for Fallen Order have been embargoed until release, which isn't a good sign.
EA being EA. Most previews suggest the game is quite enjoyable mixing together a ton of what folks love (Metroid-backtracking, Dark Souls combat, Uncharted traversal) all set within the Star Wars universe.
. . .still, it is an EA game and they do not have a great track record with the franchise. My hope is that the Mouse House was paying a bit more attention to this one than they did with Battlefront, especially since it's going to be established canon.
There's a strong correlation between how early an embargo lifts and how well received a movie is. I'm making an assumption that the same is true for video games, but I guess it's on me to prove that.
Amusingly, I did a quick web search to see if somebody already did the research for me and one of the first hits had people using DOOM 2016 and BotW to claim that embargoes mean nothing.
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Some more recent ones:
Red Dead 2
Assassin's Creed: Origins
Every time this happens it's the exact same conversation that's why the other two get brought up because no one is keeping track of the examples they just tend to remember the conversation happening multiple times every year in the gaming community.
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Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
edited November 2019
Gamestop is doing the 48 hour return policy for JFO as well. So yeah, pre-order, because you get some cool pins.
There's a strong correlation between how early an embargo lifts and how well received a movie is. I'm making an assumption that the same is true for video games, but I guess it's on me to prove that.
Amusingly, I did a quick web search to see if somebody already did the research for me and one of the first hits had people using DOOM 2016 and BotW to claim that embargoes mean nothing.
Edit: But TLDR don't pre-order.
I mean it's easy to justify spending 10 bucks on a crap movie for 2 hours than it is to spend 60 bucks on a weak game; so I can see studios withholding scores until the last minute to not "score dampen" first day box-office. I feel like if Fallen Order was an unmitigated disaster we'd be hearing scuttlebutt on the Twitters especially following Death Stranding.
I mean I will absolutely allow that this will be a colossal failure it would just have to have a TON of "EA Executive Notes" to bring it down given who is involved in game direction.
Never pre-order, but games generally take way longer to experience than movies and so some extra lead time where everybody is hunkered away and playing the game isn't necessarily bad, esp if game companies want everybody to be talking about it at the same time.
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Don't work for the devil. That's what I say.
Man I thought Jedi academy was the best game in the world when I rented it (ya im fucking old). I didn't even know there were other games like it. I loved flailing around hacking everything to pieces with my twilek jedi.
I want to like this game, but cant really stand the souls games, I think theyre boring. Though i do like monster hunter so i dunno. The part that's killing me is that the main character looks like gerome from Gotham and i hated that character and the actor, and im not sure i can get over than enough to play this. character creation would have been a much better path.
Steam: https://steamcommunity.com/profiles/76561198004484595
I still heap praise on the Jedi Academy modding scene. Jedi Outcast never grabbed me the same way for that reason (despite being a massive fan of DFII and the expansion).
As far as I can tell, this seems like a mechanically very different game than Jedi Outcast. I'm honestly surprised that we're not making more comparisons to The Force Unleashed and the sequel because, acknowledging the very likely differences in lightsaber combat (you were still mostly flailing around in TFU), those still seem like much closer games overall, eschewing ranged weapons for a lightsaber combat/force powers left hand/right hand approach. Environmental scaling and platforming were also much more of a thing in TFU.
That being said, I'm not trying to turn off anyone from their hype. I remember the TFU games as being the sad dying gasps of pre-bust LucasArts for a reason. This game could very well be learning from their mistakes. I'm also not really a fan of Souls and Sekiro, but it's not like this is setting itself to be a clone in a Star Wars skin, new Battlefront style.
I don't want to turn this into the Jedi Knight thread but bruh, there's a massive modding community around Outcast (as well as Academy) that is active to this day. I had just played through all of Outcast just before the Switch announcement with a plethora of mods to bring it up to modern visual standards.
BTW play Movie Battles 2 and Movie Duels mods for Jedi Academy, you won't regret it.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
To be honest, I don't play either game anymore personally. Though I have meant to try Jedi Academy on Xbox One for the hell of it.
I'm actually really down for a Souls-like with modifiable difficulty. I love those games, but the exploration and world-building has always been a bigger draw for me than the bosses.
Bloodborne forces the player to play that way. It gives you options to speed up or slow down the play via weapon styles, but at the end of the day controlled aggression with well timed defense is the name of the game.
