Resident Evil (or Biohazard depending on where you live) is a horror/action/comedy franchise depending on your point of view and which game you're playing. It has good games and bad games. Initially focused around zombies and science mutants, later games included sentient leeches, robots, rage-inducing parasites, and sentient mold. All (supposedly) science-based and not supernatural.
Some version of all the mainline games (except Code Veronica if you count that) are available on Steam, along with Revelations 1 and 2.
After the generally regarded lowpoint of Resident Evil 6, they've been on a fairly good streak with the remakes for Resident Evil 2 and 3, and the first person horror experience of Resident Evil 7 (also available in VR on Playstation but not PC because stupid).
Resident Evil Village (Resident Evil 8 / Biohazard 8) is the newest entry and follows faceless (but not silent) first-person protagonist Ethan Winters from Resident Evil 7. Also Chris Redfield from a bunch of other Resident Evils, including the first. They will be exploring a mysterious village full of werewolves and a castle with a very tall classy vampire lady.
A one-hour demo is available to download on various platforms that lets you play two short snippets of the game.
Preordering the game gets you a Mr. Racoon weapon charm, and a Survival Resource pack, both will appear at the in-game merchant (no, he's not the Resident Evil 4 merchant). There's also a bundle that includes Resident Evil 7 if you haven't played that.
Here's a spoiler-free review of this latest entry:
https://www.youtube.com/watch?v=ed0klLmbiIg
And if you're interested, here's a timeline of damn near every entry, including some stage plays and a musical:
https://www.youtube.com/watch?v=bXMmCi1iQSQ
And here's the tall vampire lady the internet is going crazy about:
Posts
I did play the demo though.
Demo Spoilers
(two minutes later)
"Oh, they're all dead and the entire house is on fire."
I don't remember if it was a preorder bonus or deluxe edition bonus, but one of the extras I got was "The Baker Report" which tells about the cover-up after RE7.
Zoe is trying to find out what happened to Ethan and Mia afterwards, but only is able to discover they were moved to somewhere in Europe as a kind of witness protection.
I've played the game up to where the Castle demo started. Impressions so far:
The opening doesn't seem quite as tense as RE7's.
There's definitely something weird going on, as Ethan seemed to fall in a basement full of bodies, then gets thrown though a wall but when you go back through the hole in the wall that area full of bodies doesn't exist.
I'm not sure if there is a way to remove Weapon Charms, which is a big oops from me for attaching them because they're distracting.
It's nice that Ethan keeps a journal of everything going on in the game, and he's apparently a good artist.
I got 44/47 files the first time through and already stumbled upon the 3 I was missing on my replay (glad the files carry over this time).
I only found 16/20 goat figurines though, I'll probably have to consult a guide for the rest whenever one is available.
It's a good game, though I think I still like Resident Evil 2 Remake better.
I hope it gets a lot of fun DLC like Resident Evil 7, and not fucking nothing because they spent the budget on a multiplayer spinoff I don't give a shit about like Resident Evil 3 Remake.
Like, the first real spiritual successor to RE4 good, but tweaked so instead of Popcorn Action Movie it rolls towards Evil Dead instead, and it drastically benefits from it
Lots of occasions where I laughingly said "fuckin, what, what"
Genuinely great game, here
3DS Friend Code: 0216-0898-6512
Switch Friend Code: SW-7437-1538-7786
Maybe by the time I've finished it RE8'll go on sale.
I've also technically got RE 5 and 6 in my backlog but they are bad and I don't want to play them.
Hmmmm
The game is less scary to me on the whole than 7 but it has a better cycle of making you powerful and making you a weak baby and effectively maintains tension the whole way through and the fights are always a little scary
Jump scares do happen but it really varies horror styles from zone to zone like in 7 so it's hard to entirely outline the ways it gets scary without spoilers
3DS Friend Code: 0216-0898-6512
Switch Friend Code: SW-7437-1538-7786
5 is fun with a friend, but it's got problems
do not ever look at 6 with anything other than contempt
6 is for sure the bad one though
also josh and sheva getting thrown by the wayside like billy and rebecca and carlos is a damn shame
Every game since 5 I've hoped so bad Sheva and Josh show up. Both rule and I always thought it would be cool to see what other branches of the BSAA were up to.
you learn more about the bsaa in the revelations games, which feature jills pixar mom ass and barry being rad and also sad dad
edit: nevermind I think i figured it out, build around the rifle
The Leon part of 6 was excellent.
Then for some reason, they took this very good bit and just fucking.....binned it?
And nothing that came after was as good.
I’m very into how they’ve evolved the aesthetic into all kinds of supernatural bullshit and not just, well, biohazards
My one complaint is it felt like to me that unlike RE4, where there were different benefits to the different guns of the same type, in this one it always feels like an upgrade when a new one comes up? Like the second pistol is better than the first, which is weaker than the third, etc.
like, nonstop racism aside, it just wasn't very fun to shoot stuff
the first few areas were okay but everything after about the first boss fight just felt tedious
We played through about an hour of RE6 and, maybe that game goes way downhill later, but that first hour was better than all of RE5. we only stopped because we were so burnt out after playing through 5, but I really wanna get back to it at some point
Anyway, VILLAGE seems alright. I've played up through the end of the castle area. It doesn't feel as sharp to me as RE4 or RE7. It feels like it's tryin' to synthesize those two games when the things that make both of them work so good don't really mix together. Like, the opening village encounter has all sorts of interactable elements like shelves to bar doors with or flourbags to shoot to create smoke screens, but also it's a borderline scripted sequence where you can't reasonably fight back against more than one enemy at a time and they constantly throw more than one at you, and you're not really supposed to use all the toys they give you to fight back, you're just supposed to run away until the timer runs out.
http://www.audioentropy.com/
http://www.audioentropy.com/
so it would seem you CAN but requires NG+ so that you have your guns
the good news is I think this means you can use the better NG+ unlockable melee options and it doesnt seem to care what difficulty you do it on
OR, if you survive long enough, you take an arrow to the leg and the cutscene happens anyway
You CAN kill the big hammer dude. He drops a crystal treasure item.
there's also the third way of it ending
sorry, i'm still grumpy about it
http://www.audioentropy.com/
I'm pretty sure
It's much easier to keep the combo going when your gun kills everything in one or two shots but I am unsure if this will continue to work in later areas. A rank will open the next one
I had this happen to me too.
Vaguely spoilery meme: