[Battletech] Clan Invasion Kickstarter Shrapnel #2 out now ft/ 55ton CN-10B Centurion!

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Posts

  • NobodyNobody Registered User regular
    GONG-00 wrote: »
    Nobody wrote: »
    New Tex Talks tonight: the Mackie

    An entertaining story about the canon superiority of mechs being predicated on the accepted "rules" of warfare and the Mackie, being the amalgamation of tech from runaway R&D budgets. becoming the new hotness that everyone wanted to copy.

    And, as always, the shorts at the end are perfect.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Yeah print speeds, nozzle travel speed and temp are all things you generally need to dial in with trial and error. You can easily find some .stl files designed for this purpose. If I was home I’d link the one I use.

    And, as mentioned, filament matters. When I first started 3D printing I was getting mad stringing issues. I spent days and days trying to dial in my speeds and temp and nothing worked. I started to think it my printer was fucked. On a whim I bought a different brand of filament and on the default settings it printed so damn fine. Hatchbox PLA is what I use now.

    When you switch filament brands you’ll likely have to dial in the speed and temp setting again, though it shouldn’t be too far off.

    A Capellan's favorite sheath for any blade is your back.
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Hatchbox PLA is what I have now in Grey. And it's what I had for my white roll too. The white was a little rough in places, but the grey I'm using now can get really sloppy. Guess I'll just have to fart around with it.

    zW0NKxe.png
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    I was going to try Hatchbox since everybody and their cousin raves about it, but bought some Polymaker PolyMax since someone referenced it in a Transformer thread where he uses that at 0.01 and has little to no sanding required. Printed a quick piece and man did it look really awesome. Still dialing it in.

    @Axen I'd appreciate it if you could post the link to the file you use for dialing in the numbers. I think we have one, but usually just test it on some random piece lately.

    oosik_betsuni.png
    Steam: betsuni7
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited September 9
    Betsuni wrote: »
    I was going to try Hatchbox since everybody and their cousin raves about it, but bought some Polymaker PolyMax since someone referenced it in a Transformer thread where he uses that at 0.01 and has little to no sanding required. Printed a quick piece and man did it look really awesome. Still dialing it in.

    @Axen I'd appreciate it if you could post the link to the file you use for dialing in the numbers. I think we have one, but usually just test it on some random piece lately.

    @Betsuni

    This is the one I use. As the creator says, it was made to be quick to print and use as little material as needed.

    There are a bunch test prints out there, many are very elaborate. However, in my experience they are mostly a waste of time and filament.

    If the test print I linked prints fine then you are likely set for most things.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
    BetsuniIoloGnome-Interruptus
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    Axen wrote: »
    Betsuni wrote: »
    I was going to try Hatchbox since everybody and their cousin raves about it, but bought some Polymaker PolyMax since someone referenced it in a Transformer thread where he uses that at 0.01 and has little to no sanding required. Printed a quick piece and man did it look really awesome. Still dialing it in.

    Axen I'd appreciate it if you could post the link to the file you use for dialing in the numbers. I think we have one, but usually just test it on some random piece lately.

    Betsuni

    This is the one I use. As the creator says, it was made to be quick to print and use as little material as needed.

    There are a bunch test prints out there, many are very elaborate. However, in my experience they are mostly a waste of time and filament.

    If the test print I linked prints fine then you are likely set for most things.

    Awesome, thanks! This is much faster than the one we were using.

    oosik_betsuni.png
    Steam: betsuni7
  • HydroSqueegeeHydroSqueegee ULTRACAT!!!™®© Registered User regular
    Decided to stick with smaller buildings, and i really like rectangles. So heres my latest hack job from the SWS assets.

    S776BM7.jpg


    the city is coming together

    axif9zG.jpg

    zW0NKxe.png
    IanatorNobodyBetsuniIoloToxGONG-00H3KnucklesRiemannLivesAxenNipsGnome-InterruptusironsizideElvenshae
  • ToxTox I kill threads Punch DimensionRegistered User regular
    Okay I kinda like this Blackjack
    9ecbeu7for4o.jpg

    Wishlists! General | Gaming | Comics | Twitter! | Dilige, et quod vis fac
    IoloBetsuniHydroSqueegeeGnome-InterruptusTynnanH3KnucklesIanatorElvenshae
  • IoloIolo iolo Registered User regular
    Lil Chonk!

