After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
It doesn't let you double the resolution so it is jaggy just like a Playstation. They are sharper since it is in HD. You are not outputting to an old CRT.
I remember there being something about an option to speed up load times.
I have thought about getting some of the really rare games on PS3.
There is some basic upscaling and you want to use it, because a PS3 cannot output 240p, the original resolution of most PS1 games. It should scale to 1080p OK. You might have to turn scaling on in the game settings.
Not sure if the "smoothing mode" is available on digital PS1 classics as opposed to discs, but if so it's just a bilinear filter across everything. Not really recommended unless you want to quash those polygon jaggies at all cost. The way "smoothing" works on PS2 backcompat is completely different so don't apply those same expectations to PS1.
+1
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Microsoft just put some of the older Elder Scrolls games on Steam. Redguard and Battlespire are $6, but Arena and Daggerfall are both free.
After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
It doesn't let you double the resolution so it is jaggy just like a Playstation. They are sharper since it is in HD. You are not outputting to an old CRT.
I remember there being something about an option to speed up load times.
I have thought about getting some of the really rare games on PS3.
There is some basic upscaling and you want to use it, because a PS3 cannot output 240p, the original resolution of most PS1 games. It should scale to 1080p OK. You might have to turn scaling on in the game settings.
Not sure if the "smoothing mode" is available on digital PS1 classics as opposed to discs, but if so it's just a bilinear filter across everything. Not really recommended unless you want to quash those polygon jaggies at all cost. The way "smoothing" works on PS2 backcompat is completely different so don't apply those same expectations to PS1.
Thanks! If it's not too much trouble, is the setting with the games themselves, or in a separate menu? I can at least play around and see what I like then.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
It doesn't let you double the resolution so it is jaggy just like a Playstation. They are sharper since it is in HD. You are not outputting to an old CRT.
I remember there being something about an option to speed up load times.
I have thought about getting some of the really rare games on PS3.
There is some basic upscaling and you want to use it, because a PS3 cannot output 240p, the original resolution of most PS1 games. It should scale to 1080p OK. You might have to turn scaling on in the game settings.
Not sure if the "smoothing mode" is available on digital PS1 classics as opposed to discs, but if so it's just a bilinear filter across everything. Not really recommended unless you want to quash those polygon jaggies at all cost. The way "smoothing" works on PS2 backcompat is completely different so don't apply those same expectations to PS1.
Thanks! If it's not too much trouble, is the setting with the games themselves, or in a separate menu? I can at least play around and see what I like then.
The settings are external to the games. It is in the PS3 menu. I think you can switch to it when running a game.
Yes you pick your default setting in the system menu, think it's the "game settings" section. You can change that in-game by pressing the PS button, but any alterations made there probably will not be remembered for next session, so "game settings" is where you set the defaults.
MLiG put out their promised LG C2 OLED TV gaming review, that became also a C1 review, although it's a bit long and ranty to watch unless you are seriously considering buying one of these. The TL;DW that you'd be hard pressed to find on any other TV review, is that the C2 is kind of bad for most Retro gaming uses. If the TV renders 4:3 at all (recieving a 4:3 signal, or being told to force something into 4:3), it adds a whopping 2-3 frames of lag, which is pretty serious for a TV that is otherwise at under a frame of lag in gaming mode. Meanwhile the C1 and earlier can still display 4:3 at under one frame. The C2 is also liable to glitch into a bad frame pacing mode if you supply it with odd resolutions, like 1920x1440 from a Mister or Retrotink, or 960p from an OSSC, which again the C1 seems to handle better. The only way you're likely to be able to enjoy retro content on this TV with its current firmware, is if you are able to output 1920x1080, putting the pillar-boxing into the signal itself to view 4:3 content. But with the C1 being so similar, and having more flexible BFI settings, it's hard to see why you would pick the C2 over it for retro.
What's this? A tech choice I made actually paid off and didn't result in a completely superior version launching shortly after? Blasphemy!
