Dove into Subnautica, having a splashing good time! However, I can't seem to find a cave with the damn sulfur! It's been my bane so far!
"Cave sulfur" is what's left behind in the flower-pods that those #%^(ing crashfish come out of.
I had to look up a guide to know this. After teaching you to stay away from something, it seems like a mistake to have a key early ingredient associated with it
Quake Champions would be great if they'd fix the lag and the memory leaks. And yeah it can take upwards of 10 minutes to find a match.
Any time I've played I've been unable to find a match without a full roster of bots, without exception.
On a free weekend I managed to ask two other friends who live down the road from me to all try searching for a game at once so we could luck into another's game (creating your own one is a paid feature), but nope. Three dudes within shouting distance get simultaneously plonked into three separate bot-filled rooms.
*Toilet flushing sound*
When they made that game they forgot to give anyone a reason to play it.
-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
edited June 2019
I mean, the gameplay is there. When you get matched with other people, it's fantastic. That's the reason to play it.
Getting matched is the problem. They need to stop work on balance for a while and work on the engine and matchmaking.
Or give up and move over to id Tech 6 or 7. Using sabres engine was just... why? You're id software, you make arena FPS engines. It made sense going with Apex for Rage because id don't make open world engines, but what Quake Champions is doing is what they do best.
Dove into Subnautica, having a splashing good time! However, I can't seem to find a cave with the damn sulfur! It's been my bane so far!
"Cave sulfur" is what's left behind in the flower-pods that those #%^(ing crashfish come out of.
I don't think I know what crashfish are. Maybe I've seen them, but I can't be sure. I only know the names of fish I've caught, and scanned, and none were crashfish.
Anybody into asymmetrical multiplayer? I've got a copy of Deathgarden: BLOODHARVEST to give away. The game just got reworked and I think it's still technically in early access, but it seems like they fixed a lot of the issues.
Just shoot me a PM.
I loved Splinter Cell's Spy vs Merc and this looks like it's in a similar vein. Neat!
That makes me think we should have a Splinter Cell Blacklist night one of these days. It's as good a Spies vs Mercs implementation as you'll get this side of the very aged Chaos Theory.
(Although credit to Double Agent for offering female spies in its otherwise unloved version, albeit as free DLC.)
Also a great game in its own right. Why is so much of the recent Tom Clancy stuff so under-rated ? I have a feeling that the late Mr. Clancy's politics spurred a lot of heavy criticism from people who never actually played the games.
No, I played them, all their politics are fuck-awful
That’s my biggest complaint about, hm, every Tom Clancy game released since Conviction? The gameplay is good, sometimes great, maybe even phenomenal, but it is attached to a story so heinous that if I actually for one moment believed that anyone at Ubisoft believed in the ideas espoused in them I’d never buy one of their games again
Instead I just think that the people writing those games are pandering to a vague notion of what conservative America is or used to be out of a cynical desire to make bank
Like I think Splinter Cell Blacklist might be the best playing, most fun Splinter Cell ever made, with tons of replayability and fantastic co-op and multiplayer, and The Division is the one true sequel to Mass Effect 3’s multiplayer that I always wanted, but I can’t quite bring myself to play either again because the stories to both were so fundamentally fucked
It’s also why I skipped out on Wildlands even though it seemed like fun, because I couldn’t believe a game was made in this day and age that glorified the freaking drug war
It would be so much easier if all these games were bad! But they’re not, which makes it sting worse
Dove into Subnautica, having a splashing good time! However, I can't seem to find a cave with the damn sulfur! It's been my bane so far!
"Cave sulfur" is what's left behind in the flower-pods that those #%^(ing crashfish come out of.
I don't think I know what crashfish are. Maybe I've seen them, but I can't be sure. I only know the names of fish I've caught, and scanned, and none were crashfish.
You almost certainly know them.
They're the assholes that go REEEEEEEE and explode at you when you're trying to explore caves.
I would never play a Clancy game for a story, if I wanted that I would just read one of his gigantic books. Even though Ghost Recon previously visited it, I would have rather Wildlands been set in Mexico vs the cartels. Then it would have been more like playing Sicario.
