Forar wrote: »
I'm not as adamant about having a close/mid and long range weapon available these days, but if I haven't dropped on something I like more, I often roll with something close up (R-99, Flatline, 301, etc) and a Marksman or Sniper (default being the Triple Take, which doubles as a shotgun in a pinch, or the Longbow. I suck with the Sentinel and Charge Rifle, so those are used begrudgingly at best).
Funnily enough, I enjoy Revenant, but I don't play him very often. My most played Legends are Loba, Bloodhound, Caustic, and Bangalore. I dabble in all of them, and used to undertake a challenge alongside a couple of friends to get one (or more) wins per season on every character, but as the roster grew that became unsustainable. I just don't play enough, and don't get enough wins (23-42 per season, at a glance) to really enjoy it. Especially since it can lend itself to dropping a lot on a lower utility Legend, or one I'm not very proficient with, or just straight out am not fond of the playstyle for.
We gave that up a year or more ago, and now I just play what I need for dailies/weeklies or what I feel like. Loba is definitely my main, but I snagged Bloodhound's prestige skin during the last Anniversary, and the quest to get in 130k damage took quite a while. I suspect S15 or 16 will be my last for the foreseeable future, so I'm definitely not starting another of those grinds.
But yeah, I enjoy Revenant. He's just such a dick to everyone, wall climbing to unexpected places is great fun, the silence and totem rushing people are a blast when they land, all told it's not a character I dislike, simply not one of the legends I default to, which are enough that he's more on the higher part of the list where I'll focus on them for weeklies unless a Legend I enjoy more is in that particular trio, or overlaps with some other challenges.
Redcoat-13 wrote: »
Was it even out for that long?
imagine getting kidnapped from fragment east just to get massacred in fragment west
“It was not an easy decision, but it wasn’t hitting our goal of being a good place to practice the core combat loop in a less pressure situation,” Nikolich said. “We have the BR as a high-stakes competitive space and Arenas overlaps a bit too much with that.”
We’ve been introducing a new Legend every season and this year we wanted to take a break from releasing a new Legend, you’ll see new Legends in the future but for now, we wanted to see how the core Legends could evolve the ways players have been using them. This season we’ll be adjusting all Legends and introducing a rework to our Class system that we’re calling “Remastered Legend Classes”.
There will be 5 Classes:
Each class will now have some kind of meaningful, unique perk—whether that be the way a Legend can interact with new loot bins or new ways to revive teammates.
We’ll also be introducing a few buffs and nerfs across several Legends including Lifeline, Seer, and Wraith. We’ll share full details on Legend changes when we release the patch notes closer to Revelry’s launch.
This month is also the 4th Anniversary of Apex Legends and we’re celebrating with the Anniversary Collection Event featuring an all-new community content reward track and lots of celebrations happening in the game including login rewards† during the first two weeks of the season, with week one featuring Crypto unlocked and one Crypto Thematic pack for all players that login, and week two unlocking Ash plus one Ash Thematic pack for all players that login. Also, every map in the rotation will have special decorations and we’ll have the return of a fan favorite that we’ll reveal closer to the launch.
Arteen wrote: »
Is this the first season without a new playable character?
Forar wrote: »
The trailer is okay. I'm keeping an open mind on the Nemesis, but thinking of other burst fire weapons like the Hemlock and Prowler, they aren't what I gravitate towards, so I'm not expecting this one to light my heart ablaze.
I'm intrigued how the new class breakdown will work out. We've had the leaks about what many will do, but I mean seeing it in action.
I generally avoid the arenas and many of the LTMs, because they usually have an outsized impact on people quitting (hence why I generally ignored arenas like they'd give me scurvy) and I don't even have 2 friends playing anymore, so ranked (which is basically trios but my team mates might be a hair less inclined to quit early or run off and get murdered solo, but we're grading on a curve here) is my default.
Also I'm one of those madmen who legit enjoys World's Edge.
Whelp, we get a gameplay trailer on the 8th, and hopefully they won't make us wait until the 13th for the official patch notes.
Peen wrote: »
I honestly wouldn't hate a mode where you get assigned a legend at random. I don't know how they'd have to incentivize it to get people not to quit, maybe make it possible to get assigned legends you don't own yet, but I think it'd be a fun way to make people break out of their comfort zones.