I just hooked up my SNT to it and the difference between the 55" C1 and what I had it displayed on previously (an old 24 inch desktop monitor) is staggering. The pixels are so crisp and the colors so vibrant looking, it's like playing a remaster or remake with most of these games. If you have the money and aren't hung up on displaying retro games exactly as intended on a CRT then I would go for one of these. Has the added benefit of being able to run most of the fancy features and doodads that the modern consoles provide (stunningly I might add).
After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
It doesn't let you double the resolution so it is jaggy just like a Playstation. They are sharper since it is in HD. You are not outputting to an old CRT.
I remember there being something about an option to speed up load times.
I have thought about getting some of the really rare games on PS3.
There is some basic upscaling and you want to use it, because a PS3 cannot output 240p, the original resolution of most PS1 games. It should scale to 1080p OK. You might have to turn scaling on in the game settings.
Not sure if the "smoothing mode" is available on digital PS1 classics as opposed to discs, but if so it's just a bilinear filter across everything. Not really recommended unless you want to quash those polygon jaggies at all cost. The way "smoothing" works on PS2 backcompat is completely different so don't apply those same expectations to PS1.
Thanks! If it's not too much trouble, is the setting with the games themselves, or in a separate menu? I can at least play around and see what I like then.
The settings are external to the games. It is in the PS3 menu. I think you can switch to it when running a game.
Yes you pick your default setting in the system menu, think it's the "game settings" section. You can change that in-game by pressing the PS button, but any alterations made there probably will not be remembered for next session, so "game settings" is where you set the defaults.
Thanks! I'll try to give it a look this weekend.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
You keep saying things that make me feel Old, and I really don't appreciate it.
That's the beauty of this forum. We can all feel old together.
Then tell the youth stories of how we had to insert game cartridges, floppy disks, cassettes, or quarters to play games when we were young.
Stay a while and listen, children...
about the time I had to CALL the internet...
and your pr0n came in a pixelated amalgamation of horror
but it's all you had since your mom had to call Blockbuster to find out what time they close to return the movie you all rented,
and if maybe, lord have mercy, they still had any copies of Jurassic Park left
Oh man, don't get me started about the porn.
My earliest online porn experiences were on, well today it would be called an imageboard. Except it had no thumbnails, because 14.4kbps. So it was nothing but text descriptions of the images. And you'd click one, and it would very, very slowly load in from the top. If all went well, after about 3 minute the whole, single image would have loaded in all it's dithered glory. If you weren't, the request would timeout somewhere above drawing the first boob. Or somewhere halfway through you'd realize the picture wasn't what you were hoping for.
Meanwhile, you're trying to exorcise your puberty onto a tissue as quickly as possible so you don't get caught, and none of the above technical issues are helping. So maybe, while you have an entire hour and the house to yourself, you begin the audacious plan to actually print one of those images! And yes, it will take an entire hour. Probably 30 minutes to find an appropriate image worth committing to the permanence of paper, and then maybe 10-15 minutes to actually print it, followed by another 10-15 minutes to hide/destroy all the evidence.
Man, there is a lot about the 90's I'm nostalgic for, but not that.
Started playing Master of Magic for the first time. Crashes or locks up on me a ton though. Turns out my CD version is 1.2. I guess the final official patch was 1.31? And the latest community patch is 1.52.03? I'm often averse to community patches, especially patches decades on since they are frequently balanced for the hardcore players who've actually been playing it the entire 30 years. Any MoM fans here with thoughts on them?
You keep saying things that make me feel Old, and I really don't appreciate it.
That's the beauty of this forum. We can all feel old together.
Then tell the youth stories of how we had to insert game cartridges, floppy disks, cassettes, or quarters to play games when we were young.
Stay a while and listen, children...
about the time I had to CALL the internet...
and your pr0n came in a pixelated amalgamation of horror
but it's all you had since your mom had to call Blockbuster to find out what time they close to return the movie you all rented,
and if maybe, lord have mercy, they still had any copies of Jurassic Park left
Oh man, don't get me started about the porn.
