Well I got a ticket from the steamworks and built the squid set
It's pretty interesting. The buff activates easily with my bow, but the set doesn't really have the slots I'd like.
I'm running Con +5, Attack+4, Critical Eye+4, Stamina Surge +3, Tool Specialist +3, Weakness Exploit +2, Normal shots, Power shots, and free meal
Played around with the Kulu bow (hidden blast element) and Viper Todachi bow (hidden dragon element)
I kind of am feeling this as a Dual Blades set, and am wondering if I should make the Tigrex DB since A. They are chainsaws and B. Have hidden blast element
i would take crit eye over attack boost if you can swap it
attack boost is a flat bonus so it got worse in iceborne, and crit eye got a lot better
Wait, did they change something? I don't understand this, the math I've been using doesnt seem to track this
it's just a function of how weapon raw damage has gone up
attack boost is much, much better in low rank because the flat +3 raw per rank from attack boost accounts for a larger percentage of your total raw. in high rank it was still alright mostly because you got that teeny bit of affinity at rank 4 that slightly edged out crit eye. now in master rank we've got another ~100 points of true raw in our top weapons so the relative bonus of attack boost is even smaller and crit eye is worth an extra 10% affinity on top. if you can squeeze AB4 in after capping out crit eye that's great but crit eye should be top now (unless you're running like, clusters or an SAED spam impact phial CB where crits aren't that important)
i would take crit eye over attack boost if you can swap it
attack boost is a flat bonus so it got worse in iceborne, and crit eye got a lot better
Wait, did they change something? I don't understand this, the math I've been using doesnt seem to track this
it's just a function of how weapon raw damage has gone up
attack boost is much, much better in low rank because the flat +3 raw per rank from attack boost accounts for a larger percentage of your total raw. in high rank it was still alright mostly because you got that teeny bit of affinity at rank 4 that slightly edged out crit eye. now in master rank we've got another ~100 points of true raw in our top weapons so the relative bonus of attack boost is even smaller and crit eye is worth an extra 10% affinity on top. if you can squeeze AB4 in after capping out crit eye that's great but crit eye should be top now (unless you're running like, clusters or an SAED spam impact phial CB where crits aren't that important)
Oh, of course, that makes a lot of sense.
I can pretty easily get to crit eye 7 on most sets I think.
What....what am I supposed to be doing? I saw a Zinogre but I don't have a quest to hunt him...and I also want to fight Yian Garuga again for his armor
What....what am I supposed to be doing? I saw a Zinogre but I don't have a quest to hunt him...and I also want to fight Yian Garuga again for his armor
How do I progress the post-game story?
i think you just gotta start killin stuff and grinding tracks
i would pushing the forest zone up to level 3 to start to get yian garuga and his pants i guess
you'll get an assigned quest here and there to raise the MR cap a little higher
if it feels kind of aimless and weird that's because it is (i'm at MR 60)
The other day I was scanning the PC SOS flares. Came across a HR3 running around with a True Gae Bolg. I just cocked my head, went "huh...okay," and kept scanning.
that's the behemoth glaive right? not sure what the quest limit is, but you can easily plunderblade farm parts from him without actually beating him. I am hr 130 or something and still haven't beat behemoth.
The other day I was scanning the PC SOS flares. Came across a HR3 running around with a True Gae Bolg. I just cocked my head, went "huh...okay," and kept scanning.
that's the behemoth glaive right? not sure what the quest limit is, but you can easily plunderblade farm parts from him without actually beating him. I am hr 130 or something and still haven't beat behemoth.
You need to be HR16 to fight him at all, a HR 3 couldn't have anything Behemoth without cheating.
I had it at level 3 and I didn't feel at all that my buffs were lasting much longer.
it's not useless, but it only adds 30 seconds or so of time I think. it's a comfort skill but honestly I wouldn't worry about if you can fit it into a set or not
Wow, PS4 is extremely stupid for reporting people.
Got an incredibly racist guy in a hunt, like his name was "Blackface" and all his in-game callouts were very racist, but MHW doesn't have a report function that I could find, and if you try to report the through their profile, it just says "If the game does not have a report function, you can block this person"
Am I missing something with the claw? I almost never can stay on the monster long enough to charge them into a wall. It usually goes : 1) Fire off Claw 2) Get hit. Thats it - do I need to wait for exahustion, or any other kind of pause?
