Yeah, with a low level mining party you can get that in less than 10 minutes. Then you can go back and farm all the other really nice items like the ant jaw katana, the manticore beat stick, all the good armor, the yggdrasil leaf accessory, the statue arm axe. Have you got the dracolich sword unlocked yet? Easy to get and awesome to use.
Speaking of the statue arm:
I know I need to insta-kill the Golem to get it, but no matter how many times my Ronin hits him with his level 10 Kubiuchi it never intstant kills him. I've tried twice now and I always run out of TP/Amrita's and end up being forced to kill him normally. Is there anything I'm missing here, or is it simply a matter of persistance to get the insta-kill to trigger?
I believe the move is modified by luck. If you load up your ronin with luck items, it may go easier. I did it with a level 25 or lower party and much spamming of OHKO move. Good luck.
Thanks! Guess that means it's time to Goth out my Ronin with some Old Chokers. My DH should enjoy that...
Boosted Kuibuchi worked for my Ronin at like level 30 with level 1 Kuibuchi. It's all just luck. I recommend a P/R/T/H/whatever party. P for Defender, T for Relaxing (never run out of TP again!), H for no-damage binds and weakening. Took about 5 mins of combat for me, but it finally worked.
Took about 5 mins of combat for me, but it finally worked.
Five minutes? Fuck! I've fought him twice already, spent feth knows how long in combat, have spent many thousands on Amritas, and I don't have shit to show for it. I must have some bad karma going or something...
Boosted Kuibuchi worked for my Ronin at like level 30 with level 1 Kuibuchi. It's all just luck. I recommend a P/R/T/H/whatever party. P for Defender, T for Relaxing (never run out of TP again!), H for no-damage binds and weakening.
My current main party is a L/R/T/M/A. I've never really liked the Protector (though I know I'll need one for the Anti-x's eventually) and I don't have a Hexer yet, but lvl 10 Immunity + the Troubrador's Healing song have been more than sufficient for defense thus far. My Troubrador does have Relaxing but it's only level 1 which is teh suck. I guess I could treefrog her up a few more levels to put more skill points in that so I don't have to keep throwing money away on Amrita's. I did try boosting the Ronin's Kubiuchi a few times but it hasn't helped. Guess I'll keep plugging away at it...
Okay, so I'm in the 9th level and I'm having trouble finding the exit to the 10th level. I've already got the quest to kill the monster down there, but I don't think they actually gave me a hint on how to get there.
Okay, so I'm in the 9th level and I'm having trouble finding the exit to the 10th level. I've already got the quest to kill the monster down there, but I don't think they actually gave me a hint on how to get there.
Can anyone here tell me?
Remember the secret path on the left side of the Wyvern Room that gave you access to the 9th floor? This time, check the right side of the Wyvern Room.
I'm going to be honest guys, I haven't put much effort into this game in the past week or so. I'm on the 5th Stratum and I feel incredibly weak, even though I'm at lvl 66 (average) for my guys.
I have almost no money to buy any of the good items.
I'm thinking of redoing my skills for my characters. I know I've screwed up quite a few of them, and I may or may not replace my Protector for another Landshark.
On top of that I am taking English 102 and Calculus I in the summer, so I've had a ton of homework with RE4 for the Wii being released in there as well.
Money tip: See that nice mining spot on B21F? Right next to the Geomagnetic Field? Where monsters would probably not be able to attack a party that went quickly there and back? Even a low-level, dedicated mining party? Yeah.
edit: and don't forget that the inn costs only 8 en for level 1s. If you feel unethical, make a character ("Sleepy") who doesn't fight, and exists just to pass time.
I'll give that a shot sometime.
I really, REALLY want that bow that costs like 200k en. Man... I have wet dreams about it.
Yeah, with a low level mining party you can get that in less than 10 minutes. Then you can go back and farm all the other really nice items like the ant jaw katana, the manticore beat stick, all the good armor, the yggdrasil leaf accessory, the statue arm axe. Have you got the dracolich sword unlocked yet? Easy to get and awesome to use.
Never heard of the sword, so no. Sounds awesome though
But yeah, I get about 15k every 1-2 minutes by doing that mining thing. Thank God for that, because I was getting poor as hell!
Cripes. I'd appreciate some more quest help - unlocked on Level 21-ish or so. "Rememberance of a Friend" I think. They ask for some non-specific items:
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
Cripes. I'd appreciate some more quest help - unlocked on Level 21-ish or so. "Rememberance of a Friend" I think. They ask for some non-specific items:
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
It isn't the Narcissus. It's the Tiny Petal from the first floor. I don't remember what the lucky thing is, though I know it's some sort of staff. You'll have the check GameFAQs for the exact details.
