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Extraction. Exploitation. Tubes. [Satisfactory]

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Posts

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    been doing some experimenting...


    welcome to the clown factory

    7pad6prw66hv.jpg

    Looks better than my color experiments. I like the purple and orange, and the yellow and orange stripe buildings.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    researching the explorer now, this baby is just what I wanted, I think.

    The trailer isn't bad, but I don't really go exploring with it. Just haul coal

  • PhasenPhasen Hell WorldRegistered User regular
    None of the vehicles have felt great on terrain so it's difficult to want to explore with them

    psn: PhasenWeeple
  • Undead ScottsmanUndead Scottsman Registered User regular
    Watched a "20 satisfactory tips" video and man, there's a lot of shortcuts they don't do a good job of telling you about.

    There's a clone function, people!!! A clone function!!!

  • PeewiPeewi Registered User regular
    Watched a "20 satisfactory tips" video and man, there's a lot of shortcuts they don't do a good job of telling you about.

    There's a clone function, people!!! A clone function!!!

    I agree that there's a bunch of stuff the game could do a better job telling you about, but "sample building" is listed as an option on screen every time you're placing a building.

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    I would also think major tutorial work would be something you would do at near the end of development once all major functionality is complete.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
    SporkAndrewBobbleElvenshae3cl1ps3
  • I ZimbraI Zimbra Worst song, played on ugliest guitar Registered User regular
    After several false starts I have a very rudimentary oil setup and a coal plant to power it. Now how to figure out how to get this shit back to my main base in the least pain-in-the-ass way possible.

    Elvenshae
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    I finally got back into this but on Steam this time. However I have to notify all of you that I am cheating. I've started fresh so many times that I can't stand the biofuel stage so I got a mod that lets me build a little infinite power generator. I will only be using it until I get coal power going and then deleting it.

    I really enjoy the initial designing the building of a factory but those bio burners, ugh.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


    webguy20Elvenshae
  • WhittledownWhittledown Registered User regular
    glww0ro5oazk.png

    Finally got Nuclear Power going. Found a cave in the southernmost section just below the red bamboo forest with a Uranium deposit so it's entirely contained beneath the mountain. Uranium gathering, manufactoring, power, and storage are all in here. And just to be safe I sealed off both ends of the cave with foundations and walls so I never need to actually go in there again. I can just load more raw mats into a storage bin outside that will feed into my smart splitters and go where they need to go. With all the storage I put in here it should run for as long as I choose to play this save without my interference.

    DRCdHs6.jpg?1
    3cl1ps3Elvenshaewebguy20sponoTynnanAlanF5SporkAndrewBobble
  • MuddBuddMuddBudd Registered User regular
    glww0ro5oazk.png

    Finally got Nuclear Power going. Found a cave in the southernmost section just below the red bamboo forest with a Uranium deposit so it's entirely contained beneath the mountain. Uranium gathering, manufactoring, power, and storage are all in here. And just to be safe I sealed off both ends of the cave with foundations and walls so I never need to actually go in there again. I can just load more raw mats into a storage bin outside that will feed into my smart splitters and go where they need to go. With all the storage I put in here it should run for as long as I choose to play this save without my interference.

    What happens if you end up wanting more reactors?

    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • WhittledownWhittledown Registered User regular
    The way I play Satisfactory is like more of an art project so it's not really an issue for me.

    DRCdHs6.jpg?1
  • I ZimbraI Zimbra Worst song, played on ugliest guitar Registered User regular
    edited June 2020


    Absolute unit.

    EDIT: This is absolutely not the snugglehug thread, but I'm leaving this up because I believe it's important for everyone to see the chonky lizard.

    I Zimbra on
    Jedoc3cl1ps3webguy20sponoWhittledownIronKnuckle's GhostSporkAndrewElvenshaeBobbledarunia106MadpoetShorty
  • ED!ED! Registered User regular
    I thought this game was like another builder game SCRAP MECHANIC or MINECRAFT requiring imagination (which I lack) to make something nice. I'm glad I was wrong: definitely need some imagination to make your production efficient, but the base building blocks are all there. Kind of reminds me of SUB NAUTICA honestly. Managed to dump eight hours into the thing and it was definitely time well spent. I'm on the green planet and haven't really gotten into base building, more just exploring the map and seeing how far into the tiers I could go.

    I did have a first hour, nearly dying to the natives. I also fell down into a cavern and died: I was so excited to get to this Cooper node that I didn't see the terrain change. I then saw online that these planets are handmade which means the devs purposely put that in. Good times.

