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🖥️🎮 - Live By the Sword Tactics & Out of Line out today!

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    DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    Just played the first two missions coop with a buddy in Dark Alliance, and man we had a lot of fun.

    It's like a very forgiving souls-like. You can dodge/parry cancel out of attacks and the bosses so far have been challenging.

    The combat itself was better then I first expected, good variety in terms of attack types and unlockable abilities.
    The physics felt floaty at first, but it works pretty well. It seems to have pretty respectable hit boxes and goblins go really far when you smash good.

    It's pretty good handing out loot, each level is pretty long so by the end you have like 6-8 pieces of loot.

    It is somewhat buggy, but we didn't have anything game breaking. The worst were the elevators, occasionally it would stop at the top but then launch me 500 ft in the air outside the level.
    There is a mechanic to warp you to the party leader and it's pretty indiscriminate. Buddy was jumping over a hole and it spawned me on him mid air just to drop me.

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    GlalGlal AiredaleRegistered User regular
    Dixon wrote: »
    It is somewhat buggy, but we didn't have anything game breaking. The worst were the elevators, occasionally it would stop at the top but then launch me 500 ft in the air outside the level.
    You have very forgiving standards... :D

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    Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

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    KamarKamar Registered User regular
    edited June 2021
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    Eh, I have like 4000 hours in Souls games, I've cleared a few of them without leveling up as a challenge, and I still felt like Lady Butterfly in Sekiro was absurd to learn. It's one of two fights (optional rematch boss being the other) that just stopped me hard in my tracks in that game.

    Sekiro isn't a Soulsborne/Soulslike, though. Souls you have to cross an early threshold of understanding the rules, then you don't actually have to improve a ton past that level of base competence for dodging, spacing out attacks, and/or blocking, especially if you equip yourself and level for an easier time.

    You can put on huge armor and swing the biggest slowest weapon you can find with everything put into health and strength and trivialize most content in most Souls games with the power of hyperarmor and staggering enemies. Or go magic and turn every fight into a (weighted) roll of the dice to see if the AI will just stand there and let you obliterate it at range.

    Kamar on
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    never dienever die Registered User regular
    I don’t remember where I heard it, but I like the idea that Souls games are rhythm games in many ways. It’s all about learning the tempo and beat of enemies and responding to it.

    Sekiro is the logical conclusion of that idea, where it’s heavily parry and block based, with some ninja tool mixups.

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    Dee KaeDee Kae Registered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    oh they get HARDER but real fun / rewarding.

    like Kamar says, they're more fighting games / tenchu than soulslikes.

    but hard stuff is fun to beat! ( you should see the rest of the bosses, they're INTENSE!)

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    Mr FuzzbuttMr Fuzzbutt Registered User regular
    edited June 2021
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    Because it feels so good when you manage to beat them.

    Also the fights are really fun to learn.

    Mr Fuzzbutt on
    broken image link
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    HobnailHobnail Registered User regular
    The fact that summoning in some sweaty maniac to help me stomp a boss is not an option means that Sekiro is way past what I'm prepared to deal with, I come to Souls games to dress like a huge idiot and party with other huge idiots

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    Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    edited June 2021
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    Because it feels so good when you manage to beat them.

    Also the fights are really fun to learn.

    I think my problem is I don't really learn, progression is at least 50% fluke for me.

    All I remember from my first time beating the asylum demon is "hug his butt" but when I tried that yesterday I got smooshed and when I ask my brain for more details it just shrugs.

    It probably doesn't help that my most recent game has been Assassin's Creed Odyssey which is very button mashy and fast, so right now the way this controls feels like a game made as a joke.

    Brovid Hasselsmof on
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    HobnailHobnail Registered User regular
    Like a mean joke I guess yeah

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    PeewiPeewi Registered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    Lady Butterfly is particularly bad because it is a tough optional fight that you can get to fairly early.

    The boss fights in all the Souls games are tough, but equipment upgrades/levels can make them less difficult.

    For why people play them: sometimes it's nice to overcome a challenge.

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    GlalGlal AiredaleRegistered User regular
    The Dark Souls series has made me a lot more chill about failing in video games, or anything else that doesn't have real consequences associated with losing. Though, also more aware of when games are wasting my time; I don't care about retrying that boss 50 times, but if you make me replay the entire level before it for each attempt you can eff off.