My earliest online porn experiences were on, well today it would be called an imageboard. Except it had no thumbnails, because 14.4kbps. So it was nothing but text descriptions of the images. And you'd click one, and it would very, very slowly load in from the top. If all went well, after about 3 minute the whole, single image would have loaded in all it's dithered glory. If you weren't, the request would timeout somewhere above drawing the first boob. Or somewhere halfway through you'd realize the picture wasn't what you were hoping for.
Meanwhile, you're trying to exorcise your puberty onto a tissue as quickly as possible so you don't get caught, and none of the above technical issues are helping. So maybe, while you have an entire hour and the house to yourself, you begin the audacious plan to actually print one of those images! And yes, it will take an entire hour. Probably 30 minutes to find an appropriate image worth committing to the permanence of paper, and then maybe 10-15 minutes to actually print it, followed by another 10-15 minutes to hide/destroy all the evidence.
Man, there is a lot about the 90's I'm nostalgic for, but not that.
Started playing Master of Magic for the first time. Crashes or locks up on me a ton though. Turns out my CD version is 1.2. I guess the final official patch was 1.31? And the latest community patch is 1.52.03? I'm often averse to community patches, especially patches decades on since they are frequently balanced for the hardcore players who've actually been playing it the entire 30 years. Any MoM fans here with thoughts on them?
A high-end FPGA-based SNES clone known for replicating the timing and functions of the original hardware to a near exact degree (to the point where it's compatible with nearly all carts and accesories used with the original system), with one key exception being that it outputs directly to HDMI, as well as the inclusion of QoL stuff such as cart dumping, scalers, the ability to customize the display area, an audio player for playing the soundtrack files of SNES games, stuff like that.
So, update: fiddled with the settings, and... yeah, not a whole lot of improvement one way or the other. Oh well.
That said, I do have the PS1 discs for all three games, I mostly did this for streaming ease, but now I'm curious: is there a way I can do that and get better results?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Or you can go the other direction, PS2s are dirt cheap, you can get that native 240p output into a CRT or some upscaler device.
0
augustwhere you come from is goneRegistered Userregular
If you want to make ps1 games look "good" or better in the traditional sense, you're looking at having to have a decent pc of some sort and running duckstation or psx_hw.
If you want to make ps1 games look "good" or better in the traditional sense, you're looking at having to have a decent pc of some sort and running duckstation or psx_hw.
Gotcha. I wasn't sure if there was some sort of third-party clone console that did the job that I was unaware of.
So, I guess I'm good for now, then! Thanks! =D
LBD_Nytetrayn on
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
0
Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
edited May 2022
A 4K Retrotink may be available at some point relatively soon:
Always a special game to me as I owned an original arcade machine of it from 2004 to 2011. So fast and smooth for the time, absolutely incredible game. The only good home conversion IMO was, weirdly enough, the one on the Atari Lynx - it actually ditched the polygons to recreate the game entirely using sprite scaling and it worked shockingly well, with all the speed and fluidity other conversions lacked:
3D 3D and not wireframe so Battlezone and Star Wars Arcade don't count.
I used to play this game a lot at my friends house and we spent whole sleepovers solely concerned with doing nothing but jumping off the side of that loopty-loop to see how high we could get.
Posts
This is the last episode.
It used to be a thing one the PC for a while.
Etrian Odyssey seemed to do it right. I need to collect all of those.
After getting through all the hoops and horseshit that is buying PS1 games on the PS3 recently (Mega Man Legends and The Misadventures of Tron Bonne, specifically), I've seen different things about whether there's any upscaling or performance enhancement when playing them on PS3.
Can anyone help me out? Are they going to look just like on the PS1? Look smoother? Do I have to do something to make it happen?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
It doesn't let you double the resolution so it is jaggy just like a Playstation. They are sharper since it is in HD. You are not outputting to an old CRT.
