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Secret [Anime] Thread

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  • Options
    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    deepfake is very close to AI knowing how to properly interpolate

  • Options
    KanaKana Registered User regular
    edited July 2019
    Watamote 161, another fluffy chapter, but also laying the groundwork for potential future drama
    - Ucchi practically just confessed to liking Tomoko, except that nobody else can translate Ucchi-ese. But she was at least able to clearly apologize to Tomoko.
    - Really Ucchi is kind of interesting as a romantic character - I don't think most people are really rooting for her to get with Tomoko, considering she barely even actually knows Tomoko, it's a very high school kind of crush. The big hope is rather that Ucchi reaches self acceptance and can be open with herself and to her friends about her liking girls. And then she can head off to college and get her gay on.
    - Asuka, as unreadable as ever, is either playing the peacemaker between the two of them, or inserting herself into the conversation as class mom, "Hey, stop messing with Tomoko."
    - Mako is, unsurprisingly at this point, sitting with Yoshida, which means she's finally introduced to Mako's delinquent friends. At this point I'm all aboard the Mako/Yoshida ship... Even if not, I really like that it's not just Tomoko's friendships that keep developing, people are developing friendships with others as well, like Nemo and Yuri have really fun interactions. The interesting part with Mako and Yoshida is that the manga's been dropping a lot of hints that they've become pretty close and talk all the time, and also that nobody else in their group of friends knows about it.
    - While everyone else is talking Yuri, classic introvert that she is, just goes ahead and silently eats all of the food.
    - Asuka's curiousity/rivalry about Yuu has been building for a few chapters now, it'll be interesting to see where this develops. Yuu's the girl Tomoko used to sexually harass in middle school, her old clueless straight-girl crush, and still her closest friend. Asuka has been picking up on that and really seems on fire to find out what exactly their relationship is, and it's awfully hard to not read it as a feeling of romantic rivalry on Asuka's part.

    Kana on
    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
  • Options
    ChicoBlueChicoBlue Registered User regular
    Interpolate my butt, if you dare.

  • Options
    BahamutZEROBahamutZERO Registered User regular
    ChicoBlue wrote: »
    Interpolate my butt, if you dare.

    generously apply the techniques of squash and stretch

    BahamutZERO.gif
  • Options
    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    PiptheFair wrote: »
    deepfake is very close to AI knowing how to properly interpolate

    yeah its seeing how far (and disturbing) that stuff has come that makes me think it's a lot closer than i originally thought:

    https://www.youtube.com/watch?v=3dBiNGufIJw

    like this result isn't bad for a small team that had a weekend to create a fake


    https://www.youtube.com/watch?v=_RM1zUrY1AQ

    and given that these are raw results from two years ago, the animation tech seems like its getting closer too


  • Options
    miscellaneousinsanitymiscellaneousinsanity grass grows, birds fly, sun shines, and brother, i hurt peopleRegistered User regular
    anime thread, are you aware of the ongoing gundam vs hello kitty collaboration happening this year?

    https://www.youtube.com/watch?v=0yCR6f5C5UQ
    https://www.youtube.com/watch?v=Lotw0yxtSUo

    well, you are now

    uc3ufTB.png
  • Options
    DarkPrimusDarkPrimus Registered User regular
    What's incredible is how it encapsulates the core premise of both Gundam and Hello Kitty so succinctly.

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    MP100 S2E8:
    That escalated quickly.

    Out of nowhere.

    Total whiplash.

  • Options
    Hexmage-PAHexmage-PA Registered User regular
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.

  • Options
    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.

    uxji533.jpg

  • Options
    BahamutZEROBahamutZERO Registered User regular
    Yeah that's probably how this tech will end up being used, isn't it, bleh.
    I was thinking it could be used to enhance existing production processes with additional inbetweens on top of the normal human made ones but that's totally not what it would be used for, they'd just fire the human inbetweeners.

    BahamutZERO.gif
  • Options
    DoodmannDoodmann Registered User regular
    Brolo wrote: »
    PiptheFair wrote: »
    deepfake is very close to AI knowing how to properly interpolate

    yeah its seeing how far (and disturbing) that stuff has come that makes me think it's a lot closer than i originally thought:

    https://www.youtube.com/watch?v=3dBiNGufIJw

    like this result isn't bad for a small team that had a weekend to create a fake


    https://www.youtube.com/watch?v=_RM1zUrY1AQ

    and given that these are raw results from two years ago, the animation tech seems like its getting closer too


    Teaching a computer how to smear seems like you could get 80% of the way which would be better than most 3s animation. Still wont have the style and fluidity of 1s but its definitely worth doing.

