Maybe as an assist trophy. It runs around honking and causes opponents to flee from it, even over edges. Higher damage % = larger distance maintained from the goose.
I'm wondering if IOI might take notice of this and put a reference in a DLC level in Hitman 2. They're pretty on the ball with that sort of thing, they're bound to have caught the comparison.
I need all videogames to have a dedicated honk button.
I'm willing to accept variations depending on the specific creature you're playing. For example, Okami has a bork button, because you're a dog, and that's good.
In Tattoo Assassin's everyone has a dedicated fart attack.
Here I come again! You cannot anticipate me because your brain is so big and weighty and far from the ground, but my brain is aerodynamic and small and ground-sure and I have all I need in my wicked goose-body, and also I have your radio.
This whole little essay is incredible and I don't even own the game yet.
I'll pay for a DLC where the Goose crashes a non-specified-but-predominantly-white-people-with-grey-hair party conference.
Nobody remembers the singer. The song remains.
+4
Linespider5ALL HAIL KING KILLMONGERRegistered Userregular
The restraint in this game is quite surprising.
For example, there is exactly one instance of dragging a block along restricted path.
I love the game’s overall PBS-with-George-Winston-piano-music look and feel. At the same time I can easily imagine something much more aggressively platform-puzzley than the direction they chose to go in.
0
FiggyFighter of the night manChampion of the sunRegistered Userregular
I just reached the pub, and there’s certainly a continuing bespoke charm and the challenge is changing in new ways, and it’s more of everything I’ve liked so far and even, hey, some people do get along with the goose and that’s cool...
I just find myself wanting new skills, or something I could do in the third stage I couldn’t do in the first.
It just...I want more concrete rewards. Don’t get me wrong, I’m charmed by everything this game is doing, I just wish that opening up a new area was more than another to-do list. Does that make sense?
You can honk, what else do you want?
And rewards? Don't be silly, the goose has no pockets.
I just reached the pub, and there’s certainly a continuing bespoke charm and the challenge is changing in new ways, and it’s more of everything I’ve liked so far and even, hey, some people do get along with the goose and that’s cool...
I just find myself wanting new skills, or something I could do in the third stage I couldn’t do in the first.
It just...I want more concrete rewards. Don’t get me wrong, I’m charmed by everything this game is doing, I just wish that opening up a new area was more than another to-do list. Does that make sense?
I just reached the pub, and there’s certainly a continuing bespoke charm and the challenge is changing in new ways, and it’s more of everything I’ve liked so far and even, hey, some people do get along with the goose and that’s cool...
I just find myself wanting new skills, or something I could do in the third stage I couldn’t do in the first.
It just...I want more concrete rewards. Don’t get me wrong, I’m charmed by everything this game is doing, I just wish that opening up a new area was more than another to-do list. Does that make sense?
You can honk, what else do you want?
An ever increasing horde of geese
Now I want a game like XCom but with control over a gaggle of geese.
I just reached the pub, and there’s certainly a continuing bespoke charm and the challenge is changing in new ways, and it’s more of everything I’ve liked so far and even, hey, some people do get along with the goose and that’s cool...
I just find myself wanting new skills, or something I could do in the third stage I couldn’t do in the first.
It just...I want more concrete rewards. Don’t get me wrong, I’m charmed by everything this game is doing, I just wish that opening up a new area was more than another to-do list. Does that make sense?
You can honk, what else do you want?
And rewards? Don't be silly, the goose has no pockets.
I just reached the pub, and there’s certainly a continuing bespoke charm and the challenge is changing in new ways, and it’s more of everything I’ve liked so far and even, hey, some people do get along with the goose and that’s cool...
I just find myself wanting new skills, or something I could do in the third stage I couldn’t do in the first.
It just...I want more concrete rewards. Don’t get me wrong, I’m charmed by everything this game is doing, I just wish that opening up a new area was more than another to-do list. Does that make sense?
You can honk, what else do you want?
An ever increasing horde of geese
Now I want a game like XCom but with control over a gaggle of geese.
