DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2020
Eh...games do stuff like that all the time. "Why do I have to take the long way through a dungeon when my characters could just step over a one foot barrier and go right to the end?"
Cause it's more interesting that way.
That said once you can assemble your party and have all melee attackers not sure what they gonna do with that
Eh...games do stuff like that all the time. "Why do I have to take the long way through a dungeon when my characters could just step over a one foot barrier and go right to the end?"
Cause it's more interesting that way.
That said once you can assemble your party and have all melee attackers not sure what they gonna do with that
Magic
Abilities
Limit Breaks
PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948 Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2020
All those things require resources. If you gonna have something be a common occurrence you have to allow your player to deal with it in an efficient manner.
In the tradition of Dragoons, Cid needs to be long-range. Just make him jump to the target and then back to his original position with every single attack.
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
So the biggest thing to me about the demo is that it's kinda spooky to have basically FF7, but with gorgeous-looking modern 3D environments. Character models look amazing, and the framerate is really smooth (I never noticed any hitching, even without a PS4 Pro). Sound-wise, the music is fantastic with only moderately-retouched classic themes; the only thing is I wish they'd kept some of the old effects like door-opening noises and the computer interaction sound, if only for the sake of nostalgia.
Also bizarre is a Final Fantasy with combat I might actually... like? As in there is some actual challenge to it, as well as a real skill curve. The boss fight feels like an actual damn boss fight; you have to put some actual effort and thought into this, at least in the normal combat mode. And instead of being grindy, the environment actually gets shredded as you fight so it feels appropriately like a heavy-duty fight. There's even an actual point to switching between characters to get the enemy to change aggro, and the friendly AI for combat seems pretty competent in actually avoiding key enemy attacks, attacking back, and largely not dying or being worthless.
For Cloud's heavy combat mode, keep in mind that it sets him up to fight a particular enemy type which you don't actually encounter until towards the end of the demo. When you've got his Punisher mode running, blocking melee attacks makes Cloud counter HARD but makes you helpless against ranged attacks. It's a selective thing. And make big use of his thrust attack against bigger enemies, since it adds massive Stagger and Stagger is crucial for knockdowns and cracking through high defenses.
In terms of the VA work, there's two things consistently sticking out to me. One is Barret, who, as has been mentioned, is really damned hammy when he hams it up. He's borderline tolerable when he's more calm, but I think they might actually be making this a character development thing? There's a point where he's winding himself up, but he looks at Cloud staying calm and clearly makes the decision to calm himself down as well. I dunno if I'll be able to grow to tolerate this but there's an option in the settings to just turn voices down to 0 volume while leaving the subtitles on, so that's definitely an option if anybody can't stand Barrett. But he constantly reminds me of Robert Downey Junior's "black" character in Tropic Thunder, in the sense of Barret's VA sounding like a white guy who is trying really hard to sound like what somebody has told him is what somebody heavily urban sounds like. It's not at all good.
Dialogue-wise, the only thing that is particularly irritating to me is having every character make a noise when emoting something. Is this a Japanese thing? Like if Cloud makes some jerk remark, somebody just has to make some gasp or grunt of disbelief rather than making a "can you believe this fucking guy?" face at their buddies. It just feels silly and overly theatrical, considering the character models are incredibly capable of just displaying the reactions instead of putting sound with them.
Overall, I'm pretty happy with the demo. It's several steps up from the original in every way I've encountered so far, with the only definite negative yet being Barret's thoroughly crap VA work. Cloud's VA is fine, though; nothing amazing, but he's not much of a talker anyway so I don't expect him to be making eloquent speeches here.
I didn't mind Barrett going over the top. He's a ridiculous character with ridiculous dialog, of course he's going to sound ridiculous. I just think of him as a pro wrestler doing eco terrorism and cutting promos whenever he gets into a spiel.
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
Barrett's VA work emphatically sounds to me like it's directed by someone with zero understanding of why he sounds like an absurd, potentially even offensive, stereotype instead of sounding like, well, a person like any other character. Every time he speaks, I can't help but hear major overtones of 80's Mr. T in the A-Team, plus a pile of stuff that seems like it comes from other outdated or satirical media portrayals of urban African-American men. I've been literally all over the United States and I've never heard anybody that sounds like Barrett outside of bad stereotypes.
