Not worried about how optimized, don't care how far in maps I get, don't want to trade for a bunch of stuff, just want something that is fun to play until I get bored and want to roll up a different alt.
I'm digging the Scourge, but I've basically played a style of Witch past couple leagues, so just want to hear some suggestions on what else might be fun (I feel like I've tried a little of everything but honestly haven't really played anything other than Witch for too long).
Ended up with two Oni-Goroshis, a Tabula, and a handful of random other uniques (Wanderlust, Sidhebreath, Silverbranch, and a few others I forget). Not bad for a completely autopilot grind while I got caught up on Mao Mao and Murdoch Mysteries.
Now to decide whether I want to do Raider Crit Flicker (Termina Est and can easily transition to other approaches) or Scion/Elementalist Oro's Flicker. Raider can probably start flickering passably (20% on hit from a 20% gem, 20% on hitting unique from raider, 8% on hit with sword from sword mastery near her start) as soon as she hits 28 and gets the gem and TE comes earlier than Oro's Sacrifice, and yes those two things matter to someone who goes through acts ludicrously slow, but I'm much more familiar with elementalist stuff and can get much better results on a shoestring budget out of Oro's.
On the other hand, everyone running Flicker Strike is a Raider, which makes it the cowardly choice.
And ultimately, I'm just going in circles for no reason because I'm going to make another witch, because witch is superior. Especially with any build using a 2h sword.
Heh yeah, I think that hideout may be spreading? I definitely had a trade there over the weekend myself. As wacky as it is, it was on the official announcement banner for one of their hideout contest things. Not the full thing, but a teaser image. It seems to have spread the word!
Pulled a lvl 6 armor with a trait of "Grants Level 1 Herald of Purity skill". Not super powerful, but a lot of fun to run around with in Act 1 well before you can grab that skill gem normally (even if it doesn't level up).
0
TTODewbackPuts the drawl in ya'llI think I'm in HellRegistered Userregular
So I'm guessing now that I'm to maps I should reallocate my existing scourge points into map stuff as much as possible since that appears the way to get the phat loots
Hey good timing! Looks like you already started @AustinP0027 , but I had a blast leveling up Frawrst's slam build to maps over the weekend. If anyone needs a solid starter, I can vouch for it!
It's extra super smooth if you have 2 chaos to rub together. 1 chaos will get you Hrimnor's Hymn, which is level 17 and amazing for leveling with slams. Then at level 36, you can pick up this prophecy for 1c (which just requires you to kill an act 2 unique with Hrimnor's Hymn in your inventory), and upgrade to a Hrimnor's Dirge which will take you all the way to maps. After that it's only 10c for the 5 Deep Ones div cards to get your end game weapon.
If anyone is poor and feels like trying the build, I have my old Hrimnor's Dirge laying around you can have, aand I'll toss in a Hymn too.
Fiatil on
+1
AbsalonLands of Always WinterRegistered Userregular
So I'm guessing now that I'm to maps I should reallocate my existing scourge points into map stuff as much as possible since that appears the way to get the phat loots
I experimented with a magic Tier 1 map scourged 3-4 times and got like 32 chayula splinters with no risk, so I would say so.
Absalon on
0
BrodyThe WatchThe First ShoreRegistered Userregular
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Xantus on
Paths of Exiled - (waffenheimer)
Domination -> BrunswickBeardcombe - SuperKudukuJazz
0
BrodyThe WatchThe First ShoreRegistered Userregular
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Right, I'm just used to either offscreening shit, or being literally unkillable.
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Right, I'm just used to either offscreening shit, or being literally unkillable.
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
ahh.. well yes i can see why your brander feels rippy.
truly a mad-lad move using that body armor, lol.
and a staff really cuts into your potential ES pool. your gear has... some decent life rolls but also a lot of room for improvement..
doing your merciless lab and taking the Reflect Immune + Bastion of Elements node would also be a big survivability help.
it also looks like your skill gem links for arma brand are... last league's links.
they removed the major ignite buff from arma brand and gave it more added damage scaling %. so it's more about the hits than the ignites now. (i know my link is using added lightning, but thats cause I didn't pick up any ignite % til 2 levels ago and i'm still leveling an Immolate in the background)
you might be better off using a more ignite based skill since you went shaper of flames. or just swapping to more raw damage supports.
wave of conviction IS a slow way to apply hextouch/exposure..
which is why i decided to go shaper of storms and use Hydrosphere to be the hextoucher/shock applier.
