Solasta: Crown of the Magister is 2021 tactical combat game using the DnD 5e SRD from Tactical Adventures that just went into full release on May 27, 2021. TA is a small studio in Paris founded by Mathieu Girard, one half the founder of the studio that brought you Endless Legend. In it you will take a group of four characters through a linear adventure of tactical encounters of varying difficulty and complexity.
The game is using the DnD 5e SRD and does so fairly faithfully. There are a few changes (some of which I disagree with, some of which have been rolled back and some of which are optional) and a probably a few bugs but i haven't had a chance to play the full release to have a proper assessment. Much more faithful to the rules than Baldurs Gate 3 as an example. The main thing to know about this is that this means there is zero content from the PHB that is not in the SRD. The majority of content has been created by Tactical Adventures specifically for this game.
For me the linear structure of the game is a big plus. Not only does it make it much harder to fail to figure out where you're going if you have a pause in play but it allows the game to produce a smooth difficulty curve with reasonable expectations of the level and resources that players will come into fights with. Some people may say this will make them feel railroaded by their DM but about halfway(?) through the EA for me and i did not have that feeling. So long as you buy into the conceit, that you're playing the party as a whole, then the idea of being railroaded falls away, after all, why are you here if not to beat up some goblins/do the quest?Solasta is currently in FULL RELEASE on steam
and on Xbox Gamepass where you can play the whole damned game and level up to 10.
Here, have a trailer:https://youtu.be/pinqJ2jMh3s
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FAQ:What Classes and Races are available?
Right now the Races are: Dwarf(Hill/Snow), Half-Elf, Human(no variant), Elf(High, Sylvan), Halfling (Island/Marsh) and the Classes are Fighter, Cleric, Rogue, Wizard, Paladin, Ranger each with the SRD subclass and at least two extra homebrew subclasses. The Sorcerer is something that is planned as a free DLC and depending on success more classes/races may come later.
What is the party Size? Can i take more or less?
Party size is 4. And its fixed. You can take four and only four
What is the max level?
Right now level 10. This might be expanded in expansions if the game does well. 10 is roughly the limit of their story in terms of XP and allowing extra levels was a significant increase in development time due to animations and spell interactions.
How does death work?
If you die and cannot revive your character at the end of the fight you game over. Working in the concept of rolling another character felt weird to the developers. This can cause issues in places where characters cannot be recovered so know that when you start a game on certain difficulties getting knocked into the abyss might game over you(have not checked to see whether or not this is still in the game).
Are there premade characters? Do they have unique stories?
Yes but no. Each character has a set of affinities that determine their dialogue choices and speech in each conversation. There are currently four voice sets (2 male, 2 female) so each character can have a unique voice. And each affinity choice is recorded for each voice. This should keep dialogue in different playthroughs fresh without ballooning the complexity of the game. But there are no premade characters with unique stories. You play the party.Is the game voiced?
FullyIs the UI fucking banging?
Got damn the UI is fucking banging
. It looks and runs a lot like the UI from Endless Legend and i could probably write a whole post about how much i love the UI (minus some quirks which i hope will get fixed during early access). Its got the best multi-character dialogue i have ever seen in any RPG ever. Its amazing. I edited this post to let people know the game was released and here i am espousing on how fucking great the UI is again.Are the graphics fucking banging?
No. They are not. The game does not look bad, and i find it quite pretty, but don't expect it to blow you away in anything but art direction.Will it having modding?
Yes... but. Its in Unity because that is the engine that the developers were most familiar with. And due to the budget being particularly small there is not enough resources to produce modding tools. So while the majority of the game should be open to modding it will not likely be as easy as something like BG3 is. Currently however there is a dungeon builder which lets people build their own dungeons. I haven't taken it for more than a spin so i don't know how deep it gets in terms of setting up tactics but it looks like you should be able to create your own adventures for the game.Is there a Demo?
There was, it had character creation and a short four encounter dungeon. I have saved copy and asked the developers about whether or not its OK to distribute and i will update when they let me know. They didn't get back to me and the game is out in full now so it shouldn't be too hard to find gameplay videos to see if its the kind of thing you like