    Whippy wrote: »
    nope nope nope nope abort abort talk about anime
    I like to ART
  • Options
    cB557cB557 voOOP Registered User regular
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

  • Options
    King RiptorKing Riptor Registered User regular
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Better art than us

    I have a podcast now. It's about video games and anime!Find it here.
  • Options
    el_vicioel_vicio Registered User regular
    I also can't really stand Food Wars' cringey orgasm scenes. if you want some non-embarrassing food anime where the term food porn is more non-literal, I've seen a few good ones on crunchyroll. Today's Menu For The Emiya Family and Gourmet Girl Graffiti come to mind.

    Wakakozake is also great. It's also very, very short : (

    Listen to that music though!

    https://www.youtube.com/watch?v=A_1KUi9zWUc

    ouxsemmi8rm9.png

  • Options
    AtomicTofuAtomicTofu She's a straight-up supervillain, yo Registered User regular
    The live action Wakakozake is lengthier and also good! Though there are three seasons and only the first two are on Crunchyroll :\

    https://www.crunchyroll.com/wakakozake-drama

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    el_vicioel_vicio Registered User regular
    I watched the first episode or two, and it didn't click with me, seemed way too meandering. That is a problem I have with a lot of japanese media though

    ouxsemmi8rm9.png

  • Options
    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

  • Options
    SorceSorce Not ThereRegistered User regular
    So... Quintessential Quintuplets. I've made it through 4 episodes, does it get any better or at least not just be "a harem, but the girls are all related!"?

    sig.gif
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    King RiptorKing Riptor Registered User regular
    Sorce wrote: »
    So... Quintessential Quintuplets. I've made it through 4 episodes, does it get any better or at least not just be "a harem, but the girls are all related!"?

    Of course not

    I have a podcast now. It's about video games and anime!Find it here.
  • Options
    SorceSorce Not ThereRegistered User regular
    Sorce wrote: »
    So... Quintessential Quintuplets. I've made it through 4 episodes, does it get any better or at least not just be "a harem, but the girls are all related!"?

    Of course not
    Okay. On to the next one!

    sig.gif
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    rhylithrhylith Death Rabbits HoustonRegistered User regular
    Oh it’s harem garbage but the hook is admittedly good since they can all easily disguise as each other, the shitty dude met one or more of them years ago when they were all still dressing the same but doesn’t realize it, and we know he ends up married to one of them but no clue which.

    That is not an endorsement of the show because it’s still empty calories at best, trashy at worst, and yet another harem where a bland shitty dude somehow gets all these wildly different girls to fall for him, but the hook is solid.

  • Options
    KupiKupi Registered User regular
    I finally figured out what it is about that first episode of MOMRPG that I don't like. They're pulling the usual bad-writing stunt of making it glaringly obvious to the audience what's actually going on (the whole isekai situation is deliberately engineered to help parents bond with emotionally-distant children), but despite Mamako being an absolute blabbermouth the son doesn't catch on. The plot might move past that phase, but the benefit of the doubt doesn't go far when youre dealing with fad genres.

    My favorite musical instrument is the air-raid siren.
  • Options
    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited July 2019
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    https://www.youtube.com/watch?v=Khuj4ASldmU
    https://www.youtube.com/watch?v=S7HlxaMmWAU

    style transfer is already something that neural networks can do, but they're not particularly adapted to 2D animation principles yet

    doing some thing for in-betweening based on very similar keyframes would likely be easier though, since the goal of animation is to make a lot of frames of animation with very minute changes

    you'd still need someone supervising and cleaning up the AI output, but it would still eliminate a lot of labor

    is that a good thing? I'm not sure - animation is super time intensive when done well, and you get reports from studios like madhouse saying that they're being overworked in sweatshop like conditions to meet deadlines. but our track record with automating this kind of stuff usually results in the labor force being replaced by machines, and then increasing production to the point that all the remaining workers are overloaded and overworked anyway

    Brolo on
  • Options
    IlpalaIlpala Just this guy, y'know TexasRegistered User regular
    Kupi wrote: »
    I finally figured out what it is about that first episode of MOMRPG that I don't like. They're pulling the usual bad-writing stunt of making it glaringly obvious to the audience what's actually going on (the whole isekai situation is deliberately engineered to help parents bond with emotionally-distant children), but despite Mamako being an absolute blabbermouth the son doesn't catch on. The plot might move past that phase, but the benefit of the doubt doesn't go far when youre dealing with fad genres.

    "I finally figured out what it is about that first episode of MOMRPG that I don't like."

    "first episode of MOMRPG"

    "MOMRPG"

    Oh my god this only exists because of a typo doesn't it.

    FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
    Switch - SW-7373-3669-3011
    Fuck Joe Manchin
  • Options
    Butler For Life #1Butler For Life #1 Twinning is WinningRegistered User regular
    I haven't watched MOMRPG/OkaasanOnline/Multi-TargetMom/MomIsekai, but I do love how many different nicknames it has

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    DarkPrimusDarkPrimus Registered User regular
    Mommysekai

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Brolo wrote: »
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    https://www.youtube.com/watch?v=Khuj4ASldmU
    https://www.youtube.com/watch?v=S7HlxaMmWAU

    style transfer is already something that neural networks can do, but they're not particularly adapted to 2D animation principles yet

    doing some thing for in-betweening based on very similar keyframes would likely be easier though, since the goal of animation is to make a lot of frames of animation with very minute changes

    you'd still need someone supervising and cleaning up the AI output, but it would still eliminate a lot of labor

    is that a good thing? I'm not sure - animation is super time intensive when done well, and you get reports from studios like madhouse saying that they're being overworked in sweatshop like conditions to meet deadlines. but our track record with automating this kind of stuff usually results in the labor force being replaced by machines, and then increasing production to the point that all the remaining workers are overloaded and overworked.

    yeah it seems a lot more reasonable to imagine a short-term where all the tweens can be algorithmically generated and just the keyframes are hand made

    which, in addition to the problems you pointed out, i imagine that would still probably result in lower quality for a pretty long time, and generally be used for cheaper stuff

    kinda like how flash is/was used for cheap kids' shows, and like flash i'm sure you'd have certain studios that are really talented at turning out solid quality even with that production method

  • Options
    Hexmage-PAHexmage-PA Registered User regular
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    I know a friend of mine who is a professional artist is convinced this will happen sooner or later.

    I think I heard there was even an anime released recently about a future where all media is AI produced.

  • Options
    ThegreatcowThegreatcow Lord of All Bacons Washington State - It's Wet up here innit? Registered User regular
    edited July 2019
    I haven't watched MOMRPG/OkaasanOnline/Multi-TargetMom/MomIsekai, but I do love how many different nicknames it has

    I finally tried to watch it this weekend and I'm struck by a line Gigguk did in reviewing a trend in recent romantic comedy animes that have been popping up as of late:

    "I can't believe it's not hentai"

    Good lord this show...just...there's thirst and and there's "are you living in the sahara and have run out of supplies 3 days ago?" I made it two episodes in and I felt skeevy by proxy. It also doesn't help that the good-intentions of the mother trying to bond with her son are twisted by the son being a complete wanker and them swan-diving hard into the implied incest route just turns the whole thing for me.

    Thegreatcow on
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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    I finished MP100 S2.

    It was still good! I think I like S1 more though.

  • Options
    KanaKana Registered User regular
    Hexmage-PA wrote: »
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    I know a friend of mine who is a professional artist is convinced this will happen sooner or later.

    I think I heard there was even an anime released recently about a future where all media is AI produced.

    That's Carole and Tuesday

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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    MadicanMadican No face Registered User regular
    All this is reminding me of that video I watched a couple years ago on YouTube, "Humans Need Not Apply" about this very subject

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited July 2019
    Hexmage-PA wrote: »
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    I know a friend of mine who is a professional artist is convinced this will happen sooner or later.

    I think I heard there was even an anime released recently about a future where all media is AI produced.

    i don't think it'd ever completely replace human made stuff

    even if AI-driven animation and filmmaking could completely satisfy the demand for entertainment, it can't satisfy the desire to make things. It might simplify that process and make creation easier, like any other tool, but on some level people would want to express themselves. Kinda like how people still paint pictures of the real world even though cameras have been around for 200 years. there's no need for realistic paintings anymore, they could all go away tomorrow and most people probably wouldn't really mind that much if at all, but they're fulfilling to make so people keep making them anyway.

    Speed Racer on
  • Options
    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Hexmage-PA wrote: »
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    I know a friend of mine who is a professional artist is convinced this will happen sooner or later.

    I think I heard there was even an anime released recently about a future where all media is AI produced.

    i don't think it'd ever completely replace human made stuff

    even if AI-driven animation and filmmaking could completely satisfy the demand for entertainment, it can't satisfy the desire to make things. It might simplify that process and make creation easier, like any other tool, but on some level people would want to express themselves. Kinda like how people still paint pictures of the real world even though cameras have been around for 200 years. there's no need for realistic paintings anymore, they could all go away tomorrow and most people probably wouldn't really mind that much if at all, but they're fulfilling to make so people keep making them anyway.

    No, but it does shift the balance in good and bad ways. It makes it easier for small studios and creators to tell the stories they want to tell, but it also further increases competition for those few "big ticket" shows/movies that come out each year. So just a progression of what we're already seeing.

  • Options
    MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    I finished MP100 S2.

    It was still good! I think I like S1 more though.

    I think S2 has higher emotional highs than S2 for me, but S1 has a better overall arc, I guess?

