Yea, a Vigilus strategem written before the chapter traits all literally doubled in strength and most likely completely forgotten by the writers who moved all the other Vigilus strategems into the second edition codex.
Yeah, I dunno why I am even surprised. I have 3 Doom Scythes and recently picked up Doomsday Ark #2 and #3 and yeah....it's nasty as hell. I'd be curious why they put the Scythes in Mephrit, but whatever. Maybe the -AP for the Tesla makes up for the -1 to hit?
That's basically the list that's been shopped around with the Arks being the main surprise that I hadn't seen used. Probably to keep the model count down for ITC scoring reasons.
Bizazedo on
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StragintDo Not GiftAlways DeclinesRegistered Userregular
Yeah, I dunno why I am even surprised. I have 3 Doom Scythes and recently picked up Doomsday Ark #2 and #3 and yeah....it's nasty as hell. I'd be curious why they put the Scythes in Mephrit, but whatever. Maybe the -AP for the Tesla makes up for the -1 to hit?
That's basically the list that's been shopped around with the Arks being the main surprise that I hadn't seen used. Probably to keep the model count down for ITC scoring reasons.
Yea, the -AP for the Tesla was the reason given for Mephrit since the tesla guns are assault and not heavy so they don't get the -1 to hit for moving.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Yea, the -AP for the Tesla was the reason given for Mephrit since the tesla guns are assault and not heavy so they don't get the -1 to hit for moving.
And a good marine list will blow all three Doom Scythes out of the sky once they do their stratagem attack, so no reason to avoid the -1 for the Death Rays.
Okay, makes sense.
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I thought you could only play one Dynasty of necrons
Each detachment can be a different dynasty, just gotta remember that buffs like my will be done are dynasty specific.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
+3
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StragintDo Not GiftAlways DeclinesRegistered Userregular
Are the AdMech walkers any good? I'm looking to expand my rusty 17 into a 2k army when the cavalry models drop and I'm mostly interesting in running dunes crawlers, infantry, and maybe the two different kind of two legged walkers.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Are the AdMech walkers any good? I'm looking to expand my rusty 17 into a 2k army when the cavalry models drop and I'm mostly interesting in running dunes crawlers, infantry, and maybe the two different kind of two legged walkers.
I run 4 of the....shit cant remember the name the tall two legged melee ones as a screen against flanking in admech knights and it works reasonably well.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
Are the AdMech walkers any good? I'm looking to expand my rusty 17 into a 2k army when the cavalry models drop and I'm mostly interesting in running dunes crawlers, infantry, and maybe the two different kind of two legged walkers.
I haven't read about Ad Mech in a while, but I seem to recall that the general impression was the ranged weapon ones were good enough to be a decent option, and the melee ones were even better.
Are the AdMech walkers any good? I'm looking to expand my rusty 17 into a 2k army when the cavalry models drop and I'm mostly interesting in running dunes crawlers, infantry, and maybe the two different kind of two legged walkers.
Chicken walkers are very good. Especially the melee version. I have 3 for my admech and I want more.
Pros:
-Lots of attacks that can hit on 2s, rerolling 1s, at a crazy strength, that explode on 4s with proper stratagem/canticles usage.
-Pretty fast
-If stygies an innate -2 to hit, -1 natively against shooting
Cons:
-Will just eat tremor shells the whole game doing nothing
+2
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MonwynApathy's a tragedy, and boredom is a crime.A little bit of everything, all of the time.Registered Userregular
Are the AdMech walkers any good? I'm looking to expand my rusty 17 into a 2k army when the cavalry models drop and I'm mostly interesting in running dunes crawlers, infantry, and maybe the two different kind of two legged walkers.
Dragoons are monstrously good. A unit of five will straight kill whatever non-titan target you throw them at.
If you're talking about the Dunecrawlers, they're also very, very good, but the Skorpius Disintegrators are typically better. The exception is the Icarus variant which you should basically always run one of so you can at least try to ruin the day of whatever Eldar airwing asshole you run into.
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StragintDo Not GiftAlways DeclinesRegistered Userregular
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
I said before I was building a small Ad mech force but I only have currently 3 Skitarii [one is a ranger the other in a vanguard one I have not put together because I didn't have the instructions and I messed up the legs 2 Ruststalkers I only built one so far and 2 Dunecrawlers} I planned on getting 1 more skitarii, some priests and a robot to round them out but it's the tank and other stuff they have announced that has made me question what am I doing with this army now
I said before I was building a small Ad mech force but I only have currently 3 Skitarii [one is a ranger the other in a vanguard one I have not put together because I didn't have the instructions and I messed up the legs 2 Ruststalkers I only built one so far and 2 Dunecrawlers} I planned on getting 1 more skitarii, some priests and a robot to round them out but it's the tank and other stuff they have announced that has made me question what am I doing with this army now
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
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StragintDo Not GiftAlways DeclinesRegistered Userregular
This is kind of a first draft for the stuff I want to use. Depending on the cost of the cavalry I might add more of other stuff.
Not 100% on the HQs, I added each of them so I could look at the stats and compare them.
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I will need to check that out. So far from just a basic view it seems rangers are cheaper and the only thing they don't have that vanguard does is the 1 inch toughness debuff.
Taking Tau up against Custodes for the first time this weekend, any advice?
Lots of at least ap -2 shots so they are always forced to save on a 4++ and multi damage is really good.
I hear the idea that weight of fire will stop Custodes but T5/T6 models in terminators and jet bikes with a 2+ save really stops the idea of weight of fire. It has never worked for me when I play against my friend and his Custodes.
Stragint on
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I said before I was building a small Ad mech force but I only have currently 3 Skitarii [one is a ranger the other in a vanguard one I have not put together because I didn't have the instructions and I messed up the legs 2 Ruststalkers I only built one so far and 2 Dunecrawlers} I planned on getting 1 more skitarii, some priests and a robot to round them out but it's the tank and other stuff they have announced that has made me question what am I doing with this army now
I put the wrong legs on the wrong bodies.
I was trying to trade one or two of the arquebus for the legs and no one wanted the offer or told me I was insane. I looked on ebay since I just was going to buy the legs and then sell the arquebus with the ones I don't need to recoup my loss
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I will need to check that out. So far from just a basic view it seems rangers are cheaper and the only thing they don't have that vanguard does is the 1 inch toughness debuff.
Taking Tau up against Custodes for the first time this weekend, any advice?
Lots of at least ap -2 shots so they are always forced to save on a 4++ and multi damage is really good.
I hear the idea that weight of fire will stop Custodes but T5/T6 models in terminators and jet bikes with a 2+ save really stops the idea of weight of fire. It has never worked for me when I play against my friend and his Custodes.
If lots of ap-2 shots is what you want, then Vespid might be a good pick? They went down in points right in the chapter approved if I remember correctly.
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
Arc rifles dropped from something like 6-8pts to 2pts in CA2019 (which came out after that article), and they have similar range and weapon type to the regular guns.
So a unit of Rangers with arc rifles is very cheap for a 4+ save inf and is kicking out decent firepower (4 S6 shots doing multiple dmg on vehicles) for 39pts.
There's a lot in the AdMech list at the moment that isn't very showy (it's only 5 rangers) but is very points efficient and good it it's job.
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I will need to check that out. So far from just a basic view it seems rangers are cheaper and the only thing they don't have that vanguard does is the 1 inch toughness debuff.
Taking Tau up against Custodes for the first time this weekend, any advice?
Lots of at least ap -2 shots so they are always forced to save on a 4++ and multi damage is really good.
I hear the idea that weight of fire will stop Custodes but T5/T6 models in terminators and jet bikes with a 2+ save really stops the idea of weight of fire. It has never worked for me when I play against my friend and his Custodes.
If lots of ap-2 shots is what you want, then Vespid might be a good pick? They went down in points right in the chapter approved if I remember correctly.
Custodes are an easy matchup for Tau.
Riptides and broadsides both force custodes onto their invuln with multiple damage weapons. They’re essentially the perfect targets for our power units.
Good article on getting your hobby space set up. Sure wish I had read this 8 months ago when I started painting, bc all this wasn't innately obvious for someone new.
I was using an LED headlamp as a light source at one point 🤣
gt: Bobby2Socks | steam: Billy Boot-Snatcher
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
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MonwynApathy's a tragedy, and boredom is a crime.A little bit of everything, all of the time.Registered Userregular
I definitely want to run dragoons and dunecrawlers. I like the look of those models.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I'm pretty sure it hasn't been updated for CA19. Arc Rifles now cost only one point; a unit of rangers with arcs comes in like 30pts cheaper than the vanguards and they both die the same. If you're running Vanguard you probably do want to go MSU though because of the morale issues.
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MonwynApathy's a tragedy, and boredom is a crime.A little bit of everything, all of the time.Registered Userregular
Taking Tau up against Custodes for the first time this weekend, any advice?
Shit then till they're dead and make sure you space your bubble wrap units so they can't consolidate forward into the things you care about. Kill the bikes first. Pay attention to deepstrike denial positioning.
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Gabriel_Pitt(effective against Russian warships)Registered Userregular
Good article on getting your hobby space set up. Sure wish I had read this 8 months ago when I started painting, bc all this wasn't innately obvious for someone new.
I was using an LED headlamp as a light source at one point 🤣
I use two of those articulated arm lamps I got from the hardware store for $10 each, and put daylight bulbs in them. So not only do I see the model clearly, but I can position the lighting however it suits me. t also means I have a good lighting setup ready when I want to take pictures.
Lots of specialist games reveals from Nürnberg toy fair.
That Goliath gal with the big arc welder is very cool.
That taros box with the T'au. I wants it.
And more titans.
It's kind of odd how they rolled out Necromunda messed up and now tried again
Still my brother finds it annoying how forgeworld does the bundles when like I wants things from each of them but doesn't want the whole thing
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MonwynApathy's a tragedy, and boredom is a crime.A little bit of everything, all of the time.Registered Userregular
Good article on getting your hobby space set up. Sure wish I had read this 8 months ago when I started painting, bc all this wasn't innately obvious for someone new.
I was using an LED headlamp as a light source at one point 🤣
I use two of those articulated arm lamps I got from the hardware store for $10 each, and put daylight bulbs in them. So not only do I see the model clearly, but I can position the lighting however it suits me. t also means I have a good lighting setup ready when I want to take pictures.
Taking Tau up against Custodes for the first time this weekend, any advice?
Depends wildly on the list. They have no psychics (doesn't help you). They will want to get into melee -- don't let them. They generally have few options for shooting down tanks IIRC. Massed fire screws them up.
I need to buy some cables for modeling wires on my AdMech. Had a piece break off (one of the walky talkies hanging off a backpack) and I think my best bet is just to have a random wire or two hanging where it used to be, to model combat damage. What gauge wire to get for that? I'm looking at 30 gauge (.25mm) and 24gague (.5mm) right now....
Stainless steel work, or should I look for copper wire instead?
Posts
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Only one ctan in the list.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Now I am very curious, then.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Doomsday arks are damn good verse a rather large set of popular units.
++ Air Wing Detachment +1CP (Necrons) [33 PL, 450pts] ++
+ No Force Org Slot +
Dynasty Choice
. Dynasty: Mephrit
+ Flyer +
Doom Scythe [11 PL, 150pts]
Doom Scythe [11 PL, 150pts]
Doom Scythe [11 PL, 150pts]
++ Spearhead Detachment +1CP (Necrons) [51 PL, 1CP, 757pts] ++
+ No Force Org Slot +
Dynasty Choice
. Dynasty: Sautekh
+ HQ +
Imotekh the Stormlord [10 PL, 1CP, 140pts]
. Warlord: Warlord Trait (Sautekh): Hyperlogical Strategist
+ Elites +
C'tan Shard of the Deceiver [12 PL, 180pts]
+ Heavy Support +
Heavy Destroyers [3 PL, 37pts]
. Heavy Destroyer: Heavy Gauss Cannon
Tesseract Ark [13 PL, 200pts]
. Two Gauss Cannons: 2x Gauss Cannon
Tesseract Ark [13 PL, 200pts]
. Two Gauss Cannons: 2x Gauss Cannon
++ Spearhead Detachment +1CP (Necrons) [50 PL, 793pts] ++
+ No Force Org Slot +
Dynasty Choice
. Dynasty: Nihilakh
+ HQ +
Lord [5 PL, 76pts]: Artefact: The Veil of Darkness, Hyperphase Sword, Resurrection Orb
+ Fast Attack +
Destroyers [15 PL, 237pts]
. 4x Destroyer: 4x Gauss Cannon
. Heavy Destroyer: Heavy Gauss Cannon
+ Heavy Support +
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
++ Total: [134 PL, 1CP, 2,000pts] ++
Created with BattleScribe
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
So many arks!
Fucking Tesseract ARKS....lol.
Yeah, I dunno why I am even surprised. I have 3 Doom Scythes and recently picked up Doomsday Ark #2 and #3 and yeah....it's nasty as hell. I'd be curious why they put the Scythes in Mephrit, but whatever. Maybe the -AP for the Tesla makes up for the -1 to hit?
That's basically the list that's been shopped around with the Arks being the main surprise that I hadn't seen used. Probably to keep the model count down for ITC scoring reasons.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Yea, the -AP for the Tesla was the reason given for Mephrit since the tesla guns are assault and not heavy so they don't get the -1 to hit for moving.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Okay, makes sense.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Each detachment can be a different dynasty, just gotta remember that buffs like my will be done are dynasty specific.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I run 4 of the....shit cant remember the name the tall two legged melee ones as a screen against flanking in admech knights and it works reasonably well.
I haven't read about Ad Mech in a while, but I seem to recall that the general impression was the ranged weapon ones were good enough to be a decent option, and the melee ones were even better.
Chicken walkers are very good. Especially the melee version. I have 3 for my admech and I want more.
Pros:
-Lots of attacks that can hit on 2s, rerolling 1s, at a crazy strength, that explode on 4s with proper stratagem/canticles usage.
-Pretty fast
-If stygies an innate -2 to hit, -1 natively against shooting
Cons:
-Will just eat tremor shells the whole game doing nothing
Dragoons are monstrously good. A unit of five will straight kill whatever non-titan target you throw them at.
If you're talking about the Dunecrawlers, they're also very, very good, but the Skorpius Disintegrators are typically better. The exception is the Icarus variant which you should basically always run one of so you can at least try to ruin the day of whatever Eldar airwing asshole you run into.
The skorpius is cool, I might grab one or two.
For infantry are vanguard worth running or am I better off running rangers? I was thinking of running two battalions.
Not gonna buy anything till I see the points on the cavalry but I'm hoping I can fit all the models I like into this list.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Do you want infantry that moves (or rides) to objectives, or just to hang back and shoot? Vanguard for the former, Rangers (with the big sniper gun) for the latter.
I said before I was building a small Ad mech force but I only have currently 3 Skitarii [one is a ranger the other in a vanguard one I have not put together because I didn't have the instructions and I messed up the legs 2 Ruststalkers I only built one so far and 2 Dunecrawlers} I planned on getting 1 more skitarii, some priests and a robot to round them out but it's the tank and other stuff they have announced that has made me question what am I doing with this army now
https://www.amazon.com/Bob-Smith-Industries-BSI-161H-Debonder/dp/B0166FFC96
Get some of this and fix the legs?
Following CA19 there's a solid argument for taking units of rangers with Arc Rifles to push forward.
Vanguard are better in large units, but get absolutely destroyed by morale checks. Really you can go either way.
Not 100% on the HQs, I added each of them so I could look at the stats and compare them.
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [47 PL] ++
+ No Force Org Slot +
Forge World Choice
. Forge World: Stygies VIII
+ HQ +
Tech-Priest Enginseer [3 PL]
Tech-Priest Manipulus [5 PL]: Magnarail lance
+ Troops +
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus
+ Fast Attack +
Sydonian Dragoons [15 PL]
. Sydonian Dragoon: Phosphor Serpenta, Taser Lance
. Sydonian Dragoon: Phosphor Serpenta, Taser Lance
. Sydonian Dragoon: Phosphor Serpenta, Taser Lance
. Sydonian Dragoon: Phosphor Serpenta, Taser Lance
. Sydonian Dragoon: Phosphor Serpenta, Taser Lance
+ Heavy Support +
Skorpius Disintegrator [6 PL]: 3x Cognis Heavy Stubber, Ferrumite Cannon
Skorpius Disintegrator [6 PL]: 3x Cognis Heavy Stubber, Ferrumite Cannon
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [44 PL] ++
+ No Force Org Slot +
Forge World Choice
. Forge World: Stygies VIII
+ HQ +
Daedalosus [3 PL]
Tech-Priest Dominus [7 PL]: Eradication Ray, Macrostubber
+ Troops +
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Arc Rifle): 2x Arc Rifle
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Arc Rifle): 2x Arc Rifle
Skitarii Rangers [4 PL]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Arc Rifle): 2x Arc Rifle
+ Heavy Support +
Onager Dunecrawler [7 PL]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array
Onager Dunecrawler [7 PL]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array
+ Dedicated Transport +
Skorpius Dunerider [4 PL]: 2x Cognis Heavy Stubber, Twin Cognis Heavy Stubber
Skorpius Dunerider [4 PL]: 2x Cognis Heavy Stubber, Twin Cognis Heavy Stubber
++ Total: [91 PL, 1,453pts] ++
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What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Huh, I peaked at goonhammer's Ad Mech thing last night and they were saying to use Vanguard (w/plasma calivers and transports) in MSU.
I will need to check that out. So far from just a basic view it seems rangers are cheaper and the only thing they don't have that vanguard does is the 1 inch toughness debuff.
Lots of at least ap -2 shots so they are always forced to save on a 4++ and multi damage is really good.
I hear the idea that weight of fire will stop Custodes but T5/T6 models in terminators and jet bikes with a 2+ save really stops the idea of weight of fire. It has never worked for me when I play against my friend and his Custodes.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I put the wrong legs on the wrong bodies.
I was trying to trade one or two of the arquebus for the legs and no one wanted the offer or told me I was insane. I looked on ebay since I just was going to buy the legs and then sell the arquebus with the ones I don't need to recoup my loss
If lots of ap-2 shots is what you want, then Vespid might be a good pick? They went down in points right in the chapter approved if I remember correctly.
Arc rifles dropped from something like 6-8pts to 2pts in CA2019 (which came out after that article), and they have similar range and weapon type to the regular guns.
So a unit of Rangers with arc rifles is very cheap for a 4+ save inf and is kicking out decent firepower (4 S6 shots doing multiple dmg on vehicles) for 39pts.
There's a lot in the AdMech list at the moment that isn't very showy (it's only 5 rangers) but is very points efficient and good it it's job.
@Brainleech - https://www.reddit.com/r/WarhammerInstructions/ they have scans of almost all the instructions on this reddit, if you ever find you've lost them.
Here's the Ranger and Vanguard ones.
Custodes are an easy matchup for Tau.
Riptides and broadsides both force custodes onto their invuln with multiple damage weapons. They’re essentially the perfect targets for our power units.
Good article on getting your hobby space set up. Sure wish I had read this 8 months ago when I started painting, bc all this wasn't innately obvious for someone new.
I was using an LED headlamp as a light source at one point 🤣
You talk clean and bomb hospitals, so I speak with the foulest mouth possible
I'm pretty sure it hasn't been updated for CA19. Arc Rifles now cost only one point; a unit of rangers with arcs comes in like 30pts cheaper than the vanguards and they both die the same. If you're running Vanguard you probably do want to go MSU though because of the morale issues.
Shit then till they're dead and make sure you space your bubble wrap units so they can't consolidate forward into the things you care about. Kill the bikes first. Pay attention to deepstrike denial positioning.
I use two of those articulated arm lamps I got from the hardware store for $10 each, and put daylight bulbs in them. So not only do I see the model clearly, but I can position the lighting however it suits me. t also means I have a good lighting setup ready when I want to take pictures.
Whelp, this conversation went from 0 to 'Full Nurgle' pretty damn fast.
Lots of specialist games reveals from Nürnberg toy fair.
That Goliath gal with the big arc welder is very cool.
That taros box with the T'au. I wants it.
And more titans.
Still my brother finds it annoying how forgeworld does the bundles when like I wants things from each of them but doesn't want the whole thing
I mean
Probably better that autocorrect goes to "shit" rather than "shoot," all things considered
Depends wildly on the list. They have no psychics (doesn't help you). They will want to get into melee -- don't let them. They generally have few options for shooting down tanks IIRC. Massed fire screws them up.
I need to buy some cables for modeling wires on my AdMech. Had a piece break off (one of the walky talkies hanging off a backpack) and I think my best bet is just to have a random wire or two hanging where it used to be, to model combat damage. What gauge wire to get for that? I'm looking at 30 gauge (.25mm) and 24gague (.5mm) right now....
Stainless steel work, or should I look for copper wire instead?