My Sega Virtua Stick High Grade does NOT work with PS2 games. Before it WAS WORKING.
Now my Hori Real Arcade Pro 3 joystick works with PS2 games. Before it WAS NOT WORKING.
the roles have swtiched between the VSHG and the HRAP3
Thats...strange. Otherwise this is a needed update.
Bloody hell, the BC is so good with Pro Evo Soccer 6 now (at 720p 60hz), that it's actually hard to get used to. There was always a little slowdown on the PS2, but now everything is smooth and fast. Now to waste an entire day testing things!
Main features that are new or revised in version 1.80
- Upscale game or DVD output
You can now upscale the video content of PlayStation format software, PlayStation 2 format software, or DVDs to HD resolution.
- Using remote play (via the Internet)
You can now use remote play over the Internet.
- Copying saved data to a memory card
You can now copy saved data from PlayStation format software or PlayStation 2 format software to a memory card or a memory card (8MB) (for PlayStation 2).
- Using the DLNA client feature
You can now display images, or play music or video files, that are stored on a personal computer or digital video recorder with DLNA server functionality over a network.
Other new or revised features in version 1.80:
Settings
- [BD 1080p 24 Hz Output (HDMI)] has been added as an option under [BD/DVD Settings].
- [RGB Full Range (HDMI)] has been added as an option under [Display Settings].
- [Y Pb/Cb Pr/Cr Super White (HDMI)] has been added as an option under [Display Settings].
- [Bit Mapping (Super Audio CD)] has been added as an option under [Music Settings].
- The [Test Camera] option under [Accessory Settings] has been changed to [Camera Device Settings].
- [Printer Settings] has been added.
- [Media Server Connection] has been added as an option under [Network Settings].
Music
- You can now edit CD information.
Photo
- A new type of slideshow display pattern has been added.
- You can now use zoom display for images.
- You can now trim images.
Video
- Super-White and x.v.Colour output are now supported.
- Downscaled output of Blu-ray Discs is now supported. When 720p is selected for the video output setting of the PS3 system, Blu-ray Discs that were recorded with 1080i/1080p resolution can be played with 720p resolution.
Game
- You can now move copy-prohibited saved data for PlayStation format software or PlayStation 2 format software to a PS3 system.
Network
- The options menu items for [Download Management] have been changed.
Friends
- [Display Photo] has been added to the voice / video chat options menu.
BloodyRoarXX: Well yeah, it's not like they're adding AA or anything.
I glossed over this thread for like all of yesterday. I think a thread title change of "SOTC AT GLORIOUS 1080P" will get a lot more attention around these parts.
This is all very splendid. Now, when I decide I need a PS3, I will be able to get it with no reservations. Thanks for the great info, guys. And wow... having SOTC look better than before... or FFX... that makes me want a PS3 right now.
schmads on
Battle.net/SC2: Kwisatz.868 | Steam/XBL/PSN/Gamecenter: schmads | BattleTag/D3: Schmads#1144 | Hero Academy & * With Friends: FallenKwisatz | 3DS: 4356-0128-9671
This is all very splendid. Now, when I decide I need a PS3, I will be able to get it with no reservations. Thanks for the great info, guys. And wow... having SOTC look better than before... or FFX... that makes me want a PS3 right now.
I'm already crunching numbers on my checkbook...:(
I'm running through FFX now. It looks hot, especially for a five year old game.
San Andreas is actually playable now. Before the update, that game looked like ass on my TV.
I tried playing my PS2 copy of RE4, and it looked like ass. But then, the PS2 version looked like ass anyway. I guess now I can see how muddy all the textures really were, whereas before they were too obscured to tell.
This is all very splendid. Now, when I decide I need a PS3, I will be able to get it with no reservations. Thanks for the great info, guys. And wow... having SOTC look better than before... or FFX... that makes me want a PS3 right now.