    "Get the hell out of me" - [ex]girlfriend
  • VikingViking Registered User regular
    @ED! there are not Planets, there is just one planet.
    the thing you selected was the starting biome, if you run around enough you can find the other start locations.

    the world is very large however.

    steam_sig.png
    Bravely Default / 3DS Friend Code = 3394-3571-1609
    SporkAndrewElvenshae
  • ED!ED! Registered User regular
    Viking wrote: »
    @ED! there are not Planets, there is just one planet.
    the thing you selected was the starting biome, if you run around enough you can find the other start locations.

    the world is very large however.

    That makes sense. I thought it was weird that your AI had a name for "this random planet. . ."

    Not wanting to get too spoiled on future upgrades, but are there better conveyers belts? Ones that are a bit faster. Now that the Tier Upgrades are actually slowing down and requiring quite an investment of materials, I have the time to look at the production I've got going on. I mange to get nearly 100% efficiency on most of my machines, but some just aren't made to be efficient I'm guessing? Biomass production using leaves for example. Because the ratio of leaves to biomass is so low I'm guessing is one reason why things are so slow, but wood is similarly slow. Mycelle (the 1-1 biomass) seems the most efficient, but it still gets bogged down in the constructor waiting for the conveyer belt to pull all the completed material out of tank.

    "Get the hell out of me" - [ex]girlfriend
  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    edited July 2020
    Yeah, there's better conveyor belts. And they feel real good compared to the Mk. 1 versions.

    Jedoc on
    GDdCWMm.jpg
    3cl1ps3Bobblewebguy20ShortyElvenshaeTynnanSporkAndrew
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    There are much better conveyor belts. Details in spoiler:
    Mk II: Reinforced iron plate, 120 units/min
    Mk III: Steel plate, 270 units/min
    Mk IV: Encased industrial beam, 480 units/min
    Mk V: Alclad aluminum sheet, 780 units/min

  • ElvenshaeElvenshae Registered User regular
    @ED!

    Super-important point about conveyor belts: If you want to upgrade them, you just select the new conveyor belt to build and aim at the old one. This allows you to build a complete replacement in a single click.

    Do not, like I had been doing, delete the old belt and then build the new one in its place.

    JedocWhittledownShortyTynnan3cl1ps3BobblesponoDepressperadoSporkAndrew
  • WhittledownWhittledown Registered User regular
    3clipse wrote: »
    There are much better conveyor belts. Details in spoiler:
    Mk II: Reinforced iron plate, 120 units/min
    Mk III: Steel plate, 270 units/min
    Mk IV: Encased industrial beam, 480 units/min
    Mk V: Alclad aluminum sheet, 780 units/min
    Don't bother with Mk II. I just used 1 and skipped straight to 3.

    DRCdHs6.jpg?1
    JedocAl_wat
  • ED!ED! Registered User regular
    Elvenshae wrote: »
    @ED!

    Super-important point about conveyor belts: If you want to upgrade them, you just select the new conveyor belt to build and aim at the old one. This allows you to build a complete replacement in a single click.

    Do not, like I had been doing, delete the old belt and then build the new one in its place.

    Just got MK2 belts and I absolutely would have done that.

    "Get the hell out of me" - [ex]girlfriend
    Elvenshae
  • Al_watAl_wat Registered User regular
    a lot of times even with having tier 4, tier 5 conveyors I'll use a lot of tier 1's still.

    If a foundry is only outputting 30 ingots a minute why use anything higher than tier 1?

    Unless you have a shitload of materials for higher tiers, which, then yeah thats fair.

    Elvenshae
  • TynnanTynnan seldom correct, never unsure Registered User regular
    Once I'd set up my aluminum production, I was swimming in alclad sheets. Basic alclad production is really fast once you're into mk 5 belts.

    Beef AvengerBobbleWhittledownSporkAndrewPeewi
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    I have more Encased Industrial Beams from 3 Assemblers than I know what to do with, and that's feeding some of them into a Manufacturer.

  • ED!ED! Registered User regular
    My major concern at the moment, other than finding another one of the umbrella plants that I panic ate when getting attacked by a flame monster, is when to transition to actual factories. Everything right now is all open bazaar, because I don't seen how the point of making a building if all the ore is outside. . .but maybe that's working as intended.

    At some point I'm going to have to get creative, because all these storage units and smelters at odd angles with wires running around is really pushing against my anal need for clean lines.

    "Get the hell out of me" - [ex]girlfriend
  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Buildings are just showing off. Assembly lines want to be free range.

