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Dead Rising

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Posts

  • LycordaLycorda Registered User regular
    edited May 2008
    I'll help you out with the japanese tourist: when you enter the store there's a bunch of books laying on the floor. One of those is a translation book. Pick that up and you'll be able to talk to them:P

    About the alfresca plaza one: he's in the back of the hardware store, not the clothing store.

    Lycorda on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited May 2008
    Dammit, I had to click this thread.

    Guess I know what I'm playing this weekend.

    Sir Carcass on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    Triple B wrote: »
    gunwarrior wrote: »
    They need to announce the sequel already...
    ...with create-a-character, 4-player Co-op, and playable queen wasps (you control the entire zombie mob)

    Please?

    You forgot "actual save points so I don't have to replay the entire fucking game if I die".

    That fact completely turned me off of DR, and I haven't played it more than a few times since buying it because of that.

    ARG SAVE IN BATHROOMS

    DeMoN on
    Steam id : Toxic Cizzle
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  • urahonkyurahonky Registered User regular
    edited May 2008
    Triple B wrote: »
    gunwarrior wrote: »
    They need to announce the sequel already...
    ...with create-a-character, 4-player Co-op, and playable queen wasps (you control the entire zombie mob)

    Please?

    You forgot "actual save points so I don't have to replay the entire fucking game if I die".

    That fact completely turned me off of DR, and I haven't played it more than a few times since buying it because of that.

    Quit being a pussy and dieing. Seriously the complaints about the save points is ridiculous. There are bathrooms scattered around the mall, and the security room. It makes it much more intense if you are in the middle of a bunch of zombies and haven't saved in a while.

    It's not the game's fault that you didn't take the 2 minutes to get to the closest bathroom to save. This isn't a FPS game, this is a survival horror game. And one of the big things about them is the distance between save points. (Look at RE1-4)

    urahonky on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    Well said. So many of people's complaints with the game are so very minor, mainly complaints about the save system, that whenever people complain about it I just get angry. There is nothing in this game that can't be overcome by not sucking at the game.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited May 2008
    Bah, screw saving. This game is a roguelike in disguise, with an optional story mode. At least that's how I treat it.

    -SPI- on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited May 2008
    DeMoN wrote: »
    Well said. So many of people's complaints with the game are so very minor, mainly complaints about the save system, that whenever people complain about it I just get angry. There is nothing in this game that can't be overcome by not sucking at the game.

    To be fair, there are other valid complaints such as the insane timing of missions, inept AI, completely useless free mode (seriously, I tried it and its fucking boring, how any of you can just run around killing 3d models for like 5 hours is beyond me), and most importantly, its not a complete rip off of the original Dawn of the Dead with barricades and long term survival.

    Also the lack of a sequel really does hurt the original. In that I hate the original for selling well and yet somehow being put aside for Resident Evil rehash #134.

    Any game that gives me dead rising without a timer or at least a suitable timer with survival and stocking up being allowed as a different form of gameplay. I would've killed for that game.

    DEAD RUSH where are youuuuuuu?

    DarkWarrior on
  • urahonkyurahonky Registered User regular
    edited May 2008
    DeMoN wrote: »
    Well said. So many of people's complaints with the game are so very minor, mainly complaints about the save system, that whenever people complain about it I just get angry. There is nothing in this game that can't be overcome by not sucking at the game.

    Personally I would have preferred that they didn't have the bathrooms (Though, I didn't ever use them. The security room was the only save point I used, made it feel that much more awesome). But if they didn't have that people would cry so hard. :p

    Oh and hi5! I didn't see your post until I finished my rant. I actually started seeing dots while I was typing that, so if it sounded harsh... Well, it was meant to sound like that.

    urahonky on
  • urahonkyurahonky Registered User regular
    edited May 2008
    DeMoN wrote: »
    Well said. So many of people's complaints with the game are so very minor, mainly complaints about the save system, that whenever people complain about it I just get angry. There is nothing in this game that can't be overcome by not sucking at the game.

    To be fair, there are other valid complaints such as the insane timing of missions, inept AI, completely useless free mode (seriously, I tried it and its fucking boring, how any of you can just run around killing 3d models for like 5 hours is beyond me), and most importantly, its not a complete rip off of the original Dawn of the Dead with barricades and long term survival.

    Also the lack of a sequel really does hurt the original. In that I hate the original for selling well and yet somehow being put aside for Resident Evil rehash #134.

    Any game that gives me dead rising without a timer or at least a suitable timer with survival and stocking up being allowed as a different form of gameplay. I would've killed for that game.

    DEAD RUSH where are youuuuuuu?

    I'll give you that. I hated the timing as well... I see WHY they did it, but I'd much rather have been able to kill the zombies on my own time.

