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[Apex Legends]: Let the Revelry begin!

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Posts

  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    One thing that is really missing is that there's still no split between solo-queue and three-stack. Three mediocre players talking to each other and picking legends that complement each other will win most 3 v 3s.

    The other question is how the experience will be in these dual ranked (With a hidden MMR and a shown rank) will be, because the thing that ultimately sucks the most is getting killed by people much better than you. This system seems to open the door to more uneven lobbies and tries to adjust the score system for it, but ultimately it's still really frustrating to get domed on every peek because you don't have the reaction time to fight the other player.

    Steam: SanderJK Origin: SanderJK
    schuss
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    But they do at least attempt to account for it.
    While matchmaking prioritizes creating matches with similar party builds (solos vs. solos, duo + solo vs. duos + solos, etc.), it is not always feasible to find 60 players of similar skill and party size within a reasonable amount of time. Inevitably, parties of different sizes and skills will be mixed together. To account for the competitive advantage gained as a premade squad, premade duos and trios effectively have small advantages that are added to their team’s MMR during matchmaking. This way the intensity and fairness of your experience will remain relatively the same whether you’re playing as a solo, duo, or trio.

    They also note that "The new matchmaker does value match fairness more than its predecessor, so you may experience a small, but noticeable increase in queue times."

    So trios will theoretically be placed in a lobby commiserate with that bump in coordination, so to completely pull an example out of my ass, maybe as a Silver III skill player/lobby, the trios you face might be more like players that are Silver IV or Bronze I: less individually skilled but placed in lobbies with other trios and smaller groupings of higher skilled players.

    Or at least that's my read on things. Considering that they now have over 4 years worth of data to draw from, hopefully the MMR system doesn't need too much tweaking to get into a place where such disparities are accounted for, at least within a reasonable margin of error.

    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • schussschuss Registered User regular
    Their point was that it was already very unbalanced as RP was more related to time in than skill, so there were plenty of highly skilled low ranked folks.

  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 4
    And hey, as a gold tier player to dabbles in platinum lobbies occasionally, I would love to see fewer former Diamonds, Masters, and even Predators in my ranked matches.

    Late edit: or if my squad manages to thrive in that kind of bullshit, to be compensated accordingly for it.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
    Satsumomo
  • PeenPeen Registered User regular
    I've been pretty lukewarm on the last few new legends, they didn't really jive with how I like to play, but this guy's skills are fascinating and I will probably shell out the bucks for him.

    https://www.youtube.com/watch?v=piOCG6ETQzI

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