I would never play a Clancy game for a story, if I wanted that I would just read one of his gigantic books. Even though Ghost Recon previously visited it, I would have rather Wildlands been set in Mexico vs the cartels. Then it would have been more like playing Sicario.
Yeah, it's too bad. I'd really like a mil-shooter where you question if you are the bad guys. Wildlands just gives you stern warning "don't kill civilians!" and then you continue rampaging through their country. I love the tacti-cool stuff but I want pulling the trigger to be a hard choice.
Yeah, it's too bad. I'd really like a mil-shooter where you question if you are the bad guys. Wildlands just gives you stern warning "don't kill civilians!" and then you continue rampaging through their country. I love the tacti-cool stuff but I want pulling the trigger to be a hard choice.
Have you considered playing Spec Ops: The Line ? Because that thematic choice is a central pillar of that game.
Yeah, it's too bad. I'd really like a mil-shooter where you question if you are the bad guys. Wildlands just gives you stern warning "don't kill civilians!" and then you continue rampaging through their country. I love the tacti-cool stuff but I want pulling the trigger to be a hard choice.
Have you considered playing Spec Ops: The Line ? Because that thematic choice is a central pillar of that game.
I should try that again. Got a few hours in and got sidetracked.
I absolutely hated Spec Ops due to awful gameplay. Also it's a linear game, not something I am really into. And, yes, I did see all the dark bits via streamers and youtube.
Dove into Subnautica, having a splashing good time! However, I can't seem to find a cave with the damn sulfur! It's been my bane so far!
"Cave sulfur" is what's left behind in the flower-pods that those #%^(ing crashfish come out of.
I don't think I know what crashfish are. Maybe I've seen them, but I can't be sure. I only know the names of fish I've caught, and scanned, and none were crashfish.
You almost certainly know them.
They're the assholes that go REEEEEEEE and explode at you when you're trying to explore caves.
You have to let them charge you to access the cave sulfur. Killing them in the pod destroys the sample.
Good thing is they regenerate. Eventually. Swim fins and/or the seaglide make it easier to avoid damage.
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
SPEC OPS may be the most over-rated videogame ever. My goodness was that thing terrible. Only other game that is close is BIOSHOCK INFINITY, how the heck did the SYSTEM SHOCK series ever descend to that level of awfulness ?
Dac VinS-s-screw you! I only listen to DOUBLE MUSIC!Registered Userregular
My opinion of Spec Ops would probably be a lot better if I played a single Call of Duty or Battlefield or any modern military shooter game before it. But I missed that video game trend, so a lot of it fell flat.
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited June 2019
If you're looking for a game that satirizes military shooters but is an excellent shooter in its own right, I'd strongly suggest trying BATTLEFIELD: BAD COMPANY 2. I run the solo campaign in that one from time to time and it still holds up. Apparently the multi-player is still fairly active for a game of its age.
Spec Ops' big turn moment kind of broke for me because it was obvious what was going to happen but there wasn't any way I could stop it.
Which I know was kind of the point, but it still annoyed me.
During the white phosphorus segment it was blatantly clear that those were civilians hiding in that section. You can see them all huddled together not moving in the IR vision, unlike the soldiers who have been, you know, moving and holding guns and stuff. You're supposed to get caught up in the moment I guess like these soldiers do and just fire randomly, then see the horrific aftermath of your decisions afterwards but I saw that and said no those are fucking civilians and stopped firing. But the segment doesn't let you continue until you fire on the explosives that cause the collateral damage.
+2
KalnaurI See Rain . . .Centralia, WARegistered Userregular
Spec Ops' big turn moment kind of broke for me because it was obvious what was going to happen but there wasn't any way I could stop it.
Which I know was kind of the point, but it still annoyed me.
During the white phosphorus segment it was blatantly clear that those were civilians hiding in that section. You can see them all huddled together not moving in the IR vision, unlike the soldiers who have been, you know, moving and holding guns and stuff. You're supposed to get caught up in the moment I guess like these soldiers do and just fire randomly, then see the horrific aftermath of your decisions afterwards but I saw that and said no those are fucking civilians and stopped firing. But the segment doesn't let you continue until you fire on the explosives that cause the collateral damage.
