Isn't Richter the one spoiling for a fight in SotN?
Like he could just straight up become Dracula instead, with a little help from Shaft. Maybe he wants to hunt Alucard just to prove his vampire-hunting powers.
Also if Dracula/Lisa became mortals? As I think is canon? They should probably be dead by now?
rahkeesh2000 on
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
Isn't Richter the one spoiling for a fight in SotN?
Like he could just straight up become Dracula instead, with a little help from Shaft. Maybe he wants to hunt Alucard just to prove his vampire-hunting powers.
Also if Dracula/Lisa became mortals? As I think is canon? They should probably be dead by now?
And in that case
Bringing back dead Drac again against his will and without his wife there would . . . probably cause some issues for whoever did the summoning.
Kalnaur on
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
I'm just concerned about whether or not the new writer(s?) are up to par. Say what you want about Ellis, but damn he could write dialogue.
I'm also wondering how they handle things given the ending of the previous Castlevania series.
Death is well, dead, or out of comission. Dracula has a new lease on life, but so does his wife. If they fridge her just to go back to EvilDrac i will be beyond unamused.
If it matches the games, Richter is from several centuries after the death of Trevor, and all the other mortal characters from the original series. Dracula always returns and Alucard may show up, but I don't expect any humans coming back. I'd be excited to finally have Shaft, I was originally expecting the dick priest from the first series to become him. Maybe he still will somehow!
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
Richter is always on the lookout for Dracula, but never fights him because he's dead, but along the way he has to deal with bullshit
Basically, life is what happens while you're making other plans.
This much I think we know. In the Rondo -> Symphony arc, Dracula actually gets resurrected twice. If Netflix chooses to bring Dracula back, I think, dramatically speaking, they can only do it once, at most, for this set of characters. The only way I see around that is if Richter puts down Dracula very fast the first time, even to the point of being a flashback.
But as pointed out, Dracula X Alucard is well trod ground at this point in the Anime, so I don't think they will revisit that heavily in this round. Basically I'd say we can safely eliminate most of the story of the inverted castle, which leaves more focus on Richter's corruption, assuming they don't just go off and do something completely different.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
New update to Bloodstained is going to add free and premium outfits to Miriam... does that mean they are going to be selling microtransaction clothes?
Can't we just have a game without microtransactions?
New update to Bloodstained is going to add free and premium outfits to Miriam... does that mean they are going to be selling microtransaction clothes?
Can't we just have a game without microtransactions?
So, SOTN on Android; is there any way around whatever issue that causes it to run at double speed on high fps screens?
It seems like it's a perfectly good port, but my phone is 120hz so it's too fast to really be playable.
Playing like that sounds kind of badass actually...
This may depend heavily on your phone. If it was a samsung, there'd be some kind of "game booster" app you can launch games with, that should let you control stuff like max refresh rate.
So, SOTN on Android; is there any way around whatever issue that causes it to run at double speed on high fps screens?
It seems like it's a perfectly good port, but my phone is 120hz so it's too fast to really be playable.
Playing like that sounds kind of badass actually...
This may depend heavily on your phone. If it was a samsung, there'd be some kind of "game booster" app you can launch games with, that should let you control stuff like max refresh rate.
Yeah I found a setting called Smooth Display that put it back down to 60 when I disable it, and worked fine after.
I consider Metroid 3 and Zero Mission to be mostly chill. Unless you are specifically avoiding e-tank and missile upgrades, you can usually just tank most of the damage from bosses while spamming missiles and beat most of them without even trying too hard. I can't remember any super hard bosses in most of the SOTN-style Castlevania games either. Since these games usually litter the map with upgrades to encourage exploration, you can often get pretty overpowered and trivialize most of the late game difficulty.
Steamworld Dig 2 is pretty easy so long as you don't do the optional challenge dungeon. Personally, I found the recent Lodoss War game on Gamepass rather easy, but it may not be for players unfamiliar with this type of game.
I consider Metroid 3 and Zero Mission to be mostly chill. Unless you are specifically avoiding e-tank and missile upgrades, you can usually just tank most of the damage from bosses while spamming missiles and beat most of them without even trying too hard. I can't remember any super hard bosses in most of the SOTN-style Castlevania games either. Since these games usually litter the map with upgrades to encourage exploration, you can often get pretty overpowered and trivialize most of the late game difficulty.
IIRC for the advance and DS Castlevania games, COTM is pretty hard and grindy, Harmony of Dissonance is very easy from a gameplay standpoint but the castle can be a bit annoying to get around sometimes, Aria of Sorrow is pretty chill, then things get slighty more difficult with Dawn of Sorrow and Portrait of Ruin, but Order of Ecclesia is Dark-Souls-esque and pretty tough. Generally from Harmony to Portrait the first playthrough is easy on the player and the unlockable hard mode is where the challenge is, but Order just tosses you into the deep end right off.
Super Metroid and Zero Mission aren’t too tough at all, but Fusion has a fair amount of hard stuff in it.
I mean kind of. It's a limiter on your attacks, because god knows attack animations aren't, most glyphs fire off fast and you can fire each hand's glyph separately, so... PEW PEW PEW.
I was thinking its hard, has a stamina meter, and has a lot of normal enemies that no-sell attacks and that you trnd to need to draw out attacks from and punish, but whatever.