Also, I came back after 14 months away for Iceborne - am I forgetting something on how to handle enrage, besides stay the hell away?
3DS friend code : 1375 - 7258 - 4504
0
SaldonasSee you space cowboy...Registered Userregular
Claw won't work on monsters that are enraged, if perhaps that is the issue.
What....what am I supposed to be doing? I saw a Zinogre but I don't have a quest to hunt him...and I also want to fight Yian Garuga again for his armor
How do I progress the post-game story?
The biggest benefit is that you can just continually fight monsters with a group and not care about carting.
Am I missing something with the claw? I almost never can stay on the monster long enough to charge them into a wall. It usually goes : 1) Fire off Claw 2) Get hit. Thats it - do I need to wait for exahustion, or any other kind of pause?
Also, I came back after 14 months away for Iceborne - am I forgetting something on how to handle enrage, besides stay the hell away?
At least if enrage the monster will very likely toss you. It can be a pain to get used to and often you'll just want to claw/triangle attack to get the ammo/weakness.
I had it at level 3 and I didn't feel at all that my buffs were lasting much longer.
it's not useless, but it only adds 30 seconds or so of time I think. it's a comfort skill but honestly I wouldn't worry about if you can fit it into a set or not
More to the point, Iceborne has completely invalidated it, because if you use field items to buff your kinsect, it extends the duration of Triple Up (orange kinsect boost).
More MORE to the point, an IG with Spirit and Stamina boost will give you the increased damage on your kinsect AND the extended triple up (red and orange)
Am I missing something with the claw? I almost never can stay on the monster long enough to charge them into a wall. It usually goes : 1) Fire off Claw 2) Get hit. Thats it - do I need to wait for exahustion, or any other kind of pause?
Also, I came back after 14 months away for Iceborne - am I forgetting something on how to handle enrage, besides stay the hell away?
There is a very specific animation where the monster flinches and white drool comes out their mouth. This is very much the "you can claw shot with safety" moment. Outside of that... it's kind of a gamble. It depends on the monster and attack, and how fast your claw attack animation is. Like you can generally claw onto Vaal Hazak's tail when it's doing the breath attack, or onto a Rathalos' wings when its airborne, and you're fine. Sometimes Zinogre just... walks slowly towards you doing nothing, and that's safe too. Often than not though, with how fast some enemies attack, you'll usually just get tossed off. If you don't want to gamble, then just wait for the above animation to trigger.
And yeah, as far as turning the monster, and flinching it to run forward, that only works if it's not enraged (the red icon on the monster on the minimap). If it is enraged, you can still claw shot but the only thing worth doing is softening it up. Don't bother trying to flinch shot. And don't flinch shot at all on anything but the head.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I had it at level 3 and I didn't feel at all that my buffs were lasting much longer.
it's not useless, but it only adds 30 seconds or so of time I think. it's a comfort skill but honestly I wouldn't worry about if you can fit it into a set or not
Yeah I'm not like a thousand-hour expert or anything, but I'm mainly a glaive user and it doesn't feel that useful tbh. Use it if you don't have anything better, but I wouldn't make it a priority.
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Iron WeaselDillon!You son of a bitch!Registered Userregular
Just downed Barioth. These MR monsters sure do have a big ol pile of HP. Hunts are taking embarrassingly long to complete and I feel like I'm being very busy the whole time on offense.
While I appreciate that the game even added a lock-on, it sometimes feels a bit...not quite right? (yes I know, stop playing with lock-on in MH and Souls games, NO NEVER)
It might just be another case of it being enough like Souls to make me play like it's Souls and mess myself up.
Also, I might fire my cat for solo play, to improve monster predictability, unless that's going to cause me some other problem?
I've found the palicoes hold up well enough in battle and pull their weight just fine. I usually roll with the baan hammer for sleep procs and the offensive and utility gadgets are great! And the defensive gadgets do the job well when you need it too.
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SaldonasSee you space cowboy...Registered Userregular
The default lock on kinda sucks IMO. I change it so that I can lock a monster as a target, but I have to press L1 for it to have the camera look at them.
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
I felt that way in Tri with Cha Cha. Little bastard seemed to make hunts last an extra few minutes for absolutely zero benefit.
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
There's a reason MH:World speedrunners run their hunts sans-cat...
Erlkönig on
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
0
SaldonasSee you space cowboy...Registered Userregular
Hey, just taking a brief break for food, but I'll be back to hunting shortly. Was doing some hunts with Frosteey, but room for more!
