Daemonis signs on the dotted line, bringing Sanity to 1, and Auralynx manages to close the gate without getting lost.
Mythos time!
Omen advances to blue. No blue gates, so no further effect. The monster surge, however, finding no blue gates spawns one in San Francisco accompanied by a Skeleton.
Clues spawn at spaces 5 and 6, between Arkham and San Fransisco.
And then we do it again!
Omen advances again to Green, advancing doom by 1 due to the new gate in San Fransisco. The Skeleton in San Fransisco is then joined by a Ghoul and a Warlock.
Clues spawn in Tunguska and Panama (space 7).
There are currently no Mythos cards in play, so doom advances by 1 again, bringing it to 3. Yog Sothoth will awaken shortly.
So pretty eventful, and your timers have advanced significantly. I'm disappointed there were no Dark Pact! rolls though.
Board:
Ancient One:
@jdarksun (Blessed, Dark Pact):
@Phyphor (Lead Investigator):
@Daemonis (Dark Pact):
@Auralynx:
Time for actions, good luck!
Chrysis on
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
1. Prepare to travel (ship)
2. Travel to City 3 (between San Francisco and Arkham)
I assume you mean 5, as 3 is the ocean west of BA. The northern of the two 2 clue cities in between, right?
@Phyphor gets meditative, and unfortunately gets nowhere.
@Daemonis trades rooms with the navigator, to no effect.
@Auralynx attempts to discern the true meaning of "Green Eggs and Ham".
@jdarksun reads about monsters that could be right behind him, but aren't.
So only Auralynx actually has anything to do, and at one dice probably won't successfully read "Green Eggs and Ham". Good luck @Auralynx
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Omen advances to blue, but no blue gates so there's no further effect.
Reckoning triggers.
Geth roll 1d6 for snake people.
Geth roll 1d6 for curses.
@Daemonis to roll for Dark Pact. @Auralynx to roll for Conspiracy Theorist. @jdarksun to roll for Blessed and Dark Pact.
snake people:
1d62 [1d6=2]
curses:
1d61 [1d6=1]
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
@Phyphor to decide on Jim and Norman's fates. The Snake People drag @Daemonis to Buenos Aires, and the Warlock curses one of @Phyphor or @jdarksun. Note this is before the rolls for conditions, so if @jdarksun is chosen that will eliminate the blessing before it's rolled for.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
A gate then opens in Buenos Aires, accompanied by a Maniac which seems appropriate given Trish's luck.
A cultist and a Witch also go hang out in the Heart of Africa, because it's a happening place to be.
Board updates!
Ancient One:
@jdarksun (Dark Pact!):
@Phyphor (Lead Investigator):
@Daemonis (Not having a good day.):
@Auralynx (Enjoying that tabloid):
Good luck everyone, but especially @Daemonis . Four mythos cards remaining.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
We've got exactly the wrong spread of gates. We'd need to close both the red and green ones if we wanted to guarantee no Doom. ...and nobody is close enough to Rome to close Red, but I can get there next turn.
I can head back towards Tunguska to try to get the investigation?
I think right now we need to focus on clues and gates, but neither are close for you. Heading towards Tunguska might be good though. I'm not sure there's a "right" answer.
I can head back towards Tunguska to try to get the investigation?
I think right now we need to focus on clues and gates, but neither are close for you. Heading towards Tunguska might be good though. I'm not sure there's a "right" answer.
Yeah, I'm way out of position, unfortunately. Everything seems to drop 3+ spaces from me at the moment.
At least if I head for Tunguska I can leverage my wilderness die.
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Alright, just waiting on @Phyphor our Lead Investigator. You still around?
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
@Auralynx Space 18? The middle of the ocean between Sydney and Cape Town? You'd need a boat ticket for that. Or do you mean 19, the wilderness north of Tokyo?
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
@Auralynx So you do mean space 19 then, not 18. Because as I said, 18 is in the middle of the ocean between Sydney and Cape Town.
In that case, time for you to carry a priest:
Also I forgot the update, but the new market entry is a Wireless Report.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Guess so. My expedition-leader proclivities offset the penalty.
Geth roll 3d6t5 for Clergy Carry
Clergy Carry:
3d6t50 [3d6t5=3, 2, 4]
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
Alright. So Phyphor and Daemonis send their clues to the mystery, completing it, Auralynx gets blessed and jdarksun keeps the clue.
Mythos time, it's a doozy.
Omen advances to Red, causing doom to advance to 2 due to the Rome gate.
Then reckoning triggers. First monsters.
geth roll 1d6 for San Fran warlock.
geth roll 1d6 for snakes.
geth roll 1d6 for Witch.
@auralynx to roll for blessed and conspiracy theorist. @jdarksun to roll for Dark Pact!
You have, by my count, 3 clues (@Phyphor 2, @jdarksun 1), so you probably want to discuss how to spend 2 clues to avoid losing a solved mystery. New gate after the rolls.