Xantus on
Paths of Exiled - (waffenheimer)
Domination -> BrunswickBeardcombe - SuperKudukuJazz
0
BrodyThe WatchThe First ShoreRegistered Userregular
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Right, I'm just used to either offscreening shit, or being literally unkillable.
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
ahh.. well yes i can see why your brander feels rippy.
truly a mad-lad move using that body armor, lol.
and a staff really cuts into your potential ES pool. your gear has... some decent life rolls but also a lot of room for improvement..
doing your merciless lab and taking the Reflect Immune + Bastion of Elements node would also be a big survivability help.
it also looks like your skill gem links for arma brand are... last league's links.
they removed the major ignite buff from arma brand and gave it more added damage scaling %. so it's more about the hits than the ignites now. (i know my link is using added lightning, but thats cause I didn't pick up any ignite % til 2 levels ago and i'm still leveling an Immolate in the background)
you might be better off using a more ignite based skill since you went shaper of flames. or just swapping to more raw damage supports.
wave of conviction IS a slow way to apply hextouch/exposure..
which is why i decided to go shaper of storms and use Hydrosphere to be the hextoucher/shock applier.
Partly its gear that just hasn't been replaced as I've still just been pushing through the story. The links are somewhat based on what I had access to with socket colors, but are also based on a build that I was assuming had been revised for 3.16, I'll have to look at it again. If I end up switching back, I'll probably just grab a bunch of the gear (maybe everything but the wands) off of my occultist to at least get started.
I think the idea is to go Searing Touch, and then eventually the Innocence banner, but I feel like I've gotten too used to having a shield for the defenses (although obviously the bow builds were fine w/o it). Maybe I should try and grab Elemental Aegis sooner rather than later. I think the build suggested golems instead, and the second node on the exposure tree... idk.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited November 2021
Started scourging some T11s since I had some positive experiences managing scourge in early reds and uh, here are the results from a single T11 with +2 additional maps & +1 stacked deck drop:
Hey good timing! Looks like you already started @AustinP0027 , but I had a blast leveling up Frawrst's slam build to maps over the weekend. If anyone needs a solid starter, I can vouch for it!
It's extra super smooth if you have 2 chaos to rub together. 1 chaos will get you Hrimnor's Hymn, which is level 17 and amazing for leveling with slams. Then at level 36, you can pick up this prophecy for 1c (which just requires you to kill an act 2 unique with Hrimnor's Hymn in your inventory), and upgrade to a Hrimnor's Dirge which will take you all the way to maps. After that it's only 10c for the 5 Deep Ones div cards to get your end game weapon.
If anyone is poor and feels like trying the build, I have my old Hrimnor's Dirge laying around you can have, aand I'll toss in a Hymn too.
Going to start a new maruader and try this one out. The one I had felt slow and also the guide started having some spots where it seemed wrong so would rather switch to something someone has tried.
+2
BrodyThe WatchThe First ShoreRegistered Userregular
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Right, I'm just used to either offscreening shit, or being literally unkillable.
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
ahh.. well yes i can see why your brander feels rippy.
truly a mad-lad move using that body armor, lol.
and a staff really cuts into your potential ES pool. your gear has... some decent life rolls but also a lot of room for improvement..
doing your merciless lab and taking the Reflect Immune + Bastion of Elements node would also be a big survivability help.
it also looks like your skill gem links for arma brand are... last league's links.
they removed the major ignite buff from arma brand and gave it more added damage scaling %. so it's more about the hits than the ignites now. (i know my link is using added lightning, but thats cause I didn't pick up any ignite % til 2 levels ago and i'm still leveling an Immolate in the background)
you might be better off using a more ignite based skill since you went shaper of flames. or just swapping to more raw damage supports.
wave of conviction IS a slow way to apply hextouch/exposure..
which is why i decided to go shaper of storms and use Hydrosphere to be the hextoucher/shock applier.
I'm curious what you think would be better supports for Armageddon Brand? It should be at least on par damage wise with the last league, if not a little stronger, due to the flat damage buff Ignite gained as a base, and the straight buff to Arma Brand's listed damage?
I do think I'll maybe try going with Nycta's lantern and a shield, since they are cheap, toss flame lash in the Lantern, and swap Arma Brand to my chest, see if I can find a cheapish 5L carcass jack or something... I also realized last night that my brand character is super overleveled. Just finished out Act 9 last night, and I think its almost the same level as my Bane character I finished to story with the night before.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
I just hit maps, and I guess I just feel like I'm still kind of slow? I'm not really sure what my issue is? Last league was, iirc, the Seismic Trap/Exsanguinate trap, before that Elementalist Burning arrow build that was pretty fun, the league before that was Champion bleed bow with Snipe for single target. The league before that was the super broken slam/impale/lord of steel build? And then before that was BB/BF Chieftain?
