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[Pokemon Unite] Pokemon MOBA on Switch & Mobile / Switch live now!

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  • LucedesLucedes might be real Registered User regular
    i'm specifically buying items with tickets hoping to get reimbursed in coins lol

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    You get reimbursed upgrade tokens, which you can buy with tickets

    And just buying the upgraders with tickets gets you more than buying the item and getting reimbursed

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    akjakKoopahTroopah
  • TehSpectreTehSpectre Registered User regular
    SniperGuy wrote: »
    TehSpectre wrote: »
    i love mr mime omg

    how are you building mr mime? I haven't had success with him.
    I didn't get to answer this before, but I actually go Psychic/Guard Swap

    You can hit multiple people with this combo, if you case Psychic while guardswapping an enemy, they get hit with Psychic no matter what and if you run into melee range, they get hit with Psychic twice and get stunned briefly.

    9u72nmv0y64e.jpg
    KoopahTroopah
  • IblisIblis Registered User regular
    After trying to make randos work with Eldegloss for a few nights, tonight I just went Slowbro and Alolan Ninetails and had a blast.

    Took Amnesia/Surf on Slowbro since teammates haven’t been great about taking advantage of telekinesis. Had a fun moment where I was throwing down with an enemy Slowbro and winning before they telekinesised me and it’s like… oh well that was a mild delay? Before I stomped them.

    Alolan Ninetails I got good mileage out of avalanche tonight, cutting off enemies from escaping several times and using it to save an ally from Zeraora who just ran into my wall like a fucking clown.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
    KoopahTroopah
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
  • LucascraftLucascraft Registered User regular
    Woot!

    Thanks for the head's up.

    KoopahTroopahLucedeskimeLord_Asmodeus
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited July 2021
    Looks cool, has a ranged stun and a shield.

    Edit - At the same time, I think we need other pokemans besides ranged attackers IMO. They're already the most common and popular choices.

    KoopahTroopah on
    IblisPolaritieDarkewolfe
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Gardevoir? More like gardesent. Nailed it gottem.

  • IblisIblis Registered User regular
    Looks cool, has a ranged stun and a shield.

    Edit - At the same time, I think we need other pokemans besides ranged attackers IMO. They're already the most common and popular choices.

    Yeah, was gonna say… we’ve already got a ton of DPS, but with this there will be more ranged attackers alone than tanks and supports combined.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
    KoopahTroopah
  • PolaritiePolaritie Sleepy Registered User regular
    Gardevoir is fine, but yeah - need a couple more in the defender and support roles soon. Well, really, any other role. Blissey for support would make a ton of sense.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
    akjakKoopahTroopah
  • SeGaTaiSeGaTai Registered User regular
    Name a more iconic duo than mobas releasing more ranged dmg dealers instead of roles lacking multiple high tier picks

    PSN SeGaTai
    GroveKoopahTroopahDarkewolfeThe Escape GoatObiFettMoridin889kimeMr FuzzbuttLord_AsmodeusMunkus BeaverKane Red Robe
  • akjakakjak Thera Spooky GymRegistered User regular
    Mimikyu defender or I riot

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
    21stCenturyKoopahTroopahLucedes
  • H0b0manH0b0man Registered User regular
    We need this guy in the game

    tenor.gif

    Instead of evolving at specific levels you can add more of them to the formation.

    FFXIV: Agran Trask
    LucedesKane Red Robe
  • akjakakjak Thera Spooky GymRegistered User regular
    I mean… just give us ALL 800 POKEMON

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
    KoopahTroopah
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    The thing about defenders is that I think currently all of them are very good

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    Polaritie
  • PolaritiePolaritie Sleepy Registered User regular
    Maddoc wrote: »
    The thing about defenders is that I think currently all of them are very good

    Oh absolutely. I'm not sure about all their moves (Slowbro doesn't have any bad ones, but I'm not sold on Shell Smash on Crustle). But even so, variety is nice. Gimme a Walrein defender.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • GroveGrove Los AngelesRegistered User regular
    Shell Smash is one of the most OP abilities in the game. It's crazy slept on.

    I wasn't a believer then I saw the shelLight

    Selling PS3 & 360 Madcatz TE Stick
  • akjakakjak Thera Spooky GymRegistered User regular
    Sometimes the game just can't give you the MVP you deserve.

    We're struggling the whole game, just getting dunked on. Down to the last 2 min, and the whole enemy team is in there gettin' Zapdos. My team is converging, but I get there first. I pop my (Cramorant) unite move, knock them all down to like 10% HP. I die, but Zapdos nukes 3 of them and my team mops up the rest.

    I jump right back to Zapdos, and me and Zeraora kill him and then go dunk the points. We win by like, 150 points.

    Do I get MVP? Nah.

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
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    21stCenturySix
  • KupiKupi Registered User regular
    The key to understanding Shell Smash is that mobility bonuses are always extremely valuable in a logistics-management game like a MOBA. Moving faster on command means that Crustle can accrue more farm than others in its own role just by spending less time between points. An enemy who realizes they can't win a fight and chooses to retreat won't actually escape because Crustle will overrun them. Contrarily, if Crustle realizes it can't win a fight early enough, Shell Smash lets it escape rather than feed. The offensive boost is just a bonus on top of that.

