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Girls' Frontline [GFL]: Longitudinal Strain Story event is live

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    CrimsonJazzCrimsonJazz Registered User regular
    Hello fellow commanders, I have not played the game since October last year, but the DJMax collab bring me back on, has there been any significant changes on the game since then?
    Is there anything curtail I need to know, if a remember correctly the last major update when I was playing where the Neural upgrades and I was on my way to lv up M14 and M4

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    General_ArmchairGeneral_Armchair Registered User regular
    edited May 2020
    Off the top of my head, the biggest changes that come to mind:
    1. The campaign now has 11 chapters, so that's more logistics missions to unlock
    2. Heavy Ordnance Corps (HOCs) were added to the game, which are basically heavy weapons teams that provide fire support to nearby echelons but can not directly engage enemies
    3. The past two story events, Singularity and Continuum Turbulence, introduced two three new enemy factions. I'm not sure how much to tell you about them without spoiling story stuff though.

    Also I believe that I might have cleaned you out of my friend's list while I was clearing out some inactives. I'll try to clear up a slot for you again later today.


    Spoilers in spoiler if you want to read:

    Seriously it's spoilers from the events of Singularity and Continuum Turbulence
    KCCO:
    KCCO is the government's military, or at least one of the branches of it. They stabbed us in the back during Singularity during a joint-operation against Sangvis Ferri. Their intent was to capture the SF Mastermind and then dispose of us by framing us as a terrorist organization. Mastermind escaped, but G&K is now a rogue organization. Kyruger was arrested by the State and the whereabouts of Helian is unknown. As far as combat units are concerned, KCCO is most notable for their elite armored units such as the Hydra and Typhon. The former is basically an upgraded manticore in everything except movement speed, while the later is a heavy hitting hovertank with a powerful laser attack that will damage everything within its row.

    Paradeus:
    A new faction that appeared in Continuum Turbulence (CT). They showed up out of nowhere after M4 basically set off a dirty bomb in an attempt to create enough turmoil on the battlefield for the protagonist characters to escape. Not much is known about them yet from the perspective of events that the EN server has seen. They managed to capture the G&K commander (you), and spent the duration of CT interrogating you. However Kalina and the surviving G&K dolls rescued you with the help of Squad 404. The most notable new mechanic that they introduced are shielded enemies that will reduce incoming damage by a percentage up to 100% of incoming damage. Weaker shields can be brute-forced through, but the stronger ones can only be cracked with the assistance of your HOCs. Additionally they have enemies with AOE attacks that inflict greater damage depending on how many links that the doll has. Their most threatening unit is the Doppelsoldner, or Gundam as the players like the call them. They slowly advance on you before attacking you first with a series of grenades and ultimately a missile barrage that will damage the entire battlefield.

    ELIDs:
    I almost forgot about these guys since they're not really an organization, but they are a new enemy. They are basically humans who have been zombified by exposure to collapse fluid radiation.

    The epilogue of CT concluded with the Commander being approached by the head of State Intelligence. Apparently there's some cloak and dagger stuff going on within different factions of the government, and he provided some clandestine support to us during Singularity and CT. We're now unofficially one of his assets, but officially we're still fugitives.

    General_Armchair on
    3DS Friend Code:
    Armchair: 4098-3704-2012
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    MillMill Registered User regular
    Not sure if you were here when expeditions dropped, since IIRC that was sometime in October so you might have just might that getting introduced. If you did, that's just send a group out for the week to gather shit that you turn in for useful items.

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    MillMill Registered User regular
    So anyone found any good HoC chip calculators that don't use java and can hold a fair number of saved chip data? I figure I should square away all my 5* HoCs and I think I probably have enough chips that I can focus on the color bonus.

    Also HoC tetris sucks, mostly because you do pretty much need a third party site or app to figure out how to set them up. Well you could do it without but that would take fucking ever. ><

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    General_ArmchairGeneral_Armchair Registered User regular
    I've only seen the one that uses java.

    3DS Friend Code:
    Armchair: 4098-3704-2012
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    Blah64Blah64 Registered User regular
    edited May 2020
    You think inputing information for nearly 1000 pieces would be easier?

    Blah64 on
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    CrimsonJazzCrimsonJazz Registered User regular
    Cool it seems I will be able to jump on the train again, I starter the event yestarday wish me luck on my Doll hunting!

    Are the HOCs integral to the gamplay now?

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    MillMill Registered User regular
    I really don't want to use stuff that requires Java because it has security flaws; especially, when we consider who made the program.

    I'm really hoping they are looking into the whole chip aspect of HoCs because it's pretty bad that a third party program is pretty much needed. I suppose they could build one into the actual game, but honestly, they probably should simplify things here.

    CrimsonJazz, we get some enemies that come with shields that reduce damage and can only be broken by HoCs. The good news is that you don't have to really min/max your HoCs to get the job done.

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    General_ArmchairGeneral_Armchair Registered User regular
    Cool it seems I will be able to jump on the train again, I starter the event yestarday wish me luck on my Doll hunting!

    Are the HOCs integral to the gamplay now?

    I don't use them often but when I do use them they are instrumental. Get the HOC chamber upgraded and start rolling for data samples. Your initial target is to try to get your HOCS at level 60 so that they are permitted to utilize your 5* chips. Don't worry about min-maxing HOC chips much until you enhance the HOCs to 5* rarity, which will take a few months.


    If you haven't already built up M16 for exp grinding 0-2, consider building her up. She's proven to be an exceptionally useful tank against Strelets, which are Paradeus' common footsoldier troop. They tend to escort their other units, but sometimes attack in huge swarms by themselves.

    3DS Friend Code:
    Armchair: 4098-3704-2012
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    Knight_Knight_ Dead Dead Dead Registered User regular
    edited May 2020
    Well, spent most of my contracts, of the dolls I wanted I got a WA2000 (x3), a vector, a c-ms, and a g11. Didn’t get the Lee, RFB, or AN-94. Oh well. Got like 400 cores and a bunch of free 5* dummy links which was also nice.

    Still have 50k resources to dump into equipment tomorrow, I need so many exoskeletons scopes and ammo.

    Edit: oof, I decided to give them money for the anniversary bag because eh, I like this game and I got the Thompson skin which is alarmingly terrible lol.