I'm already crunching numbers on my checkbook...:(
Same here. Poor fiscal responsibility as it would be, the ten year old in my head is kicking and screaming to be let out. :whistle:
It looks like there are a couple of DNLA servers for OS X -- I will report back this evening after doing some more research, for those fellow mac users interested in streaming videos to your PS3.
Ok, I've been looking for an upscaling DVD player for my SXRD XBR2, so this update means I might pick up a PS3 VERY soon.
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Ok, I've been looking for an upscaling DVD player for my SXRD XBR2, so this update means I might pick up a PS3 VERY soon.
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Anyone who can test this is my hero.
No VGA input on your TV? you have a 360... it upscales DVDs over VGA... and PS3 will not upscale DVD over component
Guitar Hero BC on PS3 is pretty much non-functional because of the controller and the only 3rd party solution out there fails.
The PS3 doesn't support a non-HDCP display through HDMI AT ALL, even for games and unprotected content. They allowed high-def Blu-Ray over component (instead of quarter-rezzing it), but they did not remove other HDCP restrictions. They do allow 1080p through component for everything but 1080p Blu-Ray (outputs 1080i and expects your HDTV to reverse-telecine it to 1080p).
Interesting. So while that doesn't tell me if the PS3 will downscale over HDMI if my TV doesn't support 1080p, it does tell me that the PS3 will work as well as my 360 if I use a component input. I wouldn't want 1080p over component, just 1080i, so their obnoxious restrictions would work in my favor. Still... confusing shit.
Unfortunately, even over component input, the PS3 will only output the resolutions supported by the game. In the case of BD movies, it scales it in software (I dunno what that changelog is referring too... I've tested 720p BD playback output on FW1.5 and it works). The XBOX 360 can scale any resolution to any resolution using a hardware scaler while the PS3 relies on the one that should be built into your TV. Unlike the XBOX 360, the PS3 will not downscale games at all. At a minimum, the games must only support support 480i/480p + EITHER 720p or 1080i. Optionally, a game can support 1080p in addition to one or more of the other HD resolutions. If your HDTV doesn't support any of the HD formats the specific game supports (remember, a game only needs to offer one), you're out of luck and you'll be forced to play at 480i/p (unless the game decides to do it in software, it is not downscaled but rather it is a different supported resolution). HDTVs are supposed to and are expected to accept and support both 1080i and 720p regardless of their native resolution and scan mode, so outputting either 720p or 1080i shouldn't be a problem. Indeed, I've even seen 480p-native projectors that accept 720p, 1080i, and 1080p input and downscale everything. Unfortunately, there are cheaper HDTV "monitors" that do not do this as expected and instead people fault the PS3 for this. People unfortunate enough to own one of these HDTVs will be forced to play at 480i/480p if the game doesn't support their native resolution (either 1080i or 720p).
I'm not trying to hijack the thread... I really want to know if the PS3 is likely to work out for my configuration (HDMI->DVI-HDCP connection with a 1080i/720p TV that doesn't support 1080p inputs). It's especially obnoxious since places like Gamestop don't allow console returns if they don't work for your TV. Meh!
There's never a PS3 thread around, so it's understandable to go where the conversation goes.
I'm not trying to hijack the thread... I really want to know if the PS3 is likely to work out for my configuration (HDMI->DVI-HDCP connection with a 1080i/720p TV that doesn't support 1080p inputs).
If your TV support 1080i, it will work for BD content. There are two scaling problems for the PS3 that have frustrated users:
1. PS3 games that output in 720p will downscale to 480p if your TV is 1080i only.
2. BD movies output in 1080 and will downscale to 540p if your TV is 720p only (there are very few of these) or has no component/HDMI inputs.
Issue #1 has never been fixed, and likely never will be because of the performance issues CZRoe mentioned earlier. This would only change if Sony included a hardware scaler in future PS3 revisions.