    My favorite musical instrument is the air-raid siren.
    GroveMoridin889
  • PolaritiePolaritie Sleepy Registered User regular
    edited July 2021
    Kupi wrote: »
    The key to understanding Shell Smash is that mobility bonuses are always extremely valuable in a logistics-management game like a MOBA. Moving faster on command means that Crustle can accrue more farm than others in its own role just by spending less time between points. An enemy who realizes they can't win a fight and chooses to retreat won't actually escape because Crustle will overrun them. Contrarily, if Crustle realizes it can't win a fight early enough, Shell Smash lets it escape rather than feed. The offensive boost is just a bonus on top of that.

    Yeah. It's just competing with another super strong ability - terrain creation is also consistently powerful, so I'm not entirely sold on the opportunity cost.

    ...also, I just thought of combining Rock Tomb and Rollout and uh... I feel like that might just be an instant win button in some spots. If nothing else, Wigglytuff should be able to land 2-3 hits within that semicircle easily, but depending on exactly how it resolves things... or even worse if you make a cage and trap them in there with Wigglytuff.

    Polaritie on
    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Speaking of moving faster, I wish the baseline movespeed for everything was like 10-20% faster. Watching Pokemon "run" at slow speeds hurts my head.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
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    21stCenturyMoridin889KoopahTroopah
  • initiatefailureinitiatefailure Registered User regular
    Kupi wrote: »
    The key to understanding Shell Smash is that mobility bonuses are always extremely valuable in a logistics-management game like a MOBA. Moving faster on command means that Crustle can accrue more farm than others in its own role just by spending less time between points. An enemy who realizes they can't win a fight and chooses to retreat won't actually escape because Crustle will overrun them. Contrarily, if Crustle realizes it can't win a fight early enough, Shell Smash lets it escape rather than feed. The offensive boost is just a bonus on top of that.

    I think this is why i love petal storm on venosaur. it just turns every even fight into being able to chase down a runner. like melting a group in team fights is great, but that joy of them running and thinking they'll be safe turning into fear as they recognize doom

  • DocshiftyDocshifty Registered User regular
    I was going Tomb and X on Crustle cause it was always funny to see one 'mon standing on a point defending and then nope, push them off, wall them from returning, teammates kill and we all dunk the point

  • The WolfmanThe Wolfman Registered User regular
    This may be a moba thing, I don't know, I have like no experience whatsoever on the finer details of the genre.

    Some pokemon have a "top lane" recommendation and others a "bottom lane". ...Why? The arena is symmetrical and near I can tell the top and bottom lanes are identical. What in the hell is the difference here? I get the general strategy of splitting up and making sure all routes are defended, sure. And the center lane is pretty self evident. Just... what is the bloody difference between top and bottom, if there even is one?

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • PolaritiePolaritie Sleepy Registered User regular
    edited July 2021
    This may be a moba thing, I don't know, I have like no experience whatsoever on the finer details of the genre.

    Some pokemon have a "top lane" recommendation and others a "bottom lane". ...Why? The arena is symmetrical and near I can tell the top and bottom lanes are identical. What in the hell is the difference here? I get the general strategy of splitting up and making sure all routes are defended, sure. And the center lane is pretty self evident. Just... what is the bloody difference between top and bottom, if there even is one?

    Spawns are slightly different (middle audino vs craw-somethin). Drednaw vs Rotom. That's about it.

    Polaritie on
    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
    KoopahTroopah
  • DocshiftyDocshifty Registered User regular
    Polaritie wrote: »
    This may be a moba thing, I don't know, I have like no experience whatsoever on the finer details of the genre.

    Some pokemon have a "top lane" recommendation and others a "bottom lane". ...Why? The arena is symmetrical and near I can tell the top and bottom lanes are identical. What in the hell is the difference here? I get the general strategy of splitting up and making sure all routes are defended, sure. And the center lane is pretty self evident. Just... what is the bloody difference between top and bottom, if there even is one?

    Spawns are slightly different (middle audino vs craw-somethin). Drednaw vs Rotom. That's about it.

    This definitely feels like a smaller distinction in Unite than other mobas.

    The usual moba layout top and bottom have different jungle mobs, in different locations, with different paths to get to them. Different ramps to get out of the middle river. Hell, different lengths if the lane itself.

    So characters being designated toplane or botlane was a big important thing.

    FeloniousmozMoridin889KoopahTroopah
  • SeGaTaiSeGaTai Registered User regular
    Polaritie wrote: »
    This may be a moba thing, I don't know, I have like no experience whatsoever on the finer details of the genre.

    Some pokemon have a "top lane" recommendation and others a "bottom lane". ...Why? The arena is symmetrical and near I can tell the top and bottom lanes are identical. What in the hell is the difference here? I get the general strategy of splitting up and making sure all routes are defended, sure. And the center lane is pretty self evident. Just... what is the bloody difference between top and bottom, if there even is one?

    Spawns are slightly different (middle audino vs craw-somethin). Drednaw vs Rotom. That's about it.

