If it wasnt a error that would be a pretty good gag
Was it confirmed to be an error?
I just immediately assumed they were using a crowd funding platform for a game they were definitely already making as a sort of preorder platform and to derive extra funding
If it wasnt a error that would be a pretty good gag
Was it confirmed to be an error?
I just immediately assumed they were using a crowd funding platform for a game they were definitely already making as a sort of preorder platform and to derive extra funding
So the dollar thing is in fact not an error
And super high chance they'll do the whole "get of a piece of that sweet Epic Fortnite money" thing too.
I've seen this "Make the funding goal a super-low number that is guaranteed to be hit" tactic used a bunch of times - indeed, Penny-Arcade did that exact things when they Kickstarted an iteration of their podcast 6 years ago - and I've always found incredibly tacky.
+6
StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
I've seen this "Make the funding goal a super-low number that is guaranteed to be hit" tactic used a bunch of times - indeed, Penny-Arcade did that exact things when they Kickstarted an iteration of their podcast 6 years ago - and I've always found incredibly tacky.
It reeks of obfuscation to me.
It's very, "Give us your money and just trust us with it."
Just always feels intensely dishonest to me. The idea behind crowdfunding is that someone who doesn't have the money to do a thing goes directly to the public and says "Hey, I wanna make a Thing X, and I don't want to have to rely on funding from finance people who will compromise my artistic vision. So here's my intent; if you like it, please give me money". Part of this is providing your best estimate of how much you need to make this Thing X. It'll always be off, probably by an order of magnitude if you're a first-time creator, but it's supposed to be a good-faith effort.
Using crowdfunding when you're a very large and established studio with industry contacts and relationships already makes me shift uneasily in my chair. Saying that you'll make the game for $1 is literally saying "we're going to make this game no matter what, we already have the money, we just want you on the hook for more money".
+12
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I have grown to accept the idea of "This crowdfunding campaign, ultimately, is a pitch to a publisher to get us some actual real deal money"
But just "We're making this thing anyway, would you like to give us more money?" can fuck all the way off
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
Screw all this crowdfunding skeeviness shit, I want to know the answers to the real important questions
like what's the lore on Karen S'jet having a full head of luscious Loreal ass hair now god damn
0
webguy20I spend too much time on the InternetRegistered Userregular
Yea I'll just wait for the release of the game in 2-3 years and see where we are then. I might go back and finish up Deserts though, got about 3/4 of the way through it and stopped.
Dunno. I've funded plenty of campaigns where the go/no go goal was almost a certainty, but crowdfunding it let the company (a) get a read on how popular it would be, (b) engage customers and course correct or make better product decisions, and (c) sweeten the pot for early backers with stretch goals. The recent Battletech Clan Invasion kickstarter is a good example of this.
Some companies or studios continue to make good use of Kickstarter even after they've reached a certain level of financial success. Larian studios springs to mind.
Not saying Gearbox is or isn't skeevy here. Just saying that not all low goal crowdfunding campaigns are douchey.
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
This is an extreme case so it's not going to create any expectations
But when you have crowdfunding campaigns with goals well underneath what it would actually take to create the project, you contribute to the warped expectations of what projects can ask for
Randy's gonna buy himself a new car with that money
the largest zip drive you can buy
+1
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
Okay now correct me if I’m wrong here
But I thought the whole deal with Fig as a crowdfunding platform was that you were literally making an investment into a product, as in you were an investor, as in you would get paid back a certain percentage based on your investment when the product was released and sold in stores
Now granted I heard this years ago and the first game on Fig was Psychonauts 2 which is still not out so I don’t even know if we have a working case study of this platform to look back on, but like
If they’re saying “you can give us some money, we’ll give it back to you later plus a little extra” that is different to me than if they were just making grabby hands and going “money now for video game”
That being said as long as I know Randy Pitchford is getting a cut they can fuck right off until that game is out on store shelves, you ain’t getting any extra from me Randy
all the fig investors in Psychonauts 2 also ironically got their stakes mandatorily bought out by Microsoft when they purchased Doublefine to develop for them in-house, so they got a little bit of profit but no more investing stake.
all the fig investors in Psychonauts 2 also ironically got their stakes mandatorily bought out by Microsoft when they purchased Doublefine to develop for them in-house, so they got a little bit of profit but no more investing stake.