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    Mr FuzzbuttMr Fuzzbutt Registered User regular
    If you button mash in Dark Souls, you will run out of stamina and die very quickly. You also can't cancel out of attack animations, so once you start an attack, you're committed to it.

    This means you have to plan your attacks, and only go in when you have time to get out again safely. A typical pattern is to wait for your opponent to attack, dodge or block it, and get a couple of hits in before backing off a bit.

    The combat, especially in the earlier games, is pretty slow-paced, and beating them can be done with the reactions of a sloth if you are willing to learn timing.

    (Does not apply to Sekiro, which is super fast paced.)

    broken image link
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    rhylithrhylith Death Rabbits HoustonRegistered User regular
    I’ve said it before and I’ll say it again - if you’re having trouble with souls games, don’t be afraid to play with a friend. The game becomes significantly easier to learn and more fun when you aren’t the 100% focus of enemy attacks at all times.

    The community is so focused on the difficulty of learning the solo experience that they completely ignore that the game is really about cooperation and overcoming seemingly impossible odds together.

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    InquisitorInquisitor Registered User regular
    With Dark Souls 1 (I can’t really speak for 2 or 3, as I bounced off of 2 because it felt same-y to 1 and never touched 3 as a result):

    You can kind of set your own difficulty for the game through your build and how much you decide to grind levels. For example, I was a wizard and did a decent amount of soul grinding at various points in the game. There are some bosses that have reputations for being tough, with needing to time your dodges and attacks. I killed some of them with spells before they could enter melee range a single time.

    It’s enough of an RPG that “have bigger numbers” is as much of an answer as “be good at dodging”.

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    PlatyPlaty Registered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    Elden Ring is more like Dark Souls, with rolling and temporary invincibility and being able to summon help

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    cursedkingcursedking Registered User regular
    I have never done pvp in Dark Souls, and last night on a lark I joined the Wolf Covenant in DS3 and just had a complete ball. It is such a great idea for a short section of the game.

    Essentially, there is an area of DS3 called Farron Keep, which is actually a couple of areas that includes some woods/ruins and a swamp. Once you make it past most of that area, you can find this huge wolf god and join his team. While you're playing, you will be sent to other players who have MP turned on and have not completed the area yet (so haven't killed the two bosses and are still exploring), who are therefore intruders, and your goal is to kill them.

    When you spawn in to their version of the woods, you're now on the enemy npc mobs' team and they won't attack you. It creates these great scenarios where players with MP turned on will have friendly MP summons with them, or while you're there a Blue Sentinel (a mp player cop) will show up, or one of the chaos driven attack MP players. It turns you into this guy who's just trying to clear out his god damn woods of all these god damn tourists, and it's very silly.

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Dixon wrote: »
    Just played the first two missions coop with a buddy in Dark Alliance, and man we had a lot of fun.

    It's like a very forgiving souls-like. You can dodge/parry cancel out of attacks and the bosses so far have been challenging.

    The combat itself was better then I first expected, good variety in terms of attack types and unlockable abilities.
    The physics felt floaty at first, but it works pretty well. It seems to have pretty respectable hit boxes and goblins go really far when you smash good.

    It's pretty good handing out loot, each level is pretty long so by the end you have like 6-8 pieces of loot.

    It is somewhat buggy, but we didn't have anything game breaking. The worst were the elevators, occasionally it would stop at the top but then launch me 500 ft in the air outside the level.
    There is a mechanic to warp you to the party leader and it's pretty indiscriminate. Buddy was jumping over a hole and it spawned me on him mid air just to drop me.

    kho6Uz9.jpg

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    DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    Glal wrote: »
    Dixon wrote: »
    It is somewhat buggy, but we didn't have anything game breaking. The worst were the elevators, occasionally it would stop at the top but then launch me 500 ft in the air outside the level.
    You have very forgiving standards... :D

    Hahaha yeah I definitely do, we were both dying of laughter just due to the shear velocity of my trip.

    I don't really mind bugs if they don't interfere with combat or cause me to lose progress. Even when it teleported me into the pit, there is no penalty for falling and just instantly put me right before the jump.