Honestly, it was the subtle changes to your dude that I appreciated more. How he got more haggard, cut up, but also how his callouts got less and less professional as the game wore on.
I also appreciated that the shooting was nothing special because, well, you were nothing special. It both made the gameplay solid while also making it . . . boring? Or at least not super engaging.
I liked what they were trying to do, I think, more than I liked what they ended up doing.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
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http://www.fallout3nexus.com/downloads/file.php?id=16534
I'm still doing my playthrough. I pick it up every few months and play it. It's just so long. But that's Ubisoft.
When I do play it it's fantastic but it grinds me down after a while.
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Steam, Warframe: Megajoule
Thank you!
Steam: betsuni7
Now, no. When gears came out...I believe it was "In the Glorious Company Of Bands Of Heroic Men, Who Are Also Brothers"
http://www.fallout3nexus.com/downloads/file.php?id=16534
Steam, Warframe: Megajoule
When they made that game they forgot to give anyone a reason to play it.
Getting matched is the problem. They need to stop work on balance for a while and work on the engine and matchmaking.
Or give up and move over to id Tech 6 or 7. Using sabres engine was just... why? You're id software, you make arena FPS engines. It made sense going with Apex for Rage because id don't make open world engines, but what Quake Champions is doing is what they do best.
I don't think I know what crashfish are. Maybe I've seen them, but I can't be sure. I only know the names of fish I've caught, and scanned, and none were crashfish.
Obviously not zero.
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
No, I played them, all their politics are fuck-awful
That’s my biggest complaint about, hm, every Tom Clancy game released since Conviction? The gameplay is good, sometimes great, maybe even phenomenal, but it is attached to a story so heinous that if I actually for one moment believed that anyone at Ubisoft believed in the ideas espoused in them I’d never buy one of their games again
Instead I just think that the people writing those games are pandering to a vague notion of what conservative America is or used to be out of a cynical desire to make bank
Like I think Splinter Cell Blacklist might be the best playing, most fun Splinter Cell ever made, with tons of replayability and fantastic co-op and multiplayer, and The Division is the one true sequel to Mass Effect 3’s multiplayer that I always wanted, but I can’t quite bring myself to play either again because the stories to both were so fundamentally fucked
It’s also why I skipped out on Wildlands even though it seemed like fun, because I couldn’t believe a game was made in this day and age that glorified the freaking drug war
It would be so much easier if all these games were bad! But they’re not, which makes it sting worse
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
It is also completely reprehensible from a thematic standpoint. Bolivia was correct to be pissed off about it being set there.
The characters also suck and are barely characters.
When they had that Predator thing, I was so mad, because that’s the kind of dumb shit they should be doing! Not shooting Bolivians over supercocaine
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
You almost certainly know them.
They're the assholes that go REEEEEEEE and explode at you when you're trying to explore caves.
The good ones do.
https://www.gog.com/game/swat_4_gold_edition
While the Predator thing was the good kind of dumb shit, unfortunately it wasn't fun to play at all so the entire situation was reversed.
Sadly, yes
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
The difference is that Sicario does the polar opposite of lionizing the military, so no Tom Clancy game could ever truly approach it
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Have you considered playing Spec Ops: The Line ? Because that thematic choice is a central pillar of that game.
Goodreads
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I should try that again. Got a few hours in and got sidetracked.
You have to let them charge you to access the cave sulfur. Killing them in the pod destroys the sample.
Good thing is they regenerate. Eventually. Swim fins and/or the seaglide make it easier to avoid damage.
EA why you hurt us?
And I'm still waiting...
Which I know was kind of the point, but it still annoyed me.
Honestly, it was the subtle changes to your dude that I appreciated more. How he got more haggard, cut up, but also how his callouts got less and less professional as the game wore on.
I also appreciated that the shooting was nothing special because, well, you were nothing special. It both made the gameplay solid while also making it . . . boring? Or at least not super engaging.
I liked what they were trying to do, I think, more than I liked what they ended up doing.