Which is solidly in keeping with how is portrayed in the original game, but that was also very... problematic.
+4
GnomeTankWhat the what?Portland, OregonRegistered Userregular
I also think him being over the top and ridiculous plays in to the original game. I know a lot of us were curious to see just how true to the source Square would play it on that front and it seems the answer is relatively true. Still very interested to see how they handle Don Corneo.
Barrett's VA work emphatically sounds to me like it's directed by someone with zero understanding of why he sounds like an absurd, potentially even offensive, stereotype instead of sounding like, well, a person like any other character. Every time he speaks, I can't help but hear major overtones of 80's Mr. T in the A-Team, plus a pile of stuff that seems like it comes from other outdated or satirical media portrayals of urban African-American men. I've been literally all over the United States and I've never heard anybody that sounds like Barrett outside of bad stereotypes.
Which is solidly in keeping with how is portrayed in the original game, but that was also very... problematic.
I can't think of a single one of my friends growing up who didn't use the Mr. T voice for Barret verbatim. Like, he's Final Fantasy Mr. T. That's his deal. He gets character growth and stuff too! But his pity the fool persona was also always strongest in the beginning of the game at Midgar.
Why couldn't they release the PC version this year too?
Spite.
McMoogle on
+1
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
The opening fanfare in that demo is powerful. While the soundtrack as a whole has swung heavily to orchestral, diminishing the synth flavour, there's that little digital screech noise left in place as the camera passes over the Shinra building that was just, mwah, perfect. Precision strike into my nostalgia gland.
I have been seeing a non-trivial amount of people that I would consider fairly decently informed video game players in my various Discords who are only just now finding out today that the Remake being released is just Midgar.
I wonder how many people are going to play the demo, go "Hell yes, this is great!", get the final release, get to the end of Midgar, see the credits roll, and go "Wait, what the fuck?"
- The Four Horsemen of the Apocalypse (2017, colorized)
+6
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited March 2020
They really ought to subtitle it "Part I" or something.
I have been seeing a non-trivial amount of people that I would consider fairly decently informed video game players in my various Discords who are only just now finding out today that the Remake being released is just Midgar.
I wonder how many people are going to play the demo, go "Hell yes, this is great!", get the final release, get to the end of Midgar, see the credits roll, and go "Wait, what the fuck?"
Knowing the internet and general gamer temperament these days I expect it to be a point of rage and consternation for a couple of days until everyone moves on to something else to be angry about. Square should have been more explicit about it but I fully expect a complete overreaction from the vocal minority sector.
I was really under the impression that anyone who was remotely paying attention already knew this was just Midgar. I thought they were fairly up front about it early on, 'cause I remember some wailing and gnashing of teeth, but I guess not. Huh.
Square have been as upfront about it as they could without calling it Final Fantasy VII Remake: It's Just Midgar. I don't know why they didn't do that. Maybe they couldn't fit it over the logo.
Nobody remembers the singer. The song remains.
+3
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
My sister, who is very excited for this remake and has been consuming every trailer and screenshot she can get, only learned it was a part 1 last week, when I casually mentioned how that trailer showed off what is presumably the final boss.
Turns out omitting the "Part 1" leads a lot of people to assume it is indeed the complete original story.
Oh brilliant
+10
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Yeah. I thought about it and really you'd only know it was one part if you were really into games.
Also they are still charging full price for it too.
I'm not sure if the additional content will justify that but we'll see.
Midgar was like about 10-15 hours in the original. I would expect at least 30-40 hours.
Midgar was like about 10-15 hours in the original. I would expect at least 30-40 hours.
Midgar's more like 6 hours if you don't get stuck anywhere. You can probably do it in 4 if you don't level grind.
For comparison, in my playthrough now my save is a little over 22 hours and I'm at the point where you go back to Gold Saucer to get the keystone for the Temple of the Ancients. I've also gotten every limit break I can get right now, mastered 3 materia, and level grinded my way about 20 levels past where I need to be.
