So close to starving my fortress in the second winter for the first time in a long while.
I was up to 60 dwarves when winter rolled around and had roughly 150 edible food and 50 booze. I knew i would be cutting it close, but damn.
At the low point i was down to 2 plump helmet and 1 fish, and didnt even realize it until it was almost too late in late winter. But the mandrills saved the day! The decided to go after some random iron bolts laying around, so i organized my marksdwarves and told the butcher to be on standby for an influx of bodies. After the mass killings, a cougar decided to wander down and was promptly killed. Then another spawned in the same spot. Then another! 3 cougar corpses with fresh meat just waiting to be eaten. I guess the wolves decided to see what was going on and headed on down too. Another mass slaughter! So i was able to get around 40 meat from everything that was killed and it saved my ass. My fisherdwarves were only of little use since the rivers were stripped of fish and only had a few ready to be cleaned and eaten.
By the time spring rolled around, i was down to 10 meat. Plump helmet production went into full swing with my 5 farmers. Halfway through the spring, migrants showed up bringing with them my first wave of nobles. A little upsetting since i had little food, but i thought i could handle it. They trickled onto the map, little by little. Then all at once, a dwarven wave of bodies comes rushing across the boarder like a group of mexicans escaping the boarder patrol. 25 of the little shits came in one wave. the only one worth a damn were 2 metal smiths and 3 farmers.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
The only other good thing that happened over the winter was my Metalsmith becoming legendary from the construction of an artifact spear. So now he and the legendary craftsdwarf are cranking out masterpiece weapons and obsidian short swords.
Wait.. do rock doors stop the magma explosions? I have a pretty nice sized smelting operation going and now I'm kinda worrried they are all going to die horrible deaths.
You might have a few lying around. A craftsdwarf can make simple weapons out of stone. Why the hell does my trapper keep getting interrupted by deer? That's embarrassing.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
You might want to set up a still and kitchen, crank out some barrels, brew those helmets into Wine and then get a Cook to make some loverly Plump Helmet Wine biscuits.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
You might want to set up a still and kitchen, crank out some barrels, brew those helmets into Wine and then get a Cook to make some loverly Plump Helmet Wine biscuits.
And apparently the metalsmith got menaced by a gang of punk groundhogs, so he dropped the anvil on the spot and ran like hell.
How do I order someone to go fetch it?
You could try designating a new furniture stockpile under it and then instructing your existing stockpile to take items from the new one. But even if you don't do anything, someone will pick it up eventually.
And apparently the metalsmith got menaced by a gang of punk groundhogs, so he dropped the anvil on the spot and ran like hell.
How do I order someone to go fetch it?
Make a furniture stockpile..
Have dwarves with "Furniture hauling" turned on.
Wait.
Eventually someone will grab it.. Unless your furniture pile gets full.
I have a Nile farm waiting for the Summer flood and I'm trying to setup the floodgates, but I'm waiting for another floodgate and someone to construct the lever (then someone to install mechanisms -_-)
I've gotten to the chasm (how afraid should I be of monsters if I just build a bridge and continue east into the mountain?)
I'm just about to build a Craftsdwarf workshop and it's late spring.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
You might want to set up a still and kitchen, crank out some barrels, brew those helmets into Wine and then get a Cook to make some loverly Plump Helmet Wine biscuits.
i dont like to do that. cooking alcohol is a cheat to me. :P
Plus i dont want to get in the habit and then have it changed on me in the next version.
I suppose dwarven beer is kinda like liquid bread anyway. :P
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
For military I find it useful to conscript legendary engravers and miners. Their stats (toughness, agility and strength) are damn good making them much better soldiers. Peasants are nothing more then cannon fodder that move at a crawl in armor, and eat/sleep/drink too damn much. And it's not like it's hard to get more legendary miners and engravers.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
You might want to set up a still and kitchen, crank out some barrels, brew those helmets into Wine and then get a Cook to make some loverly Plump Helmet Wine biscuits.
i dont like to do that. cooking alcohol is a cheat to me. :P
Plus i dont want to get in the habit and then have it changed on me in the next version.
I suppose dwarven beer is kinda like liquid bread anyway. :P
i expect the human caravan to have a decent set of food to compliment what im already making. And now that the Bookkeeper is here, I cant wait to order cartloads of meat and booze. I have so many cut gems, i should be able to pay for it no problem.
