Help me brainstorm ideas for gamifying an intro psych class?
Usually, I teach it face-to-face, but it will have to go online now. I want to do everything I can to keep it engaging and not put people to sleep. So... maybe gamification?
I know a bit about it from workshops and readings, but am struggling to come up with specific things to do that would work in this class
I was thinking maybe... designing it so students can level up in core topics? Get achievement badges they can post? Puzzles they need to solve to unlock bonus content...
Was hoping you creative smart people on this forum might have other ideas?
The crazier the better - these are first-year students still a bit intimidated by uni so anything fun that would break the ice with them and get them to start interacting with each other and with the instructors would be a huge help
Thanks in advance! : )