Cripes. I'd appreciate some more quest help - unlocked on Level 21-ish or so. "Rememberance of a Friend" I think. They ask for some non-specific items:
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
It isn't the Narcissus. It's the Tiny Petal from the first floor. I don't remember what the lucky thing is, though I know it's some sort of staff. You'll have the check GameFAQs for the exact details.
I thought the lucky thing was the penny/coin that you find on the ground...
Cripes. I'd appreciate some more quest help - unlocked on Level 21-ish or so. "Rememberance of a Friend" I think. They ask for some non-specific items:
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
It isn't the Narcissus. It's the Tiny Petal from the first floor. I don't remember what the lucky thing is, though I know it's some sort of staff. You'll have the check GameFAQs for the exact details.
I thought the lucky thing was the penny/coin that you find on the ground...
But yeah I don't remember where I found it.
There's a red pebble on 10 near Cerunos, was that what you meant?
Cripes. I'd appreciate some more quest help - unlocked on Level 21-ish or so. "Rememberance of a Friend" I think. They ask for some non-specific items:
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
It isn't the Narcissus. It's the Tiny Petal from the first floor. I don't remember what the lucky thing is, though I know it's some sort of staff. You'll have the check GameFAQs for the exact details.
I thought the lucky thing was the penny/coin that you find on the ground...
But yeah I don't remember where I found it.
There's a red pebble on 10 near Cerunos, was that what you meant?
There is a luck staff item sold in the shop; don't recall what you have to find to unlock it though.
That's weird. I got the materials, and the game acknowledged it. But Valerie doesn't note the quest with a crown, and she only gives me the choice to give up. I'm not able to complete it. Very strange.
That's weird. I got the materials, and the game acknowledged it. But Valerie doesn't note the quest with a crown, and she only gives me the choice to give up. I'm not able to complete it. Very strange.
Gotta bring it to the grave by the second chop point on B1.
Note to self: Forgetting a Warp Wire, and going all the way through 16-20F, and then finding out the boss
respawns
, then dying on the climb back up because my medic decided to off herself with a crit while confused, and not having any nectar, than my guys refusing to run away from a bird, sucks.
Note to self: Forgetting a Warp Wire, and going all the way through 16-20F, and then finding out the boss
respawns
, then dying on the climb back up because my medic decided to off herself with a crit while confused, and not having any nectar, than my guys refusing to run away from a bird, sucks.
Tears.
Want to know what makes that suck even worse? There is a warp on 19 that brings you from the exit to the enterence, and a healing point easily located on 18.
Note to self: Forgetting a Warp Wire, and going all the way through 16-20F, and then finding out the boss
respawns
, then dying on the climb back up because my medic decided to off herself with a crit while confused, and not having any nectar, than my guys refusing to run away from a bird, sucks.
Tears.
Want to know what makes that suck even worse? There is a warp on 19 that brings you from the exit to the enterence, and a healing point easily located on 18.
I know, I was one step from the 18-17 stairs.
Pjstelford on
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited July 2007
I can't help but think the Etrian Odyssey team were working on Persona's dungeon system, and at that point in time, they hated humanity.
Persona 1 uses the exact same auto-map system, but without any option of comparing maps between floors, or marking the numerous traps until you get to them. Die three floors in without having saved? Lose everything.
Playing EO makes me think they decided to make penance for the evils of Persona with the map system of EO.
Just got this today, I am lost as shit. Threw a party together and did ok (Landsknecht went down like a sack of taters) until I came across 3 moles and just died. Starting over now...I spent a point on the Medic "Heal" majiggy, but the skill didn't show up. Do I need to use a point on Heal AND a point on TP? If so, laaaame.
Yeah, I popped a point into Heal and it said I got the ability "Cure", but I couldn't use it during battle.
Also, I'm currently assembling a new party. Right now I have Protector, Alchemist, Troubadour, Medic and Survivalist. Is that good? Should I switch out the Survivalist for a Landsknecht or Dark Majiggy?
Charles Kinbote on
0
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
edited July 2007
Just got it, I'm about level 15 on B3F, just got wolf mission. My party right now is L/L/S/M/A, and I'm planning to trade a Landsknecht for Ronin, whenever I can do that. then I'll train the Ronin up.
Question: Where do I get pyroxene? And why are the only item points I've seen so far are on B1F, the 2 chop points you must map to proceed?
Yeah, I popped a point into Heal and it said I got the ability "Cure", but I couldn't use it during battle.
No... that just means you can now put points into Cure, THEN you can use it.
Ahhh, alright.
In that case, I now have two questions.
1) What is a good starting party configuration? This game seems hard enough that it's not "whatever name sounds good to you".
2) Where should those first 3 skill points be spent?
PSALM is a good one, as is PTALM.
P-Protector-You need to get defender as soon as possible, so click on that skill, and put points into the skills that will unlock it.
