I got my first semi-auto rifle in ME1. Yeah...it's amazing. The rest of the game was target practice.
ME1 theory based on ME2 spoilers:
It always threw me for a loop that Sovereign caught the Citadel Fleet with its pants down after all that talk of increasing patrols at relays leading to the station.
Now I realize Sovereign probably used the Alpha Relay from Arrival to bypass their defenses. Since batarian leadership already indoctrinated, there likely would've been no resistance.
Non-spoiler question about ME3 mechanics: did they change that dumb rule that you can't get above Level V with guns/mods in your first playthrough? I always hated that.
They did not.
I would like some money because these are artisanal nuggets of wisdom philistine.
I got my first semi-auto rifle in ME1. Yeah...it's amazing. The rest of the game was target practice.
ME1 theory based on ME2 spoilers:
It always threw me for a loop that Sovereign caught the Citadel Fleet with its pants down after all that talk of increasing patrols at relays leading to the station.
Now I realize Sovereign probably used the Alpha Relay from Arrival to bypass their defenses. Since batarian leadership already indoctrinated, there likely would've been no resistance.
Non-spoiler question about ME3 mechanics: did they change that dumb rule that you can't get above Level V with guns/mods in your first playthrough? I always hated that.
They did not.
I'll never understand what in tarnation possessed them to do that. It's not even tied to MP, just artificially gating stuff. Imagine if the Spectre weapons in 1 were completely unavailable in a character's first run. Maddening.
Finished ME2 and moved on to ME3. Big problem, though, was wondering if you guys could help? Playing on PS4, and the screen size is fucked. Everything was fine on ME1 and 2, but it's immediately noticeable in ME3; the bottom options in the conversation wheel are cut off by the bottom of the screen. I checked in the options menu, and there are no screen size settings? I even backed out to the ME3 main menu and again to the LE main menu -- no screen size options in either of those sections either.
I got my first semi-auto rifle in ME1. Yeah...it's amazing. The rest of the game was target practice.
ME1 theory based on ME2 spoilers:
It always threw me for a loop that Sovereign caught the Citadel Fleet with its pants down after all that talk of increasing patrols at relays leading to the station.
Now I realize Sovereign probably used the Alpha Relay from Arrival to bypass their defenses. Since batarian leadership already indoctrinated, there likely would've been no resistance.
Non-spoiler question about ME3 mechanics: did they change that dumb rule that you can't get above Level V with guns/mods in your first playthrough? I always hated that.
They did not.
I'll never understand what in tarnation possessed them to do that. It's not even tied to MP, just artificially gating stuff. Imagine if the Spectre weapons in 1 were completely unavailable in a character's first run. Maddening.
I got my first semi-auto rifle in ME1. Yeah...it's amazing. The rest of the game was target practice.
ME1 theory based on ME2 spoilers:
It always threw me for a loop that Sovereign caught the Citadel Fleet with its pants down after all that talk of increasing patrols at relays leading to the station.
Now I realize Sovereign probably used the Alpha Relay from Arrival to bypass their defenses. Since batarian leadership already indoctrinated, there likely would've been no resistance.
Non-spoiler question about ME3 mechanics: did they change that dumb rule that you can't get above Level V with guns/mods in your first playthrough? I always hated that.
They did not.
I'll never understand what in tarnation possessed them to do that. It's not even tied to MP, just artificially gating stuff. Imagine if the Spectre weapons in 1 were completely unavailable in a character's first run. Maddening.
I mean, special powers where they normally weren't available (singularity for Vanguard, better guns for every non-soldier class) were locked to repeated runthroughs of the previous two games, so there's precedent for the strongest possible builds being locked behind clearing the game first.