I think the gameboy advance Castlevanias aren't hard. Did all trophies on Circle of the Moon, Harmony of Dissonance, & Aria of Sorrow a few months back and it was just fun times. Besides some requisite rng skill grinding.
I am pretty bad at "classic" Castlevania. When I played through the recent GBA bundle on Switch, I found one of the three Metroidvanias to be pretty rough, but the other two weren't bad. (The classic Castlevania in the bundle stomped me bad enough I didn't bother trying to finish)
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AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
The classic 'vanias will stomp on your cubes. I only ever beat Rondo with Maria. That's probably the hardest of them, I think.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Castlevania one is pretty easy to the end of stage 3, but then the back three stages are absurdly hard unless you know that you need holy water for the bosses. Even then not being able to change your jump in the air is a huge hurdle.
Three is something else. I don’t think I’ve even made it close to Dracula and I often have trouble on the clock tower or level 2.
Simons quest is easy if you can figure out where to go.
Bloodlines seems pretty hard but I’ve only been trying it for a few days.
Symphony of the night and all the games after it are really easy and you can just level past any problems or get a lucky absurdly powerful drop.
Ecclesia swings back the other way and has an early castlevania feel. The platforms aren’t that hard but the bosses killed me over and over and over starting from the crab and some of the draculas castle bosses were absurd.
I think in hard mode I was playing with a ring that killed you if you got hit because it was only one extra hit.
I had Castlevanias 2 and 3 on the NES back in the day. Beat 2 plenty of times, I assume I had a hint book or Nintendo Power or something to tell me the bullshit, but the gameplay was not especially bad.
3 I only beat once, with Grant as my partner. The final stage was just too much for me to get through most of the time, and then after that the boss is also challenging. Alucard can't fight, and Sypha can't navigate platform bullshit. Grant can do both, though!
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Also if Dracula/Lisa became mortals? As I think is canon? They should probably be dead by now?
And in that case
If it matches the games, Richter is from several centuries after the death of Trevor, and all the other mortal characters from the original series. Dracula always returns and Alucard may show up, but I don't expect any humans coming back. I'd be excited to finally have Shaft, I was originally expecting the dick priest from the first series to become him. Maybe he still will somehow!
Basically, life is what happens while you're making other plans.
I read that as Bakersfield. What a twist that would have been for the series.
I definitely heard James Callis' Alucard voice at least
But as pointed out, Dracula X Alucard is well trod ground at this point in the Anime, so I don't think they will revisit that heavily in this round. Basically I'd say we can safely eliminate most of the story of the inverted castle, which leaves more focus on Richter's corruption, assuming they don't just go off and do something completely different.
Can't we just have a game without microtransactions?
With a pretty lady as the MC? Hellll no.
It seems like it's a perfectly good port, but my phone is 120hz so it's too fast to really be playable.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Playing like that sounds kind of badass actually...
This may depend heavily on your phone. If it was a samsung, there'd be some kind of "game booster" app you can launch games with, that should let you control stuff like max refresh rate.
Yeah I found a setting called Smooth Display that put it back down to 60 when I disable it, and worked fine after.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
IIRC for the advance and DS Castlevania games, COTM is pretty hard and grindy, Harmony of Dissonance is very easy from a gameplay standpoint but the castle can be a bit annoying to get around sometimes, Aria of Sorrow is pretty chill, then things get slighty more difficult with Dawn of Sorrow and Portrait of Ruin, but Order of Ecclesia is Dark-Souls-esque and pretty tough. Generally from Harmony to Portrait the first playthrough is easy on the player and the unlockable hard mode is where the challenge is, but Order just tosses you into the deep end right off.
Super Metroid and Zero Mission aren’t too tough at all, but Fusion has a fair amount of hard stuff in it.
I wouldn't call it easy/chill by any means, but.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
There are plenty of repro carts of them now.
I was thinking its hard, has a stamina meter, and has a lot of normal enemies that no-sell attacks and that you trnd to need to draw out attacks from and punish, but whatever.
I think the gameboy advance Castlevanias aren't hard. Did all trophies on Circle of the Moon, Harmony of Dissonance, & Aria of Sorrow a few months back and it was just fun times. Besides some requisite rng skill grinding.
Generations/Bloodlines probably wins just on not having infinite continues alone.
Three is something else. I don’t think I’ve even made it close to Dracula and I often have trouble on the clock tower or level 2.
Simons quest is easy if you can figure out where to go.
Bloodlines seems pretty hard but I’ve only been trying it for a few days.
Symphony of the night and all the games after it are really easy and you can just level past any problems or get a lucky absurdly powerful drop.
Ecclesia swings back the other way and has an early castlevania feel. The platforms aren’t that hard but the bosses killed me over and over and over starting from the crab and some of the draculas castle bosses were absurd.
I think in hard mode I was playing with a ring that killed you if you got hit because it was only one extra hit.
3 I only beat once, with Grant as my partner. The final stage was just too much for me to get through most of the time, and then after that the boss is also challenging. Alucard can't fight, and Sypha can't navigate platform bullshit. Grant can do both, though!
"Wait for a soul with a red crystal on Deborah Cliff."
https://archive.org/details/nintendo-power-issue-127-december-1999/Nintendo Power Issue 002 September-October 1988/
Edit: Actually, the cliff part is not in that issue. It must have been some other one.
Never played Bloodlines. Is that the Sega one?
Yeah I will never be able to beat Rondo with Richter.