[Knights Flying Crown] A Randomly-Generated Beamsaber Mission

CheeselikerCheeseliker Registered User regular
edited June 4 in Critical Failures
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(image thanks to Endless_Serpents)


KNIGHTS FLYING CROWN: The Erratic aka Random Squad

Beam Saber is a game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part, and get out physically and mentally intact. The organizations that perpetuate The War through all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can make things a bit better before you move on.

The War is ongoing. Five factions have risen and continue to fight each other across the galaxy. Recently, Earth, thought to be extinct, is discovered again, renewed since it's devastation when humanity left. It's control would provide a boon to any faction that could take it, though the Independents living on it will not go quietly, as the major factions also continue to battle over other planets and resources.

As the Izyan Conflict seethes, about to boil over, this is where you come in.






When you sign up, I will randomly generate your Pilot and Vehicle.


How to Play:

When it comes to an ACTION ROLL:
We decide Position: Controlled/Risky/Desperate and Effect: Limited/Standard/Great

You the player decide if you want a Collateral Die (you get an extra die while the GM makes something not nice happen. This is the same as the Devil’s Bargain from Blades in the Dark)

You roll your action rating, ?d6 and take the highest. 1-3 Failure, 4-5 succeed with consequences, 6=succeed without consequences.

When you receive a consequence, you can resist by rolling the appropriate attribute (Insight, Resolve, Prowess) and taking stress=highest number. Depending on context, you can completely negate a consequence, or you may just reduce it (level 2 harm becomes level 1 harm, etc.)


How will this work on a forum, since there can be so much back and forth in a system like this?

-Each roll will be important. Going to try not to focus on the little stuff, each roll should be a serious, important decision and whose effect will change the situation

-I will generally post a position on my posts (controlled/risky/desperate or Gather Information(no risk)) based on the context/scene/engagement roll.

-When unknown/uncertain, just assume risky/standard. We can change afterwards if we need to, nothing is set in stone!

-You can always push for worse position to get greater effect. risky/standard becomes desperate/great. Controlled/limited can become risky/standard. Just post how the situation is more risky or desperate.

-In the beginning, there may be a lot of OOC back and forth and that’s okay. It may move slowly as we get used to playing and using the system on the forum.


This is your squad:
(Everything about this squad was rolled randomly, including the name!)

Knights Flying Crown

-The Knights Flying Crown works for a Democracy. (+1 Materiel, +1 Personnel at Mission Reward)

-Alderson Drake, a fiery and passionate politician, is your direct superior.

-Your patron’s faction goal is to Manufacture Heroes. Act against a specific Squad at least 2 Tiers higher than the players’ squad. This can be done by attacking regions controlled by that squad, denying that Squad mission objectives, luring that Squad into acting irrationally, etc. (Don't worry about this too much for right now)

-Your squad playbook is Consulate:
Ten-dollar words. The War complicates everything, especially communication. The right gesture, sound, or look can launch a thousand ships. You've got the skills to gesture those ships to the right place, at the right time.

Your FOB(Forward Operating Base) starts with Quarters(you sleep there) and Insight Training(more downtime xp when you train that attribute)

Your squad's reputation is Savvy.

Your Forward Operating Base (FOB) is Unusual, it is an amusement park.

Your starting ability is Silver Tongues: Each PC may add +1 action rating to Command, Consort, or Sway (up to a max rating of 3).

Your FOB has a Workshop: Workshop: The FOB has a space filled with tools, materials, and a database such that the Long Term Project, Salvage, and Fix Downtime Activities can be worked on without leaving the FOB.

Your FOB is Hidden.

Your Squad contact is Kiffen, a tired butler.

Positive Squad Status: Theocracy: The Cult of Earth Lost (Tier II-W Theocracy) is a group that believes this planet is too imperfect to actually be the cradle of humanity. GOAL: to prove this isn’t Earth. Helped Knights Flying Crown with hiding their FOB. +1 status

Negative Squad status: Theocracy: The Wrights of the Ascent (Tier I-W Theocracy) are dedicated to building infrastructure in Theocracy held areas. GOAL: to glorify the Theocracy with monuments. Somehow, we received a Workshop and they were denied. -1 status




I will be using google sheets fillable forms for the squads and pilots playbooks/sheets here: Knights Flying Crown Squad/Pilot sheets

The rulebook you can purchase here: https://austin-ramsay.itch.io/beamsaber . There is also a free quickstart rulebook that should have most of what you need.





