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Dwarf Fortress: A section of the thread has collapsed (NSF56K)

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Posts

  • JamsqueJamsque Registered User regular
    edited May 2007
    Graphics mode is the way forward. My Dorfs look like Dorfs now! I find it makes the biggest difference for things like cats and kittens which you have 100s of running all over the place, makes them much easier to block out.

    Jamsque on
  • RamiRami Registered User regular
    edited May 2007
    I was going to change tilesets but never bothered. I'm glad I didn't now, it's like the Matrix, I don't see the code just what's there.

    Rami on
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  • tgbobtgbob Registered User regular
    edited May 2007
    Rami wrote: »
    I was going to change tilesets but never bothered. I'm glad I didn't now, it's like the Matrix, I don't see the code just what's there.

    Same. Besides, I'll probably find it harder to wholesale slaughter the kittens and puppies and foals if they have tiny little pixel eyes staring back at me.

    tgbob on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2007
    after an hour of playing I'm like

    that's a kitten

    that's a puppy

    that's a dog

    that's a wardog

    that's an elephant

    oh shit kobolds

    Raneados on
  • volluspavolluspa Registered User regular
    edited May 2007
    Raneados wrote: »
    after an hour of playing I'm like

    that's a kitten

    that's a puppy

    that's a dog

    that's a wardog

    that's an elephant

    oh shit kobolds

    haha ive yet to had kobolds on my latest fortress.

    volluspa on
  • ElectricBoogalooElectricBoogaloo Registered User regular
    edited May 2007
    This Fortress is like a freaking maze. crap scattered everywhere. My turn has started out pretty grimly hehe/

    ElectricBoogaloo on
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  • gilraingilrain Registered User regular
    edited May 2007
    Jamsque wrote: »
    Graphics mode is the way forward.
    Technically, graphics mode is the way for Toady to spend a ton of time on making the game unnecessarily pretty, rather than making the game more of the awesome emergent-design-fest it already is. Just sayin'.

    gilrain on
  • AchtungBabyAchtungBaby Registered User regular
    edited May 2007
    Bad mood caused by miscarriage, does it heal up eventually? Or are the dwarfs that suffer it doomed to kill themselves?

    Cause my legendary metalsmith is suffering from one. :(

    AchtungBaby on
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  • MalkorMalkor Registered User regular
    edited May 2007
    gilrain wrote: »
    Jamsque wrote: »
    Graphics mode is the way forward.
    Technically, graphics mode is the way for Toady to spend a ton of time on making the game unnecessarily pretty, rather than making the game more of the awesome emergent-design-fest it already is. Just sayin'.
    Plus other people seem to be doing well enough adding graphics themselves for everyone who must have pictures in their stories.

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • RamiRami Registered User regular
    edited May 2007
    Miscarriages take a long time to get over from. Assign that person a nice bedroom and perhaps give them their own table in the dinning hall if you're that worried about losing them to madness.

    Rami on
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  • MalkorMalkor Registered User regular
    edited May 2007
    WTF!
    One of my fisherdwarves went berserk while taking care of an injured trapper. The trapper's spine is broken, but he managed to hobble away from the fisher guy draw out his crossbow, and shoot the dude right in the face!

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • RamiRami Registered User regular
    edited May 2007
    Well you see dwarves are so short their spines aren't as important as ours.

    Rami on
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  • nexuscrawlernexuscrawler Registered User regular
    edited May 2007
    Guys I got a birdge suspended now it wont let me resume it!!

    nexuscrawler on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2007
    press T

    go over bridge

    press S

    Raneados on
  • RamiRami Registered User regular
    edited May 2007
    ugh, I hit the chasm really soon after the river :(

    need more space

    Rami on
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  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2007
    Rami wrote: »
    ugh, I hit the chasm really soon after the river :(

    need more space

    if that happens, there should be oodles of space after the chasm

    Raneados on
  • HappylilElfHappylilElf Registered User regular
    edited May 2007
    Guys I got a birdge suspended now it wont let me resume it!!

    What Rane said.

    Also, check the suspension message too. If it's because they can't find a path you may have to scrap the bridge and try one that's slightly longer/in a different position. When I had a pair of dwarves go nuts and destroy both of my bridges that crossed the river it took almost all summer for my dwarves to figure out how to buid it without access to materials on both sides of the river. I now keep stores of blocks and bars on both sides of the river and chasm in case of suicidal bridge destroying dwarves.

    HappylilElf on
  • RamiRami Registered User regular
    edited May 2007
    If I tell my guys to use swords and shields, and make dark stone short swords and leather shields, will they spa with them or do I have to provide wooden weapons or something?

    Rami on
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  • Captain KCaptain K Registered User regular
    edited May 2007
    Some random dwarf is carrying my only battle axe. I turned off Wood Cutting in his labor menu, but he won't drop it! Any ideas what I could be missing?

    Captain K on
  • Captain KCaptain K Registered User regular
    edited May 2007
    Oh, duh, he was set to "Fight with Battle Axe". That was easy to fix and stupid to overlook. :oops:

    Captain K on
  • MightyMighty Omeganaut '15 '16 '17 NebraskaRegistered User regular
    edited May 2007
    note to adventurers:

    arrows do a lot of damage when thrown...
    a lot!

    Mighty on
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  • RamiRami Registered User regular
    edited May 2007
    My population/productivity theory works.

    107 dwarves and i've had a 'put a door here' job up for about half an hour, and still nobody is doing it.

    Rami on
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  • HappylilElfHappylilElf Registered User regular
    edited May 2007
    Could someone walk me through the animal aspects (trapping, training, breeding etc). It's about the only thing left I have no clue about and my trappers/animal trainers don't seem to be doing, well, anything.