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
well that's pretty hard to tell without seeing your gear/tree.
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Right, I'm just used to either offscreening shit, or being literally unkillable.
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
ahh.. well yes i can see why your brander feels rippy.
truly a mad-lad move using that body armor, lol.
and a staff really cuts into your potential ES pool. your gear has... some decent life rolls but also a lot of room for improvement..
doing your merciless lab and taking the Reflect Immune + Bastion of Elements node would also be a big survivability help.
it also looks like your skill gem links for arma brand are... last league's links.
they removed the major ignite buff from arma brand and gave it more added damage scaling %. so it's more about the hits than the ignites now. (i know my link is using added lightning, but thats cause I didn't pick up any ignite % til 2 levels ago and i'm still leveling an Immolate in the background)
you might be better off using a more ignite based skill since you went shaper of flames. or just swapping to more raw damage supports.
wave of conviction IS a slow way to apply hextouch/exposure..
which is why i decided to go shaper of storms and use Hydrosphere to be the hextoucher/shock applier.
I'm curious what you think would be better supports for Armageddon Brand? It should be at least on par damage wise with the last league, if not a little stronger, due to the flat damage buff Ignite gained as a base, and the straight buff to Arma Brand's listed damage?
I do think I'll maybe try going with Nycta's lantern and a shield, since they are cheap, toss flame lash in the Lantern, and swap Arma Brand to my chest, see if I can find a cheapish 5L carcass jack or something... I also realized last night that my brand character is super overleveled. Just finished out Act 9 last night, and I think its almost the same level as my Bane character I finished to story with the night before.
well it seems like you'd need a couple of Emberwakes to make ignite stacking on armageddon brand a thing. it hits quite often, so without any stacking your ignites are just overwriting eachother and only the highest dps one applies.. and it would feel "slow"
all those points you spent on % fire damage and % damage over time could have instead gone into crit nodes and then drop EO to start doing real serious damage.
Enigmatic Defense could be replaced with Annihilation, Acrimony could be Arcane Potency instead, Brand Equity could be given up for Explosive Runes. Holy Fire could be given up since it doesn't scale the initial hit. you're right near the power charge..
if you get your brands doing good damage, there's no real need for flame surge.. I'd put brand in the Nyctas, crit supports are strong, Immolate/conc effect/energy leech/arcane surge are all candidates..
like... the only reason I haven't respecced out of EO to a crit brand build is that my SSF scour/chance/regret drops have been terrible ;p
Xantus on
Paths of Exiled - (waffenheimer)
Domination -> BrunswickBeardcombe - SuperKudukuJazz
0
jungleroomxIt's never too many graves, it's always not enough shovelsRegistered Userregular
add Unleash and it's even better
corrupting fever..
that was the strongest build i've played yet..
might try to revisit it again this league now that there's a mastery for +1 seals on unleash.
I know this is supposed to be Krangle League.. but damn, this is a bit much >.>
No corrupting fever. Just straight up Exsanguinate.
Well, also Malevolence, Herald of Purity, Determination, Pride, War Banner, Vitality, and Pain Attunement/Petrified Blood max block occultist/gladiator.
38k armor max block petrified blood makes that 3k hp extremely tanky, but still susceptible to oneshots.
KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
I've been playing the Frawrst marauder and its fun so far, just started act 5 and the damage and survivability are good though managing warcries and a totem and leap feels like a lot of buttons even though it probably isn't that many as poe builds go
I'm also running into mana problems so I had to turn off most of the auras just to have enough mana to kill stuff without chugging flasks
But thats an issue I'll worry about closer to the end of the campaign, what I should be worrying about now is finding a mace since I'm at the point where I start picking up mace passives and I want to try shockwave anyway
0
PiptheFairFrequently not in boats.Registered Userregular
anybody on PC have the body armor max hp to energy shield enchant?
0
jungleroomxIt's never too many graves, it's always not enough shovelsRegistered Userregular
edited November 2021
Set your middle mouse button to space and set it to your movement skill.
Set your Q to middle mouse, WERT to QWER, and mimic the second set.
It's so much better.
jungleroomx on
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Scourged my body armour and it ended up with +life, -fire res, which is fine since I just wanted to corrupt it. 3 crafting bench 4 links and ~8 tainted fusings later and hooray, 6 link and 29%. The Crusader Exalt I used on it, meanwhile, was disappointing as it hit the 25% to be the single mod I didn't want (energy shield recharge rate). But like, at least it does something so I can't be too sad.
