I’m finishing off the last few loyalty missions in ME2 and I’m able to really vanguard up the place now. Forgot how fun it is zipping around the map from charge to charge, finishing everyone off with a shotgun blast.
I accidentally romanced Kaiden again in Mass Effect 1. Which is less a complaint about Kaiden, even, so much as how vaguely the game presents the options that put on you an inescapable pathway.
Well, that's what the character backstory generator in ME2 is for I guess.
I accidentally romanced Kaiden again in Mass Effect 1. Which is less a complaint about Kaiden, even, so much as how vaguely the game presents the options that put on you an inescapable pathway.
Well, that's what the character backstory generator in ME2 is for I guess.
Shepard laying in bed next to a dozing Kaidan. "Well... shit. That's a woops for sure."
I accidentally romanced Kaiden again in Mass Effect 1. Which is less a complaint about Kaiden, even, so much as how vaguely the game presents the options that put on you an inescapable pathway.
Well, that's what the character backstory generator in ME2 is for I guess.
I had to be super rude to him on my femshep since i wanted her to get with Liara.
I accidentally romanced Kaiden again in Mass Effect 1. Which is less a complaint about Kaiden, even, so much as how vaguely the game presents the options that put on you an inescapable pathway.
Well, that's what the character backstory generator in ME2 is for I guess.
Shepard laying in bed next to a dozing Kaidan. "Well... shit. That's a woops for sure."
I accidentally romanced Kaiden again in Mass Effect 1. Which is less a complaint about Kaiden, even, so much as how vaguely the game presents the options that put on you an inescapable pathway.
Well, that's what the character backstory generator in ME2 is for I guess.
I had to be super rude to him on my femshep since i wanted her to get with Liara.
Yeah, this was my mistake. I wasn't a totally ass-hat to him, and apparently that's what happens. Should've avoided talking to him entirely.
Though to be fair, I'm kind of at the point where I just want ME1 to end, having gotten through Vimire. Also I just remembered how cringe-inducing the actual romantic end-events are in ME1 in particular.
Liara’s dialog in ME1 is just so incredibly stilted. If she didn’t become what she becomes in ME2 and ME3, I’d never romance her.
My current plans:
Current Vanguard FemShep: Keep up the Liara romance. I’m in ME3 now, and fully locked in.
Next up is Soldier Dudeshep, who’ll become a Sentinel Dudeshep in ME2: No one in ME1, Tali in ME2 and ME3.
Finally, Infiltrator FemShep: No one ME1, no one ME2, Traynor ME3. The way I see it, this Shepard is keeping it professional with her crew until everything goes completely to shit and even she needs someone.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
are there any powers Shepard infiltrators have access to that could replicate the AOE stagger power of Snap Freeze?
Note that I wrote this before basically any of us got to play ME3. Content warning for Reaper indoctrination. Shepard assumption is Femshep, Earthborn/Sole Survivor, rushed the Collector base without doing any Loyalty missions
Handgimp, sadly, passed away some time ago. Good duder, miss him a bunch.
Damn, I didn't know that.
I also wasn't aware of this I wish I'd known him beyond... well, basically that one interaction.
The Internet really is full of ghosts, eh?
I have a bunch more ramblings about my current ME run & other shenanigans, but those will wait till this particular thought's had its chance to breathe. May Handgimp's memory be a blessing.
Mostly my squad mates keep trying to take cover right where I'm taking cover. Then they get hit with a rocket or something which staggers us both out of cover. Then I get shot to death.
Also I keep running into a glitch where Shepard gets stuck facing one way and won't turn.
Mostly my squad mates keep trying to take cover right where I'm taking cover. Then they get hit with a rocket or something which staggers us both out of cover. Then I get shot to death.
Also I keep running into a glitch where Shepard gets stuck facing one way and won't turn.
It's not 100%, but the best way I found to fix that was holstering and drawing Shepard's weapon, more than once sometimes.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
Jesus Christ this last bit of the citadel dlc is hard, without Wrex to distract those shield guys I’d be fucked. Is there any trick to it cos I feel like both of them are just constantly regenerating ?
Ok fuck this I’m lowering the difficulty. This flight is duuuuuumb. I had the second person down and the main boss on 1 hp and he just respawns all his health and the second boss. Wtf are you supposed to do in this stupid fight
.,,fucks sake. It was just a survive timer wasn’t it!
I hate that shit
As memory serves, there's a 'enemy medigel' counter on screen, so you're just working through their 'lives'.
Design-wise, I have a bigger problem with the hold the line fight on Earth at the start, where I'm pretty sure you need to run out of ammo so someone can come to the rescue. Great narrative, but why would an adept need ammo when they have pull and warp? That fight took me ages.
At launch you could stay on that point indefinitely using powers because the scenario only triggered the Normandy once you ran out of ammo as a dramatic story beat. Of course, I'm pretty sure they figured that out quick and fixed it, but that was a pretty funny case of not thinking things through entirely
My romance path ended up being ME1 Liara -> ME2 Liara -> ME2 Garrus -> ME3 Garrus. I think it works out alright, but god damn does Liara not like it in ME3 when you do that, lol.
Finished ME2 on hardcore the other day using a Vanguard. I feel like that game was super well balanced. I died maybe 3 times and I always feel pressure on me to stay in cover and use all my powers.
Then I get to ME3. I completely forgot they nerf shockwave. And I forgot about the fucking grenades. Then I get to the end of the Aria DLC which caused me to put it on Narrative difficulty because holy fucking shit. They send you against 3 shielded and armored enemies and a huge wave of baddies by yourself!? Come the fuck on. I spent about 45 minutes on it until I decided to change the difficulty.
Anyone who finishes the game on Insanity has my respect. ME3 is full of a ton of bullshit.
Finished ME2 on hardcore the other day using a Vanguard. I feel like that game was super well balanced. I died maybe 3 times and I always feel pressure on me to stay in cover and use all my powers.
Then I get to ME3. I completely forgot they nerf shockwave. And I forgot about the fucking grenades. Then I get to the end of the Aria DLC which caused me to put it on Narrative difficulty because holy fucking shit. They send you against 3 shielded and armored enemies and a huge wave of baddies by yourself!? Come the fuck on. I spent about 45 minutes on it until I decided to change the difficulty.
Anyone who finishes the game on Insanity has my respect. ME3 is full of a ton of bullshit.
Sentinel + Liara + Garrus make Insanity pretty much a breeze. Other than that arena stuff. Spectre rank enemies in that are hard on every difficulty.
Andy JoeWe claim the land for the highlord!The AdirondacksRegistered Userregular
Let me just recommend something: Flare is a really fun and effective bonus power you can get in 3 after doing the Omega DLC. Anyone with a biotic Shep should at least try it out.
Yeah I'm going to permanently drop the difficulty down to Normal. ME3 is full of so much fucking bullshit that I am not enjoying it at all on the harder difficulty.
Finished ME2 on hardcore the other day using a Vanguard. I feel like that game was super well balanced. I died maybe 3 times and I always feel pressure on me to stay in cover and use all my powers.
Then I get to ME3. I completely forgot they nerf shockwave. And I forgot about the fucking grenades. Then I get to the end of the Aria DLC which caused me to put it on Narrative difficulty because holy fucking shit. They send you against 3 shielded and armored enemies and a huge wave of baddies by yourself!? Come the fuck on. I spent about 45 minutes on it until I decided to change the difficulty.
Anyone who finishes the game on Insanity has my respect. ME3 is full of a ton of bullshit.
The thing is to rush the switches instead of engaging every enemy, for that section specifically.
I think that I’ve probably played full AAA games that were shorter and less satisfying than the Omega DLC. IMO, it’s just behind Lair of the Shadow Broker and Citadel. BioWare was absolutely firing on all cylinders when they made it.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
The combat music on the Overlord dlc is excellent.
Regarding the very end of Overlord.
I swear they made poor David look worse. His eyes were very red, and looking at old playthroughs, he didn't have that. It has the most satisfying paragon interrupt in the entire series. Of course, I may be biased, having an autistic brother, and possibly autistic myself. Yes, I know that David is protrayed in a very stereotypical 'Rainman' way, but it's better than being 'magically' cured in another ME book
ME3: Spoiler
David's reappearance, along with that theme music was wonderful. I had never played ME3 after Overlord, so that part was all new to me. I know I get to talk to the scientist later.... I hope I can pistol whip him again.
So I recently finished Kasumi's loyalty mission and I guess I wasn't paying attention but...
what was the information that Keiji had? And why didn't he just destroy it himself?
It can come out what it was in ME3.
From ME Wiki: During the Reaper invasion, Shepard finally learns what data Keiji Okuda was so desperate to keep hidden: previously, the Alliance conducted a black ops raid on a batarian group that was studying Reaper technology. Keiji was aware that if this information was released, the batarians would likely go to war with the Alliance.
Some of the N7 missions on insanity are pretty oof. One where you have to guard a wounded Quarian from varren took a lot of retries, as do the ones where they drop you in a room with a couple of YMIR mechs and not much room to manoeuvre.
Getting pretty close to running the IFF now, though. Just clearing up the last few optional N7 missions.
That's roughly where I'm at. Mopping up N7 missions before hitting up the IFF.
Mildly annoyed at the ME2:LE apparent bug that doesn't keep accurate time of a playthrough, I'm curious how long this one has been. Hey ho, hopefully that'll get fixed in the next patch.
Finally finished ME1. The story in that one is just so good towards the end (from Virmire on). Even as renegade I'm not voting for Udina for his stupidity. And the tower climb is just a great section.
But overall I'm still mixed on it. Nothing blew me out of the water LE wise that I didn't get via Mods I could install for the old PC version. The lighting and texture upgrades were nice, but most planets are barren anyways. Not fixing some of the bugs in the original and re-releasing it feels like a crime. I had encounters bug out and even the final boss fight crashed my PC. The biggest issue is that I couldn't keep myself from thinking in every section I'm playing, how much better it could have been if they remade it instead of the light polish it got.
Many of the side quests needed so much work. Imagine if UNC:Hostage wasn't just a persuasion check and short conversation but was a longer mission allowing you to get more info around the L2 Biotic plight? Same for UNC: Dead Scientists. Imagine if Hades Dogs quest line had more modern approach around working with Kahoku to investigate instead of thresher fight, message, base fights, dead admiral, more base fights.
Eh the amount of effort involved with a remake would be insane. Would rather they put in the time and make a new ME game. Of course that also depends on the group helming the development. I don't know if current Bioware could make a really good ME game since most of the talent has already left the company.
People whined about Bioware changing the Mako controls or the color of the sky on Eden Prime. I can only imagine the endless screeching if they tried to remake the trilogy. There would be death threats. Internet boycott campaigns. Mods to make all the brown characters white. Pandemonium.
I like the remaster—it's a new coat of paint and makes it easier to run on modern platforms. But a remake? Far better to make a new game and tell new stories than go back to the same thing we had before. Shepard's story is done and it's time to move on. How much would Star Trek have lost if they had just remade TOS in 1987 instead of telling new stories?
The only remake I want is one with an Elcor Shepard:
"Do not cut me off like last time, Commander. I fail to find it amusing."
"With barely concealed cheerfulness, whoops."
People whined about Bioware changing the Mako controls or the color of the sky on Eden Prime. I can only imagine the endless screeching if they tried to remake the trilogy. There would be death threats. Internet boycott campaigns. Mods to make all the brown characters white. Pandemonium.
I like the remaster—it's a new coat of paint and makes it easier to run on modern platforms. But a remake? Far better to make a new game and tell new stories than go back to the same thing we had before. Shepard's story is done and it's time to move on. How much would Star Trek have lost if they had just remade TOS in 1987 instead of telling new stories?
Some of the N7 missions on insanity are pretty oof. One where you have to guard a wounded Quarian from varren took a lot of retries, as do the ones where they drop you in a room with a couple of YMIR mechs and not much room to manoeuvre.
Getting pretty close to running the IFF now, though. Just clearing up the last few optional N7 missions.
The trick on that mission with the wounded Quarian (in my experience) is to bring along folks like Grunt, who can take a few hits, and command them to stand almost directly on top of the Quarian. The Varren will try to attack the Quarian but they have to path around your teammates to do it. After a moment, they'll just attack your guys, but that strategy makes that mission significantly easier for me.
Yes, if I had to choose between a quality Mass Effect 4 that brought the series back to life or a full effort trilogy remake, I would choose the former. I just think that's a false choice, both should be possible. They have the resources of EA behind them, it should just be a matter of resources and time. ME Legendary sold to the nostalgic, I'm curious how many new young 'uns it converted. Something like FF7 Remake created an entirely new fanbase, people who hadn't really thought about since they're on a Ps4, there must logically have been a Ps1. Another remake I feel did things mostly right was the Nier one, it plays snappier, includes content that old fans just had to read about, and new stuff for everyone.
EDI is so useful in ME3. Overload and Incinerate on one character makes her my first choice.
It's a little weird how much the main story is focused on Cerberus. At least the first half of the game. I've beaten it before but I remember nothing about the story so it might simply be front loaded.
Posts
Someone took the time to write that.
ME3 gets shit it doesn't deserve. There are fucking layers of detail here that are absurd.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Well, that's what the character backstory generator in ME2 is for I guess.
Shepard laying in bed next to a dozing Kaidan. "Well... shit. That's a woops for sure."
I had to be super rude to him on my femshep since i wanted her to get with Liara.
"Wait, how did this happen again?"
Yeah, this was my mistake. I wasn't a totally ass-hat to him, and apparently that's what happens. Should've avoided talking to him entirely.
Though to be fair, I'm kind of at the point where I just want ME1 to end, having gotten through Vimire. Also I just remembered how cringe-inducing the actual romantic end-events are in ME1 in particular.
Liara's romance in ME1 is so bad though.
L: "Your brain is so sexy Shepard"
S: "You just want me for my brain."
L: "That's not true! Let's have brain sex."
Liara’s dialog in ME1 is just so incredibly stilted. If she didn’t become what she becomes in ME2 and ME3, I’d never romance her.