It sounds a lot like Sekiro, with the emphasis on blocks and parries.
I would tend to agree. Though for a singular game that was done right and didn't have stupid amounts of P2W or microtransaction bullshit, I would buy something like that sparingly just to make a point. 5 million people buying and liking a game works as well as 2 million people buying a game and being coaxed into spending twice as much money to be successful.
I haven't bought an EA game in years, but if done right this game might be a rare exception. Last game I bought from EA was Garden Warfare 2, and while I'm tempted to buy Battle for Neighborville, the amount of changes worry me, and I really don't trust them to not do something stupid with it later.
Less about the core lightsaber combat style, but a lot of the other stuff
Dark Forces and Jedi Knight were both heavily distinguished by the "abstract puzzle" implementation--Kyle Katarn even lampshades it in JO, "I bet the switch to this door is three levels up, hundreds of meters away, in a hidden room for some stupid reason." It took the usual id/3dreams/Apogee key collection a step forward. But if you only got into the series from Jedi Outcast, that'd be substantially removed.
Some of the puzzles in Dark Forces are just dumb. "Please admire our amazing implementation of moody lighting! We're going to put a three-switch combination luck in the corner of this dark room, put the relevant symbols in three other rooms, and you can shoot it from across a specific gangplank." But it was an experimental period.
Wall running and traversal, major focus on melee combat, lots of powers with utility instead of just combat purpose.
I'm probably picking it up right off the bat.
I legitimately associate the background music in that level to that game rather than the scene from which LucasArts cribbed it lmao
https://www.youtube.com/watch?v=xIl2z5wwjdA
Which is pretty good.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Completely Unsupported Sequel Theory:
And wakes up three years after Rise of Skywalker.
Respawn would have far more freedom without having to cleave to movie canon, and you could bring in the ST characters.
Cal gets his own Padawan.
I like your theory because I am keen to explore the post-movie setting.
GINGERS.
WILL.
RISE.
Play it first on Xbox One.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
EA Returns To Steam With Star Wars Jedi: Fallen Order
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Same deal as Ubisoft games and uPlay.
At least buying it this way will give you Steam achievements and other Steam stuff.
Also, I was Today Years Old when I realized it’s called “Star Wars Jedi” because they’re 100% making more games.
Hawt.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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Not really secretly!
But yea it shares bits with those style games but with adjustable difficulty to be more accessible.
Twitch: KoopahTroopah - Steam: Koopah
But then they told me you can have an orange lightsaber from the start.
You win this day, Corporate Devil.
I really like how this game seems to emphasize one-on-one lightsaber fights. Those were the best parts of both the Souls games and the old Jedi Knight games.
Same. One of the things I dislike about TOR is how common lightsaber-wielding enemies are. Duels should feel special. If you’re a non-Force user, fighting any Force user should be a boss fight.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
It's not bad sign either. It's literally no sign because this stuff happens with big releases from some companies.
DOOM 2016 had a late embargo.
Also BOTW embargo was last minute.
It means nothing.
EA being EA. Most previews suggest the game is quite enjoyable mixing together a ton of what folks love (Metroid-backtracking, Dark Souls combat, Uncharted traversal) all set within the Star Wars universe.
. . .still, it is an EA game and they do not have a great track record with the franchise. My hope is that the Mouse House was paying a bit more attention to this one than they did with Battlefront, especially since it's going to be established canon.
Amusingly, I did a quick web search to see if somebody already did the research for me and one of the first hits had people using DOOM 2016 and BotW to claim that embargoes mean nothing.
Edit: But TLDR don't pre-order.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Red Dead 2
Assassin's Creed: Origins
Every time this happens it's the exact same conversation that's why the other two get brought up because no one is keeping track of the examples they just tend to remember the conversation happening multiple times every year in the gaming community.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
I mean it's easy to justify spending 10 bucks on a crap movie for 2 hours than it is to spend 60 bucks on a weak game; so I can see studios withholding scores until the last minute to not "score dampen" first day box-office. I feel like if Fallen Order was an unmitigated disaster we'd be hearing scuttlebutt on the Twitters especially following Death Stranding.
I mean I will absolutely allow that this will be a colossal failure it would just have to have a TON of "EA Executive Notes" to bring it down given who is involved in game direction.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00