I was gonna say this but I wasn’t sure if the Microsoft buyout affected Psychonauts 2 in that way!!
But I thought the whole deal with Fig as a crowdfunding platform was that you were literally making an investment into a product, as in you were an investor, as in you would get paid back a certain percentage based on your investment when the product was released and sold in stores
Now granted I heard this years ago and the first game on Fig was Psychonauts 2 which is still not out so I don’t even know if we have a working case study of this platform to look back on, but like
If they’re saying “you can give us some money, we’ll give it back to you later plus a little extra” that is different to me than if they were just making grabby hands and going “money now for video game”
That being said as long as I know Randy Pitchford is getting a cut they can fuck right off until that game is out on store shelves, you ain’t getting any extra from me Randy
that's an option; but, as I understand it, not the default. It seems a little screwy to me, because the numbers the 'invest' page throws around are not commensurate with the (normal, not this $1 thing) funding goals, and I'm not at all sure how to reconcile them.
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Fig is essentially two things
It's Kickstarter, wherein you can back the project and get stuff based on what level you have backed at
And then it also has a separate section that allows you to make an investment in the game, this is totally separate from the backers but you will then have an investment stake in the sales of the game
When it first launched, that second bit was fairly limited because only accredited investors could actually participate, or some such nonsense, but I think they have since solved that issue.. somehow?
Posts
Was it confirmed to be an error?
I just immediately assumed they were using a crowd funding platform for a game they were definitely already making as a sort of preorder platform and to derive extra funding
Randy's gonna buy himself a new car with that money
the largest zip drive you can buy
Going all out at the medieval times
So the dollar thing is in fact not an error
And super high chance they'll do the whole "get of a piece of that sweet Epic Fortnite money" thing too.
Excuse me her username was 'OnlyEighteen' so it's legal and it's okay
It reeks of obfuscation to me.
It's very, "Give us your money and just trust us with it."
Using crowdfunding when you're a very large and established studio with industry contacts and relationships already makes me shift uneasily in my chair. Saying that you'll make the game for $1 is literally saying "we're going to make this game no matter what, we already have the money, we just want you on the hook for more money".
But just "We're making this thing anyway, would you like to give us more money?" can fuck all the way off
like what's the lore on Karen S'jet having a full head of luscious Loreal ass hair now god damn
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
Some companies or studios continue to make good use of Kickstarter even after they've reached a certain level of financial success. Larian studios springs to mind.
Not saying Gearbox is or isn't skeevy here. Just saying that not all low goal crowdfunding campaigns are douchey.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
But when you have crowdfunding campaigns with goals well underneath what it would actually take to create the project, you contribute to the warped expectations of what projects can ask for
But I thought the whole deal with Fig as a crowdfunding platform was that you were literally making an investment into a product, as in you were an investor, as in you would get paid back a certain percentage based on your investment when the product was released and sold in stores
Now granted I heard this years ago and the first game on Fig was Psychonauts 2 which is still not out so I don’t even know if we have a working case study of this platform to look back on, but like
If they’re saying “you can give us some money, we’ll give it back to you later plus a little extra” that is different to me than if they were just making grabby hands and going “money now for video game”
That being said as long as I know Randy Pitchford is getting a cut they can fuck right off until that game is out on store shelves, you ain’t getting any extra from me Randy
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Star Citizen: the Wyld Stallyns of gaming.
I had an idea but...
8-)
I didnt want to make any Forgone conclusions!
I was gonna say this but I wasn’t sure if the Microsoft buyout affected Psychonauts 2 in that way!!
God that’s funny
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
that's an option; but, as I understand it, not the default. It seems a little screwy to me, because the numbers the 'invest' page throws around are not commensurate with the (normal, not this $1 thing) funding goals, and I'm not at all sure how to reconcile them.
It's Kickstarter, wherein you can back the project and get stuff based on what level you have backed at
And then it also has a separate section that allows you to make an investment in the game, this is totally separate from the backers but you will then have an investment stake in the sales of the game
When it first launched, that second bit was fairly limited because only accredited investors could actually participate, or some such nonsense, but I think they have since solved that issue.. somehow?
This is the hardest I've been sold on a game via it's Quick Look in a while.
but couldn't because people are spamming the character's mailbox to keep it from being deleted.
Bridges ate word.
What changed?