I remember there being something about an option to speed up load times.
I have thought about getting some of the really rare games on PS3.
Not sure if the "smoothing mode" is available on digital PS1 classics as opposed to discs, but if so it's just a bilinear filter across everything. Not really recommended unless you want to quash those polygon jaggies at all cost. The way "smoothing" works on PS2 backcompat is completely different so don't apply those same expectations to PS1.
I still have Thunderscape on CD and have some fond memories but I definitely never beat it. Probably never got very far even. I liked the music
Oh man, ARENA, now that takes me back.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Here is the other game set in the Thunderscape universe.
https://www.gog.com/game/entomorph_plague_of_the_darkfall
https://wiwiki.wiwiland.net/index.php?title=Daggerfall_:_DaggerfallSetup_EN
Thanks! If it's not too much trouble, is the setting with the games themselves, or in a separate menu? I can at least play around and see what I like then.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
The settings are external to the games. It is in the PS3 menu. I think you can switch to it when running a game.
What's this? A tech choice I made actually paid off and didn't result in a completely superior version launching shortly after? Blasphemy!
I just hooked up my SNT to it and the difference between the 55" C1 and what I had it displayed on previously (an old 24 inch desktop monitor) is staggering. The pixels are so crisp and the colors so vibrant looking, it's like playing a remaster or remake with most of these games. If you have the money and aren't hung up on displaying retro games exactly as intended on a CRT then I would go for one of these. Has the added benefit of being able to run most of the fancy features and doodads that the modern consoles provide (stunningly I might add).
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Thanks! I'll try to give it a look this weekend.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I don't know it the Breath of Fire games are also on there. If so, get those too.
Yeah. There is a Capcom Fighter collection that has all the Darkstalkers games coming out soon.
I feel bad that I recognized nearly everything CBG was saying.
It reminded me of when a T1 was what was aspired to by those even aware of it.
Halcyon days.
Steam | XBL
https://www.analogue.co/super-nt
A high-end FPGA-based SNES clone known for replicating the timing and functions of the original hardware to a near exact degree (to the point where it's compatible with nearly all carts and accesories used with the original system), with one key exception being that it outputs directly to HDMI, as well as the inclusion of QoL stuff such as cart dumping, scalers, the ability to customize the display area, an audio player for playing the soundtrack files of SNES games, stuff like that.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
That said, I do have the PS1 discs for all three games, I mostly did this for streaming ease, but now I'm curious: is there a way I can do that and get better results?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Gotcha. I wasn't sure if there was some sort of third-party clone console that did the job that I was unaware of.
So, I guess I'm good for now, then! Thanks! =D
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Mike Chi is the guy behind the Retrotink range of OSSC's. An OSSC is a device that converts analog signals to digital ones.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
3D 3D and not wireframe so Battlezone and Star Wars Arcade don't count.
Then there were the Freescape games, which started with Driller (1987):
The same year as Hard Drivin' (1989), but later on in the year, came the almighty STUN Runner:
Always a special game to me as I owned an original arcade machine of it from 2004 to 2011. So fast and smooth for the time, absolutely incredible game. The only good home conversion IMO was, weirdly enough, the one on the Atari Lynx - it actually ditched the polygons to recreate the game entirely using sprite scaling and it worked shockingly well, with all the speed and fluidity other conversions lacked:
Forgive its resolution, it was on a handheld!
The arcade version eventually resurfaced on Midway Arcade Treasures 3 on Xbox and PS2.
Edit: I am pretty sure Hard Drivin' was the first to feature instant replays, though.
Steam | XBL
I always forget that this game very obviously inspired the home PC game Stunts from 1990 (if Stunts didn't just rip it off completely).
One of the first English-language video games I ever played.
I used to play this game a lot at my friends house and we spent whole sleepovers solely concerned with doing nothing but jumping off the side of that loopty-loop to see how high we could get.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Yeesh, was it brutal. Took me nearly 3 hours to clear, can't imagine trying in an actual arcade...