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[The Game Awards 2019] Moving on from shilling Doritos to... shilling Subway.

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    cloudeaglecloudeagle Registered User regular
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    AistanAistan Tiny Bat Registered User regular
    I mean this is the darkest timeline so clearly it's going to be Death Stranding.

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    BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    Like I said on the socials, Control basically deserves every award that Death Stranding is inevitably going to thieve from it

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    DrezDrez Registered User regular
    edited December 2019
    I voted for Death Stranding. My vpte is a triple subversion of expectorations.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    SynthesisSynthesis Honda Today! Registered User regular
    cloudeagle wrote: »

    The freshest of takes! Too hot to handle, too cold to hold, in fact!

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Like I said on the socials, Control basically deserves every award that Death Stranding is inevitably going to thieve from it

    Plus Control is actually a game

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    SynthesisSynthesis Honda Today! Registered User regular
    I mean, I really, really like Control. Despite playing it on console, where its role as a technology (and specifically ray tracing) demonstrator isn't accessible. Because I'm not paying hundreds of dollars for better lighting and worse framerates (also, I probably couldn't even if I wanted to). But I like Control because it reminds me a lot of Quantum Break but instead of a Remedy-dumb miniseries there's Remedy-dumb SPOOKY-ness. It is a Remedy-ass Remedy game.

    I don't know if it's game of the year though. But I'm a terrible judge of this. I haven't even finished Control.

    I haven't played Death Stranding. I'm still giggling at the Monster energy drink and pee mechanic.

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    ChanceChance Registered User regular
    edited December 2019
    I recorded a podcast last night and I think it would be safe to say that I spent about half of it defending Control from my co-hosts, who insist it's a 6/10 at best. All the little problems a Remedy game is heir to - a wacky, poorly-told story, a studio not entirely comfortable with Metroidvania/open-world design - just obliterated any enjoyment they could've had, but I'm very much on board with the notion that it is definitely one of the best games to drop in 2019. I loved it, for my part.

    But I also think Days Gone is one of the best games to come out in 2019. And I think Sekiro is the most enjoyable game of the year, but the most interesting, original, ambitious, successful, well-executed game is... Death Stranding. Haters be damned.

    Like Control, it has all the stupid problems a Hideo Kojima game is heir to - cringey treatment of female characters, a spectacularly high-concept story told very, very poorly by an artist whose ambitions as a filmmaker do not reflect their ability (see: David Cage) - and all the delights Kojima can provide. A very weird game. Profoundly original. Takes something so simple (move from A to B) and spins it out with infinite complexities and a level of refinement so obscene that it's like someone took Rick Sanchez's Perfect Level and applied its craftsmanship to game design and controls.

    Step out of Death Stranding into any other game this year and suddenly you're not level. The world is tilted. Lambs to the cosmic slaughter.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    I think Outer Wilds and Sekiro deserve it more than Death Stranding.

    I spent 4 hours in that game and never enjoyed my time.

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    ChanceChance Registered User regular
    Aw :(

    'Chance, you are the best kind of whore.' -Henroid
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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    And from what I understand, there's nothing in Death Stranding on the level of the Ashtray Maze in Control.

    That sequence alone should get them a ton of awards.

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    SynthesisSynthesis Honda Today! Registered User regular
    I think Outer Wilds and Sekiro deserve it more than Death Stranding.

    I spent 4 hours in that game and never enjoyed my time.

    Yeah, honestly, I think I'd rather give it to Outer Wilds than Control (and I couldn't fairly weigh Monster Energy Drink Stranding myself).

    And I say this as someone who thinks the final leg of the gameplay experience in Dark Bramble--you know the one--is bullshit and should've been modified to be more in sync with the rest of the game's whimsical atmosphere (and, you know, fun). And that a lot of the clues->quest->goal aspects are too vague for their own good. But if I look at the game as a whole, considering it's modest scale and backing, its origins as an academic project, it really impresses me in a way that Control doesn't necessary. Death Stranding actually has quite a few clever tricks to hide the fact that it wasn't quite the bottomless money pit that you might expect for a Kojima Production (even if the landscape gets very same-y sooner or later), and I appreciate that too.

    The fact that I 1000/1000 Outer Wilds, despite the tedium of some of those purely optional achievements (and the one non-optional achievement) is a ringing endorsement in of itself. "Indie" games seldom do that for me.

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Synthesis wrote: »
    I think Outer Wilds and Sekiro deserve it more than Death Stranding.

    I spent 4 hours in that game and never enjoyed my time.

    Yeah, honestly, I think I'd rather give it to Outer Wilds than Control (and I couldn't fairly weigh Monster Energy Drink Stranding myself).