Yeah I can empathize with someone who might get pissed once they find out it's just Midgar. I'm not sure how much of the casual gaming public looks are gaming sites like this one or polygon or watching E3 streams. If they don't, the cover just says Final Fantasy 7 Remake and is $60. Half Life was able to put Episode One right on the cover and it looked fine.
I noticed in the demo that enemies have like, half the health in easy mode. So if you want something paced closer to the original (and about as mindless), that might be the way to go.
Dialogue-wise, the only thing that is particularly irritating to me is having every character make a noise when emoting something. Is this a Japanese thing? Like if Cloud makes some jerk remark, somebody just has to make some gasp or grunt of disbelief rather than making a "can you believe this fucking guy?" face at their buddies.
In terms of the VA work, there's two things consistently sticking out to me. One is Barret, who, as has been mentioned, is really damned hammy when he hams it up. He's borderline tolerable when he's more calm, but I think they might actually be making this a character development thing? There's a point where he's winding himself up, but he looks at Cloud staying calm and clearly makes the decision to calm himself down as well. I dunno if I'll be able to grow to tolerate this but there's an option in the settings to just turn voices down to 0 volume while leaving the subtitles on, so that's definitely an option if anybody can't stand Barrett. But he constantly reminds me of Robert Downey Junior's "black" character in Tropic Thunder, in the sense of Barret's VA sounding like a white guy who is trying really hard to sound like what somebody has told him is what somebody heavily urban sounds like. It's not at all good.
Yeah that's a pretty spot on comparison. We'll see, I'm going to try with JP VA but if it's hard to read the subtitles during battle, I might just have to deal with it.
Barrett's VA work emphatically sounds to me like it's directed by someone with zero understanding of why he sounds like an absurd, potentially even offensive, stereotype instead of sounding like, well, a person like any other character. Every time he speaks, I can't help but hear major overtones of 80's Mr. T in the A-Team, plus a pile of stuff that seems like it comes from other outdated or satirical media portrayals of urban African-American men. I've been literally all over the United States and I've never heard anybody that sounds like Barrett outside of bad stereotypes.
Which is solidly in keeping with how is portrayed in the original game, but that was also very... problematic.
I can't think of a single one of my friends growing up who didn't use the Mr. T voice for Barret verbatim. Like, he's Final Fantasy Mr. T. That's his deal. He gets character growth and stuff too! But his pity the fool persona was also always strongest in the beginning of the game at Midgar.
I was 12 when FF7 released originally. I renamed Barrett, "Mr. T."
My sister, who is very excited for this remake and has been consuming every trailer and screenshot she can get, only learned it was a part 1 last week, when I casually mentioned how that trailer showed off what is presumably the final boss.
Turns out omitting the "Part 1" leads a lot of people to assume it is indeed the complete original story.
Wait what? Which trailer? If it ends on leaving Midgar, who's the last boss?
Also I am very excited for the Shinra HQ part with
the trail of blood on the floor from Jenova
That bit was always the creepiest and most interesting bit of the early game to me.
In terms of the VA work, there's two things consistently sticking out to me. One is Barret, who, as has been mentioned, is really damned hammy when he hams it up. He's borderline tolerable when he's more calm, but I think they might actually be making this a character development thing? There's a point where he's winding himself up, but he looks at Cloud staying calm and clearly makes the decision to calm himself down as well. I dunno if I'll be able to grow to tolerate this but there's an option in the settings to just turn voices down to 0 volume while leaving the subtitles on, so that's definitely an option if anybody can't stand Barrett. But he constantly reminds me of Robert Downey Junior's "black" character in Tropic Thunder, in the sense of Barret's VA sounding like a white guy who is trying really hard to sound like what somebody has told him is what somebody heavily urban sounds like. It's not at all good.
Yeah that's a pretty spot on comparison. We'll see, I'm going to try with JP VA but if it's hard to read the subtitles during battle, I might just have to deal with it.
I feel uncomfortable telling a black guy that his voice acting doesn't sound like a real black guy.
I haven't seen Breaking Bad, but I've still been going "Who is this guy? I know him from something."
I don't want to look it up and spoil the mystery for myself, though.