    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
    ToxTynnanNips
  • NipsNips Luxuriating in existential crisis.Registered User regular
    It's a chonker, all right.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • NoughtNought Registered User regular
    I hope I can get a bit of help from some of you so I don't end up making a canon that is too edgelord. :)

    I missed the first deadline because I was in the middle of moving, and then had to scamble to finish up, so as not to have two half furnished places if there was a lock down.

    The basic idea.

    Clan Diamond Shark. Former mechwarrior turned merchant.
    Plying the trade routes in the northwest of the sphere. Gone a bit native.

    Mech used as a warrior is the prime variant of the Mad Dog. The little bit I played MWO I like to act like a mobile turret, and then go into the fray when I ran out of missiles.
    I'm so basic that I really like the Timberwolf, but found the Mad Dogs speed more to my liking.

    I feel as a merchant he would on occation use a fast medium / beefy light mech for convoy escort in less friendly locations.
    But I am a bit blank on what would fit.

    I've had some affinity to the Jenner ever since I kept failing the Shoot the damn VTOLs escort mission in mechwarrior 2.
    I like the speed, the jump jets and the firepower. And I would think spares for it would be possible to come by in the Sphere if the Clan supplies get a bit thin. But I'm not sure it's the best for protection instead of raiding.

    Looking on Sarna I found some other potential candidates.

    Adder
    Says it's a light that is build to mimic IS mediums so the clans had something to practice against.
    I like the look of the mech, but I feel all the variants weapons mixes are a bit too exotic for a backwaters merchant to pilot.

    Horned Owl
    It's an old, second line mech, so I'm thinking a Diamond Shark merchant would have acces to it.
    The pulse lasers might again be a bit too exotic.

    Stormcrow
    I like the look, I like the weapons mix. But maybe a 55t mech is a bit much for a non-warrior?

    I have a few other questions, but I'll wait and see if think I'm already overthinking things. :)

    On fire
    .
    Island. Being on fire.
    Fuselage
  • NobodyNobody Registered User regular
    I’d suggest the Shadow Cat. It’s speedy (uses MASC and Jump Jets ) and has a variety of missile and non missile load outs. While it’s a Nova Cat mech first and foremost, Diamond Shark did get a hold of a few.

  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    edited September 21
    As a Comico fan that is awesome, but as a Battletech fan this is the worst news ever!!! More money towards HG to keep their stranglehold on the Macross mechs and license.

    I swear being a Macross/Battletech/Robotech fan is enjoying beating myself up every day.

    Betsuni on
    oosik_betsuni.png
    Steam: betsuni7
    NipsH3KnucklesGONG-00
  • see317see317 Registered User regular
    Betsuni wrote: »
    As a Comico fan that is awesome, but as a Battletech fan this is the worst news ever!!! More money towards HG to keep their stranglehold on the Macross mechs and license.

    I swear being a Macross/Battletech/Robotech fan is enjoying beating myself up every day.

    You gotta pay extra for that kind of treatment in some places.

    Ringo wrote: »
    Well except what see317 said. That guy's always wrong.
    BetsuniH3Knuckles
  • H3KnucklesH3Knuckles Jack of all interests... ...master of noneRegistered User regular
    Nought wrote: »
    I hope I can get a bit of help from some of you so I don't end up making a canon that is too edgelord. :)

    I missed the first deadline because I was in the middle of moving, and then had to scamble to finish up, so as not to have two half furnished places if there was a lock down.

    The basic idea.

    Clan Diamond Shark. Former mechwarrior turned merchant.
    Plying the trade routes in the northwest of the sphere. Gone a bit native.

    Mech used as a warrior is the prime variant of the Mad Dog. The little bit I played MWO I like to act like a mobile turret, and then go into the fray when I ran out of missiles.
    I'm so basic that I really like the Timberwolf, but found the Mad Dogs speed more to my liking.