S-Survivalist-All three into bows. You want to get multihit and apollon ASAP. Then think about agi up and ambush. First turn is also an awesome ability.
A-Alchemist-Two points into an element up, one point into the actual spell. So for fire, go fire up, fire.
L-Landshark-Three points into atk up.
M-Medic-Two points into healing, one point into cure. For further progression you want immunize and salve II, and then atk up and cadecus.
T-Troubador-Songs. Then try to get these abilities. Divinity, Bravery, Relaxing, Healing. Pretty much in that order.
Xenogears of Bore on
3DS CODE: 3093-7068-3576
0
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
The Troubador's a bard, and the Survivalist is a ranger, if you want D&D type comparisons. A PTALM party seems light on hitting power though. But as long as you have a medic and alchemist on board, you can get by. My starting party was a DPSMA, and I've no regrets (apart from 2 points in Toxic.)
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you watch their patterns, the ants move back and forth, while the Servants are stationary. Basically what you gotta do is sneak past the ants and kill the servants quickly.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you watch their patterns, the ants move back and forth, while the Servants are stationary. Basically what you gotta do is sneak past the ants and kill the servants quickly.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
Well, when I said it became impossible to run, I meant literally. The game just started saying "You cannot run from this battle" or whatever. For no reason. There wasn't a new type of enemy in the battle, or anything. I just couldn't run.
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you watch their patterns, the ants move back and forth, while the Servants are stationary. Basically what you gotta do is sneak past the ants and kill the servants quickly.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
Well, when I said it became impossible to run, I meant literally. The game just started saying "You cannot run from this battle" or whatever. For no reason. There wasn't a new type of enemy in the battle, or anything. I just couldn't run.
Is it possible you initiated the battle with your back to a wall or a door? That will make it impossible to run.
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you watch their patterns, the ants move back and forth, while the Servants are stationary. Basically what you gotta do is sneak past the ants and kill the servants quickly.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
Well, when I said it became impossible to run, I meant literally. The game just started saying "You cannot run from this battle" or whatever. For no reason. There wasn't a new type of enemy in the battle, or anything. I just couldn't run.
Is it possible you initiated the battle with your back to a wall or a door? That will make it impossible to run.
No, it was a path between two walls but my back wasn't to either of them.
How exactly do I get by the FOEs to take care of the Servant? They respawn almost instantly, and I don't have enough power to take them out before the dead quickly return to the battle. Running away, for no reason, becomes impossible after the first time. How am I supposed to avoid getting into a battle with these guys when there are 3 of them blocking every possible point between me and the Servant?
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you watch their patterns, the ants move back and forth, while the Servants are stationary. Basically what you gotta do is sneak past the ants and kill the servants quickly.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
Well, when I said it became impossible to run, I meant literally. The game just started saying "You cannot run from this battle" or whatever. For no reason. There wasn't a new type of enemy in the battle, or anything. I just couldn't run.
Is it possible you initiated the battle with your back to a wall or a door? That will make it impossible to run.
No, it was a path between two walls but my back wasn't to either of them.
I don't know what to say then. It might be if a FOE attacked you from behind you can't run, or something. I never tried running from the ants, because after killing 15 of the buggers, I figured they'd be running out soon, and think of all the delicious, delicious XP (yeah, that didn't go so well).
Sweet, I got a PSALM team going now, and my team (particularly the Alchemist) is absolutely tearin' shit up.
Couple more questions now (of course, sorry).
First of all, my Survivalist and Landsknecht are not doing nearly the damage of my Alch. Will they catch up?
Also, right now my team is Survivalist, Protector and Landsknecht in the front row, Medic and Alchemist in the back. Should I swap my Survivalist and my Medic?
Also, I've been using abilities like mad. While they all have the TP to last, Volt every round, F. Guard every round, Cure if someone's low on health. I find myself having to rest a lot - is this standard? Should I pop TP Up a bit? They just leveled up, and I'm a little clueless on where the points should go next. I followed Xenogears' advice as far as skill placement - what next?
Posts
Can anyone here tell me?
I died many times before I finally got the pattern right. Screwing up = wipe in 1-2 turns.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Never heard of the sword, so no. Sounds awesome though
But yeah, I get about 15k every 1-2 minutes by doing that mining thing. Thank God for that, because I was getting poor as hell!
- a flower
- something lucky
I have a Narcissus, which I figure is the flower but am not sure. I can't figure out what the lucky item is. I've tried +LCK items, and no good. Help?
But yeah I don't remember where I found it.
Gotta bring it to the grave by the second chop point on B1.
Tears.
Want to know what makes that suck even worse? There is a warp on 19 that brings you from the exit to the enterence, and a healing point easily located on 18.
I know, I was one step from the 18-17 stairs.