My current plans:
Current Vanguard FemShep: Keep up the Liara romance. I’m in ME3 now, and fully locked in.
Next up is Soldier Dudeshep, who’ll become a Sentinel Dudeshep in ME2: No one in ME1, Tali in ME2 and ME3.
Finally, Infiltrator FemShep: No one ME1, no one ME2, Traynor ME3. The way I see it, this Shepard is keeping it professional with her crew until everything goes completely to shit and even she needs someone.
I also wasn't aware of this
The Internet really is full of ghosts, eh?
I have a bunch more ramblings about my current ME run & other shenanigans, but those will wait till this particular thought's had its chance to breathe. May Handgimp's memory be a blessing.
https://podcast.tidalwavegames.com/
Mostly my squad mates keep trying to take cover right where I'm taking cover. Then they get hit with a rocket or something which staggers us both out of cover. Then I get shot to death.
Also I keep running into a glitch where Shepard gets stuck facing one way and won't turn.
It's not 100%, but the best way I found to fix that was holstering and drawing Shepard's weapon, more than once sometimes.
At launch you could stay on that point indefinitely using powers because the scenario only triggered the Normandy once you ran out of ammo as a dramatic story beat. Of course, I'm pretty sure they figured that out quick and fixed it, but that was a pretty funny case of not thinking things through entirely
Then I get to ME3. I completely forgot they nerf shockwave. And I forgot about the fucking grenades. Then I get to the end of the Aria DLC which caused me to put it on Narrative difficulty because holy fucking shit. They send you against 3 shielded and armored enemies and a huge wave of baddies by yourself!? Come the fuck on. I spent about 45 minutes on it until I decided to change the difficulty.
Anyone who finishes the game on Insanity has my respect. ME3 is full of a ton of bullshit.
Sentinel + Liara + Garrus make Insanity pretty much a breeze. Other than that arena stuff. Spectre rank enemies in that are hard on every difficulty.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
The thing is to rush the switches instead of engaging every enemy, for that section specifically.
I think that I’ve probably played full AAA games that were shorter and less satisfying than the Omega DLC. IMO, it’s just behind Lair of the Shadow Broker and Citadel. BioWare was absolutely firing on all cylinders when they made it.
Regarding the very end of Overlord.
ME3: Spoiler
WoW
Dear Satan.....
what was the information that Keiji had? And why didn't he just destroy it himself?
It can come out what it was in ME3.
Steam | XBL
Getting pretty close to running the IFF now, though. Just clearing up the last few optional N7 missions.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Mildly annoyed at the ME2:LE apparent bug that doesn't keep accurate time of a playthrough, I'm curious how long this one has been. Hey ho, hopefully that'll get fixed in the next patch.
Steam | XBL
But overall I'm still mixed on it. Nothing blew me out of the water LE wise that I didn't get via Mods I could install for the old PC version. The lighting and texture upgrades were nice, but most planets are barren anyways. Not fixing some of the bugs in the original and re-releasing it feels like a crime. I had encounters bug out and even the final boss fight crashed my PC. The biggest issue is that I couldn't keep myself from thinking in every section I'm playing, how much better it could have been if they remade it instead of the light polish it got.
But I still remain hopeful.
I'm now up to the Quarian section of ME3.
This is basically how I see every interaction with the Quarians as a species:
Quarians: Help us Shepard!
Shepard: What's the problem?
Quarians: We've gotten our reproductive organs stuck in a blender!
Shepard: . . .
Quarians: It's very serious. We demand you help us!
Shepard: . . . never mind how or why, how can I help?
Quarians: Actually, we don't need your help!
Shepard: . . .
Quarians: Maybe turning the blender on would help?
Shepard: [stares at blinking Paragon interrupt]
I like the remaster—it's a new coat of paint and makes it easier to run on modern platforms. But a remake? Far better to make a new game and tell new stories than go back to the same thing we had before. Shepard's story is done and it's time to move on. How much would Star Trek have lost if they had just remade TOS in 1987 instead of telling new stories?
"Do not cut me off like last time, Commander. I fail to find it amusing."
"With barely concealed cheerfulness, whoops."
A whole lot because TNG is incredible!
The trick on that mission with the wounded Quarian (in my experience) is to bring along folks like Grunt, who can take a few hits, and command them to stand almost directly on top of the Quarian. The Varren will try to attack the Quarian but they have to path around your teammates to do it. After a moment, they'll just attack your guys, but that strategy makes that mission significantly easier for me.
Shepard's story was fun and it was cool to revisit it but yeah I'd rather just have a new story with new things to see.
It's a little weird how much the main story is focused on Cerberus. At least the first half of the game. I've beaten it before but I remember nothing about the story so it might simply be front loaded.
ME3 spoiler