Wait, they're actually dropping NFTs? Fantastic, I may be able to take them off my boycott list in time for the new Mario + Rabbids game.
(I'm serious, I actually responded to a questionnaire saying that I'd bought the deluxe/collectors editions of every AC up to now, and was refusing to give them any more money while they dicked around with that shit)
Wait, they're actually dropping NFTs? Fantastic, I may be able to take them off my boycott list in time for the new Mario + Rabbids game.
(I'm serious, I actually responded to a questionnaire saying that I'd bought the deluxe/collectors editions of every AC up to now, and was refusing to give them any more money while they dicked around with that shit)
A worker from the A Better Ubisoft initiative has told TheGamer that some developers at Ubisoft Quebec have asked not to work on Assassin’s Creed Project Red because of creative director Jonathan Dumont. Dumont was accused of harassment in 2020, allegedly verbally abusing and making sexual advances toward his colleagues, particularly women and new starters.
The worker, who asked to remain anonymous, tells us that Dumont has been responsible for many developers leaving Ubisoft altogether, due to his alleged outbursts “creating a climate of fear.”
In 2020 no less. Like at this point it just has to be the serial, unreformable abusers who are LITERALLY terrible people and not someone who just hasn't been "learned right." How anyone in this climate sticks to the "old habits" of office abuse is beyond me.
As for the AC changes; I couldn't give a shit about INIFINITY and doubt I'd use it, unless there is some interconnectivity between the worlds going forward (e.g., progress in Red somehow transfers to Hexe for some reason). As for which titles I'm looking forward to. . .honestly it is Hexe. Everyone and their mother is jonesing for Red and I would be too if it were focused on a small area (like something of Tokyo's size and complexity as it was originally laid out with the palace in the center of a city intricately designed to induce "directional insanity" to stop invaders from making a beeline for the royal family). If it's just going to be GOT in AC, I'll still play it, but witches and the gameplay the comes with that sounds way more interesting.
So I’m finally playing through Viking Quest and I don’t understand - is Varin’s Helm not something you can go back and loot after scaring off Sulke or whatever his name is?
Well, I finally got into Valhalla. I'm liking it more than I thought I would. I'm through like the beginning area/part (chapters 1-3, I guess?). Anyway, it's pretty cool.
I'm in the camp that really likes Valhalla. It's a bit of a polarizing game. Some folks don't think it feels very AC-y. Some folks don't like the way enemies scale, meaning series staples like leaping assassinations might not always kill a target because your gear versus their health makes it a non-lethal blow. There are some valid criticisms of the game. But I find (this is strictly my own opinion) that if you take Valhalla for what it is and don't project any expectations on it for what other games in the series are, it's a very fulfilling game in its own right. No, it isn't exactly like the games that came before. It's its own beast. And I think that's ok.
Anyway, glad you're enjoying Valhalla. There is a wealth of content in this game and it is a lot of fun to play.
Valhalla was enjoyable enough but it’s the third game in a row with the same basic mechanics and structure, and for me it’s just getting stale, it’s like 300+ hours of the same basic mechanics at this stage, minimum, not including dlc. The missions especially, with the npc dialogue trees and stuff, have started to feel perfunctory too. combat and stealth, while working and being generally fun, is also just feeling way too familiar
It’s starting to feel like the games were giant expansions rather than anything new
I’m excited for a change up with mirage, but also kind of annoyed it’s on last gen too, as I selfishly really want a next gen only game
My biggest problem is that I don't like any of the characters in Valhalla. Everyone, even Eivor sucks. He/she is affable but they're still an asshole invader with asshole friends.
I found Origins to be tedious enough to just mainline the experience, but I still liked the setting and characters. I enjoyed Odyssey's settings and characters even more, so I played much more of that. Valhalla I'll be happy enough to finish the story.
Valhalla is basically a (somewhat) historically accurate viking simulator. It isn't really an AC game. Sure, it pretends to be, but it isn't really an AC game. It has strayed too far from what defines an AC game. It's mostly just a combat RPG. I enjoy Valhalla. I think it's a fun game.