Issue one also works the other way around, although a set is much more likely to accept ONLY 1080i than ONLY 720p. For example, a set that supports only 720p will not work in high-def with a PS3 game that supports only 1080i. There seems to be some consfusion as to what your TV "is" and what signals it supports. An HDTV's supported signals should ALWAYS accept 720p and 1080i because these are what is broadcast as part of ATSC. Only 1080p is optional here. The PS3 expects that you are using a real HDTV and it's not an issue with the PS3. Therefore, any "fix" is actually just free functionality that shouldn't be required. The 360's hardware scaler was likely decided on for VGA support. It's wrong to hold it as the standard functionality and claim that other products are "broken" without it.
Issue #2 is more complex. If your HDTV does 1080i then Blu-ray films will display in full resolution. The complicating factor is the progressive nature. Flat panels--LCD and plasma--are inherently progressive, so even if the PS3 outputs 1080i your TV should turn it 1080p. Some TVs do this well; some do it poorly. But if you have a CRT, you can't get progressive.
CRTs support progressive. They are the only type of display with no native resolution, scan rate, or scan mode, though a set's internal "image processor" can function as a scaler and enforce a fixed resolution. Most CRTs only have the scan rate and DPI for 1080i. My 30" Sony XBR910 CRT deinterlaces 480i, passes through 480p with scaling for pillarboxes and TwinView, and scales all supported high-def resolutions to 1080i. 540p is a "backdoor" for avoiding the image processor. My 52" XBR2 is a 1080p LCD accepts 480i, 480p, 720p, 1080i, and 1080p and scales them all to 1080p. Because the scaler inadequately converts 1080i cinematic content to 1080p, it needs an external scaler to avoid losing resolution. To bypass the image processor for native 1080p images, there is an option, but even then you'd need a high-end receiver to upscale properly to 1080p with reverse-telecine. It does not support 1080p/24, so the receiver would have to maintain the 3:2 pulldown to convert 24fps film content to 60fps 1080p.
The point is that the TV should have a scaler/image processor regardless of the type and this will allow multiple supported resolutions despite your TV's native resolution. The HDTVs that lack this shouldn't be consdered HDTVs (they are just monitors with limited resolution support with one supported HD resolution). Even if the game's supported resolution and your TVs native resolution mismatch, the TV should support scaling both standard HD resolutions (720p and 1080i) internally. It's not that your HDTV "is" a 720p/1080i TV, it's that is supports those signals like any should. If it's not CRT, it "is" either a 720p set or a 1080i/p set and it remains so regardless of the supported signals. Other than PC monitors, I am unaware of any 1080p CRTs (though they certainly exist).
1080i movies are sometimes improperly scaled to 1080p by throwing out half the detail to make a 540p frame. These TVs have bad scaler chips. The PS3 does not do this. The 480p glitch doesn't make sense because it has to downscale to get there and it may as well just "downscale less" to get to 720p. I connected the PS3 with Planet Earth on BD to a 1080i projector and switched it back and forth from 1080i and 720p to determine what the projector's native resolution was (I was borrowing the conference room ). I noticed that 720p was noticably much worse, but I didn't think it had dropped out of high-def to 480p. I just thought the projector scaled poorly! In fact, I'm convinced that I've outputted 720p from 1080p BD content before. Because it's just as easy to downscale to 480p as 720p, I have to ask: was support was broken in an earlier FW update? BD scaling to 720p has always been 100% possible. Of course, the scaling could have been sloppy by just throwing out half the detail and scaling that up to 720p, but the PS3 will not output a 540p signal or anything like that unless you somehow selected that as a supported resolution in the video options. I'm going to test this by unchecking 480i/p and 1080p under supported resolutions and starting a BD movie. I'm still holding out at FW 1.5.
The upshot: I have a 720p/1080i LCD TV, and I have watched BD movies on it, and they were in 1080p. Having not gotten this firmware update yet, I don't know how games and movies will act afterward.