+1
DHSChase lizards.....bark at donkeys..Registered Userregular
Finished ME2 and moved on to ME3. Big problem, though, was wondering if you guys could help? Playing on PS4, and the screen size is fucked. Everything was fine on ME1 and 2, but it's immediately noticeable in ME3; the bottom options in the conversation wheel are cut off by the bottom of the screen. I checked in the options menu, and there are no screen size settings? I even backed out to the ME3 main menu and again to the LE main menu -- no screen size options in either of those sections either.
Any ideas on how to resolve this issue?
i had the same issue, i fixed it on my TV changing the image size to screen fit from 16:9. don't know the root cause.
DHS on
"Grip 'em up, grip 'em, grip 'em good, said the Gryphon... to the pig."
+1
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
edited May 2021
Credits rolling in ME1 (yep, that song still gives me chills). Goddamn, that last hour or so just absolutely fucking slaps.
Thinking of Jack and enemy dialog, I’m playing that recruitment mission right now, and I think that it features the most terrifying statement that anyone in the ME universe can make:
“Shepard is loose!”
That sweet, sweet interval of time between when a person knows that they’ve fucked up and the realization of the scale of the fuckup.
This is one of the reasons the back-half of the Arrival DLC is so good.
ME2 completely done now. Arrival is great but there are sections of it that have some real problems with either enemies who can't be targeted or Shepard's shields refusing to regen.
edit: Was sad to hear that they'd removed the survive all waves achievement, but then I somehow cheesed the fight with only two waves spawning so maybe it's for the best.
evilbob on
0
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
Thinking of Jack and enemy dialog, I’m playing that recruitment mission right now, and I think that it features the most terrifying statement that anyone in the ME universe can make:
“Shepard is loose!”
That sweet, sweet interval of time between when a person knows that they’ve fucked up and the realization of the scale of the fuckup.
This is one of the reasons the back-half of the Arrival DLC is so good.
Everyone is fucked and they know it.
It's me. I'm the person who marks or when enemies call out just how much of a tornado of destruction the main character is. Loved it in the Ace Combats, loved it in F.E.A.R., love it in Devil May Cry 3, and I love it in that ME2 DLC.
Didn't happen on my recent LE playthrough but a common glitch in og ME1 at least was the keeper in the Elcor/Volus embassy room not being there. Was fixable by save/reload.
Just did the geth dreadnaught. I've been playing a pretty pure Paragon run so far through all three games. Never even punched the reporter. But god damn I blew the fuck up at Admiral Han'Gerrel after I got back to the Normandy. And then punched him in the gut when he started defending that bullshit. I kind of expected it, but holy shit that pissed me off like nothing else. After Legion made that show of good faith to disable the barriers and weapons, too. I swear, the Quarians have been more and more unlikeable each passing game. At least Tali came around with Legion. Everyone else (including her to an extent), other than like one or two people, have been firmly in the "our preemptive attempt at genocide was absolutely the right call and the Geth were wrong for trying to stop it." Hopefully punching him didn't screw me out of getting that war preparation trophy.
There’s no achievement linked to the scan all keepers this time right?
Also I tend to bring people on missions based on lwhat I think would be best for the story of the mission or my relationship to them etc . Like if we’re dealing with geth I take tali, if it’s citadel related Garrus cos he knows his way around, merc or brute force missions I’ll take grunt or wrex etc. even on insanity I don’t really bother for min maxing unless it’s getting double warp peeps for collectors missions
And yeah the reason humans look so god awful is because we know what a human is supposed to look like, but also how they’re supposed to emote and how subtle their eye movements and other ticks are actually supposed to be. That and the species that look the best tend to be those with like scales or other textures that look decent even at low res. Our eyes are extremely used to focussing on skin, hair, other eyes, etc, so we notice instantly when it looks incorrect and balk at approximations. Whereas something scaley or plate-based we don’t focus on. Also exaggerated eyes like the Krogans tend to be less distracting than uncanny valley human eyes doing basically the same movements.