    GDdCWMm.jpg
    Elvenshae
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    My strategy was to do whatever until it became too much to bear and then do a massive rebuild.

    In terms of actual guidelines, hitting T3 and T5 are good points for rebuilds; T3 gets you sustainable power and T5 gets you plastic and rubber, both of which can involve massive changes to your lines.

    Elvenshae
  • BobbleBobble Registered User regular
    ED! wrote: »
    My major concern at the moment, other than finding another one of the umbrella plants that I panic ate when getting attacked by a flame monster, is when to transition to actual factories. Everything right now is all open bazaar, because I don't seen how the point of making a building if all the ore is outside. . .but maybe that's working as intended.

    At some point I'm going to have to get creative, because all these storage units and smelters at odd angles with wires running around is really pushing against my anal need for clean lines.

    Foundations are the key; your stuff will snap to them like a grid. Feel free to set up a container or 2 that will slowly fill with concrete so you can grab a big pile when you do eventually want to lay down a big foundation.

    Elvenshae
  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Buncha spaghetti-NOs in here. Do what feels good.

    GDdCWMm.jpg
  • Beef AvengerBeef Avenger Registered User regular
    you can totally spaghetti yourself through all the game's current content

    organization is just another itch to scratch if you find it fun

    Steam ID
    PSN: Robo_Wizard1
    TynnanWhittledownBobble3cl1ps3KwoaruI ZimbraElvenshae
  • DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    I like to organize my belts

    but my pipes are like an old Windows screensaver, they're all over the dang place and tangled up

    webguy20SporkAndrewElvenshae
  • TynnanTynnan seldom correct, never unsure Registered User regular
    Gimme. Them. Spaghetti. Photos.

    webguy20
  • Beef AvengerBeef Avenger Registered User regular
    https://www.youtube.com/watch?v=8ZxNtTPmiJU

    1.3 million copies sold

    959,000 on Epic
    368,000 on Steam

    Steam ID
    PSN: Robo_Wizard1
    JedocShorty3cl1ps3Al_watsponoI ZimbraBobbleElvenshaeTynnan
  • JedocJedoc In the scuppers with the staggers and jagsRegistered User regular
    Hell yeah. Buy Satisfactory, everyone. It's a good game made by good people.

    GDdCWMm.jpg
    Shorty3cl1ps3SporkAndrewAl_watI ZimbraBobbleElvenshae
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Heck yeah, I'm glad they're doing so well. Those are extremely impressive numbers for an indie game and they deserve it.

  • WhittledownWhittledown Registered User regular
    edited July 2020
    Some pictures of my place!

    The Exterior of Nuke Mountain
    CQYVpRb.jpg

    The Facility
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    Alumina Production
    FXGWtCQ.jpg

    Sky Train Station
    DMUwiCF.jpg

    Petroleum Production
    uDaNMqr.jpg

    Whittledown on
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    sponoSporkAndrewBobblewobblyheadedbob
  • Undead ScottsmanUndead Scottsman Registered User regular
    3clipse wrote: »
    My strategy was to do whatever until it became too much to bear and then do a massive rebuild.

    In terms of actual guidelines, hitting T3 and T5 are good points for rebuilds; T3 gets you sustainable power and T5 gets you plastic and rubber, both of which can involve massive changes to your lines.

    I think when you get the mark 2 and mark 3 miners is when it's best to rebuild, as your production massively increases and you'll need to rethink your layouts to take advantage.

    webguy20WhittledownElvenshae
  • BobbleBobble Registered User regular
    Screenshot sharing!

    Our first coal setup was a bit of a squeeze, but we got every MW out of that little spot that we could:
    qIrje7M.jpg

    Turns out the Explorer has amazing grip on the tires.
    Yes. I was able to back up from here.
    fdRDeTr.jpg

    We decided to cover up the transit line between our aluminum/fuel area and the more central area. Turned out better than I expected.
    TsHN2nI.jpg

    I have no explanation. My buddy was bored one day when I wasn't online.
    Heua672.jpg

    webguy20SporkAndrewI ZimbrasponoElvenshae
  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Need to be able to place walls diagonally.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
    3cl1ps3BobbleSporkAndrewKruite
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited July 2020
    good lord aluminium is a chore to get set up. There's, what, 4 steps to get an aluminum ingot? And one of those steps requires me to tie in my plastic production which is like a mile away.

    Undead Scottsman on
    Mysst
  • Undead ScottsmanUndead Scottsman Registered User regular
    Also, do trains only go one way? I'm going to be miffed if this rail I just put down is useless unless I somehow find a way to loop it back around.

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