The PS3 doesn't support a non-HDCP display through HDMI AT ALL, even for games and unprotected content.
Well, naturally, since the HDMI spec includes implementation of HDCP.
HDMI spec supports non-HDCP DVI, component, etc over HDMI. There are many video cards with HDMI and no HDCP and ATI even got in trouble for advertising cards as "HDCP compliant" (meaning the GPU supported the addition of an HDCP chip in other models). It does not mandate HDCP for HDMI in any way. HDMI is simply a new connector that consolidates many old connectors and provides many new features (remote control, deep color, etc). Specific formats and applications mandate HDCP, like BD Alliance requiring it for 1080p output of protected BD movies. You should be able to connect the PS3 to your Dell UltraSharp 2005FPW using DVI and play some games. Instead, you need the successor, the Dell UltraSharp 2007WFP for absolutely no reason other than laziness. They didn't want to bother validating it for all games while restricting it to specific BD playback scenarios, so they just restricted it all together.
It's not a "natural" limitation. It's actually a glaring flaw that game playback does not work on non-HDCP HDMI because this restricts a huge amount of high-resolution gaming PC monitors that gamers want to use and should be able to use. The same resolutions are supported over unprotected component, but most 1080p+ LCDs that include component input don't support 1080p over component (though the PS3 supports it, it's not a real standard). HDCP was only supposed to be a requirement for protected BD and HD-DVD (not home movies on BD-RW), CableCARD, etc regardless of HDMI. If I couldn't play Half-Life 2 from my HTPC simply because my monitor did not support unprotected HDMI output, I'd be steaming mad, so why does the PS3 impose this limitation on itself? I haven't checked, but I can almost guarantee-damn-tee you that the XBOX 360 Elite supports 1080p gaming over HDMI on a non-HDCP monitor while HD-DVD playback will be restricted to HDCP-compliant HDMI or Component/VGA (or possibly downscaled).
I'm not risking using a non UK one, as it's a silly reason to void my warrenty, thanks anyway though.
I'm pretty sure that, like the PSP, there's no difference whatsoever between the different updates. One of the guys at NeoGAF also commented that MGS2 now works properly on PAL PS3's, so I'd guess it works fine. But if you want to be cautious, that's fair enough.
IIRC, the original PAL BC list supported some MGS2 versions and not others (as in, the SLUS version numbers... not original vs. Substance). Did he confirm that a previous non-working version now works?
I get the best of both worlds... my PS2 games look awesome because I have a 46 inch rear projection CRT 1080i set... there's still something to be said for poor man's anti-aliasing
HDMI spec supports non-HDCP DVI, component, etc over HDMI. There are many video cards with HDMI and no HDCP and ATI even got in trouble for advertising cards as "HDCP compliant" (meaning the GPU supported the addition or an HDCP chip in other models). It does not mandate HDCP for HDMI in any way. HDMI is simple a new connector that consolidates old connectors and provides many new features (remote control, deep color, etc). Specific formats and applications mandate it, like BD Alliance requiring it for 1080p output. You should be able to connect the PS3 to your Dell UltraSharp 2005FPW using DVI and play some games. Instead, you need the successor, the Dell UltraSharp 2007WFP for absolutely no reason other than laziness. They didn't want to bother validating it for games and not BD playback, so they just restricted it all together.
It's not a "natural" limitation. It's actually a glaring flaw that game playback does not work on non-HDCP HDMI because this restricts a huge amount of high-resolution gaming PC monitors that gamers want to use and should be able to use.The same resolutions are supported over unprotected component, but most 1080p+ LCDs that include component input don't support 1080p over component. HDCP was only supposed to be a requirement for BD and HD-DVD, CableCARD, etc regardless of HDMI. If I couldn't play Half-Life 2 from my HTPC simply because my monitor did not support unprotected HDMI output, I'd be steaming mad, so why does the PS3 impose this limitation on itself? I haven't checked, but I can almost guarantee-damn-tee you that the XBOX 360 Elite supports 1080p gaming over HDMI on a non-HDCP monitor.