    Knight_ on
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    CrimsonJazzCrimsonJazz Registered User regular
    Cool it seems I will be able to jump on the train again, I starter the event yestarday wish me luck on my Doll hunting!

    Are the HOCs integral to the gamplay now?

    I don't use them often but when I do use them they are instrumental. Get the HOC chamber upgraded and start rolling for data samples. Your initial target is to try to get your HOCS at level 60 so that they are permitted to utilize your 5* chips. Don't worry about min-maxing HOC chips much until you enhance the HOCs to 5* rarity, which will take a few months.


    If you haven't already built up M16 for exp grinding 0-2, consider building her up. She's proven to be an exceptionally useful tank against Strelets, which are Paradeus' common footsoldier troop. They tend to escort their other units, but sometimes attack in huge swarms by themselves.

    Up until know I have been leveling my dolls the old way (maybe thats the reason I only have 2 competent echelons) Do you use M16 for the corpse dragging? Is this faster than the normal way or is just to save resources?

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    MillMill Registered User regular
    Knight, rate ups last two days. So you'd have to wait till Sunday for the equip rate up.

    CrimsonJazz, IIRC 0-2 dragging is primarily resource efficient if you're dragging it. Excluding combat reports and exp combat sims, there are maps that are quicker to get exp on but they are expensive and come with higher requirements to clear. M16 is the best tank to corpse drag 0-2 with because she has both armor and a sizable amount of evasion, while the enemies do low enough damage that you can reduce all hits to one damage. The ideal setup is to have her speq, which gives her even more evasion, while dropping the armor plating without having to give up on having armor. Even if you don't have the speq, IIRC when I used to drag the map without said speq, she was lasting longer than any other tank option. If you want to keep dragging the map because you either have her in repairs or on something else, SGs aren't a good option, you'll usually get enough runs to justify the repair bill. Not that when they hit a point where all damage is reduced to one is going to widely vary based on their passive armor and what they get from the fairy attached to the echelon. If you're aren't trying to get the repair daily in, you'd probably want to shoot for level 55 with 5*, 60 with 4* and 65 with 3*. Yes, you could get them to a point where all damage is reduced to one at a lower level by adding armor plating, but IMO it's not worth it. As bad the dodge rate is on SGs, they still do dodge things on 0-2 and nerfing their dodge just to reduce incoming damaging to 1 point isn't worth it. In fact, once their native armor hits the point where all damage is reduced to 1, having armor plating on can actually increase the damage they take because it's like halving the dodge chance IIRC, you'll notice it.

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    Knight_Knight_ Dead Dead Dead Registered User regular
    edited May 2020
    Ah, even better, little more time to get some more rations which is by far the resource I went through the fastest and tried to save some for equipment hah.

    edit: ok, so my current RF plan is something like grape and m200 for skill rfs, wa2000 and svd for rof rfs, and m14 mod and r93 for fp rfs. i'd like to have lee for favoritism reasons but i think i should be alright. i also have a strawberry i can use in support of grape with a python.

    also, is m200 worth duping? i know people say grape is worth duping but i know m200 fills a fairly similar role and i got 3 extra. used 2 for dummy linking the m200 i'm leveling right now but could save the third if that would be useful. i'm not worried about chasing absolute top of rankings though.

    Knight_ on
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    CrimsonJazzCrimsonJazz Registered User regular
    Mill wrote: »
    Knight, rate ups last two days. So you'd have to wait till Sunday for the equip rate up.

    CrimsonJazz, IIRC 0-2 dragging is primarily resource efficient if you're dragging it. Excluding combat reports and exp combat sims, there are maps that are quicker to get exp on but they are expensive and come with higher requirements to clear. M16 is the best tank to corpse drag 0-2 with because she has both armor and a sizable amount of evasion, while the enemies do low enough damage that you can reduce all hits to one damage. The ideal setup is to have her speq, which gives her even more evasion, while dropping the armor plating without having to give up on having armor. Even if you don't have the speq, IIRC when I used to drag the map without said speq, she was lasting longer than any other tank option. If you want to keep dragging the map because you either have her in repairs or on something else, SGs aren't a good option, you'll usually get enough runs to justify the repair bill. Not that when they hit a point where all damage is reduced to one is going to widely vary based on their passive armor and what they get from the fairy attached to the echelon. If you're aren't trying to get the repair daily in, you'd probably want to shoot for level 55 with 5*, 60 with 4* and 65 with 3*. Yes, you could get them to a point where all damage is reduced to one at a lower level by adding armor plating, but IMO it's not worth it. As bad the dodge rate is on SGs, they still do dodge things on 0-2 and nerfing their dodge just to reduce incoming damaging to 1 point isn't worth it. In fact, once their native armor hits the point where all damage is reduced to 1, having armor plating on can actually increase the damage they take because it's like halving the dodge chance IIRC, you'll notice it.

    Ok cool, I will give it a try, my rations are really low, before going on hiatus there was a rate up and I use a lot of resources, and speaking of which, does any one has the ideal ration of resources to get AK12, I'm at work and the site I used to get that info is blocked u.u

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    Knight_Knight_ Dead Dead Dead Registered User regular
    I think AK-12 is just the normal ar recipe? Either way her and AN-94 (rip me) are extremely rare so I probably wouldn't go too ham chasing.

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    General_ArmchairGeneral_Armchair Registered User regular
    edited May 2020
    Mill wrote: »
    Knight, rate ups last two days. So you'd have to wait till Sunday for the equip rate up.