    And I say this as someone who thinks the final leg of the gameplay experience in Dark Bramble--you know the one--is bullshit and should've been modified to be more in sync with the rest of the game's whimsical atmosphere (and, you know, fun). And that a lot of the clues->quest->goal aspects are too vague for their own good. But if I look at the game as a whole, considering it's modest scale and backing, its origins as an academic project, it really impresses me in a way that Control doesn't necessary. Death Stranding actually has quite a few clever tricks to hide the fact that it wasn't quite the bottomless money pit that you might expect for a Kojima Production (even if the landscape gets very same-y sooner or later), and I appreciate that too.

    The fact that I 1000/1000 Outer Wilds, despite the tedium of some of those purely optional achievements (and the one non-optional achievement) is a ringing endorsement in of itself. "Indie" games seldom do that for me.

    Sekiro was an amazing experience for me. Yes it was difficult, but nailing a sequence of parries and dodges was by far my most satisfying experience behind a controller.

    And the Guardian Ape and Sword Saint fights will live with my memories forever. Simply exquisite design and execution on those.

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    SynthesisSynthesis Honda Today! Registered User regular
    Synthesis wrote: »
    I think Outer Wilds and Sekiro deserve it more than Death Stranding.

    I spent 4 hours in that game and never enjoyed my time.

    Yeah, honestly, I think I'd rather give it to Outer Wilds than Control (and I couldn't fairly weigh Monster Energy Drink Stranding myself).

    And I say this as someone who thinks the final leg of the gameplay experience in Dark Bramble--you know the one--is bullshit and should've been modified to be more in sync with the rest of the game's whimsical atmosphere (and, you know, fun). And that a lot of the clues->quest->goal aspects are too vague for their own good. But if I look at the game as a whole, considering it's modest scale and backing, its origins as an academic project, it really impresses me in a way that Control doesn't necessary. Death Stranding actually has quite a few clever tricks to hide the fact that it wasn't quite the bottomless money pit that you might expect for a Kojima Production (even if the landscape gets very same-y sooner or later), and I appreciate that too.

    The fact that I 1000/1000 Outer Wilds, despite the tedium of some of those purely optional achievements (and the one non-optional achievement) is a ringing endorsement in of itself. "Indie" games seldom do that for me.

    Sekiro was an amazing experience for me. Yes it was difficult, but nailing a sequence of parries and dodges was by far my most satisfying experience behind a controller.

    And the Guardian Ape and Sword Saint fights will live with my memories forever. Simply exquisite design and execution on those.

    I tried hard to like Sekiro. But then I realized I just really, really don't like the Dark Souls formula the way I like the Ninja Gaiden and Devil May Cry formula. Also, I took the "death failure" thing a little too personally due to a lack of information on the consequences.

    It's definitely one of those "Try it again when it comes to Game Pass" games.

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Synthesis wrote: »
    Synthesis wrote: »
    I think Outer Wilds and Sekiro deserve it more than Death Stranding.

    I spent 4 hours in that game and never enjoyed my time.

    Yeah, honestly, I think I'd rather give it to Outer Wilds than Control (and I couldn't fairly weigh Monster Energy Drink Stranding myself).

    And I say this as someone who thinks the final leg of the gameplay experience in Dark Bramble--you know the one--is bullshit and should've been modified to be more in sync with the rest of the game's whimsical atmosphere (and, you know, fun). And that a lot of the clues->quest->goal aspects are too vague for their own good. But if I look at the game as a whole, considering it's modest scale and backing, its origins as an academic project, it really impresses me in a way that Control doesn't necessary. Death Stranding actually has quite a few clever tricks to hide the fact that it wasn't quite the bottomless money pit that you might expect for a Kojima Production (even if the landscape gets very same-y sooner or later), and I appreciate that too.

    The fact that I 1000/1000 Outer Wilds, despite the tedium of some of those purely optional achievements (and the one non-optional achievement) is a ringing endorsement in of itself. "Indie" games seldom do that for me.

    Sekiro was an amazing experience for me. Yes it was difficult, but nailing a sequence of parries and dodges was by far my most satisfying experience behind a controller.

    And the Guardian Ape and Sword Saint fights will live with my memories forever. Simply exquisite design and execution on those.

    I tried hard to like Sekiro. But then I realized I just really, really don't like the Dark Souls formula the way I like the Ninja Gaiden and Devil May Cry formula. Also, I took the "death failure" thing a little too personally due to a lack of information on the consequences.

    It's definitely one of those "Try it again when it comes to Game Pass" games.

    Sekiro isn't a for-everyone thing, most definitely. Some people don't like punishing difficulty.

    I will admit I came really close to hanging it up entirely when I got to Lady Butterfly and the fire bull.