Cheeseliker on
Nips
«1345

Posts

  • XagarXagar Registered User regular
    Sign me up!

    Cheeseliker
  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Whats the expectation for frequency of posts? I'd love to give it a shot.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
    Cheeseliker
  • CheeselikerCheeseliker Registered User regular
    Probably once or twice a day. Xagar, what I'm going to do is find out how many d6's it will take to roll a complete character, roll them on here using geth, and then tell you your character and link your character sheet.

  • CheeselikerCheeseliker Registered User regular
    geth roll 19d6 Xagar's pilot

    Xagar's pilot:
    19d6 63 [19d6=1, 4, 5, 3, 3, 3, 2, 5, 1, 6, 6, 4, 1, 3, 3, 6, 2, 1, 4]

  • CheeselikerCheeseliker Registered User regular
    edited June 3
    Xagar, your pilot is

    A Scout: A DANGEROUS SNIPER AND EXPLORER

    Your playbook ability is Determination: When you roll a failure on a risky or controlled action you can choose to make that a partial success by changing the position to desperate. This does not grant XP for taking a desperate action.

    Your History is Criminal: A burglar, a con artist, a gang member, a drug pusher, or other person who preys on vulnerabilities.

    Your Tragedy is "Your Orbital Station home was used as a kinetic weapon."

    Your Opening is "Driving a taxi in areas autocars can't navigate"

    Your Drive is "Find someone worth leaving The War for."

    Your Ally is Teucer, a veteran sniper, who works for Democracy, their Squad is The Dark Room (Tier II-S Democracy) is a black ops deniable asset deployed from a stealth orbital platform. GOAL: to eliminate enemy VIPs.

    Your Rival is Layla, a humane tracker who works for a Corporatocracy, their Squad is Calazar Strategic Deployment (Tier II-W Corporatocracy) is a military company of fans of the Calazar media franchise. GOAL: to raise funds for the next CalazCon. You are ideologically opposed to Layla.


    Things to be decided:
    Your name:
    Your Callsign:
    Your Looks:
    Your Actions: You start with 2 Hunt, 1 Survey. You should put 1 point in any action based on your History and 1 point based on your Opening. You should also put 3 points specifically into Vehicle Actions. You then have 1 last point to put anywhere.

    If you'd like any of these last things to be randomly rolled, I can do so!

    Here is the link to the google spreadsheet that has your character sheet: Knights Flying Crown Pilot/squad sheets

    When you've finalized your Pilot, I will roll your Vehicle.

    Cheeseliker on
    Nips
  • NipsNips Luxuriating in existential crisis.Registered User regular
    edited June 3
    Minor Interjection: Would it make more sense to roll the vehicle first before assigning points to Vehicle Actions?

    Not knowing your randomizer rubric, I think it would suck to say put a bunch of points in Battle if the vehicle is then (randomly) built as a Bombard machine.

    Nips on
    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • XagarXagar Registered User regular
    edited June 3
    I note the rulebook says the max stat is 2 during character creation. It also says we should have 10 points total, but you only listed 9 - is that right?

    EDIT EDIT: I see that vehicles are class-specific, I'll put my (9) points back in.

    Xagar on
  • XagarXagar Registered User regular
    Also, is Silver Tongues on top of the 9 (10?) points, or on top of it?

  • CheeselikerCheeseliker Registered User regular
    edited June 3
    On top of it. I'm using the tables in the Beamsaber book. Also, that is fair, I will roll the vehicle before you assign your points.

    Sorry for confusion. You have 11 points total. 3 from playbook. 1 history. 1 opening. 3 vehicle. 2 extra. +1 from Silver Tongues. Don't feel you need to assign points until I generate your vehicle though.

    Cheeseliker on
  • CheeselikerCheeseliker Registered User regular
    geth roll 20d6

    20d6 71 [20d6=5, 4, 1, 4, 3, 3, 6, 6, 4, 4, 5, 1, 2, 1, 2, 5, 3, 2, 6, 4]

  • CheeselikerCheeseliker Registered User regular
    Thomas Bullock (Xagar)
    Vehicle:

    Wheeled, Industrial Arms, Human Hands, Practical Core, Armed Head, Armored Cockpit, Crystal Shell, Powerful Style,

    Manufactured by Dark Skies Security Inc.
    Model: Glaive
    Version: Custom

    Quirks: Flexible Structure, Military Workhorse, Light-footed, Blinding Boosters

    Load: Medium

  • XagarXagar Registered User regular
    "Tom, please."