Also dropped vitality to pickup defiance banner because uh, 6k more armour, sure why not? And molten shell on left click is the light.
Posts
Toxic Rain Deadeye is a lot of fun
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Now to decide whether I want to do Raider Crit Flicker (Termina Est and can easily transition to other approaches) or Scion/Elementalist Oro's Flicker. Raider can probably start flickering passably (20% on hit from a 20% gem, 20% on hitting unique from raider, 8% on hit with sword from sword mastery near her start) as soon as she hits 28 and gets the gem and TE comes earlier than Oro's Sacrifice, and yes those two things matter to someone who goes through acts ludicrously slow, but I'm much more familiar with elementalist stuff and can get much better results on a shoestring budget out of Oro's.
On the other hand, everyone running Flicker Strike is a Raider, which makes it the cowardly choice.
And ultimately, I'm just going in circles for no reason because I'm going to make another witch, because witch is superior. Especially with any build using a 2h sword.
the obvious choice here is inquisitor battlemage oro flicker COMK DetonateDead
Domination -> BrunswickBeardcombe - SuperKudukuJazz
what the fuck
that thing is worth many exalts
That hideout is the worst.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
It's a hideout that has a spray or something like looks like 2B bending over with the waypoint in her crotch.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
I'll look at both of those. Think I've briefly tried Toxic Rain, but never looked at Consecrated Path before.
shockwave support is actually insane since it got 0 nerfs
by far one of my fav things to build around
https://pastebin.com/KYwAkL5V
Pulled a lvl 6 armor with a trait of "Grants Level 1 Herald of Purity skill". Not super powerful, but a lot of fun to run around with in Act 1 well before you can grab that skill gem normally (even if it doesn't level up).
Hey good timing! Looks like you already started @AustinP0027 , but I had a blast leveling up Frawrst's slam build to maps over the weekend. If anyone needs a solid starter, I can vouch for it!
It's extra super smooth if you have 2 chaos to rub together. 1 chaos will get you Hrimnor's Hymn, which is level 17 and amazing for leveling with slams. Then at level 36, you can pick up this prophecy for 1c (which just requires you to kill an act 2 unique with Hrimnor's Hymn in your inventory), and upgrade to a Hrimnor's Dirge which will take you all the way to maps. After that it's only 10c for the 5 Deep Ones div cards to get your end game weapon.
If anyone is poor and feels like trying the build, I have my old Hrimnor's Dirge laying around you can have, aand I'll toss in a Hymn too.
I experimented with a magic Tier 1 map scourged 3-4 times and got like 32 chayula splinters with no risk, so I would say so.
I guess Bane (and the Arma brand build I was working on) both just feel relatively slow to clear, but also pretty rippy? I'm not sure how much of that is just that I've been playing a lot of really broken builds? But also I've never reached Sirus, which I'd like to do at some point, and I feel like the two characters I have at 60+ aren't really in a good spot defensively to carry me that far.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
well that's pretty hard to tell without seeing your gear/tree.
https://www.pathofexile.com/account/view-profile/waffenheimer/characters?characterName=Sannndwich
is my arma brander, it was a little rippy when i first got to maps, but since i've built up a decent ES pool and really stacked on the ZO regen, it's been pretty quick and can deal with a lot of nonsense, with very good passive dps uptime while dodging around.
i definitely wouldn't call arma brand slow, given how you can position brands and they carry over thru nightmare shifts..
i have no evasion, only armor from granite flask.. some phys reduction from chaos golem + enduring cry.
some attack/spell block but not a ton..
it seems like flat life regen on items rolls way higher than i ever remember it going. my rings aren't even all that good and my belt is basically nonsense cause i've dropped nothing better.. my gloves are a meme..
Domination -> BrunswickBeardcombe - SuperKudukuJazz
Right, I'm just used to either offscreening shit, or being literally unkillable.
https://www.pathofexile.com/account/view-profile/Beards/characters
BrodyXXXIII is my current bane character, XXXII is the Arma brand character I was working on. XXXI being the spell slinger DD Inquis I was maybe going to start and then got side tracked. I may go back to that, since it seemed like it maybe had some better defensive layers set up...