Persona 1 uses the exact same auto-map system, but without any option of comparing maps between floors, or marking the numerous traps until you get to them. Die three floors in without having saved? Lose everything.
Playing EO makes me think they decided to make penance for the evils of Persona with the map system of EO.
The first is the only one that uses first-person movement, and some of the dungeons'll have you driven nuts.
Deva Yuga has five floors, and one part makes you backtrack from 3f to 1f to 3f AGAIN before reaching 5f, and
I went back and forth four times and mapped out the entire dungeon before I figured that out.
Also, I'm currently assembling a new party. Right now I have Protector, Alchemist, Troubadour, Medic and Survivalist. Is that good? Should I switch out the Survivalist for a Landsknecht or Dark Majiggy?
Question: Where do I get pyroxene? And why are the only item points I've seen so far are on B1F, the 2 chop points you must map to proceed?
No... that just means you can now put points into Cure, THEN you can use it.
Ahhh, alright.
In that case, I now have two questions.
1) What is a good starting party configuration? This game seems hard enough that it's not "whatever name sounds good to you".
2) Where should those first 3 skill points be spent?
PSALM is a good one, as is PTALM.
P-Protector-You need to get defender as soon as possible, so click on that skill, and put points into the skills that will unlock it.
S-Survivalist-All three into bows. You want to get multihit and apollon ASAP. Then think about agi up and ambush. First turn is also an awesome ability.
A-Alchemist-Two points into an element up, one point into the actual spell. So for fire, go fire up, fire.
L-Landshark-Three points into atk up.
M-Medic-Two points into healing, one point into cure. For further progression you want immunize and salve II, and then atk up and cadecus.
T-Troubador-Songs. Then try to get these abilities. Divinity, Bravery, Relaxing, Healing. Pretty much in that order.
It's the only time I've actually wiped out for legitimate reasons, and has kinda turned me off the game. Mostly because of how it was suddenly impossible to run, for no reason. That was just retarded.
If you get swarmed, run. At the least, it will group the FOEs together, to allow you to maneuver more easily. When trying to run, make sure to have everyone do it. It'll greatly improve your chances.
If all else fails, just go do a couple of quests and come back. You should be strong enough to take out an ant in a few turns.
I know these are basic tips, but I don't think there's anything more you can do. Sorry.
Protector/Survivalist/Medic/Alchemist/Landshark (PSALM) is a good starting group.
Landshark:
Swords 3
Protector:
Find what the requirements for defender and smite are, and do whatever overlaps
Medic:
Healer 2
Cure 1
Survivalist:
Agi Up 3 (Then Ambush, then bows up, then multihit, then apollon)
Alchemist:
Fire 2
Whatever Spell Fire 1 unlocks 1
Personally, my party at lvl 50 or so is Protector/Landshark/Medic in the front row, and Troubador/Survivalist in the back.
Troubador is worthless until later on. Everything he does is % based.
My protector (Edgar) has:
TP Up 5
Def Up 8
Shields 10
Fortify 5
Defender 10
F. Guard 3
B. Guard 3
Smite 10
Landshark (Setzer):
HP Up 4
TP Up 5
Atk Up 10
Axes 5
Swords 10
2-Hit 10 (A waste)
Allslash 10
Medic (Celes)
Atk Up 10
Healer 7
Patch Up 1 (A waste)
Cure 3
Cute II 3
Cure III 10
Salve 3
Salve II 5
Revive 1
Immunize 10
Caduceus 1
Troubador (Gogo)
HP Up 5
TP Up 5
Songs 10
Divinity 10
Bravery 3
Recovery 5
Blaze 1
Shock 1
Healing 4
Relaxing 10
Survivalist (Locke)
Agi Up 3
Bows 10
Ambush 10
Aware 5
Trickery 3
Quicken 3
Multihit 10
Apollon 10
Is it possible you initiated the battle with your back to a wall or a door? That will make it impossible to run.
I don't know what to say then. It might be if a FOE attacked you from behind you can't run, or something. I never tried running from the ants, because after killing 15 of the buggers, I figured they'd be running out soon, and think of all the delicious, delicious XP (yeah, that didn't go so well).
Couple more questions now (of course, sorry).
First of all, my Survivalist and Landsknecht are not doing nearly the damage of my Alch. Will they catch up?
Also, right now my team is Survivalist, Protector and Landsknecht in the front row, Medic and Alchemist in the back. Should I swap my Survivalist and my Medic?
Also, I've been using abilities like mad. While they all have the TP to last, Volt every round, F. Guard every round, Cure if someone's low on health. I find myself having to rest a lot - is this standard? Should I pop TP Up a bit? They just leveled up, and I'm a little clueless on where the points should go next. I followed Xenogears' advice as far as skill placement - what next?