    I feel as a merchant he would on occation use a fast medium / beefy light mech for convoy escort in less friendly locations.
    But I am a bit blank on what would fit.

    I've had some affinity to the Jenner ever since I kept failing the Shoot the damn VTOLs escort mission in mechwarrior 2.
    I like the speed, the jump jets and the firepower. And I would think spares for it would be possible to come by in the Sphere if the Clan supplies get a bit thin. But I'm not sure it's the best for protection instead of raiding.

    Looking on Sarna I found some other potential candidates.

    Adder
    Says it's a light that is build to mimic IS mediums so the clans had something to practice against.
    I like the look of the mech, but I feel all the variants weapons mixes are a bit too exotic for a backwaters merchant to pilot.

    Horned Owl
    It's an old, second line mech, so I'm thinking a Diamond Shark merchant would have acces to it.
    The pulse lasers might again be a bit too exotic.

    Stormcrow
    I like the look, I like the weapons mix. But maybe a 55t mech is a bit much for a non-warrior?

    I have a few other questions, but I'll wait and see if think I'm already overthinking things. :)

    Sounds neat. I don't see anything edgy about it unless he's got a dark, mysterious past he broods over. I mean, his callsign isn't "Reaper" or "No Fear" or anything like that, right?

    I don't really have a recommendation for your mech choice, but I'm a little hazy on your non-warrior comment? A clan would not supply a non-warrior member with any mech, IIRC. Now, if he's still nominally a warrior, but not affiliated with a larger unit so he can pursue small business opportunities (and act as an ear to the ground for the Watch), I would say anything under 60 tons, that's not an omni, would be fair game. You also gotta remember that almost all the clan-tech equipment featured in designs from TRO's 3050 & 3055 is a few generations old, so it's really not exotic from their perspective. For example, while the clans improved theirs, pulse lasers are Star League tech.

    This is a minor nitpick, but while the Mad Dog can be modified to go faster due to being 10 tons lighter, the stock variants share the same top speed as the Timber Wolf. I can't speak to MWO/MW5 as speed is a gradient there and I don't know all the variants they've come up with off the top of my head, but for other versions of Battletech they're the same unless you customize the Mad Dog's engine.

    Speaking more generally, escort is sort of an interesting mission profile for mechs, because IMHO it's fairly open ended:
    • Mobility is a must, you want at least three jump jets in case you get pincer-ed or fall for a feint and need to quickly get to the far side of your client, and at least an above-average run speed. Specifics depend on what kind of environment you expect to be escorting in; more speed for open areas, more jumping for places like built-up urban locations.
    • You want strong armor for your size; both for general 'staying power' reasons, and because having the option to body-block LOS to your client is useful (especially in narrow spaces like cities)
    • ECM and/or AMS is obviously good to have; anything to force enemy attackers to engage more directly so you have a better chance to obstruct their attacks and fight back
    • weapons loadout is largely going to vary based on the environment (nice wide open lines of fire or narrow city streets, hot or cold climate), and expected duration of the run (staying power vs short-term impact)
    • whatever weapons loadout you do go with, you probably want at least some high mounted precision options like lasers in case you ever need to shoot at something on the far side of your client.
    Honestly, I feel like a strong medium or fast heavy is probably better-suited to the role, but Battletech tends to portray escort missions as something that gets assigned to light mechs and/or the kind of rear echelon outfits that can't afford bigger.

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
    Iolo
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    edited September 21
    I have been thinking about this today off and on and I would think that if the Clans give their second ranks and others the IIc line would that be a good mech for the character to have? The other thing I could think of is that if they are indeed a retired warrior I would think they would be picking up a salvaged IS mech for the most part since parts would be easier to get than any Clan tech. But the way I see it in Battletech (video game), heck they'd have a perfectly good first line Clan mech to use. =P

    Betsuni on
    oosik_betsuni.png
    Steam: betsuni7
  • DarkewolfeDarkewolfe Registered User regular
    H3Knuckles wrote: »
    Nought wrote: »
    I hope I can get a bit of help from some of you so I don't end up making a canon that is too edgelord. :)

    I missed the first deadline because I was in the middle of moving, and then had to scamble to finish up, so as not to have two half furnished places if there was a lock down.