Similar to how older games loved to use settings with a lot of concrete because it’s easier to make a level look like a real concrete building through approximation compared to something like a jungle which has lots of complex subtleties and details that don’t really work at lower resolutions. We instantly notice a “bush” texture as being wrong but will settle for the same resolution approximating a concrete divider or something without much thought, even before you get to the challenges with geometry in creating something more smooth and subtle like a plant or human face, compared to a lizards scales or concrete girder
I think there's 21 in the game, so try behind the bar at the embassies, the side room between the bar and the reception desk, the connecting passage between elevators from the presidium and the wards, and C-sec space traffic control. Those were the last I found, and seem like the easiest to miss.
I think there's 21 in the game, so try behind the bar at the embassies, the side room between the bar and the reception desk, the connecting passage between elevators from the presidium and the wards, and C-sec space traffic control. Those were the last I found, and seem like the easiest to miss.
There is 21
I found 20 in Flux which I somehow always manage to just walk past repeatedly and then 21 on the Alliance docks.
Also I tend to bring people on missions based on lwhat I think would be best for the story of the mission or my relationship to them etc . Like if we’re dealing with geth I take tali, if it’s citadel related Garrus cos he knows his way around, merc or brute force missions I’ll take grunt or wrex etc. even on insanity I don’t really bother for min maxing unless it’s getting double warp peeps for collectors missions
So is there any reason to keep mining resources in 2 after researching anything? Like for importing into me3 or anything?
Up to 100 war assets. Can't remember what the cutoffs are. It also used to be pretty screwy with when you had them, like it only saved how many you had when you did the suicide mission or something. Don't know if that has changed.
So is there any reason to keep mining resources in 2 after researching anything? Like for importing into me3 or anything?
Up to 100 war assets. Can't remember what the cutoffs are. It also used to be pretty screwy with when you had them, like it only saved how many you had when you did the suicide mission or something. Don't know if that has changed.
I'd forgotten how fun ME3 engineer is. Cerberus turrets are the best weapon. Need to do Leviathan ASAP so I can run dominate too.
I did me1+2 as engineer male paragon. Then when 3 was announced i did a new run as vanguard female fem renegade, and rolled that right into ME3 which i completed 3 with. (Except at some point i couldn't be an ass to my crew so i was paragon for them, ahole to everyone else). Then played a bunch of multiplayer as vanguard. Then when i tried going back to my engineer to do 3 with, i fizzled out by the time i completed Mars. Once you go manic pinball vanguard, going back to the engineer strategery of drones and pistols is a huge letdown.
I always thought it funny that they actually give you a choice between
Samera and Morinth
Like I have only chosen the latter when I was making my run as terrible as possible.
I kinda wish that, in response to the ending complaints, they offered a glorious wish-fulfillment power-fantasy ending, but you could only get it if you made most or all of the terrible nightmare decisions like this one
kill the Rachni queen, kill Mordin, replace Samera with Morinth, etc etc
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited May 2021
A true TerriShep never makes it pass ME2.
I swear the Suicide Run is straight comedy when you make bad decisions on purpose.
Man if there was one thing I wish they'd "fix" from ME2 was when the game would automatically equip and seemingly default your companions to your newest acquired gun. Mostly the fucking tempest SMG is my bane and I hate it.
I would like some money because these are artisanal nuggets of wisdom philistine.
Posts
They did not.
pleasepaypreacher.net
I'll never understand what in tarnation possessed them to do that. It's not even tied to MP, just artificially gating stuff. Imagine if the Spectre weapons in 1 were completely unavailable in a character's first run. Maddening.
Any ideas on how to resolve this issue?
I guess when I get to ME3 it's Time for MODS
https://podcast.tidalwavegames.com/
I mean, special powers where they normally weren't available (singularity for Vanguard, better guns for every non-soldier class) were locked to repeated runthroughs of the previous two games, so there's precedent for the strongest possible builds being locked behind clearing the game first.
i had the same issue, i fixed it on my TV changing the image size to screen fit from 16:9. don't know the root cause.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Everyone is fucked and they know it.
edit: Was sad to hear that they'd removed the survive all waves achievement, but then I somehow cheesed the fight with only two waves spawning so maybe it's for the best.
