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PC Games - Steam Holiday Sale on now!

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Posts

  • Undead ScottsmanUndead Scottsman Registered User regular
    edited December 2019
    Agh, I got busy yesterday and forgot to grab the game and wound up breaking my streak for the EGS free games. Ah well.

    Undead Scottsman on
  • CoinageCoinage Heaviside LayerRegistered User regular
    Flame in the Flood was already free on Twitch so it's probably that.

    Dee KaeCrippl3
  • CoinageCoinage Heaviside LayerRegistered User regular

    You must gather your party before venturing forth

    IoloCouscousElvenshae
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    That R.A. Salvatore story is delightful

    ShortyDarkPrimusFencingsaxDarmaknever dieHacksaw
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    As someone who has not played a Dragon Quest game, how is Dragon Quest 11?

    Steam Overwatch: Baidol#1957
  • DonnictonDonnicton Registered User regular
    Baidol wrote: »
    As someone who has not played a Dragon Quest game, how is Dragon Quest 11?

    While I do have a few issues with it(specific to Switch content), I'd still say it's the best one in the series. It's extremely long though, probably talking 100 hours easy for a first playthrough.

  • DirtyboyDirtyboy Registered User regular
    Watching some Wreckfest with pinball mod engaged: https://clips.twitch.tv/ExpensiveIronicWalrusDansGame

  • Crippl3Crippl3 oh noRegistered User regular
    If Valve wont make the games you wanted, get the code and make them yourself:

    https://youtu.be/hrFOVEP7s1U
    Exposure is a continuation of F-STOP in development by us at LunchHouse Software. The mechanics are not based on speculation or heresay. Instead, Exposure uses the original, official code from Valve's own F-STOP, or as it was properly named, Aperture Camera. We've reached out to Valve, who've given us explicit permission to continue with our project using their original code.

    What we've shown today are simply the base mechanics of the game. There's a lot of depth to these mechanics, many of which have never been seen by the public. We look forward to sharing more with you all in the near future.

    Until then.


    Website: https://lunchhouse.software/exposure Twitter: https://twitter.com/exposure_game

    So this is the "mysterious" F-Stop mechanic that Valve experimented with for Portal 2 before dropping.
    I thought it would be...more impressive, honestly. Still cool to see them give their blessing and support to indie projects, tho.

    Undead ScottsmanKarozFrem
This discussion has been closed.