    All the vehicle stuff except Load doesn't tie with any mechanics, right? Just something to spur the imagination?

  • CheeselikerCheeseliker Registered User regular
    edited June 3
    Pretty much. The quirks are flexible, you 'spend' them to Push yourself when making a vehicle action, (extra die). You say how the quirk is helping you do this action. If you expend all of them, you breakdown and bad stuff happen. So they are part of the mechanics but very flexible in terms of narratively, how they might be used.

    Edit: so Quirks and Load are the only mechanical bits. Quirks you can spend, but the phrasing is simply narrative/fictional.

    Cheeseliker on
  • CheeselikerCheeseliker Registered User regular
    @webguy20 I will roll up a pilot and vehicle for you if you're interested. I don't think we will be moving at too quick a pace.

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Sure lets give it a shot! I get paid tomorrow and will pick up the full rule book then.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • CheeselikerCheeseliker Registered User regular
    geth roll 19d6 webguy20s pilot

    webguy20s pilot:
    19d6 58 [19d6=4, 2, 4, 1, 3, 3, 6, 4, 2, 4, 5, 1, 2, 6, 1, 5, 1, 2, 2]

  • CheeselikerCheeseliker Registered User regular
    geth roll 20d6 for webguy20s vehicle

    webguy20s vehicle:
    20d6 78 [20d6=4, 4, 4, 4, 3, 4, 6, 4, 1, 5, 3, 6, 5, 5, 3, 6, 1, 3, 5, 2]

  • CheeselikerCheeseliker Registered User regular
    edited June 3
    webguy20, your pilot is

    An Empath: AN EMPATHETIC AND COMPASSIONATE PSYCHIC

    Your playbook ability is Broadcast: When you push yourself in addition to the normal benefits you can do one of the following: Use your mind to instill a powerful undirected emotion in others -- paralyze a person with your mind or voice.

    Your History is Criminal: A burglar, a con artist, a gang member, a drug pusher, or other person who preys on vulnerabilities.

    Your Tragedy is "Shown the lie of their own life."

    Your Opening is "Studying military strategy in preparation of war"

    Your Drive is "Create a new renewable energy source for peacetime."

    Your Ally is Hatsu, a brash musician, who works for Theocracy, their Squad is The Church of the Blessed Execul (Tier III-W Theocracy) is the largest branch in Izya and receives limited offworld backing from Execul. GOAL: to convert the masses to their branch of the Celestial Myriad


    Your Rival is Kausar, a kind murderer, who works for Autocracy, their Squad is The Jovangellian Jackals (Tier II-S Autocracy) are the diplomats and spies for Jovangel in Izya. GOAL: to keep Izya divided until the Jovangellian military arrives in force. You and Kausar are the last 2 survivors.


    Vehicle:

    Hover, Industrial Arms, Tentacles, Practical Core, Armed head, Spacious Cockpit, Crystal Shell, Fashionable Style,

    Manufactured by Spirit Forge Cloister
    Model: Endeavor
    Version: MK1


    Quirks: Redundant Systems, Light-footed, Splintering Carapace, Fixed Hardpoints


    Load: Light

    Things to be decided:
    Your name:
    Your Callsign:
    Your Looks:
    Your Actions: You start with 2 Study, 1 Survey. You should put 1 point in any action based on your History and 1 point based on your Opening. You should also put 3 points specifically into Vehicle Actions. You then have 2 last points to put anywhere.

    If you'd like any of these last things to be randomly rolled, I can do so!

    The link to the pilot sheets in the OP should take you to your character sheet.

    Cheeseliker on
    Nips
  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Please roll randomly!

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • Endless_SerpentsEndless_Serpents Registered User regular
    INCOMING TRANSMISSION

    Callsign: Observer
    Location: <ERROR>

    //This is a [VERY COOL] class engagement.//

    //All combatants ready for [FUN].//

    //Observer cannot play, but wishes you all the best.//

    ENCRYPTION LOADING...
    I’m too busy to play but this all looks awesome! Perhaps I’ll catch you next time around.

    END TRANSMISSION

    Cheeseliker
  • NipsNips Luxuriating in existential crisis.Registered User regular
    @Cheeseliker if you need/want a third Pilot, I'll throw my hat in the ring. I'm intrigued and tantalized by what the RNG gods are spitting out here.