    With how the teleporting to party leader works, even though it launched me into the stratosphere, it teleports me back to the leader after 15 seconds.

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    Undead ScottsmanUndead Scottsman Registered User regular
    In the further chronicles of "shit that would have been weird decades ago" that brought us such classics as Sonic on Nintendo consoles and... uhh.. I can't think of another example this early in the morning.. Anyway, back in 1996 it was 3D Realms' Duke Nukem 3D competing with id Software's Quake as the bitterest of enemies.

    For Quake's 25th anniversary, they're apparently making a new 32 level campaign for Quake. Sorry, let me rephrase that: 3d Realms is making a new 32 level campaign for Quake.

    Crazy.

    https://www.youtube.com/watch?v=kzkvdSpUxQg

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    Crippl3Crippl3 oh noRegistered User regular
    Game pass for the rest of the month and the start of July
    • Worms Rumble (Cloud, Console, and PC) – Available Today
    • Iron Harvest (PC) – June 24
    • Need for Speed: Hot Pursuit Remastered (Console and PC) (EA Play) – June 24
    • Prodeus (Game Preview) (PC) – June 24
    • Bug Fables: The Everlasting Sapling (Cloud, Console, and PC) – July 1
    • Banjo-Kazooie: Nuts & Bolts (Cloud) – July 1
    • Gang Beasts (Cloud, Console, and PC) – July 1
    • Immortal Realms: Vampire Wars (Cloud, Console, and PC) – July 1
    • Limbo (Cloud, Console, and PC) – July 1
    Leaving June 30th:
    • Battle Chasers: Nightwar (Cloud, Console, and PC)
    • Marvel vs. Capcom: Infinite (Cloud, Console, and PC)
    • Mistover (PC)
    • Monster Hunter World (Cloud and Console)
    • Out of the Park Baseball 21 (PC)
    • Outer Wilds (Cloud and Console)
    • Soulcalibur VI (Console)
    • The Messenger (Cloud, Console, and PC)

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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    I enjoyed my time with The Messenger

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    AistanAistan Tiny Bat Registered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    No, this is a Sekiro only thing. Even though Bloodborne and Dark Souls 3 are faster they aren't at Sekiro levels.

    I am greatly hoping that Sekiro is a fluke and they tone it down for Elden Ring and beyond otherwise i'm gonna have to stop playing From games.

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    I enjoyed my time with The Messenger

    Sea of Stars, the upcoming Messenger prequel game, looks rad:

    https://www.youtube.com/watch?v=GZVLA08lcR0

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    JarsJars Registered User regular
    was that a golden sun style environmental puzzle I saw?

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    PeewiPeewi Registered User regular
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    GlalGlal AiredaleRegistered User regular
    Aistan wrote: »
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves
    No, this is a Sekiro only thing. Even though Bloodborne and Dark Souls 3 are faster they aren't at Sekiro levels.

    I am greatly hoping that Sekiro is a fluke and they tone it down for Elden Ring and beyond otherwise i'm gonna have to stop playing From games.
    Yeah, I bounced off Bloodborne and DS3 is the only Souls game I never finished despite repeat attempts, so, same boat. I appreciate what Sekiro was doing but it just did not appeal to me at all, the focus on The One True Way To Play at the cost of every other playstyle.

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    VeagleVeagle Registered User regular
    PUBG just made a fake TV show starring Jonathan Frakes about their game lore.



    https://www.youtube.com/watch?v=NFo8e5JWw90

    steam_sig.png
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    SproutSprout Registered User regular
    He’s Frakes-ing as hard as he possibly can.

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    CoinageCoinage Heaviside LayerRegistered User regular
    Have you ever killed a man with a frying pan?

    Happiness is within reach!
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited June 2021
    TEXT:
    Live by the Sword: Tactics - new on Steam: http://store.steampowered.com/app/1363210 ($17.49)
    Live by the Sword: Tactics is a Tactical-RPG that puts you in charge of a group of adventurers. You will decide what classes to take and what abilities they bring into each battle. Featuring a story mode, a roguelite adventure mode and online and local battles between two players.
    20210623 Live By the Sword - Tactics EA (Early Access, Rpg, Strategy, Turn-Based Tactics)
    TEXT:
    Dive into a story set in a mysterious world.

    Out of Line follows the adventures of San in a quest to escape the Factory that was once home.
    A unique adventure game filled with beautiful puzzles all hand-drawn in an original 2D style . Out of Line follows the adventures of San in a quest to escape the Factory that was once home. Dive into a story set in a mysterious world that is revealed through multiple chapters.
    20210623 Out Of Line (Puzzle Platformer, Hand-drawn 2d Platformer)

    Brolo on
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    HobnailHobnail Registered User regular
    So like does anyone have a precis of the PUBGiverse

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    DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    ooooo Prodeus on gamepass. I'm definitely going to be giving that a try.

    Too bad no console, I have some friends I'd like to try it with.

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    ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    lady butterfly is one of the first bosses you're likely to encounter in Sekiro who absolutely rocks your shit. she's potentially the first time you really see what they're asking of you.

    I would describe my own first experience with her as "near-complete in its brutality"; I don't know exactly how many tries she took me, but if I had to guess I'd start at two dozen and go up.

    if I had to explain why I like it, I guess I'd say that the sense of accomplishment when you do finally put the pieces together is worthwhile, and there are smaller pleasures in succeeding at the right type of parry or dodge. it only works because the game shows you how easy it is to lose.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Aistan wrote: »
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    No, this is a Sekiro only thing. Even though Bloodborne and Dark Souls 3 are faster they aren't at Sekiro levels.

    I am greatly hoping that Sekiro is a fluke and they tone it down for Elden Ring and beyond otherwise i'm gonna have to stop playing From games.

    I found sekiro to be more forgiving and 'easier' than other from titles, TBH

    And Lady Butterfly is a weird one, because the easiest way to beat her is to fight her in a way that is different from how you fight the majority of the enemies. To wit: you be aggressive. She's an extremely easy boss if you use a simple pattern, compared to other bosses that require you to learn exactly their openings and patterns in order to win.

    I nearly pulled my hair out during the damn Guardian Ape fight, for example.

    Humor can be dissected as a frog can, but dies in the process.
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    Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    This guy runs into her pretty early and has 2 30 minute (edited) videos of failing. 20 minutes into the first one he thinks he's beat her and the noise he makes when he realises she has a second phase is one of my favourite noises I've heard this year.

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    MadicanMadican No face Registered User regular
    This guy runs into her pretty early and has 2 30 minute (edited) videos of failing. 20 minutes into the first one he thinks he's beat her and the noise he makes when he realises she has a second phase is one of my favourite noises I've heard this year.

    Speaking of surprises, have you met Woo Guy yet?

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    milskimilski Poyo! Registered User regular
    Shorty wrote: »
    I'm watching a video of a guy doing the Lady Butterfly fight in Sekiro. Is this what I have to look forward to in Fromsoft games? Why do people do this to themselves

    lady butterfly is one of the first bosses you're likely to encounter in Sekiro who absolutely rocks your shit. she's potentially the first time you really see what they're asking of you.

    I would describe my own first experience with her as "near-complete in its brutality"; I don't know exactly how many tries she took me, but if I had to guess I'd start at two dozen and go up.

    if I had to explain why I like it, I guess I'd say that the sense of accomplishment when you do finally put the pieces together is worthwhile, and there are smaller pleasures in succeeding at the right type of parry or dodge. it only works because the game shows you how easy it is to lose.

    It's also just very satisfying when the swords go *clang* *clang* *clang* *tiiiiing* and then the enemies guard is broken and you go *schnnnnickt* through their flesh

    I ate an engineer
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    KarozKaroz Registered User regular
    edited June 2021
    Alternatively you can find ways to cheese several of the bosses and makes followers of The One True Way very cross.

    For example just baiting Guardian Ape's lunge attack over and over.

    Karoz on
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    milskimilski Poyo! Registered User regular
    Guardian Ape was a fight that felt slightly overtuned on health to me. I felt like I had, while not mastered it, understood all the parts and could succeed at them a handful of tries before I had the endurance to do it multiple times in a row to get through the health bars.

    I ate an engineer
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