Wow, I was completely wrong. My apologies. Thanks for explaining the situation.
Btw, where can I check to see whether my monitor supports 1080p over component? It's a 2405fpw. The specs don't say which resolutions are supported over which connections, it just lists resolutions and connections separately.
Ok, I've been looking for an upscaling DVD player for my SXRD XBR2, so this update means I might pick up a PS3 VERY soon.
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Anyone who can test this is my hero.
No VGA input on your TV? you have a 360... it upscales DVDs over VGA... and PS3 will not upscale DVD over component
Guitar Hero BC on PS3 is pretty much non-functional because of the controller and the only 3rd party solution out there fails.
My TV has VGA, but for reasons on one on Earth can explain, it won't display fullscreen, regardless of resolution. You can't get VGA 1:1 pixel mapping, so there's no point.
In other news, I had no idea there was no way to plug a PS2 controler into a PS3.
I would still wonder about lag though - anyone want to bust out Madden, baseball, or, for that matter, Parappa the Rapper and let me know if it upscale old games with more/less lag?
Ok, I've been looking for an upscaling DVD player for my SXRD XBR2, so this update means I might pick up a PS3 VERY soon.
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Anyone who can test this is my hero.
No VGA input on your TV? you have a 360... it upscales DVDs over VGA... and PS3 will not upscale DVD over component
Guitar Hero BC on PS3 is pretty much non-functional because of the controller and the only 3rd party solution out there fails.
My TV has VGA, but for reasons on one on Earth can explain, it won't display fullscreen, regardless of resolution. You can't get VGA 1:1 pixel mapping, so there's no point.
In other news, I had no idea there was no way to plug a PS2 controler into a PS3.
I would still wonder about lag though - anyone want to bust out Madden, baseball, or, for that matter, Parappa the Rapper and let me know if it upscale old games with more/less lag?
Sorry... I should have been clear... there are PS2 -> PS3 adaptors but the guitars don't work right.
Ok, I've been looking for an upscaling DVD player for my SXRD XBR2, so this update means I might pick up a PS3 VERY soon.
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Anyone who can test this is my hero.
No VGA input on your TV? you have a 360... it upscales DVDs over VGA... and PS3 will not upscale DVD over component
Guitar Hero BC on PS3 is pretty much non-functional because of the controller and the only 3rd party solution out there fails.
My TV has VGA, but for reasons on one on Earth can explain, it won't display fullscreen, regardless of resolution. You can't get VGA 1:1 pixel mapping, so there's no point.
In other news, I had no idea there was no way to plug a PS2 controler into a PS3.
I would still wonder about lag though - anyone want to bust out Madden, baseball, or, for that matter, Parappa the Rapper and let me know if it upscale old games with more/less lag?
Sorry... I should have been clear... there are PS2 -> PS3 adaptors but the guitars don't work right.
Not true anymore. There is an adapter out specifically for the guitar controllers. I'll see if I can dig it up.
Okay new sort-of related question. I just realized that my DVI input on my Gateway FPD2185W is occupied by (of all things ) my computer monitor, and my VGA by my 360. So this raises two questions:
1) If I were to buy an HDMI->DVI cable for the PS3, would I also be able to buy... like, a DVI splitter or breakout box or something to have both the PS3 and computer hooked up?
2) If I can, do I really WANT to do that, or is component generally sufficient?
I'm not risking using a non UK one, as it's a silly reason to void my warrenty, thanks anyway though.
I'm pretty sure that, like the PSP, there's no difference whatsoever between the different updates. One of the guys at NeoGAF also commented that MGS2 now works properly on PAL PS3's, so I'd guess it works fine. But if you want to be cautious, that's fair enough.
IIRC, the original PAL BC list supported some MGS2 versions and not others (as in, the SLUS version numbers... not original vs. Substance). Did he confirm that a previous non-working version now works?
