Salutations and Appreciations!
It's the American holiday of Thanksgiving today, and even though I'm putting in office hours, I'm still feeling rather nostalgic and decided a look back at this incredible journey is a good place to go as I hand out some well-meaning appreciation.
Of course, thanks must go out to all the CGL staff and support team who helped us put together this amazing campaign, and keep it (mostly) on track through a worldwide pandemic followed by a worldwide shipping crisis. It was in the summer of 2019(!) when we started this journey, and at that time everything seemed much simpler. We had a strong calendar in place which we felt would allow us to fulfill at least a Wave 1 in or around March of 2020, and Wave 2 by the end of that year. Even when the campaign went ballistic and ran us from a planned 50-ish miniatures to a crazy-making 92 redesigns, everyone kept their cool and buckled down to work. I still remember our energy and confidence in those early months, and I believe if this pandemic hadn't derailed us, we would have met our calendar goals.
Unfortunately, that was not to be. China began its slow-downs not long after, then its shutdowns. There were very long, very heated calls with many of our manufacturing reps. Still, thanks needs to be given to our product partners, because despite the trials and the tirades, they stuck with us to deliver an incredible array of product. Liya. Boda. AY Pad. Regent. Norse Foundry. Orlund. None of this was easy. And while we may not have hit 100% on every product, I feel we hit the low-to-mid 90s on most everything (but those frustrating insignia dice). Not bad, considering we finished in the neighborhood of 80 new products (digital and physical) and offered up to 175 total products through the campaign.
Hearty thanks must then be given to CrowdOx and QML, who helped us coordinate and fulfill this monstrosity. CrowdOX invented entirely new code to help us deliver as much product as we could in Wave 1. They were also there to give us support and keep us organized, even when the complexity of the campaign literally broke their system—twice. QML picked up the ball and took it from there, helping coordinate more than 13,000 deliveries to more than 40 countries around the world. When I consider the complexity of that, trying to deal with so many postal systems and regulations and costs, I'm so glad I didn't have to figure it out on my own.
With their help—and after three different restarts thanks to the various global issues—Wave 2 was 98% delivered as of this month. [According to reports from various shipping hubs, the only shipments left are a handful of scattered issues in the US, UK, Russia, and China, around 100 orders with late-arriving product in the EU, and roughly 15% of the final allotment in Australia (mostly due to long COVID lockdowns) which should be fully mailed out by end of this next week.]
It wasn't always perfect, but we never stopped trying to make it so.
Which brings me to the people I appreciate most of all: the BattleTech fandom. This started with all of you! 13,000 dedicated backers who love the BattleTech universe as much as any of the CGL staff, who stuck with us through a pandemic and two years of delays and all the accompanying frustrations. From our newest Warriors to the Full Kerensky backers...you have ushered in a new renaissance of BattleTech product, catapulting our beloved game back toward the top of the hobby game industry. Some may have doubted your committment to the war, but obviously you've been there all along, waiting for your chance to strike. On behalf of the entire Catalyst staff, we thank you for all you've done to keep this universe alive and thriving. And, personally, as writer and publisher, I thank you for more than thirty years of support.
Best regards, and happy holidays wherever you are!
HydroSqueegee wrote: »
Much excite! I think i may have found a new Battletech buddy! Dude in the area lost his old gaming pal and was looking for anyone that plays. So i hit him up! I'll let you know how our date goes.
Nought wrote: »
I think the really bonkers thing about Wolf's Dragoons is their fleet of WarShips.
Although I seem to remember them hiding them before making contact with the Inner Sphere.
Axen wrote: »
Wolf's Dragoons: "Greetings and well met fellow barbarian of the Inner Sphere! We are simple mercenaries as you can plainly see from our ancient and certainly outdated equipment! We wish to engage your enemies in honorless combat in exchange for, uh, currency? I am sad to say our humble mercenary cla- uh, company has only a measly five regiments to offer. Will this be satisfactory to the bargain?"
Great House Lord: "Humina humina humina!"
Axen wrote: »
Fun bit of trivia:
When they first conceived of the Wolf's Dragoons they were not secret Clanners. Mainly because the Clans weren't even an idea back then. They got Retcon'd in to being a Clanner vanguard later.
Given how mysterious they were when introduced the retcon was buttery smooth. What plans they may have originally had for them the world will never know.
Nobody wrote: »
Hmm, I wonder how long before they switched to Clans, because Wolves on the Border includes an easter egg that points towards them.