    CrimsonJazz, IIRC 0-2 dragging is primarily resource efficient if you're dragging it. Excluding combat reports and exp combat sims, there are maps that are quicker to get exp on but they are expensive and come with higher requirements to clear. M16 is the best tank to corpse drag 0-2 with because she has both armor and a sizable amount of evasion, while the enemies do low enough damage that you can reduce all hits to one damage. The ideal setup is to have her speq, which gives her even more evasion, while dropping the armor plating without having to give up on having armor. Even if you don't have the speq, IIRC when I used to drag the map without said speq, she was lasting longer than any other tank option. If you want to keep dragging the map because you either have her in repairs or on something else, SGs aren't a good option, you'll usually get enough runs to justify the repair bill. Not that when they hit a point where all damage is reduced to one is going to widely vary based on their passive armor and what they get from the fairy attached to the echelon. If you're aren't trying to get the repair daily in, you'd probably want to shoot for level 55 with 5*, 60 with 4* and 65 with 3*. Yes, you could get them to a point where all damage is reduced to one at a lower level by adding armor plating, but IMO it's not worth it. As bad the dodge rate is on SGs, they still do dodge things on 0-2 and nerfing their dodge just to reduce incoming damaging to 1 point isn't worth it. In fact, once their native armor hits the point where all damage is reduced to 1, having armor plating on can actually increase the damage they take because it's like halving the dodge chance IIRC, you'll notice it.

    Ok cool, I will give it a try, my rations are really low, before going on hiatus there was a rate up and I use a lot of resources, and speaking of which, does any one has the ideal ration of resources to get AK12, I'm at work and the site I used to get that info is blocked u.u

    Well, here's what I can say about recipes for AK-12

    The "official" recommended recipe for ARs is 100/400/400/200. The "voodoo" recipe for ARs that I've had recommended to me in the past is 97/404/404/97

    Apparently GFDB has been scraping the ingame "last constructed" list and using that to try to build a database of doll construction rates with given recipes. https://gf-db.github.io/gfdb/gfdb.html?type=

    I'm not sure if I'm necessarily reading their table correctly, but it looks like it's claiming that the 97/404/404/97 recipe has the highest odds of producing her with 1.46% of 5* dolls produced via that recipe being AK-12. Whereas it claims that 1.139% of 5* dolls produced using the standard 100/400/400/200 recipe produce AK-12. However the standard recipe has over 13x more datapoints than the voodoo recipe (66794 vs 4930), so the voodoo recipe may not be as accurate of a representation of the crafting rates.

    However it also claims that HK416 is 1.817% of the 5* AR's produced with the standard AR recipe, and anecdotally I thought that she was WAAAAY more common than that relative to AK-12, so I'm not sure if I'm reading the table right or if my perception was just flawed.

    General_Armchair on
    3DS Friend Code:
    Armchair: 4098-3704-2012
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    MillMill Registered User regular
    I think you're stuck having to spend 400 rations per AR craft. According to gamepress the most efficient recipe is 91 manpower, 400 each of rations and ammo and 30 parts. There are a few variations on this, but the values can't dip below 30/400/400/30 and have to equal 921 total.

    https://gamepress.gg/girlsfrontline/sites/girlsfrontline/files/2020-01/rateup-crafting-infographic.jpg

    Also, I knew grape was stupidly rare, but Christ is she stupidly rare. I think I've spent over 240 contracts now and not a sign of her. I've gotten at least one of every other rifle in the pool today. Hopefully, 400/91/400/30 didn't somehow result in her being even more rare. Silver lining is I have plenty of cores now and tons of ammo for when I shift over to MGs because Grape is the only rifle I don't have and that was the case before this rate up.

    I decided to skip heavy production. Sure we have a rate up for it next week but chances were very good that I wasn't going to get either SAT8 or FP6. So burned the mask on getting SAT8 and will probably burn the we in theory get from Isomer on FP6. So I can ignore heavy production and save a fuckton of resources to burn on crafting fairies. Figure I'll avoid heavy production t-doll construction until we get a new batch of t-dolls.

    I'm hoping the game bloody drops Grape for me before Isomer. I'd like to get it this rate up. ><

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    General_ArmchairGeneral_Armchair Registered User regular
    Mill wrote: »
    I think you're stuck having to spend 400 rations per AR craft. According to gamepress the most efficient recipe is 91 manpower, 400 each of rations and ammo and 30 parts. There are a few variations on this, but the values can't dip below 30/400/400/30 and have to equal 921 total.

    https://gamepress.gg/girlsfrontline/sites/girlsfrontline/files/2020-01/rateup-crafting-infographic.jpg

    Also, I knew grape was stupidly rare, but Christ is she stupidly rare. I think I've spent over 240 contracts now and not a sign of her. I've gotten at least one of every other rifle in the pool today. Hopefully, 400/91/400/30 didn't somehow result in her being even more rare. Silver lining is I have plenty of cores now and tons of ammo for when I shift over to MGs because Grape is the only rifle I don't have and that was the case before this rate up.

    I decided to skip heavy production. Sure we have a rate up for it next week but chances were very good that I wasn't going to get either SAT8 or FP6. So burned the mask on getting SAT8 and will probably burn the we in theory get from Isomer on FP6. So I can ignore heavy production and save a fuckton of resources to burn on crafting fairies. Figure I'll avoid heavy production t-doll construction until we get a new batch of t-dolls.

    I'm hoping the game bloody drops Grape for me before Isomer. I'd like to get it this rate up. ><

    For what it's worth, according to the GFDB scraper, you were using the "best" recipe for her since it claims that 400/91/400/30 is the best. https://gf-db.github.io/gfdb/gfdb.html?type=tdoll&id=198&epoch.tdoll=47.0

    Again, that's assuming that I'm reading the table right. My fingers are crossed that you get her.

    3DS Friend Code:
    Armchair: 4098-3704-2012
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    Knight_Knight_ Dead Dead Dead Registered User regular
    my rf rates were pretty good over the 150-200ish contracts i spent there but i just ended up with a lot of a few rifles, 3 wa2000s, 3 m200s (making it 5 of them i've gotten in the last like month haha), 3 strawberries, 2 NTWs, 2 qbus. also ended up with the G11 while making RFs even though I pulled 4 5* ARs during her rate and none of them were G11 hah.

    I also had fairly bad AR and HG 5* rates in the 100 or so of those I did, only got ADS, Welrod, and a Thompson. I did get a G36 that I'm honestly probably going to level and mod because I don't have any +dmg ARs aside from M4.

    amusingly i got all the SMGs i wanted in like, 20 contracts.

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    MillMill Registered User regular
    I know this is anecdotal but based on crafts thus far, I think I have a handle on which rifles are the rarest. Starting with the most rare

    Grape
    M99, I need to see if she is any good.
    SVD, a bit surprising given that she is a 4*
    Type88, I know this is a surprising one because she is a 3* but I only saw her once today. Should have kept that copy for the 70 link instead of a single core, but didn't see her when I went to check if I had her at 4x links and when I realized she wasn't, I had already nuked the dupe.
    QBU
    IWS
    Strawberry, I think I got four today, so my lvl 90 strawberry now has all her links. Just need to work on her skill.

    Also I know it's been mentioned that some have struggled to get SVD and Type88 and I think it's been confirmed that Type88 is weirdly rare for a 3*, to the point that you're better off getting some 5*. I'm curious to see how my experience today stacks up with what we know of for drop rates.

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    CrimsonJazzCrimsonJazz Registered User regular
    edited May 2020
    Dammit, why did i get AN-94!!! Now I feel obligated to go deep for AK-12 **Sad shikikan noises**

    Edit: I just notice I only have 31 contracts... I will get a rope...

    CrimsonJazz on
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    Knight_Knight_ Dead Dead Dead Registered User regular
    I got 3 SVDs today, which was nice because mine was 90 but I hadn't dummy linked yet while waiting for this event. Way way rarer than the 8000 springfields i got. Def seems rare.

    Went through and figured out how many cores I need to x5 all the stuff I need to x5 now and uh... boy those 750 cores i was feeling pretty good about is not even close huh. Think I need ~1100 for the current plans I have.

    Well, I also need a gigantic pile of xp so lots of 0-2 in my future once this dj max event is done.

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    Blah64Blah64 Registered User regular
    I have gone through 200 contracts today, and been doing MGs for my dailies for months now, but still no Negev 😣

    On the plus side, I got the costume I wanted within 300 tokens, so that was pleasant.

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    General_ArmchairGeneral_Armchair Registered User regular
    edited May 2020
    Well this is the costume gacha that I've been waiting for. I very much want MDR and AN-94's ballroom gowns. So I've splurged my stash of 2300 tokens on it. I got MDR's costume and most of the Orchestra furniture set. I have enough exchange tickets now to grab AN-94's skin, but I'd also like to get the Orchestra furniture set completed since it looks like a nice place for the dolls to hang out in their gowns. On the plus side, I got three black cards out of it (K5 showed up three times and MDR twice). Which, all things considered are a pretty good set of rolls on a costume gacha IMO.

    So yeah, I'll be shopping for some gems soon. Also on the shopping list are Clear, Fail, and AK-12's outfits. My fingers are crossed that the tokens from those costume bundles will unlock AN-94 or one of my three missing orchestra pieces to reduce how many exchange tickets that I need to cash out. I'm also very hopeful that the Gunslinger Girl collab will feature cash shop bundles instead of a gacha like Vallhalla. I don't see my token reserves recovering before October at the earliest.

    General_Armchair on
    3DS Friend Code:
    Armchair: 4098-3704-2012
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    Knight_Knight_ Dead Dead Dead Registered User regular
    edited May 2020
    Haha! I just got a 5 hour rifle craft for I believe Lee-Enfield with the literal last contract I was using on rifles this rate up!

    Awesome, cores are so doomed now but I’ll take that problem easy.

    Knight_ on
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    MillMill Registered User regular
    Still no grape. ><

    Guess I'll stock up on more manpower and hope that tomorrow I get her.

    The costume gacha was a bit kind to me. Got three of K5's costume and AN-94. Also three pieces short on having the orchestra set, which is one piece short of the full 8K bonus comfort. Of the pieces I'm missing only really want the floor and the percussion instrument set. Could live without the stage lights; especially, if I can get UM40 easter egg without them. I do want MDR's skin and K2's would be nice. M99's would be more of completionism thing. Not sure how I wing that without being extremely lucky or whaling hardcore and I probably wouldn't whale for it at all. I have 187 tickets so 13 short on MDR's costume, which I recall being 200 and if I only need one more piece of furniture, that's another 50 tickets IIRC. This was after burning the gem stash on AK-12s outfit. Also the set has different dorm music, I might just make that visited dorm even without it being complete. Finally, considering switch some pets around because I want stuff that fits the theme a bit better and has stuff I can hide more easily. Dog and cat furniture is pretty hard to hide with this set.

    Then I need to take a look at the upcoming gacha's. Apparently, CN is getting AR costumes this year. So if EN has a shot at those for the 3rd anniversary, I might just horde tokens until then; especially, if we aren't getting other awesome sets. Though watch the game find a way to spite me if I opt out of a set that I kind of like, by just giving me really lucky rolls and going "so betcha wished you hadn't saved up a whole year's worth of tokens! Could have spent those on one of the gachas you opted out of that you did want!"

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    General_ArmchairGeneral_Armchair Registered User regular
    Cool it seems I will be able to jump on the train again, I starter the event yestarday wish me luck on my Doll hunting!

    Are the HOCs integral to the gamplay now?

    I don't use them often but when I do use them they are instrumental. Get the HOC chamber upgraded and start rolling for data samples. Your initial target is to try to get your HOCS at level 60 so that they are permitted to utilize your 5* chips. Don't worry about min-maxing HOC chips much until you enhance the HOCs to 5* rarity, which will take a few months.


    If you haven't already built up M16 for exp grinding 0-2, consider building her up. She's proven to be an exceptionally useful tank against Strelets, which are Paradeus' common footsoldier troop. They tend to escort their other units, but sometimes attack in huge swarms by themselves.

    Up until know I have been leveling my dolls the old way (maybe thats the reason I only have 2 competent echelons) Do you use M16 for the corpse dragging? Is this faster than the normal way or is just to save resources?

    @CrimsonJazz
    I'm not sure what you mean by "normal way?" Do you mean just taking a squad of 5 underlevled dolls and progressively sending them against harder content? If you so probably want to stop that. It's faster to make use of a handful of higher power dolls that can carry lower level dolls through harder content that they wouldn't be able to clear on their own since the harder levels reward way more EXP than easier levels.


    First of all, if you haven't already, you want to upgrade your expedition room. The expedition black market sells enough combat reports for you to boost a handful of dolls to level 90 each month. When I do level a doll, I like to use combat reports to boost her to at least 3x or 4x links because of the exp multiplier that dolls get when they have more links.

