Big DookieSmells great!Houston, TXRegistered Userregular
Does anyone know if Squadrons is coming to the basic version of EA Play that will soon be included in Game Pass? I know it's going to be on their EA Play Pro service, but haven't been able to find much if the vanilla EA Play will get it or not. I'm assuming no since it's a brand new title, but appreciate if anyone else has different info.
Does anyone know if Squadrons is coming to the basic version of EA Play that will soon be included in Game Pass? I know it's going to be on their EA Play Pro service, but haven't been able to find much if the vanilla EA Play will get it or not. I'm assuming no since it's a brand new title, but appreciate if anyone else has different info.
no
brand new titles take like a year to go from the pro service to the basic one, sort of the point.
0
Big DookieSmells great!Houston, TXRegistered Userregular
Does anyone know if Squadrons is coming to the basic version of EA Play that will soon be included in Game Pass? I know it's going to be on their EA Play Pro service, but haven't been able to find much if the vanilla EA Play will get it or not. I'm assuming no since it's a brand new title, but appreciate if anyone else has different info.
no
brand new titles take like a year to go from the pro service to the basic one, sort of the point.
Thanks, that's what I figured but wanted to make sure before I picked it up on Steam.
Does anyone know if Squadrons is coming to the basic version of EA Play that will soon be included in Game Pass? I know it's going to be on their EA Play Pro service, but haven't been able to find much if the vanilla EA Play will get it or not. I'm assuming no since it's a brand new title, but appreciate if anyone else has different info.
no
brand new titles take like a year to go from the pro service to the basic one, sort of the point.
Thanks, that's what I figured but wanted to make sure before I picked it up on Steam.
i'm not going to hard disagree but i will add that it really depends on how well Squadrons sells initially. poor sales makes it a likely candidate to join EA Play early, see Anthem and Mirror's Edge Catalyst. on the other end of the spectrum Jedi: Fallen Order did so well that is still hasn't been added to EA Play*. sports titles will get added after their initial sales bump but while they are still relevant, everything else just depends on how popular it is. Squadrons is a hard one to place due to the nature of the game and its split between single player and multi-player. Fallen Order was the single player Star Wars games folks had been crying out for so its no surprise it did well. Squadrons seems to be a bit more in between what different fans have been crying out for.
*just a note that i am focusing on EA Play for console, i'm not sure how the basic version on PC works or what's included in the premium tier on PC.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
XBL - ArchSilversmith
"We have years of struggle ahead, mostly within ourselves." - Made in USA
In other news MS sent streamers test kits too Gothalion, ItMeJP and his partner Aurelian all got units
Oh apparently tons of influencers did but some are saying they were sent retail units?
I’m shocked none of the partners or reviewers have been leaking Xbox stuff so far. The big prior leaks have seen to come from teams working on graphics/collateral.
What do we think the most visually impressive XSX launch game will be? I think it’ll be gears 5 with the 120fps, but my TV only has hdmi 2.0
Wait, there's a different hdmi now? I though 4k and udr or whatever and I was good? Fuck, my tv probably doesn't have anything higher than 2.0
In other news MS sent streamers test kits too Gothalion, ItMeJP and his partner Aurelian all got units
Oh apparently tons of influencers did but some are saying they were sent retail units?
I’m shocked none of the partners or reviewers have been leaking Xbox stuff so far. The big prior leaks have seen to come from teams working on graphics/collateral.
What do we think the most visually impressive XSX launch game will be? I think it’ll be gears 5 with the 120fps, but my TV only has hdmi 2.0
Wait, there's a different hdmi now? I though 4k and udr or whatever and I was good? Fuck, my tv probably doesn't have anything higher than 2.0
You’ll need 2.1 which has 40ish Gbps to get 4K/hdr/120fps.
HDMI 2.0 will be fine for 4K/60 or 1080/120fps I think at 18Gbps
I think I need to look at my tv. I thought it was all set up for the series x, but if it can't take advantage of it, maybe I should look at the s. But damn them not including an optical drive.
HDMI versions have been around a while, HDMI versions actually mattering a lot of people's use? Not much.