But I also really like stealth games. And Valhalla isn't really a stealth game. You can stealth. But you don't have to. And in fact the way combat is balanced, you are rewarded to not stealth. It has tons of special combat abilities, finishers, and all that, which really push you towards becoming a viking warrior, and not an assassin. And I know that I personally enjoy the game a lot more when I just dive straight into combat and play the role of a viking.
So while I really do like Valhalla a lot for what it is and the space it exists in, I am very eager to see the series go back to its stealth roots.
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I'm in the camp that really likes Valhalla. It's a bit of a polarizing game. Some folks don't think it feels very AC-y. Some folks don't like the way enemies scale, meaning series staples like leaping assassinations might not always kill a target because your gear versus their health makes it a non-lethal blow. There are some valid criticisms of the game. But I find (this is strictly my own opinion) that if you take Valhalla for what it is and don't project any expectations on it for what other games in the series are, it's a very fulfilling game in its own right. No, it isn't exactly like the games that came before. It's its own beast. And I think that's ok.
Anyway, glad you're enjoying Valhalla. There is a wealth of content in this game and it is a lot of fun to play.
See i didn't want a classic AC style game I was just excited for a Viking action-RPG. My biggest issue was it dropped the ball on progression HARD.
I didn't hate the game or anything. I just wanted a bit more. And the ending was honestly the worst and most baffling ending I have ever experienced in a video game.
I could have forgiven a lot more if they just had more meaningful progression.
I don't think we have received the "true ending" yet? Isn't that part of this Final Chapter that they are going to be patching in at some point before year's end?
Honestly, the bigger sin is the fact that they did not communicate to their playerbase that the out-of-box story was incomplete and it would take up to two+ years of patches and story roll outs to finally see the end of Eivor's story. That's the truly baffling part.
+1
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I don't think we have received the "true ending" yet? Isn't that part of this Final Chapter that they are going to be patching in at some point before year's end?
Honestly, the bigger sin is the fact that they did not communicate to their playerbase that the out-of-box story was incomplete and it would take up to two+ years of patches and story roll outs to finally see the end of Eivor's story. That's the truly baffling part.
Yea.. hell if they could have at least made the "ending" feel less like you are legit just waiting for the next mission it would have hurt less. But it was truly bizarre.
It was a 3/5 game that really should have been a 4/5 but some bizarre fumbles got in the way.
Valhalla is basically a (somewhat) historically accurate viking simulator. It isn't really an AC game. Sure, it pretends to be, but it isn't really an AC game. It has strayed too far from what defines an AC game. It's mostly just a combat RPG. I enjoy Valhalla. I think it's a fun game.
But I also really like stealth games. And Valhalla isn't really a stealth game. You can stealth. But you don't have to. And in fact the way combat is balanced, you are rewarded to not stealth. It has tons of special combat abilities, finishers, and all that, which really push you towards becoming a viking warrior, and not an assassin. And I know that I personally enjoy the game a lot more when I just dive straight into combat and play the role of a viking.
So while I really do like Valhalla a lot for what it is and the space it exists in, I am very eager to see the series go back to its stealth roots.
I'm in the camp that really likes Valhalla. It's a bit of a polarizing game. Some folks don't think it feels very AC-y. Some folks don't like the way enemies scale, meaning series staples like leaping assassinations might not always kill a target because your gear versus their health makes it a non-lethal blow. There are some valid criticisms of the game. But I find (this is strictly my own opinion) that if you take Valhalla for what it is and don't project any expectations on it for what other games in the series are, it's a very fulfilling game in its own right. No, it isn't exactly like the games that came before. It's its own beast. And I think that's ok.
Anyway, glad you're enjoying Valhalla. There is a wealth of content in this game and it is a lot of fun to play.
See i didn't want a classic AC style game I was just excited for a Viking action-RPG. My biggest issue was it dropped the ball on progression HARD.
