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Outer Wilds - Space Exploration, 22 Minutes At A Time

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Posts

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Some of the stuff people have posted in the last few hours/days.. I had no clue about. This game, man. This... this game.

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • DrezDrez Registered User regular
    milski wrote: »
    I am pretty sure I found a secret in the DLC nobody has actually mentioned anywhere.
    In the big house after extinguishing the lights, you're supposed to go down to the basement. There is a secret there as well, shown in Drez's video.

    However, if you go up, you can find a hallway with a patrolling guard that is almost impossible to get past. If you do get past (I janked him out getting spotted in a closet and then running past) you can leave the building via a balcony and jump up to the roof.

    On the roof is a mask made of leaves and sticks. When you see it, kazooified shitty versions of the dlc music begins playing.

    Make it a youtubes!

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • burboburbo Registered User regular
    I started the dlc and beat it over the last few days. I cant wait to go back through the spoiler tags, but here are my thoughts.
    Outer Wilds is one of my favorite games of all time. I dont think any other game has ever captured the wonder, curiosity, and straight up spiritual depth of learning about the cosmos. It gives me feelings no other game ever has.

    I think the dlc does a pretty good job building on it. A couple specific things i liked:

    The new worlds are really pretty and interesting. The music is still great. The spooky parts are genuinely tense.

    I missed the time spent with my spaceship from the first game. I also missed the personality and individuality of the nomai.

    At a higher level though, one of the best things about Outer Wilds is it captures what it feels like to live in the anthropocene, or basically the end of the world as we know it. Lots of games deal with what happens after the apocalypse, or even during it, but its the only one i can think of that deals with living before it, having certainty its coming, but being unable to stop it. In general, media as a whole has had a really hard time wrangling with this, it doesnt sell a lot of Pepsi, after all.

    I think the new DLC is pretty good getting at this also. It presents a civilization who deals with this knowledge through anger, denial, and escape. It makes a pretty pointed critique of vg players themselves, avoiding existential dread through escape into "digital" worlds. The game comes down on the side of taking a cosmological perspective, where at the end of the universe the prisoner says "i dont know whats coming next, but i dont think we should fear it". Its a beautiful, hopeful notion, for how to put the death of yourself, your family, your species, your planet, your solar system, your universe in perspective. Solanium (or whatever) says "it looks like its time for something new". Indeed.

    All the feels.

  • burboburbo Registered User regular
    Ahh dang, isn't that always the way. I get to the game after most of the desire to chat about it has died down. Oh well.

    One bit of trivia that I thought might be fun to know, for those who came new to the game with the expansion or just happened to miss it already. Mobius Digital, the development studio for Outer Wilds, was founded (from a funding standpoint) by Masi Oka, who played Hiro, the hero, from Heroes.

    There is a really good mini documentary about the development of the game, which makes me really want to work at this studio (no data scientist openings atm, unfortunately.)

    https://www.youtube.com/watch?v=LbY0mBXKKT0

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Yeah, the noclip doc is wonderful. Also, Nextlander interviewed the Mobius head dude in the weeks leading up to Echoes of the Eye.

    I'm always down to talk about this game! I just have been busy the last couple of days.

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • burboburbo Registered User regular
    I can't find the interview you're talking about. Can you link it?

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Had the wrong person - it was the creative director. Episode 16. :)

    https://nextlander.libsyn.com/016-a-gun-that-shoots-yagamis

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • burboburbo Registered User regular
    That's a great interview. Thanks Athenor.

  • cB557cB557 voOOP Registered User regular
    edited September 2022
    The composer for Outer Wilds, Andrew Prahlow, has put out six more tracks he's calling "Outer Wilds: Echoes of the Eye (The Lost Reels)".

    https://www.youtube.com/watch?v=haI3kOyVsQ8&list=PLof28y3rG7uT-h6_mMQv3lUmiEugsALCU

    Honestly probably my favorites out of the music associated with this game.

    cB557 on
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    I did not listen to these until now but these are, indeed, awesome.

    Steam Overwatch: Baidol#1957
  • burboburbo Registered User regular
    This music is great, and now you've got me all tearing up again. Fucking Outer Wilds man, I feel that this game and Journey are the most emotionally resonant and artist games ever created, in my mind.

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    I'd honestly forgotten about the drop of the new songs, so I came in here hoping some amazing person on this forum would get the chance to experience this masterpiece fresh again... which meant that I could follow along and grin the whole time.

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • discriderdiscrider Registered User regular
    If this had saves, I would.

  • burboburbo Registered User regular
    The saves are in your miiind man.