    But man, both seasons are still so good.
    In particular the first episode of s2 and the one focusing on Reigen hit me pretty hard

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Hexmage-PA wrote: »
    cB557 wrote: »
    Hexmage-PA wrote: »
    Brolo wrote: »
    DarkPrimus wrote: »
    Using an algorithm to make 24 FPS into 60 FPS is going to look bad no matter what.

    If you want something at 60 FPS make it natively at 60 FPS.

    yeah they picked a pretty brute-force method of doing this that doesn't work well with hand animation

    but at some point i wonder if ai will get good enough to do this

    like with enough source footage you could probably train a deep learning intelligence to recognize a goku face/body and re-draw it from any angle

    and given two clean key frames of animation you could probably do a decent job of guessing what an intermediate frame would look like instead of just blurring them together

    as well as having bits of the ai to know when/where *not* to blend frames together by analyzing artifacts

    you'd need to tune it a lot to pick up on artistic intent but it seems within the realm of reason

    Not gonna lie, the fact that it's very possible AI could replace humans as the creators of media freaks me out.

    I'm just imagining a future where everything from cartoons to "live action" movies are all completely produced by AI and all the actors aren't real.
    You're probably working with proper sapience at that point though, so at least that wouldn't be like, the death of art or somesuch.

    Not necessarily

    You load an algorithm up with enough rules for story structure, art design, and animation principles and there's no reason that it has to be intelligent to spit something out that's recognizable as a complete product

    That sounds fuckin hard and even with all the progress people are talking about in here it's probably a good ways away, but it seems hypothetically possible

    The main problem i would think is that it would struggle to produce things that don't come across as "formulaic," though I guess if you just trained it up on things that are considered "experimental" it might be able to? Iunno I think about how incoherent autocomplete messages are and think that anything like that must surely be far enough away that there's not much sense worrying about it yet

    I know a friend of mine who is a professional artist is convinced this will happen sooner or later.

    I think I heard there was even an anime released recently about a future where all media is AI produced.

    i don't think it'd ever completely replace human made stuff

    even if AI-driven animation and filmmaking could completely satisfy the demand for entertainment, it can't satisfy the desire to make things. It might simplify that process and make creation easier, like any other tool, but on some level people would want to express themselves. Kinda like how people still paint pictures of the real world even though cameras have been around for 200 years. there's no need for realistic paintings anymore, they could all go away tomorrow and most people probably wouldn't really mind that much if at all, but they're fulfilling to make so people keep making them anyway.

    No, but it does shift the balance in good and bad ways. It makes it easier for small studios and creators to tell the stories they want to tell, but it also further increases competition for those few "big ticket" shows/movies that come out each year. So just a progression of what we're already seeing.

    for sure.

    like, depending on how sophisticated we're talking here, if for example Shonen Jump can open up a computer program and say, "give me a [ACTION MANGA] about a [HIGH SCHOOL BOY AGED 14-17] with [A SUPERPOWER] who [FIGHTS] [PTERODACTYLS] in order to [IMPRESS HIS] [LOVE INTEREST], drawn with [THICK] [EXPRESSIVE] lines and [DEEP SHADOWS]," and then just leave the computer to render panels overnight, then that'd completely change the economics of being a comic artist. It'd become something that only absolute superstars, who probably had established careers before the rise of that technology, could actually make a living doing.

    but then that's true for a whole bunch of industries. Like, as soon as all the bugs with self-driving cars are worked out, then every single taxi driver, trucker, delivery driver is out of a job as soon as their employer can afford to buy a replacement for them. Capitalism is a shit system to begin with, but it gets less and less sensible the less and less scarce labor becomes. There's a tipping point at which either development of that kind of technology has to be completely abandoned or capitalism has to be replaced with something else (hopefully, but not necessarily, with something better).

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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited July 2019
    I mean, we wouldn't have gotten One Punch Man or Mob Psycho 100 without the internet, so I'm prepared to sift through the ocean of bad to get to the new, actually good stuff. There's no danger of a content shortage anytime soon.

    manwiththemachinegun on
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    djmitchelladjmitchella Registered User regular
    Just wanted to say thanks to whoever it was that recommended Kaguya-sama
    . . .
    I just got to the end of the fireworks arc

    Gah, and now I'm all caught up and have to wait for more story, boooooooo.

  • Options
    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Moriveth wrote: »
    I finished MP100 S2.

    It was still good! I think I like S1 more though.

    I think S2 has higher emotional highs than S2 for me, but S1 has a better overall arc, I guess?

    But man, both seasons are still so good.
    In particular the first episode of s2 and the one focusing on Reigen hit me pretty hard

    Question about S2
    what is Tsubomi's deal? Her whole arc was dropped.

This discussion has been closed.