    But I pushed through and man, the game just clicked right then and I was a fucking terror. And I felt like a fucking terror.

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    ChanceChance Registered User regular
    Most years there's a Can-Reccomend-To-Anyone strong GotY contender. Insomniac's Spider-Man.

    This year, all the best games are really quite niche, and you can't wholeheartedly thrust them towards anyone with confidence that they'll love it. Sekiro remains rock hard, Outer Worlds is slow-paced, meditative and perhaps a touch too short for a full-priced game. Control has design problems thanks to the growing pains of Remedy tackling a very ambitious new genre.

    There is no Far Cry 3 in 2019, but there are a wealth of X-Com: Enemy Unknowns; excellent games whose reccomendations come with all kindsa' disclaimers and caveats. "Sekiro is the best combat you'll ever experience buuuuuut..."

    'Chance, you are the best kind of whore.' -Henroid
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    SynthesisSynthesis Honda Today! Registered User regular
    Is Control really Remedy tackling a new genre though? Then again, I think design problems weren't so severe beyond "Okay, this kind of ran like shit on Playstation until they patched it."

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    PreacherPreacher Registered User regular
    Synthesis wrote: »
    cloudeagle wrote: »

    The freshest of takes! Too hot to handle, too cold to hold, in fact!

    I see you bobby browning this, I SEE YOU!

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Is anyone up for a little... BINGO?

    6adpssl77pt9.png

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Is anyone up for a little... BINGO?

    6adpssl77pt9.png

    Redundant

    vmc6pghx7ky8.png

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    furlionfurlion Riskbreaker Lea MondeRegistered User regular
    Even with the difficulty I still want Sekiro to sweep this thing. The combat is so damn good, the story actually makes sense without having to read an entire wiki, and it is just an amazing game. I know it stands no chance of doing that but I can hope. I think it might be the only game that came out this year that I played so I might be biased.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
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    ChanceChance Registered User regular
    edited December 2019
    Synthesis wrote: »
    Is Control really Remedy tackling a new genre though? Then again, I think design problems weren't so severe beyond "Okay, this kind of ran like shit on Playstation until they patched it."

    Well it's taking something they're comfy with - third-person shooting through (mostly) linear levels - and opening it up with literal open-world design, Metroidvania aspects, strong platforming aspects, RPG aspects, loot drops, quest systems (really dropped the ball there, imo) - Control does a bunch of things that Remedy had never attempted in the past, and while I feel it's a great game overall, those growing pains really do hold it back when comparing it to Sekiro and Death Stranding, which are both supremely confident.

    Chance on
    'Chance, you are the best kind of whore.' -Henroid
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    rahkeesh2000rahkeesh2000 Registered User regular
    Death Stranding has a mediocre metacritic because many people can't stand the gameplay. I didn't see critics slagging the game for looking bad or lacking an interesting story or not having an awesome (if mostly licensed) soundtrack. If you're busting out Metacritic as some kind of metric it can easily still deserve every award other than GotY.

    That said its weird to cite Metacritic anyway because Metacritic isn't part of the nomination criteria. We should therefore absolutely expect games to sometime show up with less than impressive Metacritic scores.

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    ChanceChance Registered User regular
    As I recall, last year Metacritic was pointing to RDR2 for GotY, wasn't it?

    'Chance, you are the best kind of whore.' -Henroid
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    KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    furlion wrote: »
    Even with the difficulty I still want Sekiro to sweep this thing. The combat is so damn good, the story actually makes sense without having to read an entire wiki, and it is just an amazing game. I know it stands no chance of doing that but I can hope. I think it might be the only game that came out this year that I played so I might be biased.

    Hear hear. Sekiro MVP.

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    SynthesisSynthesis Honda Today! Registered User regular
    82 on Metacritic isn't exactly "mediocre". Gears 5 was 85 (on Xbox One anyway), and Spiderman is 87.

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    Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    Control is a wildly imperfect game that is tied for my personal GOTY (with Devil May Cry 5) because while it had lows, for me the highs were space elevators. My reasons are entirely arbitrary and specific to me, but Control feels like a game that was made for my brain.

    I'm curious about Death Stranding, especially after hearing Pat from Castle Superbeast (formerly Two Beast Friends Play) talk about it.

    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
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    IlpalaIlpala Just this guy, y'know TexasRegistered User regular
    I'm calling column 2 as the bingo

    FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
    Switch - SW-7373-3669-3011
    Fuck Joe Manchin
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    SynthesisSynthesis Honda Today! Registered User regular
    Ilpala wrote: »
    I'm calling column 2 as the bingo

    Eh, I bet there's no new Halo trailer.

