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[WH40K] A Very Aeldari Christmas

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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    Played a 1k Deathguard with the roomie vs Deathguard.

    Plain old bolter Plague Marines with a sigil (6s to hit auto wound) are excellent and cost effective.

    Tallyman and Foul Blightspawn with their personal relics are must-take.

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    KhraulKhraul Registered User regular
    No-Quarter wrote: »
    Played a 1k Deathguard with the roomie vs Deathguard.

    Plain old bolter Plague Marines with a sigil (6s to hit auto wound) are excellent and cost effective.

    Tallyman and Foul Blightspawn with their personal relics are must-take.

    What kind of marine squad did you run? Full bolters?

    The match I ran was power level in a crusade campaign so I tricked a few out, but it didn't really seem like a huge impact.

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Pariah Nexus Kill Team is up for pre order on the 27th
    So I wonder if it's going to be a one and done printing or try to keep it around for a few

    As I am going to try to get a copy and when people start parting it out the terrain/boards to do silly games in a necron tomb

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    honoverehonovere Registered User regular
    If flayed ones looked more like this spiky Slenderman Scissorhands than their actual models they'd be way more interesting
    LzTH9F4oVWcxQIaY.jpg

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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    All I see there is broken bits in the bottom of a miniatures case.

    That said, the new ones coming up in the new Killzone look awesome.

    f6bdb5fb-5601360559548041729-74378_580x.jpg

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    daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    That drawing actually looks a bit more like the old school wraiths.

    Shut up, Mr. Burton! You were not brought upon this world to get it!
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    daveNYC wrote: »
    That drawing actually looks a bit more like the old school wraiths.

    I do need to get the codex though and paint but alas
    The old wraiths were frustrating to put together with superglue but then I also have pariahs from then as well {still in the blister}
    The newer ophydian destroyers look like the ones of old with extra arms

    I have no flayed ones as I am meh about them {I really have only played necrons a handful of times and yet because of various reasons I have tons of warriors and such just very little of the larger items which I have been slowly working on}
    I know the newer ones are elf/eldar fragile so I will have to think about storing them as well a great many other things

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    daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    The old metal wraiths were just crazy thin and spindly. I loved the look, but assembling them and keeping them assembled seemed like it'd be rather difficult.

    Shut up, Mr. Burton! You were not brought upon this world to get it!
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    NorgothNorgoth cardiffRegistered User regular
    How quickly we've all forgotten they brought back the old style wraiths as a different unit.

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    Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    -Loki- wrote: »
    All I see there is broken bits in the bottom of a miniatures case.

    That said, the new ones coming up in the new Killzone look awesome.

    f6bdb5fb-5601360559548041729-74378_580x.jpg

    Now these ones I like. The original metal models were pretty good, the finecast updates from -what was it, 6th edition?- were clownface Nagash levels of awful, but these ones are nice enough to make me want to ditch five of my old metals ones to make room for them.

    Also, I wondered why no one had posted in the 40k thread for two weeks. Hadn't noticed it'd hit 100 pages. :bigfrown:

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    Gnome-InterruptusGnome-Interruptus Registered User regular
    So price leaks have the new KillTeam expansion at $160 or so.

    I was previously defended the box as being an expansion, and thus being okay to have only partial teams included.

    But at this price point I’m a bit salty, as it feels a bit too close to full price for everything in the box, whether you wanted everything they bundled together or not.

    My salt levels will probably recede if the data sheets for the units are decent and there is some extra non model related stuff in the box to bring up the value.

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    MWO: Adamski
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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    So price leaks have the new KillTeam expansion at $160 or so.

    I was previously defended the box as being an expansion, and thus being okay to have only partial teams included.

    But at this price point I’m a bit salty, as it feels a bit too close to full price for everything in the box, whether you wanted everything they bundled together or not.

    My salt levels will probably recede if the data sheets for the units are decent and there is some extra non model related stuff in the box to bring up the value.

    i think the price point is basically that if you bought the minis it nets out, so the rules are free

    not great, mind you, given how few models come in the box but there is still some value

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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    The new captain and cryptek are likely for Commanders but itd be interesting to see a bigger shakeup than that

    wq09t4opzrlc.jpg
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    NechriahNechriah Chookity!Registered User regular
    I was so set on painting my space mans as Emperor’s Spears but every time I see this big nerd I’m like goddamn I want to do Ultramarines 4th Company. Look at him. Wearing green and blue together without a care in the world. Sporting his Covid home haircut
    xy0yleqhlzy5.jpeg

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    MazzyxMazzyx Comedy Gold Registered User regular
    I could slap some deathwatch shoulders on him and he would be a great DW captain.

    u7stthr17eud.png
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Paint him Ultramarines and just head cannon that he's hanging out with your Spears while he was in exile

    wq09t4opzrlc.jpg
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    tzeentchlingtzeentchling Doctor of Rocks OaklandRegistered User regular
    Hmm, I think he could probably fit at least a couple more U's on his armor, not enough yet really.

