non-joke answer: excellent, wonderful puzzle game that uses language to transform the map and yourself in order to accomplish a goal. You literally shove words together to change reality.
it doesn't speak well to my intellectual firepower
Doesn't sound like your intellectual firepower is the problem. You never struck me as lacking in that department, cred.
Sounds like it's just a particularly difficult high-barrier game that takes a metric fuckton of mental effort that lots of people don't have the time or energy to give.
more non-joking opinions - I think people who struggle with Baba is You might have similar struggles with other meta-narrative games that ask you not to exist within the frame but intentionally break it in novel ways to accomplish a goal.
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knitdanIn ur baseKillin ur guysRegistered Userregular
Baba is Map
And that, kids, is how I fucked my game up so bad I couldn’t even figure out how to go back and fix it
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
it doesn't speak well to my intellectual firepower
SO I AM NOT THE ONLY OSTENSIBLE PROGRAMMER WHO HAS TROUBLE WITH BABA IS YOU HALLELUJAH *laughs hysterically*
My excuse (a feeble one) is that I do not like puzzle games At All (tactical combat games don't count)(I wouldn't have bought this one but it looked so cute and novel and everyone in chat was talking about it)
but yeah idk, honestly some of them--and again, we're talking I think very early levels--were so completely opaque to me I didn't even know how to begin, let alone how to execute whatever strategy. It was demoralizing, and I certainly didn't feel internally motivated to keep banging my head against the wall
more non-joking opinions - I think people who struggle with Baba is You might have similar struggles with other meta-narrative games that ask you not to exist within the frame but intentionally break it in novel ways to accomplish a goal.
I actually successfully played all of Antichamber until the final room which I gave up on
But that was surprising and it was also surprising that I liked it--I think cause it felt narrative, and cause the aesthetic was neat
more non-joking opinions - I think people who struggle with Baba is You might have similar struggles with other meta-narrative games that ask you not to exist within the frame but intentionally break it in novel ways to accomplish a goal.
JacobkoshGamble a stamp.I can show you how to be a real man!Moderatormod
I would like to believe that, like most other things, the lateral thinking required to solve puzzles in Baba is You or similar games is not an inherent quality but a skill that can be honed through practice.
The problem is that unlike other mental disciplines I don't know where to even begin practicing it. I can't imagine that bringing home a stack of those brain teaser books full of tricksy logic and word problems they used to keep around the gifted classroom would meaningfully improve your ability to do other kinds of out-the-box thinking.
it doesn't speak well to my intellectual firepower
SO I AM NOT THE ONLY OSTENSIBLE PROGRAMMER WHO HAS TROUBLE WITH BABA IS YOU HALLELUJAH *laughs hysterically*
My excuse (a feeble one) is that I do not like puzzle games At All (tactical combat games don't count)(I wouldn't have bought this one but it looked so cute and novel and everyone in chat was talking about it)
but yeah idk, honestly some of them--and again, we're talking I think very early levels--were so completely opaque to me I didn't even know how to begin, let alone how to execute whatever strategy. It was demoralizing, and I certainly didn't feel internally motivated to keep banging my head against the wall
Your feelings are similar to my feelings, except that for me I could tell what I needed to do, abstractly, but getting there was a big pile of 'wtf.' edit: and 'idk.'
Also, I fucking hated Antichamber, maybe because I went into it thinking it would be like Monument Valley, which I love, but it wasn't.
Baba is good but hard and I got stuck a ways into it. It’s too cute to uninstall though so every few months I will turn it on and diddle around aimlessly trying to solve the puzzles I’m stuck on and then turn it off again.
I would like to believe that, like most other things, the lateral thinking required to solve puzzles in Baba is You or similar games is not an inherent quality but a skill that can be honed through practice.
The problem is that unlike other mental disciplines I don't know where to even begin practicing it. I can't imagine that bringing home a stack of those brain teaser books full of tricksy logic and word problems they used to keep around the gifted classroom would meaningfully improve your ability to do other kinds of out-the-box thinking.