    The basic idea.

    Clan Diamond Shark. Former mechwarrior turned merchant.
    Plying the trade routes in the northwest of the sphere. Gone a bit native.

    Mech used as a warrior is the prime variant of the Mad Dog. The little bit I played MWO I like to act like a mobile turret, and then go into the fray when I ran out of missiles.
    I'm so basic that I really like the Timberwolf, but found the Mad Dogs speed more to my liking.

    I feel as a merchant he would on occation use a fast medium / beefy light mech for convoy escort in less friendly locations.
    But I am a bit blank on what would fit.

    I've had some affinity to the Jenner ever since I kept failing the Shoot the damn VTOLs escort mission in mechwarrior 2.
    I like the speed, the jump jets and the firepower. And I would think spares for it would be possible to come by in the Sphere if the Clan supplies get a bit thin. But I'm not sure it's the best for protection instead of raiding.

    Looking on Sarna I found some other potential candidates.

    Adder
    Says it's a light that is build to mimic IS mediums so the clans had something to practice against.
    I like the look of the mech, but I feel all the variants weapons mixes are a bit too exotic for a backwaters merchant to pilot.

    Horned Owl
    It's an old, second line mech, so I'm thinking a Diamond Shark merchant would have acces to it.
    The pulse lasers might again be a bit too exotic.

    Stormcrow
    I like the look, I like the weapons mix. But maybe a 55t mech is a bit much for a non-warrior?

    I have a few other questions, but I'll wait and see if think I'm already overthinking things. :)

    Sounds neat. I don't see anything edgy about it unless he's got a dark, mysterious past he broods over. I mean, his callsign isn't "Reaper" or "No Fear" or anything like that, right?

    I don't really have a recommendation for your mech choice, but I'm a little hazy on your non-warrior comment? A clan would not supply a non-warrior member with any mech, IIRC. Now, if he's still nominally a warrior, but not affiliated with a larger unit so he can pursue small business opportunities (and act as an ear to the ground for the Watch), I would say anything under 60 tons, that's not an omni, would be fair game. You also gotta remember that almost all the clan-tech equipment featured in designs from TRO's 3050 & 3055 is a few generations old, so it's really not exotic from their perspective. For example, while the clans improved theirs, pulse lasers are Star League tech.

    This is a minor nitpick, but while the Mad Dog can be modified to go faster due to being 10 tons lighter, the stock variants share the same top speed as the Timber Wolf. I can't speak to MWO/MW5 as speed is a gradient there and I don't know all the variants they've come up with off the top of my head, but for other versions of Battletech they're the same unless you customize the Mad Dog's engine.

    Speaking more generally, escort is sort of an interesting mission profile for mechs, because IMHO it's fairly open ended:
    • Mobility is a must, you want at least three jump jets in case you get pincer-ed or fall for a feint and need to quickly get to the far side of your client, and at least an above-average run speed. Specifics depend on what kind of environment you expect to be escorting in; more speed for open areas, more jumping for places like built-up urban locations.
    • You want strong armor for your size; both for general 'staying power' reasons, and because having the option to body-block LOS to your client is useful (especially in narrow spaces like cities)
    • ECM and/or AMS is obviously good to have; anything to force enemy attackers to engage more directly so you have a better chance to obstruct their attacks and fight back
    • weapons loadout is largely going to vary based on the environment (nice wide open lines of fire or narrow city streets, hot or cold climate), and expected duration of the run (staying power vs short-term impact)
    • whatever weapons loadout you do go with, you probably want at least some high mounted precision options like lasers in case you ever need to shoot at something on the far side of your client.
    Honestly, I feel like a strong medium or fast heavy is probably better-suited to the role, but Battletech tends to portray escort missions as something that gets assigned to light mechs and/or the kind of rear echelon outfits that can't afford bigger.

    I think the Adder would be a good pick specifically because it was built to scavenge weapons off IS wrecks.

    What is this I don't even.
    H3KnucklesBetsuni
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