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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Mazzyx wrote: »
    I could slap some deathwatch shoulders on him and he would be a great DW captain.

    Huh. He actually has a DW veteran badge on his left shin…

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    89s49aukbtwu.png
    https://www.warhammer-community.com/2021/02/18/more-toughness-more-wounds-bigger-guns-heavy-intercessors-have-it-all/
    The heavy Intercessors changed and so did their rifles
    I know 40k is in a constant beta which is a odd ideal to think about for a wargame/board game

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    MazzyxMazzyx Comedy Gold Registered User regular
    Brainleech wrote: »
    89s49aukbtwu.png
    https://www.warhammer-community.com/2021/02/18/more-toughness-more-wounds-bigger-guns-heavy-intercessors-have-it-all/
    The heavy Intercessors changed and so did their rifles
    I know 40k is in a constant beta which is a odd ideal to think about for a wargame/board game

    Uh no they didn't. That is their stat line in the codex.

    And they have 3 different heavy bolters. One to go with each type of bolter.

    u7stthr17eud.png
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    BurnageBurnage Registered User regular
    Those are also the stats for Kill Team, not 40k.

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    MazzyxMazzyx Comedy Gold Registered User regular
    BTW if you want the 40k stats for them here they are:
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    6C8lFON.png

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    honoverehonovere Registered User regular
    I kinda hate the one million variant guns marines get.

    6 different guns for just this unit! 5 of the exclusively for it! And they all look basically the same.

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    BurnageBurnage Registered User regular
    Heavy Intercessors still look astoundingly bad for the health of the game from my perspective as a non-Marine player. Why in God's name do they need Troops choices that are T5, have 3 wounds and are throwing out S5 bolter fire?

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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Burnage wrote: »
    Heavy Intercessors still look astoundingly bad for the health of the game from my perspective as a non-Marine player. Why in God's name do they need Troops choices that are T5, have 3 wounds and are throwing out S5 bolter fire?

    Numbers are going up across the board though

    wq09t4opzrlc.jpg
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Burnage wrote: »
    Heavy Intercessors still look astoundingly bad for the health of the game from my perspective as a non-Marine player. Why in God's name do they need Troops choices that are T5, have 3 wounds and are throwing out S5 bolter fire?

    Numbers are going up across the board though

    Still I am happy the kabal troopers got an upgrade still I am curious about the rest of the aeldari from wyches to aspect warriors to the harlequins do they all get buffed to 2 attacks?

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    MazzyxMazzyx Comedy Gold Registered User regular
    As a marine player and a non-marine player heavy intercessors are good but expensive. They cost about the same a terminator. Don't have an invuln. Have mostly 1 damage weapons. And are really just bodies to hold things. CSM is so far behind codex wise its hard to compare but I know a lot of my list can handle them. Ad mech don't give a shit. I can remove 15 T5 3+ wounds in the blink of an eye.

    Necrons are the only non-power armor codex we have out and they can handle Heavy Intercessors just fine. Deathguard will have no issue with them either.

    I do look forward to them in my Deathwatch. 15 ablative wounds in front of 5 plasma inceptors or 5 eradicators is just golden.

    u7stthr17eud.png
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    honoverehonovere Registered User regular
    Marines get pretty much every unit in 3 versions now. Light, medium, and heavy.

    Basically Marines get three armies worth of releases.

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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    I think the numbers pn the bodies are fine, the number of weapon options is kinda silly

    wq09t4opzrlc.jpg
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    honoverehonovere Registered User regular
    There are now roundabout 40 - 50 guns with bolt in the name for space marines.

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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    edited February 2021
    Burnage wrote: »
    Heavy Intercessors still look astoundingly bad for the health of the game from my perspective as a non-Marine player. Why in God's name do they need Troops choices that are T5, have 3 wounds and are throwing out S5 bolter fire?