Also omg my Xbox One X with an SSD is practically chugging trying to do Phantasy Star Online 2's concert where like at least 50 players all packed into the area. Like... frame dips and everything. I just wonder how their new "better graphics" engine will handle this stuff, and how the Series X super SSD is going to handle loading in all the colorful toons people have. @[email protected]
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
yeah i had no idea about HDMI 2.1 till just the other week and immediately gave up on it thinking it was restricted to newer, more expensive TVs. however, while looking over my more affordable options i did find a Samsung with HDMI 2.1 that comes in at just £400(£450 if i go for the 50"). has a further two HDMI 2.0 ports as well so i'm covered for other devices. i would have been happy with just more than the one HDMI port my current TV has, so getting a more modern port is a huge bonus at that price. will hopefully have that sorted for christmas and then i can focus on getting money together for a Series X in the new year.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
My Q70R doesn't (not really surprising--very, very few sets had them when the set was new either). If I want to do 120 FPS, I need to set it to 1080p, which I can do right now....though from having actually played 120 hz games on PC, for something like Gears 5 120hz at HD will end up being a "Oh, this is cool," once and then probably never played again.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
Sure.
But in Japan XCloud could be bigger than Xbox. Amazing internet speed could give MS profits outside the console market.
Nothing proven tho'.
XBL - ArchSilversmith
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Still skeptical of how many people are willing to attach controllers to their phones though. We've already passed the "golden age" of mobile gaming where everyone just tried to port console experiences and it mostly failed. That you can now get amazing graphics with the power of the cloud isn't changing that dynamic a whole lot. What might be really needed is for some of those android-based Chinese handhelds to get more mainstream.
I need to grab a 2.1 cable for my tv PC. (I'm just gong to wait for my Series X for the xbox's 2.1)
Any recommendations for a reasonably priced 2.1 cable?
Always monoprice IMO. Although I bought a 15ft Hdmi 2.1 off Amazon which was the only one at that length that wasn’t Fiber. Been fine so far at 4K/60 but haven’t pushed 4K/120 through it yet as my TV doesn’t support it.
(Fiber is ridiculously expensive). As for why I bought a 40Gbps I didn’t need, I needed to run a cable through the garage and two walls and F me if I am gonna do that twice. Hope it does 4K/120 ok when I need it to.
My Q70R doesn't (not really surprising--very, very few sets had them when the set was new either). If I want to do 120 FPS, I need to set it to 1080p, which I can do right now....though from having actually played 120 hz games on PC, for something like Gears 5 120hz at HD will end up being a "Oh, this is cool," once and then probably never played again.
Yeah, that's about where I am. I'm not really all that big on graphics so much as content anyway.
“I used to draw, hard to admit that I used to draw...”
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
well this is a weird one because its only the next gen version that Xbox is getting early. it'll be available on PS4 at the same time as it is on Xbox, its just the PS5 version that will come later. which suggests that it'll be one of the games that will need to be purchased twice on Playstation in order to get the full next gen benefits.
Not a fan or the random game crashes when I go to turn in a quest or use a vendor. Otherwise ots pretty fun
I never experience that @King Riptor maybe try hard resetting your xbox?
I may have to it has been acting up a bit. I think downloading killer instinct may have been to much for it( there was a lot in that pack I hadnt anticipated)
I have a podcast now. It's about video games and anime!Find it here.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
Xbox One is supposed to get a port of Grim Dawn anytime.
But it's like Diablo, not Wizardry.
Archsorcerer on
XBL - ArchSilversmith
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
well this is a weird one because its only the next gen version that Xbox is getting early. it'll be available on PS4 at the same time as it is on Xbox, its just the PS5 version that will come later. which suggests that it'll be one of the games that will need to be purchased twice on Playstation in order to get the full next gen benefits.
No, they've already said that PS4 owners will get a free copy of the PS5 version when it releases.
My guess for why the PS4 release isn't getting delayed to March is that it has something to do with the Japanese version having already been released in January.
But yeah, the choice of Yakuza for a timed next-gen Xbox exclusive is a little odd. M-Vickers noted that the prequels are on Gamepass, but I would point out that Yakuza 6 and the recent remasters of Yakuza 3 through 5 aren't on Xbox at all.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
well this is a weird one because its only the next gen version that Xbox is getting early. it'll be available on PS4 at the same time as it is on Xbox, its just the PS5 version that will come later. which suggests that it'll be one of the games that will need to be purchased twice on Playstation in order to get the full next gen benefits.