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
ahh.. well yes i can see why your brander feels rippy.
truly a mad-lad move using that body armor, lol.
and a staff really cuts into your potential ES pool. your gear has... some decent life rolls but also a lot of room for improvement..
doing your merciless lab and taking the Reflect Immune + Bastion of Elements node would also be a big survivability help.
it also looks like your skill gem links for arma brand are... last league's links.
they removed the major ignite buff from arma brand and gave it more added damage scaling %. so it's more about the hits than the ignites now. (i know my link is using added lightning, but thats cause I didn't pick up any ignite % til 2 levels ago and i'm still leveling an Immolate in the background)
you might be better off using a more ignite based skill since you went shaper of flames. or just swapping to more raw damage supports.
wave of conviction IS a slow way to apply hextouch/exposure..
which is why i decided to go shaper of storms and use Hydrosphere to be the hextoucher/shock applier.
Domination -> BrunswickBeardcombe - SuperKudukuJazz
Partly its gear that just hasn't been replaced as I've still just been pushing through the story. The links are somewhat based on what I had access to with socket colors, but are also based on a build that I was assuming had been revised for 3.16, I'll have to look at it again. If I end up switching back, I'll probably just grab a bunch of the gear (maybe everything but the wands) off of my occultist to at least get started.
I think the idea is to go Searing Touch, and then eventually the Innocence banner, but I feel like I've gotten too used to having a shield for the defenses (although obviously the bow builds were fine w/o it). Maybe I should try and grab Elemental Aegis sooner rather than later. I think the build suggested golems instead, and the second node on the exposure tree... idk.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Those are certainly some returns; 2 +0s & 7 +1s.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Going to start a new maruader and try this one out. The one I had felt slow and also the guide started having some spots where it seemed wrong so would rather switch to something someone has tried.
I'm curious what you think would be better supports for Armageddon Brand? It should be at least on par damage wise with the last league, if not a little stronger, due to the flat damage buff Ignite gained as a base, and the straight buff to Arma Brand's listed damage?
I do think I'll maybe try going with Nycta's lantern and a shield, since they are cheap, toss flame lash in the Lantern, and swap Arma Brand to my chest, see if I can find a cheapish 5L carcass jack or something... I also realized last night that my brand character is super overleveled. Just finished out Act 9 last night, and I think its almost the same level as my Bane character I finished to story with the night before.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
"Why would I put "chain" on exsanguinate?"
*clears entire screen*
"OH"
I'm glad I got to enjoy that last league before it got stupid expensive/before it gets nerfed in 3.17.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
I did that build when it was first released and it was a lot of fun!
add Unleash and it's even better
corrupting fever..
that was the strongest build i've played yet..
might try to revisit it again this league now that there's a mastery for +1 seals on unleash.
I know this is supposed to be Krangle League.. but damn, this is a bit much >.>
Domination -> BrunswickBeardcombe - SuperKudukuJazz
well it seems like you'd need a couple of Emberwakes to make ignite stacking on armageddon brand a thing. it hits quite often, so without any stacking your ignites are just overwriting eachother and only the highest dps one applies.. and it would feel "slow"
all those points you spent on % fire damage and % damage over time could have instead gone into crit nodes and then drop EO to start doing real serious damage.
Enigmatic Defense could be replaced with Annihilation, Acrimony could be Arcane Potency instead, Brand Equity could be given up for Explosive Runes. Holy Fire could be given up since it doesn't scale the initial hit. you're right near the power charge..
if you get your brands doing good damage, there's no real need for flame surge.. I'd put brand in the Nyctas, crit supports are strong, Immolate/conc effect/energy leech/arcane surge are all candidates..
like... the only reason I haven't respecced out of EO to a crit brand build is that my SSF scour/chance/regret drops have been terrible ;p
Domination -> BrunswickBeardcombe - SuperKudukuJazz
No corrupting fever. Just straight up Exsanguinate.
Well, also Malevolence, Herald of Purity, Determination, Pride, War Banner, Vitality, and Pain Attunement/Petrified Blood max block occultist/gladiator.
38k armor max block petrified blood makes that 3k hp extremely tanky, but still susceptible to oneshots.
I'm also running into mana problems so I had to turn off most of the auras just to have enough mana to kill stuff without chugging flasks
But thats an issue I'll worry about closer to the end of the campaign, what I should be worrying about now is finding a mace since I'm at the point where I start picking up mace passives and I want to try shockwave anyway
Set your Q to middle mouse, WERT to QWER, and mimic the second set.
It's so much better.
Also dropped vitality to pickup defiance banner because uh, 6k more armour, sure why not? And molten shell on left click is the light.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
People regularly use their middle mouse buttons?
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain