I have introduced my friends to the wonders of Parsec, since we can't play multiplayer games in person right now it's a great solution.
Is there much I'm missing beyond the following that is couch coop/vs?
Armello
Broforce
Brothers
Crypt of the Necrodancer
Cryptark
Double Dragon Neon
Enter the Gungeon
Fight n Rage
Gauntlet
Guacamelee 1&2
Heave Ho
Keep Talking & No One Explodes
Lara Croft and the Guardian Light
Lara Croft and the Temple of Osiris
Magicka 1&2
Monaco
Mother Russia Bleeds
Overcooked
Renegade Ops
Risk of Rain
River City Ransom Underground
Divekick
Dragonball Z Fighterz
Duck Game
Frog Climbers
Gang Beasts
Invisigun Reloaded
Jackboxes
Killer Queen Black
Lethal League/Blaze
Mount Your Friends
Nidhogg
Rivals of Aether
Sportsfriends
Stardust Vanguards
Stickfight the Game
Talisman
Towerfall Ascension
Ultra Street Fighter 4
Ultimate Marvel vs Capcom 3
Wand Wars
I'm aware of Crawl and going to pick it up at the next sale, but if anyone has any suggestions I'd love to hear them.
Rocket League is really enjoyable couch coop. Either vs each other or against rando's. I think it has a vs cpu mode as well. I only played it recently when a younger cousin came over to play some games. I think we played for 5 hours straight.
Yes I'm rather surprised GOG would sell something that shitassed but maybe I have an unduly inflated opinion of them
IME for really old stuff, that takes like DOSbox, they'll work to find a really good config that works on modern systems. But for anything else they're basically just steam.
Y'all got me itching so I started up a new campaign in BattleTech and Dekker died to a scorpion truck on the last turn.
Fucking light mechs are deathtraps.
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
edited September 2020
MGS1's port (based on the Integral version) was pretty good, but kinda wacky in some ways. There are some nice QOL changes, like have a save menu immediately available (though you could still call Mei Ling if you wanted), but some things were real off compared to the Playstation version, like having some weirdly truncated music and missing special effects. The way they did the Psycho Mantis fight gimmick was also a bit strange, but given it's not a console, it's pretty admirable they even attempted to bring it over. So, it's like they tried.
MGS2 was booty from the jump and was a shitty port even at the time of release, so I shudder to think how the fuckin thing runs now. Like, this thing is a bad port of the Xbox version, itself a questionable port from the PS2.
Also that Castlevania and Contra pack isn't
a new colllection, its an old PC pack from the 90s/early 2000s and is just a collection of NES ROMs in an emulator, no bonus material and only 5 games
I feel like when GoG reached out to Konami to ask about this, some dude just ripped the ISOs for these games and emailed it and then went back to sleep
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Donovan PuppyfuckerA dagger in the dark isworth a thousand swords in the morningRegistered Userregular
I don't understand why the triggers aren't bindable
MGS2 uses analog triggers on the ps2!
PS2 didn't have analog triggers, it had analog face buttons.
It's a common problem with how the 360 controller was designed to work for games that weren't made with it in mind. Because the triggers are analog they don't appear as buttons to DirectInput. Furthermore, Microsoft decided that in DirectInput the triggers should be opposite directions on a single axis, meaning that holding both triggers fully is the same input as not holding them at all.
For a game to properly use the 360 controller's triggers it needs to use XInput. Or in other words, be made after 2005.
I still think it was dumb doing separate remakes of this and Zwei. Or not just skipping them and remaking Saga. Or remaking Shining Force 3, the actual best forgotten Saturn game that isn't Die Hard Arcade/Dynamite Deka.
Midnite on
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
The first game honestly isn't robust enough to feel like a complete product these days
If it was like 10 bucks, it's a stretch but whatever, I could see it being worth it for the nostalgia. $24.99 is some Sega selling 18 Wheeler: American Pro Trucker for full price shit.
Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. Each bird you play extends a chain of powerful combinations in one of your three habitats. Your goal is to discover and attract the best birds to your network of wildlife preserves.
Personally, I think playing Stellaris as a strategy game is kind of a fool's errand, and this is as someone with thousands of hours in it. Even with all the changes the mid to late game still bogs down and trends towards snowballing and doomstacks. You'll hit a point where victory is a forgone conclusion hours and hours before you actually get it.
What Stellaris is amazing at though is being a space opera generator. It's so crammed with tropes and references (Like the new death-themed flesh is weak necroids who aren't necrons, that's a totally different death-themed flesh is weak alien race from a popular sci-fi series that is undergoing a major marketing push right now.) that it's very, very good at creating just amazing stories.
It's almost exactly like Crusader Kings in that way. Sure you can play to "win" but the real secret sauce is the emergent story along the way.
Yes definitely agreed, the late game gameplay part can get very tedious and is by far the weakest aspect, and it would be one of my favorite games ever if they figured out a way to make it more fun to play there. This is a problem most if not all grand strategy games have though, I don't find it a huge amount worse than civilization or master of orion in that respect.
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HiT BiT🍒 Fresh, straight from Pac-man'sRegistered Userregular
kinda fucked up that he still comes out looking better than his peers in this because he's "just" an asshole boss and not a racist sexpest on top of it.
dude in the white golf shirt not feeling the groove
Looks like me whenever people try to force me to dance. Like, I just never want to, so when they try to get me to I'm like ehhhhhhhhhhhhh until they fuck off and leave me alone.
It's me, the weirdo that goes to concerts and just stands there and listens to the music, then leaves.
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HacksawJ. Duggan Esq.Wrestler at LawRegistered Userregular
Posts
Rocket League is really enjoyable couch coop. Either vs each other or against rando's. I think it has a vs cpu mode as well. I only played it recently when a younger cousin came over to play some games. I think we played for 5 hours straight.
It's free on Epic I think now as well.
IME for really old stuff, that takes like DOSbox, they'll work to find a really good config that works on modern systems. But for anything else they're basically just steam.
Fucking light mechs are deathtraps.
MGS2 was booty from the jump and was a shitty port even at the time of release, so I shudder to think how the fuckin thing runs now. Like, this thing is a bad port of the Xbox version, itself a questionable port from the PS2.
If you don't support Xbox 360, One, and PS4 controllers, "Most of the popular PC controllers are supported" is a bald-faced lie.
well if it's the only version available technically it is the best version available
MGS2 uses analog triggers on the ps2!
http://www.audioentropy.com/
a new colllection, its an old PC pack from the 90s/early 2000s and is just a collection of NES ROMs in an emulator, no bonus material and only 5 games
Those are "shoulder buttons", not "triggers". Totally a different thing, not even close to being the same, no sir.
PS2 didn't have analog triggers, it had analog face buttons.
It's a common problem with how the 360 controller was designed to work for games that weren't made with it in mind. Because the triggers are analog they don't appear as buttons to DirectInput. Furthermore, Microsoft decided that in DirectInput the triggers should be opposite directions on a single axis, meaning that holding both triggers fully is the same input as not holding them at all.
For a game to properly use the 360 controller's triggers it needs to use XInput. Or in other words, be made after 2005.
https://github.com/csutorasa/XOutput
its been included / preconfigured with a few remasters, but it seems like Konami just didn't bother with it
In MGS2 you use them to lean left and right in first person
http://www.audioentropy.com/
me neither
i do, actually. but it's very blurred
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
I still think it was dumb doing separate remakes of this and Zwei. Or not just skipping them and remaking Saga. Or remaking Shining Force 3, the actual best forgotten Saturn game that isn't Die Hard Arcade/Dynamite Deka.
Original+Zwei would feel a lot more substantial
https://www.youtube.com/watch?v=JptR7fvKm1o
it's another one of those left-feather right-feather bird preserve-em-ups where you play cards to build a nice bird sanctuary
https://www.youtube.com/watch?v=JQnCvlfMvXY
Yes definitely agreed, the late game gameplay part can get very tedious and is by far the weakest aspect, and it would be one of my favorite games ever if they figured out a way to make it more fun to play there. This is a problem most if not all grand strategy games have though, I don't find it a huge amount worse than civilization or master of orion in that respect.
Scrap Garden is free to redeem on Steam until next Sunday:
https://store.steampowered.com/app/465760/Scrap_Garden/
🖥️Steam Profile
"Oh hey, remember last week when Rayman/Beyond Good and Evil creator Michel Ancel announced he was leaving the game industry? Looks like he may have jumped ship as French outlet Liberation was about to do an expose on his abusive management." Link to article (in french): https://next.liberation.fr/images/2020/09/25/jeu-video-les-coulisses-effarantes-d-un-blockbuster-geant_1800522
Huh, I thought it was just the face buttons. Then again, I only know about them because of MGS and it being so weird.
What a wonderful future we live in
PSN: Robo_Wizard1
I think gran turismo might also use them for gas and brakes? But I'm less sure about that
http://www.audioentropy.com/
It did. Never felt particularly great, so you probably used the right stick if you needed that kind of control.
Also fun fact: the PS2's d-pad was also pressure sensitive. I have no idea if any game actually used that for anything.
dude in the white golf shirt not feeling the groove
kinda fucked up that he still comes out looking better than his peers in this because he's "just" an asshole boss and not a racist sexpest on top of it.
Looks like me whenever people try to force me to dance. Like, I just never want to, so when they try to get me to I'm like ehhhhhhhhhhhhh until they fuck off and leave me alone.
It's me, the weirdo that goes to concerts and just stands there and listens to the music, then leaves.
Sounds like he was creating a seriously toxic Ancel culture in the workplace.
don't steal pooro's bit