    I don't know that we've seen enough of 9th to say if this shift is definitively bad for the health of the game. The smaller board size and lower model count (due to across the board points increases) creates a design space where tough, killy models have a place.

    The Necron codex gives me a lot of hope for the other non-marine armies as they can absolutely hang with the best of them and GW didn't just slap an extra wound on them or give them toughness boosts to make them more resilient.

    Capping cumulative dice mods to +/- 1, gating key ability triggers behind natural rolls, and the intro of Core means there is far less room for fuckery - your data sheets matter more than they ever have and GW seem committed to taking 9th to new places.

    I could see Drukhari making up for the lack of high wound infantry with having strong FNPs, invulns, or both.

    Vanguard on
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    -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Looking at them, I'm not seeing anything too challenging to kill for my Genestealers.

    Liberal application of Rock Saws and Rending Claws, as per normal for Cult. They appear to be very expensive for what appear to be just tougher than normal Marines.

    My Tyranids might have trouble though. I’ve got no shortage of S5+ weapons with high rate of fire, but I won’t be modifying their save much if at all so that could cause problems.

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    McGibsMcGibs TorontoRegistered User regular
    edited February 2021
    Heavy intercessors are a pretty lateral option, which I think is a net positive for the game. You got your phobos troops which trade some firepower for mobility and tricks, you got your intercessors as allrounders, and you got your heavies who trade some firepower for durability (point equivalent intercessors outshoot heavies, and they cant fight that well). They're all on pretty equal footing, with some flexibility for certain chapters to tech into one or the other if they want or sprinkle in a few specialist squads. On their face, they're really not that that obnoxious. I think they're pretty well balanced as far as 9th ed is going. The 9 zillion varieties of bolt weapons are annoying to keep track of, but they do allow for much better control over this sort of fine tuning.

    What IS obnoxious is something like Deathwatch where they're sucking up wounds for Eradicators, but that's a whole other issue.

    McGibs on
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited February 2021
    Heavy Intercessors are balanced, but are they fair? How many other armies get troops choices that are just lighter or heavier versions of their baseline? Necrons and Craftworlds are the only ones that come to mind instantly… for most the option either doesn’t exist or is an Elite choice. Edit: Wait, Orks technically have that but they are a stratagem so I’m not sure how to count that.

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    honoverehonovere Registered User regular
    That wades into the whole thing of Marines always getting way more stuff than everyone else. It's not "fair" to non marine players but it's always going to be like that as marines are where the money is for GW.

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    SmokeStacksSmokeStacks Registered User regular
    GW pushes Marines because Marines sell the best because GW pushes Marines because Marines sell the best, etc etc

    It's obviously a benefit for Marine players to get tons of toys, but if I was going to put a politician style spin on the situation I'd say it was also a benefit for non-Marine players as well - Since you're going to be playing against Marines so often, their army having a multitude of options benefits you since you're not just playing against the same lists over and over again.

    I think GW should really be pushing for increasing the options for other armies though. I don't know if it's still the case, but back in 7th edition your standard Tactical Marine had more weapon options than every model in the Necron army combined.

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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    But they have been! Codex Necrons now has almost half as many units as codex space marines…

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    VanguardVanguard But now the dream is over. And the insect is awake.Registered User, __BANNED USERS regular
    In fairness to marines, a lot of the options are traps.

    If there was a thing to complain about, IMO, it’s the volume and frequency of support marines get vs. like, data sheet option parity.

    You, as a player, can help the game by being a Xenos player.

    Do it for the health of the game!

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    MazzyxMazzyx Comedy Gold Registered User regular
    Marines are still in a weird place with Primaris.

    They are not squatting firstborn yet. So you have decades of firstborn bloat in there.

    And then you have the primaris replacements in there too which at this point there isn't much left for roles that primaris doesn't cover.

    So you have two of everything!

    u7stthr17eud.png
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    NechriahNechriah Chookity!Registered User regular
    Vanguard wrote: »
    You, as a player, can help the game by being a Xenos player.

    Do it for the health of the game!

    It’s still very funny to me that I tried getting back into 40K at the start of the pandemic with Chaos Marines, but then I gathered that they kind of sucked (or at least, the things I liked sucked) so I was all set to play Necrons when 9th dropped. I got the recruit box and the Necron codex, then I entered a raffle my local game store was running and ended up winning a big box of...space marines

    Like I’m not complaining I just think it’s funny how I was determined to play something other than space marines and still ended up with space marines

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