What I'm asking for is the process of creating some miltary from unarmed peasants.
Like, do I have to change any settings or do they just pick up weapons and armor that happen to be in the stockpiles?
If you go to either the M or U menu (I forget) you'll see a command for W - Weapons. Hit W then go over and select whatever weapon and armour you want them using. Once they're militarised they'll go pick up whatever shit is lying around that matches the weapon settings.
What I'm asking for is the process of creating some miltary from unarmed peasants.
Like, do I have to change any settings or do they just pick up weapons and armor that happen to be in the stockpiles?
If you go to either the M or U menu (I forget) you'll see a command for W - Weapons. Hit W then go over and select whatever weapon and armour you want them using. Once they're militarised they'll go pick up whatever shit is lying around that matches the weapon settings.
So you're saying I HAVE TO set the weapons/armor no matter what, then?
What I'm asking for is the process of creating some miltary from unarmed peasants.
Like, do I have to change any settings or do they just pick up weapons and armor that happen to be in the stockpiles?
If you go to either the M or U menu (I forget) you'll see a command for W - Weapons. Hit W then go over and select whatever weapon and armour you want them using. Once they're militarised they'll go pick up whatever shit is lying around that matches the weapon settings.
So you're saying I HAVE TO set the weapons/armor no matter what, then?
This game is all about the micromanagement.
Well, if you don't they'll become armourless Wrestlers, which may or may not interest you. It all depends on how much you like the idea of naked dwarves grappling with each other.
masterpiece engravings are such a pain. I want to dig a tunnel through there. Oh look, Mr. Artsypants is crying in the corner. I'm so sorry but progress must come before your little sistine chapel!
My Metalsmith went insane and hurled himself in a chasm. I don't think I've ever seen Dwarf suicide before - hunger-strikes, sure, but never straight up suicide.
finally got around to adding rooms. And the first phase of the draw bridge and moat have been completed. Just need to muddy up the channels then build the bridge from bronze bars (which you'll see i have a ton of). The weapon traps at the entrance will be a checker board pattern with serrated disks. Only one per trap to keep things a little fair.
Also dug out a tree farm. Not hard to see where that is. And this has all been done by my two legendary miners. The other 7 miners are all general labor. Not great looking, but its functional and fairly efficient.
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
Maybe the baby in a barrel post earlier affected me more than I first thought...
On an unrelated note, is there an upper limit on how many things you can have linked to one lever? I'm pondering making an elaborate self-destruct mechanism for my next fortress, collapsing rooms, releasing torrents of water, magma, and rabid undead animals.
which has just given me an idea for an experiment...
If I put a cat in a room with a pressure plate that fills it with magma, then fill the room with smoke so I can't see what's happening, is the cat alive or dead? Only one way to find out I guess.
None of my failed artifact crafters have rampaged this game, they've all just gotten depressed and starved or, more recently, hurled themselves in the river.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
Posts
I was up to 60 dwarves when winter rolled around and had roughly 150 edible food and 50 booze. I knew i would be cutting it close, but damn.
At the low point i was down to 2 plump helmet and 1 fish, and didnt even realize it until it was almost too late in late winter. But the mandrills saved the day! The decided to go after some random iron bolts laying around, so i organized my marksdwarves and told the butcher to be on standby for an influx of bodies. After the mass killings, a cougar decided to wander down and was promptly killed. Then another spawned in the same spot. Then another! 3 cougar corpses with fresh meat just waiting to be eaten. I guess the wolves decided to see what was going on and headed on down too. Another mass slaughter! So i was able to get around 40 meat from everything that was killed and it saved my ass. My fisherdwarves were only of little use since the rivers were stripped of fish and only had a few ready to be cleaned and eaten.
By the time spring rolled around, i was down to 10 meat. Plump helmet production went into full swing with my 5 farmers. Halfway through the spring, migrants showed up bringing with them my first wave of nobles. A little upsetting since i had little food, but i thought i could handle it. They trickled onto the map, little by little. Then all at once, a dwarven wave of bodies comes rushing across the boarder like a group of mexicans escaping the boarder patrol. 25 of the little shits came in one wave. the only one worth a damn were 2 metal smiths and 3 farmers.
Its late spring right now and im praying for the human caravan to arrive with their wagons. Food stores are only back up to 50 or so. I need food post haste.
The only other good thing that happened over the winter was my Metalsmith becoming legendary from the construction of an artifact spear. So now he and the legendary craftsdwarf are cranking out masterpiece weapons and obsidian short swords.
it does it ONCE when you tap directly into the flow. and even then its got a low possibility.
it doesnt "flood" like the river will. ever.
but, yes, stone doors will stop it... provided they are shut.
How does that work?
Do I have to have weapons lying around in bins and stuff?
If you have a collapse near the magma river you'll find that it produces the always entertaining airborne magma mist. Fun times!
You might want to set up a still and kitchen, crank out some barrels, brew those helmets into Wine and then get a Cook to make some loverly Plump Helmet Wine biscuits.
Basically 2 Plump Helmet = 10 Wine = 10 stacks of prepared food
Destiny Profile : http://www.bungie.net/en/Profile/254/7028016
Such as it generally being a good idea to build your tannery before the hides from the mules and horses rot away. :P
How do I order someone to go fetch it?
i dont like to do that. cooking alcohol is a cheat to me. :P
Plus i dont want to get in the habit and then have it changed on me in the next version.
You could try designating a new furniture stockpile under it and then instructing your existing stockpile to take items from the new one. But even if you don't do anything, someone will pick it up eventually.
Have dwarves with "Furniture hauling" turned on.
Wait.
Eventually someone will grab it.. Unless your furniture pile gets full.
I have a Nile farm waiting for the Summer flood and I'm trying to setup the floodgates, but I'm waiting for another floodgate and someone to construct the lever (then someone to install mechanisms -_-)
I've gotten to the chasm (how afraid should I be of monsters if I just build a bridge and continue east into the mountain?)
I'm just about to build a Craftsdwarf workshop and it's late spring.
So what now?
I suppose dwarven beer is kinda like liquid bread anyway. :P
And Disney World is nowhere in sight.
i expect the human caravan to have a decent set of food to compliment what im already making. And now that the Bookkeeper is here, I cant wait to order cartloads of meat and booze. I have so many cut gems, i should be able to pay for it no problem.
dawg can you mail me all this with your raw folder
tia
Like, do I have to change any settings or do they just pick up weapons and armor that happen to be in the stockpiles?
If you go to either the M or U menu (I forget) you'll see a command for W - Weapons. Hit W then go over and select whatever weapon and armour you want them using. Once they're militarised they'll go pick up whatever shit is lying around that matches the weapon settings.
So you're saying I HAVE TO set the weapons/armor no matter what, then?
This game is all about the micromanagement.
I hope goblins dont tear it up.
Well, if you don't they'll become armourless Wrestlers, which may or may not interest you. It all depends on how much you like the idea of naked dwarves grappling with each other.
Awesome.
My Bone-Crafter recently made a masterpiece... bone. It was stuck on a sword.
And my miner is nicknamed Skullwheel.
This sounds very promising.
overview:
http://www.chapped.net/files/nutbookstatus.PNG
current layout:
http://www.chapped.net/files/local_map-1-1059-7958.PNG
finally got around to adding rooms. And the first phase of the draw bridge and moat have been completed. Just need to muddy up the channels then build the bridge from bronze bars (which you'll see i have a ton of). The weapon traps at the entrance will be a checker board pattern with serrated disks. Only one per trap to keep things a little fair.
Also dug out a tree farm. Not hard to see where that is. And this has all been done by my two legendary miners. The other 7 miners are all general labor. Not great looking, but its functional and fairly efficient.
Second, is this thread mainly for discussion of the PA succession game or can I ask a few question about a game?
And Disney World is nowhere in sight.
would that make it a suspended bridge?
df humor at its finest
Steam BoardGameGeek Twitter
thank you, thank you. Im here at least 40 hours a week. Try the Plump Helmet. Its delicious.
I read that as Gravybaby.
Maybe the baby in a barrel post earlier affected me more than I first thought...
On an unrelated note, is there an upper limit on how many things you can have linked to one lever? I'm pondering making an elaborate self-destruct mechanism for my next fortress, collapsing rooms, releasing torrents of water, magma, and rabid undead animals.
which has just given me an idea for an experiment...
If I put a cat in a room with a pressure plate that fills it with magma, then fill the room with smoke so I can't see what's happening, is the cat alive or dead? Only one way to find out I guess.