    As for which maps to use:

    *Corpse dragging on 0-2 is highly popular because it is both insanely resource efficient and produce a steady stream of cores. However in terms of speed it's a bit slow compared to a what a team of five level 70+ dolls might be able to earn on its own since a fully loaded echelon can take on harder content while the 0-2 corpse drag has to wait for the dragger's skill to kick in to win the fights. The massive resource savings can't be understated for those who put a lot of time into the game though.
    *Zas/Airstrike dragging 8-2N produces XP at a higher rate than 0-2 since you can field anywhere from four to five "corpses" depending on if you're using Zas or an airstrike fairy to do the job. These fights end quickly since the ICD on Zas/Airstrike is so low. The two downsides of this method is that it doesn't produce cores and you can't use it to level handguns when you're using the fairy instead of Zas.
    *10-4E is pretty much the best map that we have to farm cores, but it's not as resource efficient as the aforementioned maps for leveling dolls. However if you just have one doll to level then there are some formations with M4 that can carry along pretty much anyone to tag along for XP.

    While the above are all very efficient, I kinda hate corpse dragging. IMO it feels to me like it falls into the obnoxious gap where it's too little interaction to keep me preoccupied but too much interaction for me to set it and forget it. Some more convenient, if FAR (FAR) less resource efficient methods of leveling dolls:

    *It's hard to beat the convenience of using auto-battle to level dolls. It's basically the epitome of set it and forget it. It's a bit costly on resources though, and those resources could have been used on fairies or something. I don't use it much myself, but I've done it a few times during bonus XP weeks while combined with the auto-battle card from the cash shop. But it can't be dismissed if you don't have much time to play during the week. Even if you do have time, your auto-battle dolls can accrue XP in parallel with the echelons that you are manually leveling.
    *Farming surplus XP with 6-4E. 6-4E is a huge map with tons of enemies and notably multiple boss mobs (which are worth double XP compared to normal mobs). I like sending three echelons into the battlefield and queueing up several turns of combat actions. I'm usually using echelons that mostly consist of level capped dolls with the purpose of maxing out my surplus XP with minimal interaction on my part. Depending on the dolls, I can max out my surplus XP in as little as two runs. Then I just use that surplus XP to produce combat reports which in turn are used to level my dolls. The problems are that this is resource expensive as I'm fielding three full strength echelons that get resupplied mid-match automatically when they strategically end turn on helipads, and that this is very battery intensive. That's not a problem for me since I have already upgraded all of my facilities and I have ten furnished dorms producing batteries, but a newer player likely wouldn't be able to afford the batteries to do the same.
    *a well balanced team of level 70+ dolls with four links can probably take on content that's harder than 0-2, so at that point you can probably return to the "normal way" of leveling and just throw them at the hardest stuff that they can clear. You'll level up faster than dragging 0-2, but the drawback is that you'll be consuming far more resources than corpse dragging 0-2.

    Whatever you do, I recommend using combat reports to jump start the new dolls to 3 or even 4 links to get that XP multiplier going. Then pick your poison. Either go with some type of dragging strategy for tremendous resource savings, or take a more resource expensive route to make the leveling process a bit less tedious for the user. Personally I'm far in favor of the resource inefficient approaches. Just know that my preference would get me labeled a heretic among some of the more serious min-maxing circles.

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    CrimsonJazzCrimsonJazz Registered User regular
    edited May 2020
    Yeah, whay I do is use a higher lv doll to carry the others, I usually take my dolls to x3 before carry them with a veteran doll, I think I was doing fine, but since I quit right after a rate-up my resources are low.

    Did not know you can buy combat reports from the black market, I have a lot of combat reports sitting in my pocket, but I'm a RPG hoarder >_>

    By the way what is the New Type Fire Control Component? (Sounds like Gundam) what "Certain" dolls can you upgrade with it, its is worth it? I have snowfield gifts or should I use them for combat reports?

    EDIT: I got a wild honeycomb after purchasing on the black market, what is that for?

    CrimsonJazz on
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    MillMill Registered User regular
    -Combat reports

    If you're still building your first 4 echelons, which is usually 2 ARSMG, 1 RFHG & 1 SGMG, then you want to use those ASAP to get those teams online. I'd even argue, that you'd still use those ASAP to get your 5th echelon online, which is likely going to be a RFHG echelon up. I suppose it could be argued we're hitting a point, where you might be able to justify skipping the SGMG echelon and go straight for the second RFHG. Anyways, that's usually the bare minimum to have enough strong echelons to clear story content in events.

    Once you have the base stuff up, then you get some options with combat reports. Some save up enough to power level expected meta units when they drop. Others use them to get as many combat worthy echelons, with meta units online ASAP. There are also modded units, where combat reports shorten the time it takes to raise those to level thresholds (100, 110 & 115). I personally sit on a small stash when I can, so that I can use them to power level advantaged units for expeditions that are low level, in order to boost expedition returns. I don't make this a priority and will burn those reports on key modded meta units or newly released/acquired meta units. Pretty much, I'd argue if you have major event incoming in about a month or ongoing, you shouldn't have thousands of combat reports if you have unleveled units that would help you or if you do have nearly 1k, it's already slotted for a really good meta unit that's about to drop.

    -Fire Control Component

    You use this to mod 5* units. Currently, NTW is the only unit that can be upgraded into a 6*. We'll get the option to make 416 into a 6* when Shattered Connexon is released, which is the event after Isomer and that's the next event. Calico was the third 5* to get a mod, but there is some debate if she'll be tied to Polaris Shift, since her mod story apparently does spoil things somewhat for that event. I wouldn't expect her anytime soon (also betting this might be the mod that makes the devs irritated enough with duping that they start implementing some restrictions for events because I've seen plenty of peeps on reddit being turds towards people that aren't devoting every fire control component they get towards calico mods). I'll say your mileage will vary here, NTW mod has niche uses and the others will be useful, but mods are a huge investment and not all mods are good.

    -Honey combs and other consumables for expeditions. If you get any food related items from expeditions, you use those to boost things in an upcoming expedition. They'll tell you what they boost, for example IIRC honey comb boosts odds you get the forest zone.

    Fake Edit: Am I the only one finding auto draft save to be really fucking obnoxious lately. I think it doubled, if not tripled, the time it took to write this post because it's take way to fucking much time saving and it's doing it way too fucking often.