    I'm pretty sure they said they are making a 2nd one.

    urahonky on
  • Triple BTriple B Bastard of the North MARegistered User regular
    edited May 2008
    urahonky wrote: »
    Triple B wrote: »
    gunwarrior wrote: »
    They need to announce the sequel already...
    ...with create-a-character, 4-player Co-op, and playable queen wasps (you control the entire zombie mob)

    Please?

    You forgot "actual save points so I don't have to replay the entire fucking game if I die".

    That fact completely turned me off of DR, and I haven't played it more than a few times since buying it because of that.

    Quit being a pussy and dieing. Seriously the complaints about the save points is ridiculous. There are bathrooms scattered around the mall, and the security room. It makes it much more intense if you are in the middle of a bunch of zombies and haven't saved in a while.

    It's not the game's fault that you didn't take the 2 minutes to get to the closest bathroom to save. This isn't a FPS game, this is a survival horror game. And one of the big things about them is the distance between save points. (Look at RE1-4)

    A) Eat cock.

    B) If I'd known that bathrooms were save points, I might have looked for them. All I can recall the game telling me is that those green "couches" were save points. Also, a lot may have gotten lost in the translation seeing as the text requires a fucking electron microscope to read.

    Also, yeah, fuck the timing.

    Triple B on
    Steam/XBL/PSN: FiveAgainst1
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    The timing was another thing that just didn't bother me as much as it did others, but I can see how it would be annoying. Without the mini chainsaw, boss fights took waaaaay longer to do, and I remember one point in particular where I was playing with a friend, he had just beat a boss by slowly shotgunning him, and had like 2 or 3 minutes to get back to save room before it counted as a fail. He hands me the controller and says "GO". I whip out the skateboard and rush back to the security room. Made it back with literally seconds left. It was so intense.

    DeMoN on
    Steam id : Toxic Cizzle
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  • urahonkyurahonky Registered User regular
    edited May 2008
    Triple B wrote: »
    urahonky wrote: »
    Triple B wrote: »
    gunwarrior wrote: »
    They need to announce the sequel already...
    ...with create-a-character, 4-player Co-op, and playable queen wasps (you control the entire zombie mob)

    Please?

    You forgot "actual save points so I don't have to replay the entire fucking game if I die".

    That fact completely turned me off of DR, and I haven't played it more than a few times since buying it because of that.

    Quit being a pussy and dieing. Seriously the complaints about the save points is ridiculous. There are bathrooms scattered around the mall, and the security room. It makes it much more intense if you are in the middle of a bunch of zombies and haven't saved in a while.

    It's not the game's fault that you didn't take the 2 minutes to get to the closest bathroom to save. This isn't a FPS game, this is a survival horror game. And one of the big things about them is the distance between save points. (Look at RE1-4)

    A) Eat cock.

    B) If I'd known that bathrooms were save points, I might have looked for them. All I can recall the game telling me is that those green "couches" were save points. Also, a lot may have gotten lost in the translation seeing as the text requires a fucking electron microscope to read.

    Also, yeah, fuck the timing.

    A) nothx

    B) Yeah, I think if you go towards the bathroom it tells you that it's a save point, but if you don't go near them they don't tell you.

    urahonky on
  • AmphetamineAmphetamine Registered User regular
    edited May 2008
    Dead Rising is probably the best concept for a game ever with really good execution trapped inside an awful fucking story mode out of the 1990s, bullshit boss fights, stupid fucking enemies (what the fuck are those cult motherfuckers?), and the worst shooting system ever (even though the game's focus isn't about guns I know I know).

    The save system wasn't awful but it just sucks that you could die on the way back from a half hour long mission, not find any food on the way back, and then have to fucking do it all over again because you got cornered by the barbells and eaten alive by a zombie who decided his pecs needed work.

    Amphetamine on
  • urahonkyurahonky Registered User regular
    edited May 2008
    The save system wasn't awful but it just sucks that you could die on the way back from a half hour long mission, not find any food on the way back, and then have to fucking do it all over again because you got cornered by the barbells and eaten alive by a zombie who decided his pecs needed work.

    Bah, then that's your fault that you didn't bring enough food. :) I always carried around 2-3 foods, 1 gun, and a sledgehammer. That's the minimum amount of items I have at one moment.

    If your survivor is gettin eaten... Fuck him. Your life is more important than his. :)

    urahonky on
  • AmphetamineAmphetamine Registered User regular
    edited May 2008
    urahonky wrote: »
    The save system wasn't awful but it just sucks that you could die on the way back from a half hour long mission, not find any food on the way back, and then have to fucking do it all over again because you got cornered by the barbells and eaten alive by a zombie who decided his pecs needed work.

    Bah, then that's your fault that you didn't bring enough food. :) I always carried around 2-3 foods, 1 gun, and a sledgehammer. That's the minimum amount of items I have at one moment.

    If your survivor is gettin eaten... Fuck him. Your life is more important than his. :)

    You shouldn't have to trek all the way back from a boss fight if you have one bar of health left just to save- an autosave after the bosses would have been just fucking fine ala GTA after missions.

    Amphetamine on
  • urahonkyurahonky Registered User regular
    edited May 2008
    urahonky wrote: »
    The save system wasn't awful but it just sucks that you could die on the way back from a half hour long mission, not find any food on the way back, and then have to fucking do it all over again because you got cornered by the barbells and eaten alive by a zombie who decided his pecs needed work.

    Bah, then that's your fault that you didn't bring enough food. :) I always carried around 2-3 foods, 1 gun, and a sledgehammer. That's the minimum amount of items I have at one moment.

    If your survivor is gettin eaten... Fuck him. Your life is more important than his. :)

    You shouldn't have to trek all the way back from a boss fight if you have one bar of health left just to save- an autosave after the bosses would have been just fucking fine ala GTA after missions.

    Completely different type of game. This is a SURVIVAL HORROR game. Shit gets real after a boss fight. :)

    urahonky on
  • AmphetamineAmphetamine Registered User regular
    edited May 2008
    urahonky wrote: »
    urahonky wrote: »
    The save system wasn't awful but it just sucks that you could die on the way back from a half hour long mission, not find any food on the way back, and then have to fucking do it all over again because you got cornered by the barbells and eaten alive by a zombie who decided his pecs needed work.

    Bah, then that's your fault that you didn't bring enough food. :) I always carried around 2-3 foods, 1 gun, and a sledgehammer. That's the minimum amount of items I have at one moment.

    If your survivor is gettin eaten... Fuck him. Your life is more important than his. :)

    You shouldn't have to trek all the way back from a boss fight if you have one bar of health left just to save- an autosave after the bosses would have been just fucking fine ala GTA after missions.

    Completely different type of game. This is a SURVIVAL HORROR game. Shit gets real after a boss fight. :)

    I don't see how anyone can take enjoyment out of that, so whatever. I'll call it a gaping flaw, you call it brilliant design.

    Amphetamine on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited May 2008
    If it autosaved after a bossfight and you have 10 seconds left to get to base or lose your story mode, you'd be in here griping about how it autosaves after missions and fucks you over if you have 10 seconds to get back to base.

    Now admittedly these are both design flaws. Saving I found worked for me generally because after a certain level and with the right items you're so god like that dying isn't particularly a threat. However the timing would fuck with any save if you don't save many times and I think there is only one save slot so get to a save point, save and then realise you've fucked u p and not left yourself enough time to get there, you're gonna be restarting.

    I get why they did it but really there aren't multiple ways to take the game. You either follow story mode or don't and spend 3-4 hours killing shit. There's no REAL reason that missions couldn't progress the story instead of the other way around except to cause the sense of urgency. There is adequate time at the start but once it gets going its generally a lot of fucking about getting to certain points for events you shouldn't know are hapenning and which if you miss apparently cause the cessation of existence for everyone else in the mall up to anything.

    DarkWarrior on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    I had no problem surviving after a boss fight and getting to a save. Zombies? They are slow.

    DeMoN on
    Steam id : Toxic Cizzle
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  • urahonkyurahonky Registered User regular
    edited May 2008
    Plus, zombie walking for the win. Also, Lariat if they surround you.

    urahonky on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    My biggest tip for zombie avoidance: They can't grab you when your jumping.

    If the only way from point A to point B has a zombie clot, you can make it through unscathed by navigating around zombies, and then jumping past the ones in grabbing distance. At worst, they can swat you mid jump, which doesn't even do a full square of damage.

    DeMoN on
    Steam id : Toxic Cizzle
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  • KimFidlerKimFidler Registered User regular
    edited May 2008
    I love this game.

    KimFidler on
  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited May 2008
    The save system wasn't that bad but the time cycle was fucking retarded, especially in how it related to missions. Anybody who defends that shit is a blind fanboy. I like the game a lot but at one point I made it all the way to the crazed grocer and then missed the next mission by, what, about five minutes? THE CASE HAS BEEN LOST DOOM MISERY ETC

    Fuck that. If the next game has time-based story events, I'm not buying.

    Clint Eastwood on
  • DagrabbitDagrabbit Registered User regular
    edited May 2008
    I can see many of the game design decisions being defensible, but unfortunately, it resulted in them making a game I didn't like. It's frustrating becaue a Dawn of the Dead game should be a slam dunk, but instead they made a game that you had to learn to play the right way in order to have much fun with it, and that way was in no way suggested or intuitive based on in-game information.

    Dagrabbit on
  • bebarcebebarce Registered User regular
    edited May 2008
    The "no save" in infinity mode could have been much better. If they wanted to keep the feel of "death is death" they could at least have created a save state with death deleting the progress up until that point. Trying to play for 14 hours straight for 7 day survivor will only accomplish breaking your xbox.