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
I felt that way in Tri with Cha Cha. Little bastard seemed to make hunts last an extra few minutes for absolutely zero benefit.
The trick in Tri U was to give oneo f them the Pharoh helmet, and one of them the rathalos helmet. Then you got a machine-gun of fireballs, and a brute who'd tank things till they got pissed then wipe the floor with monsters.
Cats can be worth it in World if you commit to giving them bombs, they do a very surprising amount of damage when spec'd up to bomb the crap out of things. But leaving them behind is totally valid too!
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
I felt that way in Tri with Cha Cha. Little bastard seemed to make hunts last an extra few minutes for absolutely zero benefit.
The trick in Tri U was to give oneo f them the Pharoh helmet, and one of them the rathalos helmet. Then you got a machine-gun of fireballs, and a brute who'd tank things till they got pissed then wipe the floor with monsters.
Cats can be worth it in World if you commit to giving them bombs, they do a very surprising amount of damage when spec'd up to bomb the crap out of things. But leaving them behind is totally valid too!
And the best part is the name of the bomb.
Say "hello" to cats loaded with meowlotov cocktails.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
0
Halos Nach TariffCan you blame me?I'm too famous.Registered Userregular
I just finished leveling all the palico gadgets up to the new max, and they're actually all pretty decent to have around in solo play (The new plunderrang ability is not particularly exciting, but the baseline abilities are obviously excellent for farming.)
The vigourwasp is decent if unreliable healing, and the new ability to cheat death is handy on occasion. Shieldspire is good versus the more aggressive monsters to keep the heat off you for a bit, and the new master rank skill helps with that. Coral orchestra is pretty random, but the buffs aren't bad and it will try to, say, heal poison if you are poisoned, and stuff, the master rank gong skill is fine. The various bug traps are still fine, though obviously the flashfly cage is less useful in master rank, but the new explosive trap is a good way to force a monster to trip up. And as mentioned the mewlotov is just solid damage.
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also his rolly wheel is fucken bullshit now
It's pretty interesting. The buff activates easily with my bow, but the set doesn't really have the slots I'd like.
I'm running Con +5, Attack+4, Critical Eye+4, Stamina Surge +3, Tool Specialist +3, Weakness Exploit +2, Normal shots, Power shots, and free meal
Played around with the Kulu bow (hidden blast element) and Viper Todachi bow (hidden dragon element)
I kind of am feeling this as a Dual Blades set, and am wondering if I should make the Tigrex DB since A. They are chainsaws and B. Have hidden blast element
attack boost is a flat bonus so it got worse in iceborne, and crit eye got a lot better
Seven Wyvern Gems though, which, thanks? I'll need them eventually, but jesus christ can you just give me one stupid sac please?
Wait, did they change something? I don't understand this, the math I've been using doesnt seem to track this
attack boost is much, much better in low rank because the flat +3 raw per rank from attack boost accounts for a larger percentage of your total raw. in high rank it was still alright mostly because you got that teeny bit of affinity at rank 4 that slightly edged out crit eye. now in master rank we've got another ~100 points of true raw in our top weapons so the relative bonus of attack boost is even smaller and crit eye is worth an extra 10% affinity on top. if you can squeeze AB4 in after capping out crit eye that's great but crit eye should be top now (unless you're running like, clusters or an SAED spam impact phial CB where crits aren't that important)
Oh, of course, that makes a lot of sense.
I can pretty easily get to crit eye 7 on most sets I think.
That's good information to know
What....what am I supposed to be doing? I saw a Zinogre but I don't have a quest to hunt him...and I also want to fight Yian Garuga again for his armor
How do I progress the post-game story?
i would pushing the forest zone up to level 3 to start to get yian garuga and his pants i guess
you'll get an assigned quest here and there to raise the MR cap a little higher
if it feels kind of aimless and weird that's because it is (i'm at MR 60)
Edit: I might be wrong about the optional Garuga quest...
that's the behemoth glaive right? not sure what the quest limit is, but you can easily plunderblade farm parts from him without actually beating him. I am hr 130 or something and still haven't beat behemoth.
You need to be HR16 to fight him at all, a HR 3 couldn't have anything Behemoth without cheating.
