Magic: The Gathering is a fantasy trading card game from Wizards of the Coast that has been in continuous production for over 25 years. You can check out the
official website for more information on the franchise as a whole, including articles on game design, strategy, and lore.
The game is played in a variety of formats, from those that can include nearly every card ever printed, to formats that only use sealed product for deck building, to formats that only use common cards. You can find information about all of the
official formats here, and both a
quick-start guide and the
comprehensive rules here.
Here’s a quick rundown of the supported formats:
Vintage – You can play nearly any card ever made, supes expensive
Legacy – You can play most cards ever made, supes expensive
Modern – Play cards from 8th edition and the first robot set, just kind of expensive
Historic - Arena only, not actually mentioned on Wizards website as a format
Pioneer – Play cards from Ravnica (Return to) forward
Standard – Type 2
Brawl – Standard and Commander bumped uglies and made this
Commander – A format of dragons and highlanders
Pauper – Format of the commons
There are also tons of unofficial formats that are supported by communities both online and at your local gaming store.
Arena is the latest digital version of the game, utilizing a free-to-play model and currently supporting the Standard, Historic, and Brawl format and current limited formats, as well as some occasional digital-only formats/oddballs. You can download the game
here.
Magic Online is the original digital Magic platform and is still the primary official way to play non-Standard constructed formats online. They also run cube and chaos drafts on MTGO. It looks like an orcs butt, but it gives you the Magic experience. You can download the client
here.
If you're interested in competitive play, you can find information on the various levels of paper competitive play here. In addition to Wizards' own high-level tournaments, Star City Games runs their own national tournament series with large monetary prizes and Invitational, you can find information on their tournaments here.
The most recent set is Adventures in Forgotten Realms. It introduces dungeons (non-sex) to the game. AFR replaces the core set release.
Some other resources:
TCGPlayer.com can help you find the market values of cards before you make a purchase or trade. They also have an iPhone/Android app that allows you to scan cards and find their value/catalog them.
MTG Goldfish also has a price tracker feature with graphs, as well as articles on the game.
Gatherer is the official card search engine from WotC, featuring up-to-date oracle text, errata, format legality, and important rulings for every elk in the game.
Channel Fireball has a lot of articles on magic, but you have to pay for them.
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Posts
Power Word Kill just aint cutting it for me. Just really isn't. Too many Dragons!
Yeah I'm running Bloodchief's Thirst, Soul Shatter, and Baleful Mastery for point removal. Plus Harga Mauling if I don't need the land. Mastery's drawback is often a small price to pay for exiling a target at instant speed for 2 mana and I'll run that over PWK all day every day.
Don't necessarily have an issue with it but just interesting to see, no Heartless Act really
Yeah I was looking at that too but my deck is like 80/20 black mana; white is mostly for Kaya, a Starnheim Unleashed, and a couple Doomskar. I should work it in somewhere, probably in place of the Doomskars since having WW early has been a problem and I need more ways to pick off enchantments.
Book of Exalted Deeds is banned in Standard 2022 beginning on Friday.
Bo3 + ghost quarter reprint would be more than enough, or just beating the deck because it's bad.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
The S22 format is losing a lot of removal in a lot of colors, especially at instant speed. And the point of the format is to get you hyped for the new shit.
Having an unfun card combo that you have to play sub-optimal cards to even deal with isn't a great look. Especially since it doesn't 'win' the game, it just prevents you from losing.
Unless the other player has some sort of Seasons Past loop going.
it's not trolling, it's a legit tactic
it's just extremely degenerate and not conducive to a healthy format
I mean, platinum angel saw some serious silly bullshit happen too
It's impossible to put the game into an unwinnable state. It is possible to put the game into a state where your win condition is the opponent decking, without you taking any actions to help that along other than you just not dying.
How dare you call a 45 turn mill deck trolling
If it were platinum angel instead it would be fine in S22 because it dies to sorc speed removal
What? it absolutely is. Two people have been decked with the land with the 'can't lose' token on them. Boom, unwinnable perpetual game.
No they won, they did exactly what they wanted to do, and they have to accept the consequences.
I was thinking there must be some card or cards that let you shuffle both players' graveyards back into their libraries, right? Maybe not in that format but in like, the everything ever printed formats. That would be real dumb.
e: or like a way to donate a "you can't lose" land to your opponent and have another one for yourself
Nah the article specifically says that part of the reason is to address the mirror match. The situation you're worried about (which is what i was responding to munkus) where a player can intentionally set up a scenario where both players are paralyzed doesn't exist. And yeah, big picture, those sort of situations exist in the eternal formats - but also those already existed, "can't lose" cards ain't new.
Or even just a non-land creature probably would have solved it right?
Just as it does for every other card.
you can keep believing this but it's completely and utterly false
You can run Angel decks with and without Exalted Deeds in Bo1 Standard if you like, and note the number of times Deeds comes down.
I don't have the rare angels to do it myself.
I almost imagine that there has to be some form of land disruption, if not outright destruction coming down the pike with all of the man lands they just added with AFR.
I can see Field of Ruin/Ghost Quarter, maybe some cheap instant bounce/exile for low cmc creatures for non black decks.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
this wouldn’t produce anything even close to a useful sample size
human brains are absolutely rubbish at odds and probability and so tuned for pattern recognition that we see them in random noise constantly