  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    If the lack of saves is all that's holding you back I really recommend just giving it a go. I think there was maybe two or three occasions in 26 hours of play time that it took me more than 45 seconds to get back to where a loop interrupted me. The lack of saves isn't really an obstacle.

  • discriderdiscrider Registered User regular
    I've not been able to play a full loop before dropping the game though.
    Like I need to be able to save 45 seconds in.

  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    Oh. Fair enough.

  • cB557cB557 voOOP Registered User regular
    discrider wrote: »
    I've not been able to play a full loop before dropping the game though.
    Like I need to be able to save 45 seconds in.
    Depending on how short your sessions are, one option might be resting at campfires, meditating, or committing suicide to end loops early?

  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    I love how this is a game that's so touching and meaningful and charming and also where "Maybe you should commit suicide" is genuine helpful advice

  • rhylithrhylith Death Rabbits HoustonRegistered User regular
    edited September 2022
    Outer wilds has a robust auto save feature in the ship log!

    The ship log will record anything of note and will help you stay on track.

    If you haven’t gotten to the ship then you haven’t even started a loop yet.

    rhylith on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Honestly, it's a great game to just "let go." but I recognize how hard it is to convince people to do that. Also space can be very anxiety inducing, and parts of this game definitely ramp that up.

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • SiliconStewSiliconStew Registered User regular
    rhylith wrote: »
    Outer wilds has a robust auto save feature in the ship log!

    The ship log will record anything of note and will help you stay on track.

    If you haven’t gotten to the ship then you haven’t even started a loop yet.

    Yes, there is nothing else to save except the journal notes just by the nature of the game being "if you know what to do, you can complete the game in 20 minutes" and the game is really about building that knowledge of the world. You can "save" any time just by going to the menu and exiting, but that resets the loop. And in normal circumstances that's perfectly fine for how the game works.

    At best I'd say try using pause to get by, but if you've really not got 20 minutes at a time to play, it's going to be frustrating to play. Timing and sequencing is important in many aspects and when you are taking time to remember what you were doing because you only played for one minute and left, you likely won't make it to where you need to be and that time already spent in the loop will have been "wasted" and you'll need to start a new loop anyway.

    Just remember that half the people you meet are below average intelligence.
  • burboburbo Registered User regular
    Outer Wilds is one of the only piece of media that has helped me the pervasive existential angst that comes with living at our point in history. I think for anyone who connects to the cosmos, who has persistent anxiety about planetary disaster, or even has spent time grokking death, its a wonderful, beautiful, impactful piece of art. Also fun.

    And for those who love this game, i cant recommend Everything Everywhere All At Once enough, esp. If you've ever read Camut (Myth of Sisyphus in particular) and can vibe with the philosophy of Absurdism.

  • KupiKupi Registered User regular
    Ever since I discovered that "Permanently remove this game from my account" on Steam doesn't actually mean "permanently remove this game from my account", I've been meaning to reinstall this game and go through the final sequence now that I have the benefit of knowing several things that make said sequence much easier and finally have some emotional closure on it. Still haven't gotten around to it, though.

    My favorite musical instrument is the air-raid siren.
  • burboburbo Registered User regular
    edited September 2022
    Kupi wrote: »
    Ever since I discovered that "Permanently remove this game from my account" on Steam doesn't actually mean "permanently remove this game from my account", I've been meaning to reinstall this game and go through the final sequence now that I have the benefit of knowing several things that make said sequence much easier and finally have some emotional closure on it. Still haven't gotten around to it, though.

    You def should, Outer Wilds has one of the best video game endings of all time.

    burbo on
  • KupiKupi Registered User regular
    burbo wrote: »
    Kupi wrote: »
    Ever since I discovered that "Permanently remove this game from my account" on Steam doesn't actually mean "permanently remove this game from my account", I've been meaning to reinstall this game and go through the final sequence now that I have the benefit of knowing several things that make said sequence much easier and finally have some emotional closure on it. Still haven't gotten around to it, though.

    You def should, Outer Wilds has one of the best video game endings of all time.

    Oh, I'm aware, and I also know what it is (having Youtubed it during the extended ragequit that led to using the options mentioned above). This would solely be for the exercise of directly experiencing it, and not having quit out of a challenge.

    My favorite musical instrument is the air-raid siren.
  • Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    Have you played the DLC? Cos that's a whole fresh opportunity for some rage.

  • discriderdiscrider Registered User regular
    rhylith wrote: »
    Outer wilds has a robust auto save feature in the ship log!

    The ship log will record anything of note and will help you stay on track.

    If you haven’t gotten to the ship then you haven’t even started a loop yet.

    Okay
    I need saves to even start a loop then.

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