    Also, props for running all that RNgeneration, it looks like mad work!

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    webguy20
  • CheeselikerCheeseliker Registered User regular
    geth roll 24d6 webguy20 actions/name/callsign/look

    webguy20 actions/name/callsign/look:
    24d6 83 [24d6=3, 4, 4, 6, 3, 2, 5, 1, 5, 6, 4, 2, 6, 1, 2, 1, 3, 1, 6, 5, 2, 1, 4, 6]

  • CheeselikerCheeseliker Registered User regular
    edited June 3
    Name: Rhonda Christine Garrett
    Callsign: Dice
    Look: Decorated face, Cold eyes, Flowing hair, Muscular Body, Scavenged Outfit

    Actions:
    History: +1 Interface
    Opening: +1 Scan
    Vehicle: Maneuver +1, Destroy + 1, manipulate +1
    Extra: +1 Bombard, +1 Bombard


    Look at all those Vehicle skills! Wow.

    Edit: You also get to put 1 into Command, Consort, or Sway.

    Note: When I roll, when I get a "reroll" option, I just reroll using google because I can't be bothered to come back and roll more with geth. Twice I had to reroll your last action points and just kept getting 4's, haha.

    Cheeseliker on
  • CheeselikerCheeseliker Registered User regular
    @Nips missed your post! Definitely! I kind of enjoy rolling and seeing what comes up.

    You want everything random or do you want to choose name/callsign/looks/actions?

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Name: Rhonda Christine Garrett
    Callsign: Dice
    Look: Decorated face, Cold eyes, Flowing hair, Muscular Body, Scavenged Outfit

    Actions:
    History: +1 Interface
    Opening: +1 Scan
    Vehicle: Maneuver +1, Destroy + 1, manipulate +1
    Extra: +1 Bombard, +1 Bombard


    Look at all those Vehicle skills! Wow.

    Edit: You also get to put 1 into Command, Consort, or Sway.

    Note: When I roll, when I get a "reroll" option, I just reroll using google because I can't be bothered to come back and roll more with geth. Twice I had to reroll your last action points and just kept getting 4's, haha.

    Nice! One change because I didn't think about it is changing the first name to Ron. I don't think I could do role playing a woman justice.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
    Cheeseliker
  • CheeselikerCheeseliker Registered User regular
    That's fine, no problem. If anyone wants to adjust anything about their Pilot, that's fine.

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Besides that I'm imaging my character as a Joe Mangeniello true blood dirtbagy. Lets him hide who he is behind how he looks.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
    Cheeseliker
  • CheeselikerCheeseliker Registered User regular
    Once I roll up Nip's Pilot, you can pick Belief's about eachother. From the book: Let each other player pick one of your Playbook’s example starting beliefs as the one that applies to their pilot.

  • CheeselikerCheeseliker Registered User regular
    geth roll 19d6 for Nip's pilot.

    Nip's pilot:
    19d6 72 [19d6=5, 3, 3, 4, 4, 1, 1, 4, 3, 3, 6, 4, 6, 4, 4, 2, 5, 6, 4]

  • CheeselikerCheeseliker Registered User regular
    geth roll 20d6 for Nip's Vehicle.

    Nip's Vehicle:
    20d6 79 [20d6=6, 3, 4, 4, 4, 3, 3, 6, 5, 5, 1, 2, 4, 6, 4, 1, 2, 6, 4, 6]

  • CheeselikerCheeseliker Registered User regular
    Will type up the results tonight or tomorrow morning. Nips, let me know if you want me to roll for name/callsign/actions/look as well.

  • discriderdiscrider Registered User regular
    Pretty interested in randomly rolling anything.
    Happy to sign-up if you still need more pilots.

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • NipsNips Luxuriating in existential crisis.Registered User regular
    If you're up for me to cherry-pick, roll name and look. I can handle Callsign and Actions. Otherwise, leave it blank and my poor, overworked muse will get the job done. 🤣

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
  • CheeselikerCheeseliker Registered User regular
    Absolutely discrider! Nips, I will roll name and look tomorrow and post everything tomorrow morning. Discrider, I will post your Pilot/vehicle/everything else? tomorrow.

  • CheeselikerCheeseliker Registered User regular
    geth roll 11d6 nips name/look

    nips name/look:
    11d6 50 [11d6=3, 4, 1, 2, 6, 6, 6, 6, 4, 6, 6]

  • CheeselikerCheeseliker Registered User regular
    edited June 4
    @Nips , your pilot is

    Rick Christine Tsubasa

    Look: Rugged face, Uncertain eyes, Braided hair, Voluptuous body, Scavenged outfit

    You are an Envoy: A STYLISH AND PERSUASIVE SOCIALITE

    Your playbook ability is Like Looking into a Mirror: You can always tell when someone is lying to you.:

    Your History is Spiritual: a choir member, a yogi, a priest, a psychologist, or other person invested in spiritual well being

    Your Tragedy is "Family killed as collateral damage."

    Your Opening is "Catching deserters as a bounty hunter"

    Your Drive is "Make sure that my friends will have a good life."

    Your Ally is Duri, an idealistic servant, connections to Independent faction, Squad is The Burden (Tier II-S Independent) is an anti-Offworlder group with no unified post Offworlder plan of government. GOAL: to remove all the offworld Factions


    Your Rival is Candan, a naive diplomat. Works for Oligarchy faction. Squad: The Mace Arc (Tier I-W Oligarchy) are a frontline infantry Squad with the gear to punch above their weight. GOAL: to take down higher Tier squads. You and Candan were former lovers.


    Vehicle:

    Treads, Tentacle Arms, Tentacle hands, Practical Core, Hi-Tech Head, Armored Cockpit, Ceramic Shell, Powerful Style,

    Manufactured by Whittaker Fine Goods Company
    Model: Uppercut
    Version: Prototype


    Quirks: Military Workhorse, Common Parts, Flexible Structure, Redundant Systems

    Load: Heavy


    Things to be decided:
    Your Callsign
    Your Actions

    Cheeseliker on
    Nips
  • CheeselikerCheeseliker Registered User regular
    geth roll 19d6 for discrider's pilot

    discrider's pilot:
    19d6 73 [19d6=1, 6, 6, 2, 2, 2, 6, 6, 2, 5, 4, 6, 6, 1, 5, 1, 6, 2, 4]

  • CheeselikerCheeseliker Registered User regular
    geth roll 20d6 discrider's vehicle

    discrider's vehicle:
    20d6 83 [20d6=2, 4, 6, 6, 6, 6, 3, 5, 3, 5, 1, 3, 1, 6, 5, 3, 6, 6, 3, 3]

  • CheeselikerCheeseliker Registered User regular
    @discrider


    You are a Soldier: A MIGHTY, VIOLENT WARRIOR

    Your playbook ability is Not to be Trifled with: When you push yourself in addition to the normal benefits you can do one of the following: perform a feat of physical force that verges on the superhuman—engage a small gang on equal footing in close combat.

    Your History is Art: An architect, a sculptor, a writer, a composer, or other person creating art.

    Your Tragedy is "Horribly burned by a chemical weapon attack."

    Your Opening is "Stuck in prison for petty crimes"

    Your Drive is "Make the enemy remember my name."

    Your Ally is Ibex, a disciplined warrior, connections to Autocracy faction, Squad is The Hyenas (Tier I-S Autocracy) are a mech Squad focused on close quarters combat. GOAL: to make a mess of the foe.


    Your Rival is Alix, a jovial medic. Works for Theocracy faction. Squad: The Cult of Earth Lost (Tier II-W Theocracy) is a group that believes this planet is too imperfect to actually be the cradle of humanity. GOAL: to prove this isn’t Earth. Relationship: They wronged you.



    Vehicle:

    Quadrupedal, Industrial arms, Ornate hands, Ornate core, practical head, Homey cockpit, Ceramic shell, Sleek style,


    Manufactured by People’s Dept. of Manufacturing
    Model: Raider
    Version: Obsolete


    Quirks: Ominous appearance, Redundant systems, Blinding Boosters, Light-footed

    Load: Medium


    Things to be decided:
    Your Name, Look, Callsign, Actions. Let me know if you'd like to roll for them!

  • CheeselikerCheeseliker Registered User regular
    IMPORTANT NOTE:

    -I do want to ensure a safe 'table'. If there is anything you would like to change about your character due to discomfort, absolutely do so. Even if you just want something rerolled to get a different random result, just ask.

    -If the randomly rolled options have jump-started a cool idea for your character, go for it!



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