Nobody remembers the singer. The song remains.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
In terms of the VA work, there's two things consistently sticking out to me. One is Barret, who, as has been mentioned, is really damned hammy when he hams it up. He's borderline tolerable when he's more calm, but I think they might actually be making this a character development thing? There's a point where he's winding himself up, but he looks at Cloud staying calm and clearly makes the decision to calm himself down as well. I dunno if I'll be able to grow to tolerate this but there's an option in the settings to just turn voices down to 0 volume while leaving the subtitles on, so that's definitely an option if anybody can't stand Barrett. But he constantly reminds me of Robert Downey Junior's "black" character in Tropic Thunder, in the sense of Barret's VA sounding like a white guy who is trying really hard to sound like what somebody has told him is what somebody heavily urban sounds like. It's not at all good.
Yeah that's a pretty spot on comparison. We'll see, I'm going to try with JP VA but if it's hard to read the subtitles during battle, I might just have to deal with it.
I feel uncomfortable telling a black guy that his voice acting doesn't sound like a real black guy.
Eh. Even if he is Black the writing and directing still play a part. That is why tokenism is a term.
That said at least he hasn't called anyone a jive turkey or anything.
I was really under the impression that anyone who was remotely paying attention already knew this was just Midgar. I thought they were fairly up front about it early on, 'cause I remember some wailing and gnashing of teeth, but I guess not. Huh.
I knew this game was coming out. I didn't know it was Part 1 of X. Not having that in the title of the game and/or demo only accentuates this. That said, I don't remember anything about this game from my youth so that it ends at Y won't be much of an issue for me if we get a decent game length (30Hours. . .more for completionists).
I was really under the impression that anyone who was remotely paying attention already knew this was just Midgar. I thought they were fairly up front about it early on, 'cause I remember some wailing and gnashing of teeth, but I guess not. Huh.
I knew this game was coming out. I didn't know it was Part 1 of X. Not having that in the title of the game and/or demo only accentuates this. That said, I don't remember anything about this game from my youth so that it ends at Y won't be much of an issue for me if we get a decent game length (30Hours. . .more for completionists).
This is exactly why a lot of us thought Square's choice of title for this game was very dishonest.
I don't know if we need to spoiler decade old game stuff, but this relates to what happens in the demo so I will just to be safe:
In addition to Jesse, didn't you have an option to help Wedge in the original FF7 during the escape? And he commented later that it was great of Cloud to stop and help (assuming you did)? The only part like that I noticed in the demo was Jesse, and it was not optional. Did I miss Wedge or is that part just gone?
Posts
Cause it's more interesting that way.
That said once you can assemble your party and have all melee attackers not sure what they gonna do with that
Magic
Abilities
Limit Breaks
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
Also, between Barret, Yiddish, Cid, and Vincent, I’m pretty sure it’ll be easy to make a team with at least one person who can hit airborne targets.
Or magic, which let Cloud hit the turrets in the demo.
Also bizarre is a Final Fantasy with combat I might actually... like? As in there is some actual challenge to it, as well as a real skill curve. The boss fight feels like an actual damn boss fight; you have to put some actual effort and thought into this, at least in the normal combat mode. And instead of being grindy, the environment actually gets shredded as you fight so it feels appropriately like a heavy-duty fight. There's even an actual point to switching between characters to get the enemy to change aggro, and the friendly AI for combat seems pretty competent in actually avoiding key enemy attacks, attacking back, and largely not dying or being worthless.
For Cloud's heavy combat mode, keep in mind that it sets him up to fight a particular enemy type which you don't actually encounter until towards the end of the demo. When you've got his Punisher mode running, blocking melee attacks makes Cloud counter HARD but makes you helpless against ranged attacks. It's a selective thing. And make big use of his thrust attack against bigger enemies, since it adds massive Stagger and Stagger is crucial for knockdowns and cracking through high defenses.