It's me. I'm the person who marks or when enemies call out just how much of a tornado of destruction the main character is. Loved it in the Ace Combats, loved it in F.E.A.R., love it in Devil May Cry 3, and I love it in that ME2 DLC.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Didn't happen on my recent LE playthrough but a common glitch in og ME1 at least was the keeper in the Elcor/Volus embassy room not being there. Was fixable by save/reload.
Also, the charm persuasion on that exogeni asshole was a bit of a letdown, considering you have to max out your charm for it.
WoW
Dear Satan.....
If you're not maxing out Charm/Intimidate in ME1, you're as close to objectively playing it wrong as possible.
Also I tend to bring people on missions based on lwhat I think would be best for the story of the mission or my relationship to them etc . Like if we’re dealing with geth I take tali, if it’s citadel related Garrus cos he knows his way around, merc or brute force missions I’ll take grunt or wrex etc. even on insanity I don’t really bother for min maxing unless it’s getting double warp peeps for collectors missions
And yeah the reason humans look so god awful is because we know what a human is supposed to look like, but also how they’re supposed to emote and how subtle their eye movements and other ticks are actually supposed to be. That and the species that look the best tend to be those with like scales or other textures that look decent even at low res. Our eyes are extremely used to focussing on skin, hair, other eyes, etc, so we notice instantly when it looks incorrect and balk at approximations. Whereas something scaley or plate-based we don’t focus on. Also exaggerated eyes like the Krogans tend to be less distracting than uncanny valley human eyes doing basically the same movements.
Similar to how older games loved to use settings with a lot of concrete because it’s easier to make a level look like a real concrete building through approximation compared to something like a jungle which has lots of complex subtleties and details that don’t really work at lower resolutions. We instantly notice a “bush” texture as being wrong but will settle for the same resolution approximating a concrete divider or something without much thought, even before you get to the challenges with geometry in creating something more smooth and subtle like a plant or human face, compared to a lizards scales or concrete girder
I may be a little drunk, but this made me laugh.
There is 21
This is the Way.
Up to 100 war assets. Can't remember what the cutoffs are. It also used to be pretty screwy with when you had them, like it only saved how many you had when you did the suicide mission or something. Don't know if that has changed.
Ok cool I’ll keep that in mind
Damn, that hit a lot harder than it did back in the day and shut up the only reason I'm tearing up is because it's really dusty in here.
Spacer is novel and Earthborn is hilarious, but holy shit Colonist hits like a truck every time.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Yeah I feel gating him at the tail end of the game in a quest that affects your ability to get the best ending was a mistake.
It’s also wild to think about how differently the game must have been structured at some point in development.
I did me1+2 as engineer male paragon. Then when 3 was announced i did a new run as vanguard female fem renegade, and rolled that right into ME3 which i completed 3 with. (Except at some point i couldn't be an ass to my crew so i was paragon for them, ahole to everyone else). Then played a bunch of multiplayer as vanguard. Then when i tried going back to my engineer to do 3 with, i fizzled out by the time i completed Mars. Once you go manic pinball vanguard, going back to the engineer strategery of drones and pistols is a huge letdown.
Engineer is the way and the light.
But then I got to ME2 and the FPS is as smooth as butter...
Sniffle... I missed you, my favourite game.
WoW
Dear Satan.....
Like I have only chosen the latter when I was making my run as terrible as possible.
I kinda wish that, in response to the ending complaints, they offered a glorious wish-fulfillment power-fantasy ending, but you could only get it if you made most or all of the terrible nightmare decisions like this one
I swear the Suicide Run is straight comedy when you make bad decisions on purpose.
pleasepaypreacher.net