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    General_ArmchairGeneral_Armchair Registered User regular
    edited May 2020
    Yeah, whay I do is use a higher lv doll to carry the others, I usually take my dolls to x3 before carry them with a veteran doll, I think I was doing fine, but since I quit right after a rate-up my resources are low.

    Did not know you can buy combat reports from the black market, I have a lot of combat reports sitting in my pocket, but I'm a RPG hoarder >_>

    By the way what is the New Type Fire Control Component? (Sounds like Gundam) what "Certain" dolls can you upgrade with it, its is worth it? I have snowfield gifts or should I use them for combat reports?

    EDIT: I got a wild honeycomb after purchasing on the black market, what is that for?
    • Perhaps sit on a reserve so that you can quickly level a doll that proves to be useful for an event, but for the most part you want to use them. At least use them to quickly jumpstart a doll to 3x or even 4x links. IMO, my own time is my most valuable resource, and combat reports let me save time.
    • Fire control components are used for neural mod upgrades for dolls who are originally 5* and who in turn get upgraded to 6*. Our access to fire control components is pretty timegated between the few that trickle in from the black market and occasional rewards from events, so buying them is a fairly high priority if you want to upgrade those dolls with their neural mods. At present, EN's only 6* doll is NTW-20. Eventually HK416 will get a 6* upgrade as part of the story of the Shattered Connexion event. It has been announced that Calico will get a 6* upgrade. G11 will probably eventually get a 6* upgrade since she's the only member of Squad 404 who doesn't have a neural mod upgrade at this point.
    • Honeycomb is one of the items that your expedition teams can carry. They're all food. Honeycomb increases the odds of exploring the forest as your destination. Feel free to use it if you need more acorns, but usually the snowfield gifts are more valuable since that is by far the most utilized resource in the black market shop. The only food that I hoard are the cakes, which I save for weeks where I have multiple advantaged dolls level capped. AFAIK the happy meals should pretty much be used as soon as you get them. I use the meat bun food to try to sync the last expedition of the day to end shortly before I go to bed. I don't really use my coffee/oden/honeycomb/icecream to skew the odds of going to specific zones, but only because I don't feel like I need to. However I have a huge selection of advantaged pets and dolls where I can afford to run two advantaged dogs each week. So my income per run is a bit higher than someone who is lacking advantaged stuff. So where I can be lazy and not think about the destination much, they might be more valuable to someone who's expedition income is lower and who needs to exert more fine control over the destination. Push comes to shove, if you absolutely need to guarantee certain destinations to clear out the black market shop in time, then you can abort your expedition runs and re-roll. That's expensive on your resources, but I think one could make an argument that it could be worth it if the expense is the difference between getting the fire control cores out of the shop each month or not.

    That was a bit of a tl;dr, so in summary again I suggest using the food as follows:
    • meatbuns: Use to try to sync the expedition conclusion with your IRL schedule.
    • happy meals: use as soon as you get them since AFAIK your team's composition doesn't impact the random items that your team finds lying on the ground.
    • cake: save for weeks where you have a strong selection of advantaged units.
    • destination biasing items: use whenever you need more of X resource.

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    General_ArmchairGeneral_Armchair Registered User regular
    Double post, but IMO it is kinda dumb that Calico is getting a neural mod upgrade. I can understand main characters getting story related upgrades, but Calico was already a top tier doll and I feel like the upgrade could have been better used on one of the more lackluster 5*'s like MG4.

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    MillMill Registered User regular
    Sigh, over 300 contracts and no grape. Kind of pisses me off given that I'm probably at like 600 contracts at a minimum spend on the rifle recipe. I'll just have to hope they do a rescue event before Isomer and have her as one of the drops. Only thing that keeps me from rage quitting is that this isn't the bullshit setup that most other gachas have, since all the resources spent on this rate-up were free and it took me maybe three weeks of saving, and not the super strict saving because I was dragging 0-2 well past what I needed to complete the win map daily and not running sub-lvl 10 units with no supplies into stuff on 1-2 to do scratch damage for that daily. Not to mention I did have the option to use true core mask for grape instead of SAT 8. Honestly, glad this isn't like most other gachas because then it would feel like absolute shit given that for F2P, that would have been probably a year's worth of savings.

    Anyways silver linings are
    -With SAT8 acquired, I now have probably the most versatile shotgun, given we are approaching a point where SGs are used as tanks for non-SGMG echelons. This only leaves FP6 as the only crafted shotgun I don't have and she is a 5*, so I can probably just ignore heavy t-doll production; especially, since I don't see the devs removing Isomer's true core mask. Even if I don't have grape by then, since I'm going for pokedex completion and since heavy production is so expensive, it makes a ton of sense just to get the last 5* shotgun with the TCM from Isomer. Unless they add in another batch of shotguns, but then at that point heavy t-doll production would be worth doing on such a rate up since I'd have more than a single 5* to aim for.

    -I have a shit ton of cores now, 1014 IIRC. So that puts me in a good spot with the next batch of mods coming up. I'm hoping to get IDW to mod 3 before then, partly because I'm just shy of 9K memory fragments, so need to get that down less I have to actually do defense drills. I'm holding out for devs to add in the revamped quests, granted have yet to see what those are. Also have a few units that are going to need full linkage when Isomer hits. It's even better thinking about how I'm going to get more cores dragging 0-2 and some of the units I'm going to be dragging have copies waiting for them already (if I can get away with it, I'll sit on dupe 5* copies and other hard to get dupes for linking. I admit I'm wasting like 20 inventory slots doing this).

    I just need to recover manpower, which is less than 300 and then rations which are sitting at like 12K before I do some equip crafting beyond the daily for Monday. I need to still figure out where to go with targeting crafting. Off the top of my head for gold equips, I have 2 cloaks, 6 HV ammo, 3 HP ammo, 8 AP ammo, 6 crits scopes, 8 silencers, 7 ammo boxes, 4 tank exos, 4 dps exos, 3 armor plates, 3 buckshot, 1 slug, 4 holo scopes & 6 red dot scopes. I'm debating between more ammo, crit cloaks or crit scopes. Right now, leaning towards more ammo because I don't have enough gold AP ammo for 6 RFHG echelons. Granted more crit scopes would help. I think I go for more cloaks, that ups the chances of more exos as well. Not to mention because I focused entirely on crafting rifles, I have over 127K ammo, so I can easily afford a voodoo recipe that uses mostly ammo.