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    KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Synthesis wrote: »
    Ilpala wrote: »
    I'm calling column 2 as the bingo

    Eh, I bet there's no new Halo trailer.

    I wouldn't be surprised if there was a 'Coming Soon' for the next available release in the Master Chief Collection.

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    AistanAistan Tiny Bat Registered User regular
    Middle horizontal, probably.

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    Undead ScottsmanUndead Scottsman Registered User regular
    Synthesis wrote: »
    cloudeagle wrote: »

    The freshest of takes! Too hot to handle, too cold to hold, in fact!

    But the Ghostbusters AREN'T in Control!

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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    At this point I just want Devil May Cry 5 to get some recognition. It's easily the most fun I've had with any game this year, and probably this generation. That game gives you so many fun tools spread between the 3 characters that I feel like I can just keep playing it forever. If it doesn't get action game of the year, especially with the other games in that category, I will be legitimately upset.

    As for the actual Game of the Year nominees, I'd be good with pretty much any of the games on that list. Personally I enjoyed Death Stranding the most, for whatever reason I really got into the gameplay loop and found it really fun and satisfying, and I eat up bullshit Kojima dialog and cutscenes. Even though they overstay their welcome just a bit in Death Stranding.

    I'm playing through Control right now, and while it's really fun it definitely isn't feeling like a game of the year to me, especially playing it on the base ps4. Lots of framerate dips during fights, and the fps will absolutely go to shit when there's too much happening with the physics and particles effects all at once. It's also probably had some of the most frustrating moments for me in a game this year, with a lot of lame deaths because I accidentally fell off a ledge during a fight or died from some random explosion or projectile that I couldn't even see in all the chaos. But so far the story and setting is super interesting and the special abilities are really, really cool. Game also has a great look.

    Sekiro I would actually be kind of upset if it won. That game just can't keep my attention. The setting is one of the least interesting of the souls games, enemies aren't as interesting, combat can be fun but I don't actually enjoy the extreme focus on parrying. I don't know, I keep putting it down for months at a time, coming back and loving it for 10-15 hours and then just putting it down again. It's stealth elements also feel like they're about 3 generations behind. It also doesn't help that I played it after DMC5.

    Steam id : Toxic Cizzle
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    Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited December 2019
    DMC5 I think kinda cursed itself by coming it so early in the year. In fact, I had to remind myself that it was a 2019 game because this year has felt simultaneously endless and short.

    But it's so goddamn good and the only thing truly holding it back is the lack of character DLC that you just know Capcom is holding for the eventual Special Edition.

    I think Control might just be my personal GOTY despite its many technical flaws, because the vibe and feeling it gave me from start to finish and even afterwards is something no other game has managed yet this year. It helps that The Oldest House is my favorite game setting since Rapture.

    Johnny Chopsocky on
    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
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    Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Having played Death Stranding pretty extensively, pretty much the only thing it should be a contender for is best soundtrack (which is just a bunch of licensed tracks, with very little in the way of original compositions). Even if you don't mind that the gameplay is repetitive and shallow, it has major execution issues. The story is, well, it's pretty well-structured for Kojima writing, and lots of overblown nonsense compared to any decent writing. The pacing also sucks, with like a quarter of the story in the first handful of hours, ten percent for the next forty hours, and the remaining story (which is the bulk of it) dumped on you in an hours-long stretch with extended shitty gameplay bits that you must sit through and cannot skip. This ending also follows an extended gameplay sequence where you can end up with an EXTREMELY shitty time if you don't know what's coming and to build certain items.

    It's an interesting experience, if the gameplay doesn't bore you to tears. Not much of a great game, though.

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    PeasPeas Registered User regular
    Hey folks can someone give me an estimate on when the show is going to begin? Thanks in advance!

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    metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    Peas wrote: »
    Hey folks can someone give me an estimate on when the show is going to begin? Thanks in advance!

    ~12 hours from now.

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    BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    I also remembered there's an Ori and the Will of the Wisps trailer incoming for the show so nothing else matters if it's a sequence trailer like the Ginso Tree from Gamescom

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    Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    My announcement wishlist

    Titanfall 3
    Alan Wake PS4 port (followed by AVAILABLE NOW)
    DMC5 playable Vergil, Lady, and Trish
    Persona 5 The Royal on Switch
    Yakuza Zero on Switch
    immediately followed by Kiryu in Smash trailer

    Also I hope they have a look at Control's DLC.

    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
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    cloudeaglecloudeagle Registered User regular
    Personally I'm a little annoyed Smash Bros. didn't get a nod in music -- that sucker has over 900 songs with a stupid amount of (excellent) remixes. Just something to recognize the effort.

    Switch: 3947-4890-9293
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