    HappylilElf on
  • RamiRami Registered User regular
    edited May 2007
    ahaha

    I've made a military of two soldiers. After 4 seconds of sparing one of them is now missing an arm.

    Rami on
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  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2007
    Rami wrote: »
    ahaha

    I've made a military of two soldiers. After 4 seconds of sparing one of them is now missing an arm.

    AAAHAHAHAHAHHAAHAHAHAH

    Raneados on
  • SulSeekerSulSeeker Registered User regular
    edited May 2007
    ROFL!!!

    SulSeeker on
  • RamiRami Registered User regular
    edited May 2007
    I also cannot fathom why most of my hallways are drenched in blood :/

    Where does it all come from, we've never been attacked. Half the crops I grow end up rotting in the fields too :/ Not enough hands.

    Rami on
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  • Synthetic OrangeSynthetic Orange Registered User regular
    edited May 2007
    Are the hallways near the barracks? Sparring is... very messy.

    Synthetic Orange on
  • RamiRami Registered User regular
    edited May 2007
    Nope. there's pools of blood in my dining room, smears all through the main entrance way, though I reckon that's the trapper dragging his kills back.

    They don't seem to spar very often, I need them to protect us from the chasm monsters!

    Rami on
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  • nexuscrawlernexuscrawler Registered User regular
    edited May 2007
    One of my female dwarves in a crazy cat lady

    she has like 6 pet cats and they keep adobting her!

    nexuscrawler on
  • Synthetic OrangeSynthetic Orange Registered User regular
    edited May 2007
    Rami wrote: »
    ahaha

    I've made a military of two soldiers. After 4 seconds of sparing one of them is now missing an arm.

    I thought I'd avoid this by making them wrestlers for their training. If nothing else happens, at least they'll get their stats up, which can be more important than skills.

    Except of course when the rare wrestling injury does occur it's gouged eyeballs and stuff.

    Synthetic Orange on
  • JamsqueJamsque Registered User regular
    edited May 2007
    gilrain wrote: »
    Jamsque wrote: »
    Graphics mode is the way forward.
    Technically, graphics mode is the way for Toady to spend a ton of time on making the game unnecessarily pretty, rather than making the game more of the awesome emergent-design-fest it already is. Just sayin'.

    This is just rubbish. Toady put in graphics mode and then let all the users do the hard work of actually making tilesets. The latest update is nothing graphical, it's just hardcore crazy features. I have to admit to being totally terrified of trying to run a fortress with a Z axis.

    Jamsque on
  • gilraingilrain Registered User regular
    edited May 2007
    Rami wrote: »
    ahaha

    I've made a military of two soldiers. After 4 seconds of sparing one of them is now missing an arm.

    don't worry






    it's merely a flesh wound

    gilrain on
  • RiemannLivesRiemannLives Registered User regular
    edited May 2007
    Obsidian swords + poorly skilled soldiers sparring = death and maiming.

    No one should be sparring with a weapon until they have armor and good skills with that armor. Have then wrestle until then. Otherwise you will constantly be dealing with military dwarves going berserk after sitting in their room for a year wounded.

    RiemannLives on
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  • CouscousCouscous Registered User regular
    edited May 2007
    I just had a second goblin siege in a few months. This is right when one of my mechanics was take by a mood. I hope he led a happy life.

    Couscous on
  • HappylilElfHappylilElf Registered User regular
    edited May 2007
    So do dwarves ever actually recover from injuries? My legendary Metalsmith was jumped by a fire imp and took what appearrs to be some fairly serious wounds. He's been lying in a bed with the red cross flashing on him ever since. The thing is that was over a year ago.

    HappylilElf on
  • MuddBuddMuddBudd Registered User regular
    edited May 2007
    So do dwarves ever actually recover from injuries? My legendary Metalsmith was jumped by a fire imp and took what appearrs to be some fairly serious wounds. He's been lying in a bed with the red cross flashing on him ever since. The thing is that was over a year ago.

    Flashing red cross is pretty bad, he may be doomed.

    MuddBudd on
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  • HappylilElfHappylilElf Registered User regular
    edited May 2007
    Jamsque wrote: »
    gilrain wrote: »
    Jamsque wrote: »
    Graphics mode is the way forward.
    Technically, graphics mode is the way for Toady to spend a ton of time on making the game unnecessarily pretty, rather than making the game more of the awesome emergent-design-fest it already is. Just sayin'.

    This is just rubbish. Toady put in graphics mode and then let all the users do the hard work of actually making tilesets. The latest update is nothing graphical, it's just hardcore crazy features. I have to admit to being totally terrified of trying to run a fortress with a Z axis.

    The prospect of running a fortress with a Z axis actually doesn't terrify me.

    What terrifies me is trying to run a fortress with a Z axis using the minimal interface and almost nonexistant set of instructions this game has :lol:

    HappylilElf on
  • RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited May 2007
    So do dwarves ever actually recover from injuries? My legendary Metalsmith was jumped by a fire imp and took what appearrs to be some fairly serious wounds. He's been lying in a bed with the red cross flashing on him ever since. The thing is that was over a year ago.

    they can

    some injuries can cripple them for life

    Raneados on
  • HappylilElfHappylilElf Registered User regular
    edited May 2007
    MuddBudd wrote: »
    So do dwarves ever actually recover from injuries? My legendary Metalsmith was jumped by a fire imp and took what appearrs to be some fairly serious wounds. He's been lying in a bed with the red cross flashing on him ever since. The thing is that was over a year ago.

    Flashing red cross is pretty bad, he may be doomed.

    Damn, well at least he killed the little bastard. At least I think it was him...kinda hard to remember at this point.

    HappylilElf on
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