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here.Constructive Feedback - Aus 2019
Hey folks, it's that time again! Please leave your feedback for the show.
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I watched a few things that I would have really liked to have seen like the Cthulhu session on Twitch so I don't know if this counts - however I think this was an on-site technical issue - but the audio levels of the mics were all over the place. I messaged my brother in the audience who said he had noticed it too. I watched it on my TV and when everyone talked I had to turn the volume up, but when Ryan spoke loudly or laughed I had to turn the volume right down to where I couldn't hear anyone else. Rinse and repeat for most of the event until I gave up and watched it on my PC with headphones.
Anyone else particularly in the audience notice a similar thing or am I just being a filthy casual?
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The PAX XP reward wasn't great. Given how long the search takes (if you do it legit), a popsocket feels disappointing compared to previous years. There was also the issue with one of the codes not being available on the floor and only a few people getting a medal to compensate for time wasted. Could've been handled better.
Lines at PAX are usually done so well, but this year they were a bit chaotic. It was particularly frustrating on Friday when I was lining up for Cyberpunk and they started sending people upstairs for overflow. The lines got flipped and the back went up first. I missed out on seeing the panel because of this, even though I got there earlier. It really sucked. The Click panel also had multiple rows of lines rush into the theatre at once, which was odd.
Positives: The tabletop area was excellent. Nintendo having hand sanitizer at their booth (at least for the Pokemon demo) was amazing and more booths should do this. The pin hunts (WoW, Prescribed Respawn, Zelda) were awesome and got me doing stuff I otherwise wouldn't. Panels were consistently top notch (especially The Great Debate - Jordan Raskopoulos had me in tears). Enforcers and booth staff were all lovely.
Having the GenerOzity team do their constant charity stream from wombat (which had swapped with EB theatre) was a nice touch! Meant that the panels in there were a bit different and more about entertainment than education.
I was confused about the wrist bands this year. When I had my stepson on the Friday I had to put one on, but over the weekend when I wasn't being a parent I seemed to not need one? And my other friends didn't have one either. Not sure if I was supposed to have one or not.
Collaboratory was hard to find this year. Not well sign posted and it seemed messily set up. I couldn't find it without my friends giant banner for his game, and the tables seemed squished in and not well defined. It was good they had table numbers, but nothing seemed to reference back to them so that was a bit confusing too.
The outside bar bit with mountain goat was really cool. Live music and giant connect four was awesome and a nice change. Didn't spend much time out there, but it was very chill.
I will agree that Saturday seemed over capacity. We got stuck in expo hall near the teams doing giveaways as we were trying to get through to the tabletop area (it was before the side doors were opened and you had to go through the queue hall).
I look forward to the Aus logo not being cheese.
I thought the volume in the Queue Hall was a bit loud. By all means let Bethesda (or whoever else wants to sponsor) put on a show, but I felt like I was risking industrial deafness. Also, bring back the beach balls and targets!
Just out of curiosity. Would you say the videos were so violent that they would have a rating that made them unsuitable for children under 15 years? I.e. Parental Guidance for under 15 year old children is taken as "Violence should be mild and infrequent, and be justified by context".
I noped out of there pretty quickly, so I'm not sure. Looked like standard FPS gameplay videos.