San Fran warlock:
1d65 [1d6=5]
snakes:
1d66 [1d6=6]
Witch:
1d63 [1d6=3]
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
Posts
Daemonis signs on the dotted line, bringing Sanity to 1, and Auralynx manages to close the gate without getting lost.
Mythos time!
Omen advances to blue. No blue gates, so no further effect. The monster surge, however, finding no blue gates spawns one in San Francisco accompanied by a Skeleton.
Clues spawn at spaces 5 and 6, between Arkham and San Fransisco.
And then we do it again!
Omen advances again to Green, advancing doom by 1 due to the new gate in San Fransisco. The Skeleton in San Fransisco is then joined by a Ghoul and a Warlock.
Clues spawn in Tunguska and Panama (space 7).
There are currently no Mythos cards in play, so doom advances by 1 again, bringing it to 3. Yog Sothoth will awaken shortly.
So pretty eventful, and your timers have advanced significantly. I'm disappointed there were no Dark Pact! rolls though.
Board:
Ancient One:
@jdarksun (Blessed, Dark Pact):
@Phyphor (Lead Investigator):
@Daemonis (Dark Pact):
@Auralynx:
Time for actions, good luck!
2. Move to 12 using ticket
Clue encounter
2. Travel to City 3 (between San Francisco and Arkham)
Penny Arcade Rockstar Social Club / This is why I despise cyclists
2) Go to 20
Encounter Clue
I assume you mean 5, as 3 is the ocean west of BA. The northern of the two 2 clue cities in between, right?
@Phyphor gets meditative, and unfortunately gets nowhere.
@Daemonis trades rooms with the navigator, to no effect.
@Auralynx attempts to discern the true meaning of "Green Eggs and Ham".
@jdarksun reads about monsters that could be right behind him, but aren't.
So only Auralynx actually has anything to do, and at one dice probably won't successfully read "Green Eggs and Ham". Good luck @Auralynx
Geth, roll 1d6t5 for Try 1
Geth, roll 1d6t5 for Try 2
Geth, roll 1d6t5 for Try 3.
Given we got blanked otherwise and the clock is ticking I'll spend my clues if needed.
I do not like it, Sam I Am.
I yet must do this thing I hate.
I invoke the Key and Gate.
(Put the clue towards our objective)
Mythos time.
Omen advances to blue, but no blue gates so there's no further effect.
Reckoning triggers.
Geth roll 1d6 for snake people.
Geth roll 1d6 for curses.
@Daemonis to roll for Dark Pact.
@Auralynx to roll for Conspiracy Theorist.
@jdarksun to roll for Blessed and Dark Pact.
@Phyphor to decide on Jim and Norman's fates. The Snake People drag @Daemonis to Buenos Aires, and the Warlock curses one of @Phyphor or @jdarksun. Note this is before the rolls for conditions, so if @jdarksun is chosen that will eliminate the blessing before it's rolled for.
Geth, roll 1d6 for Dark Pact
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Geth roll 1d6t4 for Illuminatus!
Yesssssssssss. The debt is paid.
So @Daemonis loses everything. Everything.
A gate then opens in Buenos Aires, accompanied by a Maniac which seems appropriate given Trish's luck.
A cultist and a Witch also go hang out in the Heart of Africa, because it's a happening place to be.
Board updates!
Ancient One:
@jdarksun (Dark Pact!):
@Phyphor (Lead Investigator):
@Daemonis (Not having a good day.):
@Auralynx (Enjoying that tabloid):
Good luck everyone, but especially @Daemonis . Four mythos cards remaining.
2. Rest
Clue encounter
1. Prepare to travel (boat)
2. Acquire Assets
Geth, roll 3d6t5
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Yeah, I'm way out of position, unfortunately. Everything seems to drop 3+ spaces from me at the moment.
At least if I head for Tunguska I can leverage my wilderness die.
2) Proceed to #18
For everyone else, encounters!
@Phyphor starts checking out deserted islands.
@Daemonis to provide support to Veterans.
@Auralynx to double-check plans.
@jdarksun plays hide-and-seek with a Nightgaunt
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Penny Arcade Rockstar Social Club / This is why I despise cyclists
It can be reached by train via Shanghai.
In that case, time for you to carry a priest:
Also I forgot the update, but the new market entry is a Wireless Report.
Geth roll 3d6t5 for Clergy Carry
Geth roll 1d6 for First Reroll
Geth roll 1d6 for Second Reroll
Mythos time, it's a doozy.
Omen advances to Red, causing doom to advance to 2 due to the Rome gate.
Then reckoning triggers. First monsters.
geth roll 1d6 for San Fran warlock.
geth roll 1d6 for snakes.
geth roll 1d6 for Witch.
@auralynx to roll for blessed and conspiracy theorist.
@jdarksun to roll for Dark Pact!
You have, by my count, 3 clues (@Phyphor 2, @jdarksun 1), so you probably want to discuss how to spend 2 clues to avoid losing a solved mystery. New gate after the rolls.