the changes to enochian sound like theyre toning things down a notch for BLM at least
They're by far the most disorienting job to level though. Their rotation changes more than any other going from 1-50, 50-60, 60-70 etc and they have the most instances of 'this spell is just literally useless now'
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admanbunionize your workplaceSeattle, WARegistered Userregular
I like dancer a lot, I like the efficiency of it. I don't need to know every facet of the fight, cuz I can run around dodging for my life while I'm also still outputting my same ol' damage.
I liked machinist a lot for the same reason but its big damage burst is just kinda too much rapid-fire clicking for me
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
the only other job I can think of with totally useless buttons is white mage, but they're not useful at any level so you can just ignore them completely (their sleep and their root)
lucid dreaming can be a little tiny bit useful for BLM though, can get an extra fire 4 out of it I think? I never use it though lol
I guess the root the physical ranged jobs get is also useless
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admanbunionize your workplaceSeattle, WARegistered Userregular
cure 2 is essential even if you don't press it that much ideally, in practice you press it a lot because your pug teammates get hit by mechanics and you don't have enough other heals for that shit
cure 1 is more like blizzard 1 in that you almost never use it but it's not a slap in the face in the way blizzard 2 is
medica 1 is another like cure 2 but even less often needed, but when you have already got the medica 2 HoT up and you're out of other AOE heals and they're too spread out for cure 3 and the whole raid still needs topping up NOW because they're bad, well that's your button.
cure 3 is situational but very good when it can be used, it's good with stack up mechanics for example
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turtleantGunpla Dadis the best.Registered Userregular
Every caster except BLM swiftcast is on a no hotkey button I just click
BLM though? that shit on shift+Q
BLM isn't that complicated but it has the most obvious and constantly looming fail state of any class.
There have been much worse ways to crap up your rotation over the years, like back when NIN could miss a trick attack positional, or screwing up your overheat window on HW/SB MCH. Or just, dying literally ever as SMN in SB.
But BLM's is always there, on the gauge, ticking away...
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admanbunionize your workplaceSeattle, WARegistered Userregular
cure 2 is essential even if you don't press it that much ideally, in practice you press it a lot because your pug teammates get hit by mechanics and you don't have enough other heals for that shit
cure 1 is more like blizzard 1 in that you almost never use it but it's not a slap in the face in the way blizzard 2 is
medica 1 is another like cure 2 but even less often needed, but when you have already got the medica 2 HoT up and you're out of other AOE heals and they're too spread out for cure 3 and the whole raid still needs topping up NOW because they're bad, well that's your button.
if I don't have a lily up I'll just let you die instead of casting cure 2 tbh
pretty much no healer wants to cast their first rank heal spell, and that's unlikely to change without a pretty dramatic reworking of mana costs and regeneration
medica 1 should get phased out at 80. you've got rapture by then and medica 2 outpaces medica 1 after only 2 ticks. most of the gcd heals are situational at best now, even regen is fairly obsolete.
It would be nice to consolidate lilly skills with cure 2/medica 1. just have lillies make them free and instant cast rather than different yet identical skills
they try to make the first rank heals have a niche by making them more MP efficient per potency, but that design gets undercut by the desire to go faster and the tight DPS checks in hard content that mean you want to be spending as few GCDs on heals instead of nukes as possible, so if you do spend one on a heal it better be a strong one.
If healing were balanced around MP being a more finite resource you might have a reason to use the first ranks but it's actually kind of a struggle to get your piety stat down low enough to have to worry about MP management if you're hitting lucid dreaming on cooldown and not having to revive people very much.
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PiptheFairFrequently not in boats.Registered Userregular
lucid dreaming can be a little tiny bit useful for BLM though, can get an extra fire 4 out of it I think? I never use it though lol
I don't know exactly how much extra mana lucid dreaming will generate per fire phase, but it doesn't matter since you won't have enough time left in AF for an extra F4 regardless
lucid lasts for 21 seconds, you should already be extending astral fire with fire 1 when it's about to expire for a few more fire 4 casts, so if you hit lucid dreaming at the start of fire phase I think it should finish close to the end? don't quote me on this though, I don't actually use it
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admanbunionize your workplaceSeattle, WARegistered Userregular
Lucid Dreaming doesn't restore any mana in fire phase.
Manafont does and you should use it to get one extra F4+Despair.
wait it doesn't? ok then lucid is useless, I was probably thinking of manafont, another button I never press
lucid is useless in high-level content (unless you're, like, trying to quickly recover after a death/dropping enochian) and transpose is also kind of useless (except to swap to umbral ice to spam umbral soul during downtime)
I'm hearing there might be some leaks floating around from the media tour, not sure what the leaks are about but watch out for that, don't post it in here if it's plot related please.
I'm hearing there might be some leaks floating around from the media tour, not sure what the leaks are about but watch out for that, don't post it in here if it's plot related please.
The leaks I've seen people throwing around are for the job updates.
I don't think it's possible for the media tour to have had plot-related leaks? The media tours are usually just like, putting you in one zone without quests to let you run around and try some FATEs and use the abilities.
If it’s like last time, the testers will have been placed into a version of the main zone that has no NPCs, quests, or info in general. Maybe some enemies, or maybe just training dummies, to try new skills on.
Basically the only source of lore info will be from the geography of the location, and the area names written on the map.
Also don't pay attention to things like potency or cost still because there are a few examples where an ability loses potency when it upgrades to its next rank, that all is clearly not done yet.
well sch is keeping chain stratagem and ast is losing divination so I guess sch is the rdps healer now. new ast stuff in general looks unappealing, cards are still lame and now seals just give you a chance to buff your bad dps. plus they're giving you a random chance at getting a free heal or damage, I can already see how that's going to end up
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admanbunionize your workplaceSeattle, WARegistered Userregular
well sch is keeping chain stratagem and ast is losing divination so I guess sch is the rdps healer now. new ast stuff in general looks unappealing, cards are still lame and now seals just give you a chance to buff your bad dps. plus they're giving you a random chance at getting a free heal or damage, I can already see how that's going to end up
AST still has Divination, it's just no longer tied to cards. The card buff is self-only (and looks sweet.)
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FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
They're by far the most disorienting job to level though. Their rotation changes more than any other going from 1-50, 50-60, 60-70 etc and they have the most instances of 'this spell is just literally useless now'
I use simple gauge for everything just for space reasons, but for BLM it feels vital.
Granted, I'm only really familiar with like 4-5 classes, but does any other job have as many just completely pointless buttons as blm?
Scathe, Blizzard 2, Fire 2, Sleep, Lucid Dreaming
Blizzard 1 only exists to fill a GCD if you get an unlucky mana tick
And half of those you can't even take off your hotbar just in case you get dumped into a low level dungeon
summoner, on the other hand..
I liked machinist a lot for the same reason but its big damage burst is just kinda too much rapid-fire clicking for me
lucid dreaming can be a little tiny bit useful for BLM though, can get an extra fire 4 out of it I think? I never use it though lol
I guess the root the physical ranged jobs get is also useless
WHM has it pretty bad. Cure, Medica, Cure III, Repose, and Fluid Aura. Arguably Cure II as well.
????????
Medica has uses, Cure 3 has a TON of uses, Cure 2 has uses, as does cure 1 (few but occasional uses).
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Fluid Aura and Cure…yeah those are pretty useless
cure 1 is more like blizzard 1 in that you almost never use it but it's not a slap in the face in the way blizzard 2 is
medica 1 is another like cure 2 but even less often needed, but when you have already got the medica 2 HoT up and you're out of other AOE heals and they're too spread out for cure 3 and the whole raid still needs topping up NOW because they're bad, well that's your button.
cure 3 is situational but very good when it can be used, it's good with stack up mechanics for example
BLM though? that shit on shift+Q
BLM isn't that complicated but it has the most obvious and constantly looming fail state of any class.
There have been much worse ways to crap up your rotation over the years, like back when NIN could miss a trick attack positional, or screwing up your overheat window on HW/SB MCH. Or just, dying literally ever as SMN in SB.
But BLM's is always there, on the gauge, ticking away...
if I don't have a lily up I'll just let you die instead of casting cure 2 tbh
It would be nice to consolidate lilly skills with cure 2/medica 1. just have lillies make them free and instant cast rather than different yet identical skills
If healing were balanced around MP being a more finite resource you might have a reason to use the first ranks but it's actually kind of a struggle to get your piety stat down low enough to have to worry about MP management if you're hitting lucid dreaming on cooldown and not having to revive people very much.
WAR is more so, but you sometimes gotta worry about facing the boss directly at the ninja to add a little zest
Yeah, SAM rules.
I don't know exactly how much extra mana lucid dreaming will generate per fire phase, but it doesn't matter since you won't have enough time left in AF for an extra F4 regardless
Manafont does and you should use it to get one extra F4+Despair.
iirc when there was an ast card that restored mana it would ignore that too
lucid is useless in high-level content (unless you're, like, trying to quickly recover after a death/dropping enochian) and transpose is also kind of useless (except to swap to umbral ice to spam umbral soul during downtime)
well, that's mostly true
lemme tell you about transpose lines
tl;dr: "hey, ice phase is kind of low potency, what if we skipped it?"
BLM hypermeme rotations are pretty niche and extremely risky, but they're a weird scary hole of alternative rotations you can fall into
I'll just stay over here greeding Fire IV, thank you very much
The leaks I've seen people throwing around are for the job updates.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Basically the only source of lore info will be from the geography of the location, and the area names written on the map.
Anyway, most importantly
balls
But yeah, the exact numbers are going to be fucky and sometimes wrong.
some of sage looks just as clunky as sch, but in a different way lmao
AST still has Divination, it's just no longer tied to cards. The card buff is self-only (and looks sweet.)
yeah it's just right there