No, they've already said that PS4 owners will get a free copy of the PS5 version when it releases.
My guess for why the PS4 release isn't getting delayed to March is that it has something to do with the Japanese version having already been released in January.
But yeah, the choice of Yakuza for a timed next-gen Xbox exclusive is a little odd. M-Vickers noted that the prequels are on Gamepass, but I would point out that Yakuza 6 and the recent remasters of Yakuza 3 through 5 aren't on Xbox at all.
well i think its an on going thing. they got Yakuza 0 on Game Pass first, with the remakes of One and Two following. i'm sure they're working on getting the whole series on there, but with Like A Dragon releasing, there's no reason to wait on that one. get it one Xbox while working on porting the other core games over. so i expect Yakuza 3 onwards will make their way to Xbox over the next couple of years, while future titles will release on Xbox closer to or on day one.
Man. I am glad MS isn’t trying to shove a remaster down our throats for $70. Demon souls was a good game, and the remaster looks beautiful, but $70 for no new gameplay or levels feels egregious.
Man. I am glad MS isn’t trying to shove a remaster down our throats for $70. Demon souls was a good game, and the remaster looks beautiful, but $70 for no new gameplay or levels feels egregious.
Demon's Souls is at least a game that a lot of people didn't play, and there's a good chance that the gameplay will be somewhat different even if its not transformative. either way, i think old and new players will get something out of it. the Spider-Man remaster they're making people buy seems to have less in it to justify a second purchase.
A clear solution to what problem? How to unperson a person who is no longer in favour? You can avoid purchasing or playing the game. You can recommend to others to avoid purchasing or playing the game. If he works on another you can remind yourself and others that he is a garbage person and to reconsider support in the future. But he did make this one and he has the right to receive credit for it.
Authors don't get excised from their work when they're detested. Looking at you, Lovecraft. They shouldn't, and historically, it doesn't work well when it's tried. For historians even if it is a bit outdated, The Gulag Archipelago is still a very important work--even if Aleksandr Solzhenitsyn is a lurid anti-Semite and aggressive apologist for Russian nationalist chauvinism. If you think the author taints the work, reject the work itself--probably not going to happen in the case of Minecraft, considering it's one of the most popular video games in the world, admittedly.
I wasn't really talking from the perspective of the regular consumer - the answer to that for me and plenty of other people is pretty obvious. More so a property IP holder whose work is not written or created by a single person, but a transformative work which is (now) the product of what is literally hundreds of employees.
Physical media is much more expensive than in the west. CDs (remember those?) often cost the equivalent of $30-40 USD in Japan for something that would cost $12 in the US. DVDs and blu-rays cost anywhere from $40-90 for a half-hour anime blu-ray when an entire season might cost the same North America. Similarly, video games can suffer from the same pricing strategies. While prices for games are more or less standardized in the west, in Japan a publisher like Koei Tecmo releases new entries in its Shin Sangokumusou series (Dynasty Warriors) at the cost equivalent of $90 USD or more. It’s not the only publisher to adhere to these pricing structures, either. Square Enix, Capcom, Bandai Namco, and others are known to charge a premium for their top-tier franchises, like Final Fantasy, Dragon Quest, and Monster Hunter.
Microsoft’s Game Pass model changes all that. While there must be some serious behind-the-scenes discussions to make the Spotify-like program work in Japan, for the gamer hypothetically getting to play something like a new Dynasty Warriors game via Game Pass marks a serious value for consumers. Microsoft is clearly counting on this to distinguish the Xbox and Windows from its competitors. Bundling Game Pass (low cost subscription service) with xCloud (play anywhere), a simultaneous launch (no brainer), and, eventually, Xbox All-Access (“we don’t have plans to announce in the market yet, but we are working behind the scenes to bring it to Japan,” Hinton confirms), could be the way Microsoft infiltrates Japanese homes across the country.
Looks MS has an edge in Japan.
MS could have an edge in Japan. That article is using a lot of hypotheticals.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
well this is a weird one because its only the next gen version that Xbox is getting early. it'll be available on PS4 at the same time as it is on Xbox, its just the PS5 version that will come later. which suggests that it'll be one of the games that will need to be purchased twice on Playstation in order to get the full next gen benefits.
No, they've already said that PS4 owners will get a free copy of the PS5 version when it releases.