That would be Untitled Canada Goose Game. Goals would be covering as many walkways with droppings as possible and positioning all your pairs so that no matter what path a human takes they're going to get hissed at.
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I really do want a collaboration with IOI for a competitive Hitman mode based on this.
One player controls Agent 47, with the usual objective of killing someone and making it look like an accident.
The other controls The Goose, with the objective of either killing the target first, or just making 47s life awkward by causing chaos.
Nobody remembers the singer. The song remains.
0
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
So ABC's early morning show had a small bit about the "game about a goose taking over the internet" this morning, which usually leads to some coverage soon after on Good Morning America. Wonder how House House must feel about their game taking off like this.
I really do want a collaboration with IOI for a competitive Hitman mode based on this.
One player controls Agent 47, with the usual objective of killing someone and making it look like an accident.
The other controls The Goose, with the objective of either killing the target first, or just making 47s life awkward by causing chaos.
I could utterly believe in incredible comedy having the goose constantly disrupting 47’s meticulous assassination plans. Honking to ruin sniper shots, dragging noisy things, stealing stuff from security and drawing them to where 47’s presently hiding a body, etc
So ABC's early morning show had a small bit about the "game about a goose taking over the internet" this morning, which usually leads to some coverage soon after on Good Morning America. Wonder how House House must feel about their game taking off like this.
Do you have any thoughts about why the game has resonated with people as much as it has?
Strasser: I think your guess is as good as ours? We made a game that we thought was funny, about a goose.
McMaster: The way I’ve always thought about it is, it turns out people have strong feelings about geese. Maybe without realizing how strongly they felt about it. So it creates a moment of joy. There probably is something more interesting there, but I’m not sure what it is.
Strasser: Yeah, I don’t think we’ve figured it out.
Can't properly link to the Twitch video at work so here's a snippet of description:
He’s wearing a pair of gloves hooked up to detect flapping. Movement is controlled by a thumbstick to select a direction then triggered by flapping the swimming flippers on his feet. He honks by being noisy into a microphone in the orange beak he’s wearing, which fittingly has a blood stain (“don’t worry about it,” he says, “it’s fine”). He needs to crouch forward for the goose to crouch, and pecks his head forward to pick up and drop items.
Posts
INSTAGRAM | ART TUMBLR | OCCASIONAL TWEETS
In Tattoo Assassin's everyone has a dedicated fart attack.
This whole little essay is incredible and I don't even own the game yet.
For example, there is exactly one instance of dragging a block along restricted path.
I love the game’s overall PBS-with-George-Winston-piano-music look and feel. At the same time I can easily imagine something much more aggressively platform-puzzley than the direction they chose to go in.
You can honk, what else do you want?
And rewards? Don't be silly, the goose has no pockets.
Only honks.
Now I want a game like XCom but with control over a gaggle of geese.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
That would be Untitled Canada Goose Game. Goals would be covering as many walkways with droppings as possible and positioning all your pairs so that no matter what path a human takes they're going to get hissed at.
This would only be the second time that Phoenix has cross examined an irate bird on the stand.
Well, third time, but he had an interpreter that one time.
And the third time interviewing a nonverbal animal.
BEACH.
RESORT.
CRUISE SHIP.
SWISS CHALET.
Book it.
I WAS SO BEAUTIFUL!
(I mean, I’m goose and therefore perfect, but still...)
Switch: nin.codes/roldford
Streaming 8PST on weeknights
One player controls Agent 47, with the usual objective of killing someone and making it look like an accident.
The other controls The Goose, with the objective of either killing the target first, or just making 47s life awkward by causing chaos.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
I could utterly believe in incredible comedy having the goose constantly disrupting 47’s meticulous assassination plans. Honking to ruin sniper shots, dragging noisy things, stealing stuff from security and drawing them to where 47’s presently hiding a body, etc
Vulture posted an interview with half of the company. They are tickled pink:
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Still waiting on Dan "Man of his Word" Ryckert to eat a hat
HONK
Can't properly link to the Twitch video at work so here's a snippet of description:
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
*Debussy intensifies*
Real geese teeth are scarier than the Alien’s.