In terms of the VA work, there's two things consistently sticking out to me. One is Barret, who, as has been mentioned, is really damned hammy when he hams it up. He's borderline tolerable when he's more calm, but I think they might actually be making this a character development thing? There's a point where he's winding himself up, but he looks at Cloud staying calm and clearly makes the decision to calm himself down as well. I dunno if I'll be able to grow to tolerate this but there's an option in the settings to just turn voices down to 0 volume while leaving the subtitles on, so that's definitely an option if anybody can't stand Barrett. But he constantly reminds me of Robert Downey Junior's "black" character in Tropic Thunder, in the sense of Barret's VA sounding like a white guy who is trying really hard to sound like what somebody has told him is what somebody heavily urban sounds like. It's not at all good.
Dialogue-wise, the only thing that is particularly irritating to me is having every character make a noise when emoting something. Is this a Japanese thing? Like if Cloud makes some jerk remark, somebody just has to make some gasp or grunt of disbelief rather than making a "can you believe this fucking guy?" face at their buddies. It just feels silly and overly theatrical, considering the character models are incredibly capable of just displaying the reactions instead of putting sound with them.
Overall, I'm pretty happy with the demo. It's several steps up from the original in every way I've encountered so far, with the only definite negative yet being Barret's thoroughly crap VA work. Cloud's VA is fine, though; nothing amazing, but he's not much of a talker anyway so I don't expect him to be making eloquent speeches here.
Which is solidly in keeping with how is portrayed in the original game, but that was also very... problematic.
I can't think of a single one of my friends growing up who didn't use the Mr. T voice for Barret verbatim. Like, he's Final Fantasy Mr. T. That's his deal. He gets character growth and stuff too! But his pity the fool persona was also always strongest in the beginning of the game at Midgar.
Spite.
I wonder how many people are going to play the demo, go "Hell yes, this is great!", get the final release, get to the end of Midgar, see the credits roll, and go "Wait, what the fuck?"
- The Four Horsemen of the Apocalypse (2017, colorized)
Knowing the internet and general gamer temperament these days I expect it to be a point of rage and consternation for a couple of days until everyone moves on to something else to be angry about. Square should have been more explicit about it but I fully expect a complete overreaction from the vocal minority sector.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
Turns out omitting the "Part 1" leads a lot of people to assume it is indeed the complete original story.
Also they are still charging full price for it too.
I'm not sure if the additional content will justify that but we'll see.
Midgar was like about 10-15 hours in the original. I would expect at least 30-40 hours.
Midgar's more like 6 hours if you don't get stuck anywhere. You can probably do it in 4 if you don't level grind.
For comparison, in my playthrough now my save is a little over 22 hours and I'm at the point where you go back to Gold Saucer to get the keystone for the Temple of the Ancients. I've also gotten every limit break I can get right now, mastered 3 materia, and level grinded my way about 20 levels past where I need to be.
FF7 sure doesn't seem that long anymore.
Do... Re... Mi... So... Fa.... Do... Re.... Do...
Forget it...
What did you think "..." sounds like?
Yeah that's a pretty spot on comparison. We'll see, I'm going to try with JP VA but if it's hard to read the subtitles during battle, I might just have to deal with it.
I was 12 when FF7 released originally. I renamed Barrett, "Mr. T."
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Wait what? Which trailer? If it ends on leaving Midgar, who's the last boss?
Also I am very excited for the Shinra HQ part with
That bit was always the creepiest and most interesting bit of the early game to me.
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
Damn you square! Why couldn't this just be FF16!
Also because it looks like that is the final boss this time.
I feel uncomfortable telling a black guy that his voice acting doesn't sound like a real black guy.
Turns out, it IS Badger from Breaking Bad!
SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
I don't want to look it up and spoil the mystery for myself, though.
Eh. Even if he is Black the writing and directing still play a part. That is why tokenism is a term.
That said at least he hasn't called anyone a jive turkey or anything.
I knew this game was coming out. I didn't know it was Part 1 of X. Not having that in the title of the game and/or demo only accentuates this. That said, I don't remember anything about this game from my youth so that it ends at Y won't be much of an issue for me if we get a decent game length (30Hours. . .more for completionists).
This is exactly why a lot of us thought Square's choice of title for this game was very dishonest.
3DS Friend Code: 3110-5393-4113
Steam profile
Moneyhat.
But they are in the business of making money, so it's hard to be mad at them.