…I think I still have one of those books lying around here somewhere
Switch Friend Code: SW-3011-6091-2364
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Orphanerivers of redthat run to seaRegistered Userregular
edited July 2021
my first solution is always to see if baba can be wall is you
no? bullshit, we shall make it happen so i can move the entire structure into the flag, assuming, ofc, the flag is win
more non-joking opinions - I think people who struggle with Baba is You might have similar struggles with other meta-narrative games that ask you not to exist within the frame but intentionally break it in novel ways to accomplish a goal.
baba is you does have that lovable quality (for me) where i get a sense of elation when i figure out the method. this doesn't happen when i just luck into it (which can happen on a lot of the puzzles, if you're persistent with trial and error)
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Zavianuniversal peace sounds better than forever warRegistered Userregular
I've always been so baffled by puzzles--in Boston some people I knew would do this MIT puzzle competition and I couldn't even tell what the questions were, let alone how to do them. Bad at escape rooms, too ;_;
Steam, LoL: credeiki
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JacobkoshGamble a stamp.I can show you how to be a real man!Moderatormod
There are these riddles right at the beginning of Callahan's Crosstime Saloon. I had no patience and cheated. Part of the problem is that the riddles were for dated band names. https://youtu.be/Cy9Vgfkf478
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zepherinRussian warship, go fuck yourselfRegistered Userregular
I am so gassy right now. Fuck.
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AtomikaLive fast and get fucked or whateverRegistered Userregular
That being said, I could tell you how to get affordable housing in Seattle...it's just the entire city would protest because it would torpedo everyone's property values.
no I'm pretty sure building 2000 space needles (the only solution) would increase values
Aioua That is a solution, another would be to drop a high speed rail that moves from bumble fuck into westlake. 2 stops. The BFE stop is essentially a medium density large scale development. Anyone who doesn’t own property who wants a 1000sq ft condo for 150k gets one. And just keep building new developments until folks don’t want them anymore. Doing it outside of Seattle means NIMBY folks lack standing to sue over code and appearance reasons.
This wouldn't work.
If the train is 45 minutes from downtown then the real estate prices at wherever you build will scale to match, say, burien/shoreline. Places that are the sameish commute.
Maybe a little less since there won't be anything else there, but that'd quickly change.
What if it were 25-30minutes from downtown?
And what if it were 10k-15k of additional inventory a year?
All of this is technically feasible, and it would torpedo property prices by doubling the yearly inventory.
you'd have to do it at the state level
the county doesn't have the money nor really the place to buy enough cheap land since there isn't really any cheap land left in king co
At least not any place with the infra to support that many houses being added all at once, you're basically conjuring a small city out of thin air
I mean I guess I get the idea is it's cost neutral since you're just building it and then selling but you can't guarantee you'd have that many buyers lined up (and Lord knows there'd be some smear campaigns trying to crater the value/demand, and you're fucked if there are actual problems with the buildings), and nobody wants to touch government run rentals... and at the same time you will have people campaigning against the project as a handout to the middle class who has the ability to buy over the truly needy...
No, the nimby problem actually needs to be tackled, you need to build up density in the neighborhoods and suburbs that already exist and have the ability to handle the new people.
I dunno, no easy solutions expect "have already built housing 20 years ago"
life's a game that you're bound to lose / like using a hammer to pound in screws
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
baba is you does have that lovable quality (for me) where i get a sense of elation when i figure out the method. this doesn't happen when i just luck into it (which can happen on a lot of the puzzles, if you're persistent with trial and error)
Hm I think the second part of my problem (other than the being too dumb part) is that there's no story to keep you going and, for me, not much of an internal sense of satisfaction for figuring out. It just all feels like a grind to get through, I guess, which is really not what I'm looking for in a game.
I mean I guess actually I really fucking wish our government was in the place to just pull an "if you build it they will come" but our shit is just not together enough for that to not become a massive boondoggle.
life's a game that you're bound to lose / like using a hammer to pound in screws
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
baba is you does have that lovable quality (for me) where i get a sense of elation when i figure out the method. this doesn't happen when i just luck into it (which can happen on a lot of the puzzles, if you're persistent with trial and error)
Hm I think the second part of my problem (other than the being too dumb part) is that there's no story to keep you going and, for me, not much of an internal sense of satisfaction for figuring out. It just all feels like a grind to get through, I guess, which is really not what I'm looking for in a game.
have you tried Thomas Was Alone?
I made a game! Hotline Maui. Requires mouse and keyboard.
In my first rimworld game I let my animals multiply too freely and now half of my growing production is hay and they still have trouble making it through the winter.
and also everyone is farming all the time and don't have time for other tasks.
sigh
i guess i should slaughter all these dromedaries and muffalo...
baba is you does have that lovable quality (for me) where i get a sense of elation when i figure out the method. this doesn't happen when i just luck into it (which can happen on a lot of the puzzles, if you're persistent with trial and error)
Hm I think the second part of my problem (other than the being too dumb part) is that there's no story to keep you going and, for me, not much of an internal sense of satisfaction for figuring out. It just all feels like a grind to get through, I guess, which is really not what I'm looking for in a game.
have you tried Thomas Was Alone?