    I think bot lane has technically more wild pokemon to farm - so I'd expect the recommendation to sort higher dmg to bot then top but it's not like they have any stated explanation for the recommendations besides put a speedster in the jungle

    PSN SeGaTai
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Oh yeah also Blastoise is a Defender, fwiw

    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
    GroveKelorKoopahTroopah
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    Hmm, they haven't added any purely aquatic pokemon (like Kingdra) yet, have they? I wonder if they just won't, or if they'll go for an "always floating" look, or maybe "always has water with them" sort of thing maybe like slowbros surf in miniature visually.

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • RonaldoTheGypsyRonaldoTheGypsy Yes, yes Registered User regular
    I will say, for as many people that seem to be playing

    I did not have any major bugs or crashes or server issues playing yet. I am so used to launches having one or all of these things.

    GroveakjakMoridin889Mr Fuzzbutt
  • akjakakjak Thera Spooky GymRegistered User regular
    Hmm, they haven't added any purely aquatic pokemon (like Kingdra) yet, have they? I wonder if they just won't, or if they'll go for an "always floating" look, or maybe "always has water with them" sort of thing maybe like slowbros surf in miniature visually.

    Can't wait for Magikarp. Just flops around doing nothing until level 8.

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
    21stCenturyDarkewolfeKoopahTroopahLucedesLord_AsmodeusMoridin889Nobeard
  • PolaritiePolaritie Sleepy Registered User regular
    akjak wrote: »
    Hmm, they haven't added any purely aquatic pokemon (like Kingdra) yet, have they? I wonder if they just won't, or if they'll go for an "always floating" look, or maybe "always has water with them" sort of thing maybe like slowbros surf in miniature visually.

    Can't wait for Magikarp. Just flops around doing nothing until level 8.

    Hear me out - Splash makes you briefly untargetable as you splash REAL high. Does nothing else. You have tackle to attack. And then you get flail, which gets stronger as you're closer to dying.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
    Moridin889
  • H0b0manH0b0man Registered User regular
    Is anybody else having issues with the control options actually doing jackshit?

    I turned off In-Motion Pursuit because it's trash, but my character still automatically moves towards a target if I hit attack with nothing in range.

    FFXIV: Agran Trask
  • H0b0manH0b0man Registered User regular
    Well I just made the best play I ever will in this game so I guess I should hang it up.

    I'm playing Slowbro. My team is losing. We're not being camped at spawn, but it's pretty obvious that we're getting our asses kicked.

    Right before Zapdos spawns I hide in one of the grassy patches. The other team has 3 people killing Zap, all who didn't bother to check the grass. My team of course is busy fucking off in lane because "what the hell is an objective?".

    Right before Zapdos dies, I surf in and mash the B button to start auto-attacking Zapdos and somehow manage to snipe the kill right out from under the other team's feet.

    We then proceed to dump about 300-400 points into the other team's goals because 2x points + Zapdos is broken as fuck and win the game.

    The game may not have given me MVP but I was MVP in my heart.

    FFXIV: Agran Trask
    akjak21stCenturyLord_AsmodeusNeurotikaThe Escape GoatKoopahTroopahNobeard
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    i tried the gar of Gen.

    i hate this pokemon so much more now that i know how it plays..

    SeGaTaiObiFettKoopahTroopah
  • GroveGrove Los AngelesRegistered User regular
    Landed a 97 MVP with my trusty crab followed up by a 94 on Greninja.

    I kind of dig this game. Like a lot

    Selling PS3 & 360 Madcatz TE Stick
    The Escape GoatNeurotikaKoopahTroopah
  • PolaritiePolaritie Sleepy Registered User regular
    I really, really wish I could upgrade Fury Cutter before Rock Slide on Crustle. Rock Tomb kind of hurts you to have without Stealth Rock I feel.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Alolan Ninetails is significantly better with the second ability set. The stun is on a low cooldown and the buff ring is a lot more powerful than I thought it would be. It turns her AA into something powerful enough that I've felt comfortable facing a 1v3.

    initiatefailureNeurotikaKoopahTroopah
  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited July 2021
    brainstormed a Porygon kit because I have chronic armchair game designer brain
    • Passive is Conversion 2, when someone hits you you take less damage from them for a bit and it goes on cooldown
    • Every third basic attack paralyzes
    • Start with Thundershock (targeted nuke), upgrades to to Tri Attack (skillshot, gauranteed random status) or Hyper Beam (reverse solar beam, blast first then self-stun)
    • And Recover which upgrades to Zap Cannon (launches extremely slow and powerful projectile that stuns) or Lock On (doubles basic attack range, increases atk and atk speed)
    The gimmick is that Pory2 is a tank and PoryZ is a potent ranged DPS

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • initiatefailureinitiatefailure Registered User regular
    ObiFett wrote: »
    Alolan Ninetails is significantly better with the second ability set. The stun is on a low cooldown and the buff ring is a lot more powerful than I thought it would be. It turns her AA into something powerful enough that I've felt comfortable facing a 1v3.

    yeah once i reread the aoe a couple times and double read ninetales buffed attack abilities it feels not close. it just aoe freezes and blenders people

    Moridin889
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