Apparently, the 1.7 update did some things that took MGS2 and MGS3 off the list but now they're back on.
Actually, MGS2 wasn't on the 1.6 list, but MGS3 was. Then, MGS2 was added for 1.7 (albeit with unwatchable cutscenes), and MGS3 was taken off. Now, they're both on, and seem to be working perfectly. Now we just need that new vibrating Sixaxis to go with them.
Posts
Thats...strange. Otherwise this is a needed update.
When I had a 360, I had to use a program called 360Connect for my Mac to get music to steam to the console.
(I am at work and cannot update until tonight
BloodyRoarXX: Well yeah, it's not like they're adding AA or anything.
San Andreas is actually playable now. Before the update, that game looked like ass on my TV.
I'm already crunching numbers on my checkbook...:(
Maybe later.
I tried playing my PS2 copy of RE4, and it looked like ass. But then, the PS2 version looked like ass anyway. I guess now I can see how muddy all the textures really were, whereas before they were too obscured to tell.
Same here. Poor fiscal responsibility as it would be, the ten year old in my head is kicking and screaming to be let out. :whistle:
One question though - Anyone try Guitar Hero 1 or a DDR game on the updated firmware upscaled? Right now, on my PS2, GH1 is totally playable in game mode over component, but laggy enough to notice. I'm wondering if the PS3 trying to upconvert will result in more or less lag than having my TV do the upconversion.
Anyone who can test this is my hero.
Guitar Hero BC on PS3 is pretty much non-functional because of the controller and the only 3rd party solution out there fails.
There's never a PS3 thread around, so it's understandable to go where the conversation goes.
Issue one also works the other way around, although a set is much more likely to accept ONLY 1080i than ONLY 720p. For example, a set that supports only 720p will not work in high-def with a PS3 game that supports only 1080i. There seems to be some consfusion as to what your TV "is" and what signals it supports. An HDTV's supported signals should ALWAYS accept 720p and 1080i because these are what is broadcast as part of ATSC. Only 1080p is optional here. The PS3 expects that you are using a real HDTV and it's not an issue with the PS3. Therefore, any "fix" is actually just free functionality that shouldn't be required. The 360's hardware scaler was likely decided on for VGA support. It's wrong to hold it as the standard functionality and claim that other products are "broken" without it.
CRTs support progressive. They are the only type of display with no native resolution, scan rate, or scan mode, though a set's internal "image processor" can function as a scaler and enforce a fixed resolution. Most CRTs only have the scan rate and DPI for 1080i. My 30" Sony XBR910 CRT deinterlaces 480i, passes through 480p with scaling for pillarboxes and TwinView, and scales all supported high-def resolutions to 1080i. 540p is a "backdoor" for avoiding the image processor. My 52" XBR2 is a 1080p LCD accepts 480i, 480p, 720p, 1080i, and 1080p and scales them all to 1080p. Because the scaler inadequately converts 1080i cinematic content to 1080p, it needs an external scaler to avoid losing resolution. To bypass the image processor for native 1080p images, there is an option, but even then you'd need a high-end receiver to upscale properly to 1080p with reverse-telecine. It does not support 1080p/24, so the receiver would have to maintain the 3:2 pulldown to convert 24fps film content to 60fps 1080p.
The point is that the TV should have a scaler/image processor regardless of the type and this will allow multiple supported resolutions despite your TV's native resolution. The HDTVs that lack this shouldn't be consdered HDTVs (they are just monitors with limited resolution support with one supported HD resolution). Even if the game's supported resolution and your TVs native resolution mismatch, the TV should support scaling both standard HD resolutions (720p and 1080i) internally. It's not that your HDTV "is" a 720p/1080i TV, it's that is supports those signals like any should. If it's not CRT, it "is" either a 720p set or a 1080i/p set and it remains so regardless of the supported signals. Other than PC monitors, I am unaware of any 1080p CRTs (though they certainly exist).
1080i movies are sometimes improperly scaled to 1080p by throwing out half the detail to make a 540p frame. These TVs have bad scaler chips. The PS3 does not do this. The 480p glitch doesn't make sense because it has to downscale to get there and it may as well just "downscale less" to get to 720p. I connected the PS3 with Planet Earth on BD to a 1080i projector and switched it back and forth from 1080i and 720p to determine what the projector's native resolution was (I was borrowing the conference room
HDMI spec supports non-HDCP DVI, component, etc over HDMI. There are many video cards with HDMI and no HDCP and ATI even got in trouble for advertising cards as "HDCP compliant" (meaning the GPU supported the addition of an HDCP chip in other models). It does not mandate HDCP for HDMI in any way. HDMI is simply a new connector that consolidates many old connectors and provides many new features (remote control, deep color, etc). Specific formats and applications mandate HDCP, like BD Alliance requiring it for 1080p output of protected BD movies. You should be able to connect the PS3 to your Dell UltraSharp 2005FPW using DVI and play some games. Instead, you need the successor, the Dell UltraSharp 2007WFP for absolutely no reason other than laziness. They didn't want to bother validating it for all games while restricting it to specific BD playback scenarios, so they just restricted it all together.
It's not a "natural" limitation. It's actually a glaring flaw that game playback does not work on non-HDCP HDMI because this restricts a huge amount of high-resolution gaming PC monitors that gamers want to use and should be able to use. The same resolutions are supported over unprotected component, but most 1080p+ LCDs that include component input don't support 1080p over component (though the PS3 supports it, it's not a real standard). HDCP was only supposed to be a requirement for protected BD and HD-DVD (not home movies on BD-RW), CableCARD, etc regardless of HDMI. If I couldn't play Half-Life 2 from my HTPC simply because my monitor did not support unprotected HDMI output, I'd be steaming mad, so why does the PS3 impose this limitation on itself? I haven't checked, but I can almost guarantee-damn-tee you that the XBOX 360 Elite supports 1080p gaming over HDMI on a non-HDCP monitor while HD-DVD playback will be restricted to HDCP-compliant HDMI or Component/VGA (or possibly downscaled).
IIRC, the original PAL BC list supported some MGS2 versions and not others (as in, the SLUS version numbers... not original vs. Substance). Did he confirm that a previous non-working version now works?
that looks like a huge difference
and can someone explain what a neogaf even is?
Yea I'm glad I have an SDTV in my room I think the upscaling looks janky.
Wow, I was completely wrong. My apologies. Thanks for explaining the situation.
Btw, where can I check to see whether my monitor supports 1080p over component? It's a 2405fpw. The specs don't say which resolutions are supported over which connections, it just lists resolutions and connections separately.
My TV has VGA, but for reasons on one on Earth can explain, it won't display fullscreen, regardless of resolution. You can't get VGA 1:1 pixel mapping, so there's no point.
In other news, I had no idea there was no way to plug a PS2 controler into a PS3.
I would still wonder about lag though - anyone want to bust out Madden, baseball, or, for that matter, Parappa the Rapper and let me know if it upscale old games with more/less lag?
Not true anymore. There is an adapter out specifically for the guitar controllers. I'll see if I can dig it up.
Edit: http://www.psxextreme.com/ps3-news/1201.html
Oh shits. Appearently it borks hammer-ons and pull-offs. Fuck that.
1) If I were to buy an HDMI->DVI cable for the PS3, would I also be able to buy... like, a DVI splitter or breakout box or something to have both the PS3 and computer hooked up?
2) If I can, do I really WANT to do that, or is component generally sufficient?
Apparently, the 1.7 update did some things that took MGS2 and MGS3 off the list but now they're back on.
30 euro . . . so 40 USD.
Ah, it's those bloody free trials that always get you.