My guess for why the PS4 release isn't getting delayed to March is that it has something to do with the Japanese version having already been released in January.
But yeah, the choice of Yakuza for a timed next-gen Xbox exclusive is a little odd. M-Vickers noted that the prequels are on Gamepass, but I would point out that Yakuza 6 and the recent remasters of Yakuza 3 through 5 aren't on Xbox at all.
well i think its an on going thing. they got Yakuza 0 on Game Pass first, with the remakes of One and Two following. i'm sure they're working on getting the whole series on there, but with Like A Dragon releasing, there's no reason to wait on that one. get it one Xbox while working on porting the other core games over. so i expect Yakuza 3 onwards will make their way to Xbox over the next couple of years, while future titles will release on Xbox closer to or on day one.
Fingers crossed that at some point in the future, they release some sort of "Kiryu Saga" box set for those of us who'd still like to have them physically.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Man. I am glad MS isn’t trying to shove a remaster down our throats for $70. Demon souls was a good game, and the remaster looks beautiful, but $70 for no new gameplay or levels feels egregious.
Demon's Souls is at least a game that a lot of people didn't play, and there's a good chance that the gameplay will be somewhat different even if its not transformative. either way, i think old and new players will get something out of it. the Spider-Man remaster they're making people buy seems to have less in it to justify a second purchase.
As far as I know the only way to get the Spider-Man remaster is to buy the $70 version of Miles Morales.
A clear solution to what problem? How to unperson a person who is no longer in favour? You can avoid purchasing or playing the game. You can recommend to others to avoid purchasing or playing the game. If he works on another you can remind yourself and others that he is a garbage person and to reconsider support in the future. But he did make this one and he has the right to receive credit for it.
Authors don't get excised from their work when they're detested. Looking at you, Lovecraft. They shouldn't, and historically, it doesn't work well when it's tried. For historians even if it is a bit outdated, The Gulag Archipelago is still a very important work--even if Aleksandr Solzhenitsyn is a lurid anti-Semite and aggressive apologist for Russian nationalist chauvinism. If you think the author taints the work, reject the work itself--probably not going to happen in the case of Minecraft, considering it's one of the most popular video games in the world, admittedly.
I wasn't really talking from the perspective of the regular consumer - the answer to that for me and plenty of other people is pretty obvious. More so a property IP holder whose work is not written or created by a single person, but a transformative work which is (now) the product of what is literally hundreds of employees.
Man. I am glad MS isn’t trying to shove a remaster down our throats for $70. Demon souls was a good game, and the remaster looks beautiful, but $70 for no new gameplay or levels feels egregious.
Demon's Souls is at least a game that a lot of people didn't play, and there's a good chance that the gameplay will be somewhat different even if its not transformative. either way, i think old and new players will get something out of it. the Spider-Man remaster they're making people buy seems to have less in it to justify a second purchase.
As far as I know the only way to get the Spider-Man remaster is to buy the $70 version of Miles Morales.
I'm normally all for remasters, but maybe it's in part because I wasn't particularly impressed by Spiderman, but the situation here rubs me the wrong way. Another part of it is the original game came out in 2017--three years, especially with continuity of hardware, seems like kind of a cop-out. Ninja Gaiden Black at least had the excuse of existing in a time where downloadable content--of which it added a lot--was not easily accessible to many players.
Yeah it's really weird that they attached it to the newer game. I have to think they're pulling a Nintendo and will provide a way for people to buy it in the future. All the while boosting the sales numbers of Miles Morales.
Keeping in mind that I bought the $70 version lol. Spider-Man was really good and I'd like to replay it remastered.
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
If Sony had at least a few more reasons for people to get a PS5, I wonder if things would be different. They need something for people to actually buy and who’s buying a PS5 on day 1 that doesn’t already own Spider-Man? It would be nice if they just said here you go, a shiny new version for the game you have an pay $x to get Miles Morales, but there's so little at launch they maybe just need something to sell.
I need to grab a 2.1 cable for my tv PC. (I'm just gong to wait for my Series X for the xbox's 2.1)
Any recommendations for a reasonably priced 2.1 cable?
And this is where I'm confused talking about it. Hdmi is a digital signal. So those more expensive cables aren't supposed to be worth it. Unlike analog you're not going to get a benefit from gold plated connecters and the like, so I've always bought the cheapest hdmi cable available. I didn't even realize there were different versions just knowo gold plated connecters, monster cables and the like are bullshit with a digital signal where they did help with analog.