    Then with heavy t-doll production not being on the radar, I can spend those two days building stuff up for heavy equip production. I gather the fairy rate increase isn't by much, but I wouldn't mind getting more fairies. Still trying to roll a warrior and armor fairy that start with a useful talent. A twin fairy would also be handy. Not sure I'd have enough resources back by then to really get into recipes that would give me a combo fairy.

    This also mean crafting handguns for the rest of the rate up and probably into like the next week. Maybe the game will take pity and send stetchkin and cz75 my way, last two crafted handguns I don't have and I do believe stetchkin would see use in my echelons given I don't dupe. At some point, I'll be able to go back to daily rifle crafting, was hoping I could get into a daily MG crafting routine since that's the next class I want focus. Missing three MGs and all the SMGS I'm missing from the regular SMG recipes, which is only two, can also drop.

    I figure Isomer is probably at a minimum 2 months out and it's probably more than that. I think at this point, we're only a year behind CN servers and I doubt they have us fully catch up to them for various reasons. So really hopeful we get a rescue event before Isomer and that they have units like AK-12, Grape, Negev, SAT8 as drops because I doubt I'm the only one that spent the entire rate up chasing a super rare unit that is either hugely meta (grape) or fills a niche that would be damn useful to have filled for isomer (Negev).

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    Knight_Knight_ Dead Dead Dead Registered User regular
    Haha holy shit, was finishing up my dailies and got another couple contracts above 4 which was the minimum I wanted to go, got some random crap, then at 4 figured eh, when the roll over happens I’ll get one just from making a single doll so I can go to 3.

    Literal last one of the rate up, 4 hour 9 minute craft, AN-94.

    W e l p.

    aeNqQM9.jpg
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    General_ArmchairGeneral_Armchair Registered User regular
    edited May 2020
    Mill wrote: »
    Sigh, over 300 contracts and no grape. Kind of pisses me off given that I'm probably at like 600 contracts at a minimum spend on the rifle recipe. I'll just have to hope they do a rescue event before Isomer and have her as one of the drops. Only thing that keeps me from rage quitting is that this isn't the bullshit setup that most other gachas have, since all the resources spent on this rate-up were free and it took me maybe three weeks of saving, and not the super strict saving because I was dragging 0-2 well past what I needed to complete the win map daily and not running sub-lvl 10 units with no supplies into stuff on 1-2 to do scratch damage for that daily. Not to mention I did have the option to use true core mask for grape instead of SAT 8. Honestly, glad this isn't like most other gachas because then it would feel like absolute shit given that for F2P, that would have been probably a year's worth of savings.

    Anyways silver linings are
    -With SAT8 acquired, I now have probably the most versatile shotgun, given we are approaching a point where SGs are used as tanks for non-SGMG echelons. This only leaves FP6 as the only crafted shotgun I don't have and she is a 5*, so I can probably just ignore heavy t-doll production; especially, since I don't see the devs removing Isomer's true core mask. Even if I don't have grape by then, since I'm going for pokedex completion and since heavy production is so expensive, it makes a ton of sense just to get the last 5* shotgun with the TCM from Isomer. Unless they add in another batch of shotguns, but then at that point heavy t-doll production would be worth doing on such a rate up since I'd have more than a single 5* to aim for.

    -I have a shit ton of cores now, 1014 IIRC. So that puts me in a good spot with the next batch of mods coming up. I'm hoping to get IDW to mod 3 before then, partly because I'm just shy of 9K memory fragments, so need to get that down less I have to actually do defense drills. I'm holding out for devs to add in the revamped quests, granted have yet to see what those are. Also have a few units that are going to need full linkage when Isomer hits. It's even better thinking about how I'm going to get more cores dragging 0-2 and some of the units I'm going to be dragging have copies waiting for them already (if I can get away with it, I'll sit on dupe 5* copies and other hard to get dupes for linking. I admit I'm wasting like 20 inventory slots doing this).

    I just need to recover manpower, which is less than 300 and then rations which are sitting at like 12K before I do some equip crafting beyond the daily for Monday. I need to still figure out where to go with targeting crafting. Off the top of my head for gold equips, I have 2 cloaks, 6 HV ammo, 3 HP ammo, 8 AP ammo, 6 crits scopes, 8 silencers, 7 ammo boxes, 4 tank exos, 4 dps exos, 3 armor plates, 3 buckshot, 1 slug, 4 holo scopes & 6 red dot scopes. I'm debating between more ammo, crit cloaks or crit scopes. Right now, leaning towards more ammo because I don't have enough gold AP ammo for 6 RFHG echelons. Granted more crit scopes would help. I think I go for more cloaks, that ups the chances of more exos as well. Not to mention because I focused entirely on crafting rifles, I have over 127K ammo, so I can easily afford a voodoo recipe that uses mostly ammo.

    Then with heavy t-doll production not being on the radar, I can spend those two days building stuff up for heavy equip production. I gather the fairy rate increase isn't by much, but I wouldn't mind getting more fairies. Still trying to roll a warrior and armor fairy that start with a useful talent. A twin fairy would also be handy. Not sure I'd have enough resources back by then to really get into recipes that would give me a combo fairy.

    This also mean crafting handguns for the rest of the rate up and probably into like the next week. Maybe the game will take pity and send stetchkin and cz75 my way, last two crafted handguns I don't have and I do believe stetchkin would see use in my echelons given I don't dupe. At some point, I'll be able to go back to daily rifle crafting, was hoping I could get into a daily MG crafting routine since that's the next class I want focus. Missing three MGs and all the SMGS I'm missing from the regular SMG recipes, which is only two, can also drop.

    I figure Isomer is probably at a minimum 2 months out and it's probably more than that. I think at this point, we're only a year behind CN servers and I doubt they have us fully catch up to them for various reasons. So really hopeful we get a rescue event before Isomer and that they have units like AK-12, Grape, Negev, SAT8 as drops because I doubt I'm the only one that spent the entire rate up chasing a super rare unit that is either hugely meta (grape) or fills a niche that would be damn useful to have filled for isomer (Negev).

    Ouch, it sucks that Grape didn't show up. At least she's not mandatory so much as super convenient.

    A couple points:
    • You mentioned crafting CZ75. The one in the red outfit with the Axe? She's not in the crafting table. She's a limited drop.
    • IIRC they do plan on having us "catch up" with the CN server, however I think that CN will get their events a little bit before us and then we'll get them after translation. But I do expect period where we'll eventually be on par with CN in the story where we'll both be waiting for new chapters. Just that they'll get the new chapters a little bit before us.
    • I wouldn't hold my breath about getting a rescue event with Grape. She was on a rescue event last year shortly after I created the thread but before anyone really started posting. Other rare dolls are probably likely candidates though. My memory is a bit fuzzy, but I think that the rare dolls that we've had as rescue targets have been IWS2000, contender, and grape.

    You might be able to start using your weekly heavy productions on rifles or on the less expensive shotgun recipe that drops rifles too. I mean, shotguns are hard to craft but it sounds like you have the best ones now so you may want to consider if adding Grape to your potential heavy production drop pool is a worthwhile choice.


    One of the things that I like about GFL is that we get enough resources from logistics that we can potentially craft way more four times a day. Those resources might be arguably better spent crafting fairies, but the option to just craft a lot for a doll is there. Keep an eye on your resources, and then just burn them off with more crafting attempts if you ever bump into your resource soft cap.


    You performed well enough in CT ranking that I suspect that you'll end up ranking very highly in Isomer. Worst case scenario is that maybe you might miss out on the vanity rewards at the top 10%+ bracket, but I think that you're a strong contender to get those. You'll probably be able to clear out the gundams with IWS or M200 or one of the other alternative gundam killers.

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    General_ArmchairGeneral_Armchair Registered User regular
    Wait, isn't Isomer the event where we start getting True Core masks as part of the event loot? In that case you might want to stockpile the cores/combat reports/skill data for Grape and use Isomer's TCM to get her. I want to say that the mask is supposed to be the reward for the final map, which if I understand everything correctly will let you use it to unlock her in time for the ranking map.

    Sure you won't have her to help you clear maps, but I suspect that you'll clear those just fine with M4's railgun. Then you can use the TCM on grape, power level her with your consumables, and have her ready in time for the ranking map which is where the real serious business begins.

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    MillMill Registered User regular
    Yeah, got her mixed up with NZ75.

    I'm glad there are alternatives to Grape. I figure my best bet for getting by crafting is to stick with regular production. IIRC the cost to get her through heavy is almost 8 times what I'd be spending to craft a rifle normally. Not to mention needing cores. I figure once resources recover enough, just find a good balance between fairy crafting, rifle crafting and not depleting my contracts too much. I have like 300 still, so not too much of worry there. I figure I can probably get into top 10% without her, I managed that in theater. Granted some of that probably hinges on how many people participate in the ranking map, fingers crossed that Mica has something in the works to make people at least tempted least start the map and end it (IMO it's a bit sad a ton of players don't get that you literal can drop a single linked unit down and end turn one. That nets them 2k of each basic resources and 50 gems for spending 2 manpower IIRC. Granted this assumes Mica goes with a setup that makes the map accessible). For final battle in theater, I was in the top 31-32% since that only included people that could clear core 8.

    Isomer is suppose to have a TCM, but I'm thinking of burning it on the last 5* shotgun, which is also the only shotgun, that I don't have. On the hand, if I do save up stuff, I suppose I could get her power leveled for ranking. I'll concede that FP6 isn't the best shotgun, not the worst, but not the best and I have every shotgun that is better than her currently.

    Honestly, if we do get a rescue event before rate up and Mica decides they will only include one of the 4 5*s I listed, then I'd probably rather Negev get the spot. Isomer is going to have the fight that was pretty much built for her and having her will make that fight much less of a pain for people.

    I will say, I'm thankful I don't have to try to fish for 4* or 3* shotguns. Just hopping Stetchkin and PP-90 don't end up being the white whales I fish for 100% pokedex completion because there is no core mask to them being that they are 4*. I have to wonder if Mica might consider some other masks to throw in because there are some 4* and 3* units with really low odds of dropping and apparently, there are people that have spent months trying to get them.

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    General_ArmchairGeneral_Armchair Registered User regular
    Well remember that while true core masks expire, you don't need to consume it immediately. You can keep that Ace in the hole for a few days to see if you need it. If you do a test run of the ranking map and decide that you really and truly want negev or grape, then you can use it for them. But if you think that you can manage, then you can grab the hard to craft shotgun.

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    MrGrimoireMrGrimoire Pixflare Registered User regular
    I'm debating whether I should use my TCM on g36c or one of the SGs I don't have. So far my plan is to do 5-6 rolls on the SG rate-up and make a final decision once the rolls are done.

    Either way I already have all the other useful Dolls and is just aiming to compete the pokedex. Though I've rolled for SMGs on both the last rate ups with no luck, so I hope I get a couple of SGs, so I can justify getting 36c to myself.

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    Knight_Knight_ Dead Dead Dead Registered User regular
    been getting ok luck on my equipment so far, have gotten like 3 more crit scopes and my first 2 T type exos in my first 100 contracts which are my biggest need. hoping to get a couple more and then i'm going to switch over to an ammo recipe for HV ammo i think. I'd also like a HP ammo or two since I have zero, I know they're not that important but would be nice to have a couple.

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    General_ArmchairGeneral_Armchair Registered User regular
    MrGrimoire wrote: »
    I'm debating whether I should use my TCM on g36c or one of the SGs I don't have. So far my plan is to do 5-6 rolls on the SG rate-up and make a final decision once the rolls are done.

    Either way I already have all the other useful Dolls and is just aiming to compete the pokedex. Though I've rolled for SMGs on both the last rate ups with no luck, so I hope I get a couple of SGs, so I can justify getting 36c to myself.

    I think that your plan to do a couple crafts first is sound.

    IMO the shotguns are the better thing to roll for from an esports perspective and crafting expense min-maxing perspective, but from a fun perspective I can't discount using the TCM to unlock your elusive waifu so to speak.

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