I didn't hate the game or anything. I just wanted a bit more. And the ending was honestly the worst and most baffling ending I have ever experienced in a video game.
I could have forgiven a lot more if they just had more meaningful progression.
Actually my favorite Assassin's Creed game up until the last half hour.
If the horseshit that happens at the end of vanilla Valhalla isn't the "ending" ending then that's even worse because it means they decided to ruin their story before even getting to tell all of it.
I know Eivor's story anyway, they said what Eivor's story is. Eivor's story
doesn't fucking matter, it's Basim's story haha surprise the antagonist wins. Eivor doesn't have a story- she doesn't have any agency, she only exists to get her history looted by an immortal pile of garbage.
This is the conceit of every Assassin's Creed game due to the metanarrative they have anchored themselves to, of course. It just didn't matter until Valhalla, because it was always historical information gathering. Like reading a three hundred year old diary, where it's only not a gross personal violation because of the time span and lack of personal connection.
The second the story is about a personal antagonist running around in the memories of the person they opposed in their actual real life, where they go to the grave of this person they knew and interacted with and say this shit?
It's a nice place to die, Eivor. Not everyone gets to choose. You bested me. I don't know how, but you did. Yet i'm the one left standing. And now I can take from you anything I want... your memories, your skills, your secrets. They're all mine.
Hey. You're telling a gross-ass story. That's it. It's gross.
I'm getting really angry. It keeps crashing to desktop, no error. Drivers are all updated, Windows 11 is fully updated, all files verified. WTF. It's getting to be unplayable. I'm not even on a mission right now, just looting small lootable chests (the tiny gold map markers) in the world.
I'm getting really angry. It keeps crashing to desktop, no error. Drivers are all updated, Windows 11 is fully updated, all files verified. WTF. It's getting to be unplayable. I'm not even on a mission right now, just looting small lootable chests (the tiny gold map markers) in the world.
Try lowering your graphic settings. I've had the game crash when looking at certain places in the terrain (usually mountainous). I had one particular save that had a few hours of progress that would crash on load. I finally got it to load by dropping graphics quality a lot. I have no idea which particular setting was the culprit. I just dropped down from max to low and that was enough to let me survive loading.
After I got out of the mountains, I ramped quality back up with no adverse affect. But I've had a half dozen or so crashes that resulted from panning over the terrain.
I'm getting really angry. It keeps crashing to desktop, no error. Drivers are all updated, Windows 11 is fully updated, all files verified. WTF. It's getting to be unplayable. I'm not even on a mission right now, just looting small lootable chests (the tiny gold map markers) in the world.
Try lowering your graphic settings. I've had the game crash when looking at certain places in the terrain (usually mountainous). I had one particular save that had a few hours of progress that would crash on load. I finally got it to load by dropping graphics quality a lot. I have no idea which particular setting was the culprit. I just dropped down from max to low and that was enough to let me survive loading.
After I got out of the mountains, I ramped quality back up with no adverse affect. But I've had a half dozen or so crashes that resulted from panning over the terrain.
Sorry I never replied. I don't know if this had anything to do with it, honestly, but it's actually (ironically) the opposite that seemed to make the game more stable. I checked my settings and it wasn't at max. I set the game to max and I only had one or two crashes since, as opposed to the constantly crashing, nearly unplayable state it was in before.
I wonder if it had something to do with me trying to get the game working on Steam Deck. I DID get it working, but maybe something with my settings/configuration on the Deck had a negative impact on the settings on my PC? I dunno.
The game seemed fairly crash-y whenever I tried to fight a zealot way below the recommended level.
Posts
(I'm serious, I actually responded to a questionnaire saying that I'd bought the deluxe/collectors editions of every AC up to now, and was refusing to give them any more money while they dicked around with that shit)
Not so fast!
https://www.thegamer.com/report-assassins-creed-red-abuse-allegations-jonathan-dumont/
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
As for the AC changes; I couldn't give a shit about INIFINITY and doubt I'd use it, unless there is some interconnectivity between the worlds going forward (e.g., progress in Red somehow transfers to Hexe for some reason). As for which titles I'm looking forward to. . .honestly it is Hexe. Everyone and their mother is jonesing for Red and I would be too if it were focused on a small area (like something of Tokyo's size and complexity as it was originally laid out with the palace in the center of a city intricately designed to induce "directional insanity" to stop invaders from making a beeline for the royal family). If it's just going to be GOT in AC, I'll still play it, but witches and the gameplay the comes with that sounds way more interesting.