I need to grab a 2.1 cable for my tv PC. (I'm just gong to wait for my Series X for the xbox's 2.1)
Any recommendations for a reasonably priced 2.1 cable?
And this is where I'm confused talking about it. Hdmi is a digital signal. So those more expensive cables aren't supposed to be worth it. Unlike analog you're not going to get a benefit from gold plated connecters and the like, so I've always bought the cheapest hdmi cable available. I didn't even realize there were different versions just knowo gold plated connecters, monster cables and the like are bullshit with a digital signal where they did help with analog.
Cheap cables are perfectly fine if the meet the spec.
Wire resistance is proportional to thickness and length, so thin, long cables can create enough voltage drop to corrupt the digital signals. And the higher the frequency used, for example to support the higher throughput needed for higher resolution video, the more sensitive the cable will be to that voltage drop. Then you have crosstalk between the conductors in the cable to worry about. Higher signal frequencies have shorter wavelengths and so they need, for example, tighter twists in the pairs compared to lower frequencies to cut out interference. HDMI cables have many thin conductors and so ones made to the initial standards won't handle the higher frequencies and crosstalk of the later standards that need thicker conductors and better EMI prevention. It's also why HDMI cables have a pretty short max usable length, that get shorter as the supported video resolutions go up, before you have to add powered signal boosters in the line.
Same reason Cat6(1000Mbps) ethernet cable is thicker than Cat5 (100Mbps) to meet spec, but you can often still get away with Cat5 to run 1000Mbps speeds anyway, but not always.
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Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
brand new titles take like a year to go from the pro service to the basic one, sort of the point.
Thanks, that's what I figured but wanted to make sure before I picked it up on Steam.
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
i'm not going to hard disagree but i will add that it really depends on how well Squadrons sells initially. poor sales makes it a likely candidate to join EA Play early, see Anthem and Mirror's Edge Catalyst. on the other end of the spectrum Jedi: Fallen Order did so well that is still hasn't been added to EA Play*. sports titles will get added after their initial sales bump but while they are still relevant, everything else just depends on how popular it is. Squadrons is a hard one to place due to the nature of the game and its split between single player and multi-player. Fallen Order was the single player Star Wars games folks had been crying out for so its no surprise it did well. Squadrons seems to be a bit more in between what different fans have been crying out for.
*just a note that i am focusing on EA Play for console, i'm not sure how the basic version on PC works or what's included in the premium tier on PC.
Yes, it will have the trial, at least on xbox.
https://news.xbox.com/en-us/2020/06/15/star-wars-squadrons-xbox-one-october-2/
You should be able to try it now. Check your EA access on PC?
You're going to get 10% off the buy, and it's not a full price game to boot...
Microsoft's Complicated History With the Xbox In Japan (And its Plans for the Future)
Looks MS has an edge in Japan.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Wait, there's a different hdmi now? I though 4k and udr or whatever and I was good? Fuck, my tv probably doesn't have anything higher than 2.0
I never experience that @King Riptor maybe try hard resetting your xbox?
You’ll need 2.1 which has 40ish Gbps to get 4K/hdr/120fps.
HDMI 2.0 will be fine for 4K/60 or 1080/120fps I think at 18Gbps
Also omg my Xbox One X with an SSD is practically chugging trying to do Phantasy Star Online 2's concert where like at least 50 players all packed into the area. Like... frame dips and everything. I just wonder how their new "better graphics" engine will handle this stuff, and how the Series X super SSD is going to handle loading in all the colorful toons people have. @[email protected]
MS could have an edge in Japan. That article is using a lot of hypotheticals.
Any recommendations for a reasonably priced 2.1 cable?
Sure.
But in Japan XCloud could be bigger than Xbox. Amazing internet speed could give MS profits outside the console market.
Nothing proven tho'.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Always monoprice IMO. Although I bought a 15ft Hdmi 2.1 off Amazon which was the only one at that length that wasn’t Fiber. Been fine so far at 4K/60 but haven’t pushed 4K/120 through it yet as my TV doesn’t support it.
(Fiber is ridiculously expensive). As for why I bought a 40Gbps I didn’t need, I needed to run a cable through the garage and two walls and F me if I am gonna do that twice. Hope it does 4K/120 ok when I need it to.