    I also got sick and fucking tired of the janitor bitching at me to answer his fucking calls. Hey asshole, why don't you try fighting off the zombie rush while putting your weapons down in order for you to listen to some crotchety todger ramble on his feelings. If they wanted to go for realistic, I would have clipped the radio to my belt and just set it to listen. I'd occasionally have my hands full an would have trouble switching from weapons to radio so that I could hear his message. Than would end up missing it.

    Also my favorite part was finding the car for the first time. Man that was pure delight.

    bebarce on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited May 2008
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited May 2008
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.


    ...


    !!!

    Zombies with TOPHATS 400MS Points!

    Waka Laka on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited May 2008
    I was hoping for like, a chainsaw with 3 blades or something.

    DeMoN on
    Steam id : Toxic Cizzle
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited May 2008
    Waka Laka wrote: »
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.


    ...


    !!!

    Zombies with TOPHATS 400MS Points!

    Well, they did give away free clothes for Frank.
    Though a Zombies with Tophats (and monocoles) would be worth 400 points EASY.

    Nocren on
    newSig.jpg
  • UselesswarriorUselesswarrior Registered User regular
    edited May 2008
    One issue I had with the game was alot of the missions weren't very clear about what they needed you to do. The photographers side quests were particularly bad, worse if you had a standard tv.

    That being said I loved this game, I wish it was out on the ps3 so I could pick it up to play through it again (bought it and played it on my brothers 360). Seriously, lost planet comes over but not this? If dead rising 2 doesn't come out for both systems I will cry.

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • SkutSkutSkutSkut Registered User regular
    edited May 2008
    One time, I accidentally turned that lady with the broken ankles head into jello trying to get zombies off her. D:

    SkutSkut on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited May 2008
    Waka Laka wrote: »
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.


    ...


    !!!

    Zombies with TOPHATS 400MS Points!

    Wow, you have no fucking vision.
    Imagine new weapons, kinds of zombies, or game modes on DLC.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • SkutSkutSkutSkut Registered User regular
    edited May 2008
    Waka Laka wrote: »
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.


    ...


    !!!

    Zombies with TOPHATS 400MS Points!

    Wow, you have no fucking vision.
    Imagine new weapons, kinds of zombies, or game modes on DLC.

    Action Frank mode, where wait that's infinity mode ah, gimme a second.

    Oh I know, Action Frank mode- You start with a infinite ammo .50 cal from the jeep, and damage reduction is 10%, but there's only bosses instead of zombies.

    SkutSkut on
  • MarioGMarioG Registered User regular
    edited May 2008
    I picked up this game and I hated it.

    MarioG on
    Kay wrote:
    Mario, if Slenderman had a face, I would punch him in it.

    Hey, I have a blog! (Actually being updated again!)

    3DS: 0860-3240-2604
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited May 2008
    SkutSkut wrote: »
    Waka Laka wrote: »
    I say that Dead Rising was a HUGE missed opportunity as far as DLC is concerned.


    ...


    !!!

    Zombies with TOPHATS 400MS Points!

    Wow, you have no fucking vision.
    Imagine new weapons, kinds of zombies, or game modes on DLC.

    Action Frank mode, where wait that's infinity mode ah, gimme a second.

    Oh I know, Action Frank mode- You start with a infinite ammo .50 cal from the jeep, and damage reduction is 10%, but there's only bosses instead of zombies.

    440px-Living_mummy.jpg
    Action Frank.. ACTION FRANK!

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • SkutSkutSkutSkut Registered User regular
    edited May 2008
    Someone got the reference :D

    SkutSkut on
  • urahonkyurahonky Registered User regular
    edited May 2008
    MarioG wrote: »
    I picked up this game and I hated it.

    D:D:D: You're dead to me MarioG!!!

    urahonky on
  • SkutSkutSkutSkut Registered User regular
    edited May 2008
    How about a mode, where you played as Franks big forehead, and it served as a cow pusher?

    SkutSkut on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited May 2008
    SkutSkut wrote: »
    Someone got the reference :D
    I get all references.
    urahonky wrote: »
    MarioG wrote: »
    I picked up this game and I hated it.

    D:D:D: You're dead to me MarioG!!!

    Dead.. Rising?

    Better put a bullet in him before he comes back.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • urahonkyurahonky Registered User regular
    edited May 2008
    SkutSkut wrote: »
    Someone got the reference :D
    I get all references.
    urahonky wrote: »
    MarioG wrote: »
    I picked up this game and I hated it.

    D:D:D: You're dead to me MarioG!!!

    Dead.. Rising?

    Better put a bullet in him before he comes back.

    Oh shi, nice catch haha. But seriously.

    Dead.

    urahonky on
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