No, but I really don't like games like that. I don't enjoy puzzle games or puzzle platformers or hard platformers, unfortunately
Posts
Tony Stark is my hero
SO I AM NOT THE ONLY OSTENSIBLE PROGRAMMER WHO HAS TROUBLE WITH BABA IS YOU HALLELUJAH *laughs hysterically*
yeah but have you considered that trains… are cool
non-joke answer: excellent, wonderful puzzle game that uses language to transform the map and yourself in order to accomplish a goal. You literally shove words together to change reality.
Doesn't sound like your intellectual firepower is the problem. You never struck me as lacking in that department, cred.
Sounds like it's just a particularly difficult high-barrier game that takes a metric fuckton of mental effort that lots of people don't have the time or energy to give.
credeiki is fail
And that, kids, is how I fucked my game up so bad I couldn’t even figure out how to go back and fix it
-Indiana Solo, runner of blades
My hottest take is probably that Infinity War and Endgame are on opposite ends of the rankings.
My excuse (a feeble one) is that I do not like puzzle games At All (tactical combat games don't count)(I wouldn't have bought this one but it looked so cute and novel and everyone in chat was talking about it)
but yeah idk, honestly some of them--and again, we're talking I think very early levels--were so completely opaque to me I didn't even know how to begin, let alone how to execute whatever strategy. It was demoralizing, and I certainly didn't feel internally motivated to keep banging my head against the wall
"I like games where you can change the rules"
Me too nephew, me too
I actually successfully played all of Antichamber until the final room which I gave up on
But that was surprising and it was also surprising that I liked it--I think cause it felt narrative, and cause the aesthetic was neat
https://youtu.be/evthRoKoE1o
The problem is that unlike other mental disciplines I don't know where to even begin practicing it. I can't imagine that bringing home a stack of those brain teaser books full of tricksy logic and word problems they used to keep around the gifted classroom would meaningfully improve your ability to do other kinds of out-the-box thinking.
Your feelings are similar to my feelings, except that for me I could tell what I needed to do, abstractly, but getting there was a big pile of 'wtf.' edit: and 'idk.'
Also, I fucking hated Antichamber, maybe because I went into it thinking it would be like Monument Valley, which I love, but it wasn't.
Myst still best puzzle game
…I think I still have one of those books lying around here somewhere
no? bullshit, we shall make it happen so i can move the entire structure into the flag, assuming, ofc, the flag is win
considering that, most of the time, that {wall} is stop and not you (etc.) is behind walls you can't move…
This always kills me
-Indiana Solo, runner of blades
Dan Flashes shirts!!
https://youtu.be/Cy9Vgfkf478
I’m sorry, hon. We love you. ♥️ :bro:
you'd have to do it at the state level
the county doesn't have the money nor really the place to buy enough cheap land since there isn't really any cheap land left in king co
At least not any place with the infra to support that many houses being added all at once, you're basically conjuring a small city out of thin air
I mean I guess I get the idea is it's cost neutral since you're just building it and then selling but you can't guarantee you'd have that many buyers lined up (and Lord knows there'd be some smear campaigns trying to crater the value/demand, and you're fucked if there are actual problems with the buildings), and nobody wants to touch government run rentals... and at the same time you will have people campaigning against the project as a handout to the middle class who has the ability to buy over the truly needy...
No, the nimby problem actually needs to be tackled, you need to build up density in the neighborhoods and suburbs that already exist and have the ability to handle the new people.
I dunno, no easy solutions expect "have already built housing 20 years ago"
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
This is absolutely a pinnacle of SNL.
Hm I think the second part of my problem (other than the being too dumb part) is that there's no story to keep you going and, for me, not much of an internal sense of satisfaction for figuring out. It just all feels like a grind to get through, I guess, which is really not what I'm looking for in a game.
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
That is a very pretty game!
Though I almost prefer the potato version since there was virtually no traffic at all :P
have you tried Thomas Was Alone?
In my first rimworld game I let my animals multiply too freely and now half of my growing production is hay and they still have trouble making it through the winter.
and also everyone is farming all the time and don't have time for other tasks.
sigh
i guess i should slaughter all these dromedaries and muffalo...
No, but I really don't like games like that. I don't enjoy puzzle games or puzzle platformers or hard platformers, unfortunately