Yeah, that's about where I am. I'm not really all that big on graphics so much as content anyway.
It would be nice if we saw more Japanese games coming to Xbox.
I’m surprised the Xbox is getting Yakuza - Like A Dragon before Sony, and we have the prequels on Gamepass already.
Dragon Quest 9 arrives December, too.
Hell, let’s throw in some dungeon crawlers, since I’m daydreaming.
well this is a weird one because its only the next gen version that Xbox is getting early. it'll be available on PS4 at the same time as it is on Xbox, its just the PS5 version that will come later. which suggests that it'll be one of the games that will need to be purchased twice on Playstation in order to get the full next gen benefits.
I may have to it has been acting up a bit. I think downloading killer instinct may have been to much for it( there was a lot in that pack I hadnt anticipated)
Xbox One is supposed to get a port of Grim Dawn anytime.
But it's like Diablo, not Wizardry.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
No, they've already said that PS4 owners will get a free copy of the PS5 version when it releases.
My guess for why the PS4 release isn't getting delayed to March is that it has something to do with the Japanese version having already been released in January.
But yeah, the choice of Yakuza for a timed next-gen Xbox exclusive is a little odd. M-Vickers noted that the prequels are on Gamepass, but I would point out that Yakuza 6 and the recent remasters of Yakuza 3 through 5 aren't on Xbox at all.
well i think its an on going thing. they got Yakuza 0 on Game Pass first, with the remakes of One and Two following. i'm sure they're working on getting the whole series on there, but with Like A Dragon releasing, there's no reason to wait on that one. get it one Xbox while working on porting the other core games over. so i expect Yakuza 3 onwards will make their way to Xbox over the next couple of years, while future titles will release on Xbox closer to or on day one.
Demon's Souls is at least a game that a lot of people didn't play, and there's a good chance that the gameplay will be somewhat different even if its not transformative. either way, i think old and new players will get something out of it. the Spider-Man remaster they're making people buy seems to have less in it to justify a second purchase.
I wasn't really talking from the perspective of the regular consumer - the answer to that for me and plenty of other people is pretty obvious. More so a property IP holder whose work is not written or created by a single person, but a transformative work which is (now) the product of what is literally hundreds of employees.
Fingers crossed that at some point in the future, they release some sort of "Kiryu Saga" box set for those of us who'd still like to have them physically.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
As far as I know the only way to get the Spider-Man remaster is to buy the $70 version of Miles Morales.
Then what is the problem?
I'm normally all for remasters, but maybe it's in part because I wasn't particularly impressed by Spiderman, but the situation here rubs me the wrong way. Another part of it is the original game came out in 2017--three years, especially with continuity of hardware, seems like kind of a cop-out. Ninja Gaiden Black at least had the excuse of existing in a time where downloadable content--of which it added a lot--was not easily accessible to many players.
Keeping in mind that I bought the $70 version lol. Spider-Man was really good and I'd like to replay it remastered.
And this is where I'm confused talking about it. Hdmi is a digital signal. So those more expensive cables aren't supposed to be worth it. Unlike analog you're not going to get a benefit from gold plated connecters and the like, so I've always bought the cheapest hdmi cable available. I didn't even realize there were different versions just knowo gold plated connecters, monster cables and the like are bullshit with a digital signal where they did help with analog.
Cheap cables are perfectly fine if the meet the spec.
Wire resistance is proportional to thickness and length, so thin, long cables can create enough voltage drop to corrupt the digital signals. And the higher the frequency used, for example to support the higher throughput needed for higher resolution video, the more sensitive the cable will be to that voltage drop. Then you have crosstalk between the conductors in the cable to worry about. Higher signal frequencies have shorter wavelengths and so they need, for example, tighter twists in the pairs compared to lower frequencies to cut out interference. HDMI cables have many thin conductors and so ones made to the initial standards won't handle the higher frequencies and crosstalk of the later standards that need thicker conductors and better EMI prevention. It's also why HDMI cables have a pretty short max usable length, that get shorter as the supported video resolutions go up, before you have to add powered signal boosters in the line.
Same reason Cat6(1000Mbps) ethernet cable is thicker than Cat5 (100Mbps) to meet spec, but you can often still get away with Cat5 to run 1000Mbps speeds anyway, but not always.