I had it at level 3 and I didn't feel at all that my buffs were lasting much longer.
it's not useless, but it only adds 30 seconds or so of time I think. it's a comfort skill but honestly I wouldn't worry about if you can fit it into a set or not
A friend and I ran into mini crown Savage Deviljho. What's wrong with this picture?
Switch: SW-1493-0062-4053
Got an incredibly racist guy in a hunt, like his name was "Blackface" and all his in-game callouts were very racist, but MHW doesn't have a report function that I could find, and if you try to report the through their profile, it just says "If the game does not have a report function, you can block this person"
Gee thanks Sony.
Ye can also have me charge blade! Or heavy bowgun! Or insect glaive! Or...I mean, really, name a weapon type, you can have those too.
Also, I came back after 14 months away for Iceborne - am I forgetting something on how to handle enrage, besides stay the hell away?
Switch: SW-1493-0062-4053
The biggest benefit is that you can just continually fight monsters with a group and not care about carting.
At least if enrage the monster will very likely toss you. It can be a pain to get used to and often you'll just want to claw/triangle attack to get the ammo/weakness.
More to the point, Iceborne has completely invalidated it, because if you use field items to buff your kinsect, it extends the duration of Triple Up (orange kinsect boost).
More MORE to the point, an IG with Spirit and Stamina boost will give you the increased damage on your kinsect AND the extended triple up (red and orange)
There is a very specific animation where the monster flinches and white drool comes out their mouth. This is very much the "you can claw shot with safety" moment. Outside of that... it's kind of a gamble. It depends on the monster and attack, and how fast your claw attack animation is. Like you can generally claw onto Vaal Hazak's tail when it's doing the breath attack, or onto a Rathalos' wings when its airborne, and you're fine. Sometimes Zinogre just... walks slowly towards you doing nothing, and that's safe too. Often than not though, with how fast some enemies attack, you'll usually just get tossed off. If you don't want to gamble, then just wait for the above animation to trigger.
And yeah, as far as turning the monster, and flinching it to run forward, that only works if it's not enraged (the red icon on the monster on the minimap). If it is enraged, you can still claw shot but the only thing worth doing is softening it up. Don't bother trying to flinch shot. And don't flinch shot at all on anything but the head.
Yeah I'm not like a thousand-hour expert or anything, but I'm mainly a glaive user and it doesn't feel that useful tbh. Use it if you don't have anything better, but I wouldn't make it a priority.
The Division, Warframe (XB1)
GT: Tanith 6227
Then that giant pickle croc piece of shit showed up, dear lord.
It might just be another case of it being enough like Souls to make me play like it's Souls and mess myself up.
Also, I might fire my cat for solo play, to improve monster predictability, unless that's going to cause me some other problem?
Switch: SW-1493-0062-4053
I don't even know that it's a time loss or anything, but it was incredibly frustrating to try to line up True Charged Slash on jyuratodos, ready to tackle through attacks, and like 10 times in a row I end up standing there holding a charge because it suddenly flipped around and charged to the other side of a lake chasing my cat or the stray it picked up.
TBH, I usually feel like most summons make Souls bosses harder, too, for the same reason.
I felt that way in Tri with Cha Cha. Little bastard seemed to make hunts last an extra few minutes for absolutely zero benefit.
The guiding lands as a gate for progression is not as cool
There's a reason MH:World speedrunners run their hunts sans-cat...
Switch: SW-1493-0062-4053
As soon as I cook and put this curry in me, I'll be game.
The trick in Tri U was to give oneo f them the Pharoh helmet, and one of them the rathalos helmet. Then you got a machine-gun of fireballs, and a brute who'd tank things till they got pissed then wipe the floor with monsters.
Cats can be worth it in World if you commit to giving them bombs, they do a very surprising amount of damage when spec'd up to bomb the crap out of things. But leaving them behind is totally valid too!
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
And the best part is the name of the bomb.
Say "hello" to cats loaded with meowlotov cocktails.
The vigourwasp is decent if unreliable healing, and the new ability to cheat death is handy on occasion. Shieldspire is good versus the more aggressive monsters to keep the heat off you for a bit, and the new master rank skill helps with that. Coral orchestra is pretty random, but the buffs aren't bad and it will try to, say, heal poison if you are poisoned, and stuff, the master rank gong skill is fine. The various bug traps are still fine, though obviously the flashfly cage is less useful in master rank, but the new explosive trap is a good way to force a monster to trip up. And as mentioned the mewlotov is just solid damage.