Anyway, glad you're enjoying Valhalla. There is a wealth of content in this game and it is a lot of fun to play.
It’s starting to feel like the games were giant expansions rather than anything new
I’m excited for a change up with mirage, but also kind of annoyed it’s on last gen too, as I selfishly really want a next gen only game
I found Origins to be tedious enough to just mainline the experience, but I still liked the setting and characters. I enjoyed Odyssey's settings and characters even more, so I played much more of that. Valhalla I'll be happy enough to finish the story.
But I also really like stealth games. And Valhalla isn't really a stealth game. You can stealth. But you don't have to. And in fact the way combat is balanced, you are rewarded to not stealth. It has tons of special combat abilities, finishers, and all that, which really push you towards becoming a viking warrior, and not an assassin. And I know that I personally enjoy the game a lot more when I just dive straight into combat and play the role of a viking.
So while I really do like Valhalla a lot for what it is and the space it exists in, I am very eager to see the series go back to its stealth roots.
See i didn't want a classic AC style game I was just excited for a Viking action-RPG. My biggest issue was it dropped the ball on progression HARD.
I didn't hate the game or anything. I just wanted a bit more. And the ending was honestly the worst and most baffling ending I have ever experienced in a video game.
I could have forgiven a lot more if they just had more meaningful progression.
Honestly, the bigger sin is the fact that they did not communicate to their playerbase that the out-of-box story was incomplete and it would take up to two+ years of patches and story roll outs to finally see the end of Eivor's story. That's the truly baffling part.
Yea.. hell if they could have at least made the "ending" feel less like you are legit just waiting for the next mission it would have hurt less. But it was truly bizarre.
It was a 3/5 game that really should have been a 4/5 but some bizarre fumbles got in the way.
It’s a decapitation simulator, mostly.
Actually my favorite Assassin's Creed game up until the last half hour.
If the horseshit that happens at the end of vanilla Valhalla isn't the "ending" ending then that's even worse because it means they decided to ruin their story before even getting to tell all of it.
I know Eivor's story anyway, they said what Eivor's story is. Eivor's story
This is the conceit of every Assassin's Creed game due to the metanarrative they have anchored themselves to, of course. It just didn't matter until Valhalla, because it was always historical information gathering. Like reading a three hundred year old diary, where it's only not a gross personal violation because of the time span and lack of personal connection.
The second the story is about a personal antagonist running around in the memories of the person they opposed in their actual real life, where they go to the grave of this person they knew and interacted with and say this shit?
Hey. You're telling a gross-ass story. That's it. It's gross.
Try lowering your graphic settings. I've had the game crash when looking at certain places in the terrain (usually mountainous). I had one particular save that had a few hours of progress that would crash on load. I finally got it to load by dropping graphics quality a lot. I have no idea which particular setting was the culprit. I just dropped down from max to low and that was enough to let me survive loading.
After I got out of the mountains, I ramped quality back up with no adverse affect. But I've had a half dozen or so crashes that resulted from panning over the terrain.
Sorry I never replied. I don't know if this had anything to do with it, honestly, but it's actually (ironically) the opposite that seemed to make the game more stable. I checked my settings and it wasn't at max. I set the game to max and I only had one or two crashes since, as opposed to the constantly crashing, nearly unplayable state it was in before.
I wonder if it had something to do with me trying to get the game working on Steam Deck. I DID get it working, but maybe something with my settings/configuration on the Deck had a negative impact on the settings on my PC? I dunno.
The game seemed fairly crash-y whenever I tried to fight a zealot way below the recommended level.