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[Diablo] early access has ended :(, and so shall this thread

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Posts

  • HeirHeir Ausitn, TXRegistered User regular
    Fiatil wrote: »
    Heir wrote: »
    Smrtnik wrote: »
    forty wrote: »
    Maxed Raise Skeleton, Skeleton Mastery, and Corpse Explosion. Not sure what to do with points now.

    1 point in summon resist guess a long way.
    Ditto for decrepify.

    I'm not a big fan of revives only paying 180 seconds.

    Who do you pick for your mercenary? I have an Act2 Merc who uses Prayer...but I wonder if that's the best pal for my skellies?

    Act 2 nightmare merc with Might is your best bet by far! He buffs melee skellies damage a lot; you can use pretty much whatever before you get there.

    Got it. I'm still on normal for now, into Act IV. I'll remember that for next playthrought.

    camo_sig2.png
  • SmrtnikSmrtnik job boli zub Registered User regular
    Heir wrote: »
    Fiatil wrote: »
    Heir wrote: »
    Smrtnik wrote: »
    forty wrote: »
    Maxed Raise Skeleton, Skeleton Mastery, and Corpse Explosion. Not sure what to do with points now.

    1 point in summon resist guess a long way.
    Ditto for decrepify.

    I'm not a big fan of revives only paying 180 seconds.

    Who do you pick for your mercenary? I have an Act2 Merc who uses Prayer...but I wonder if that's the best pal for my skellies?

    Act 2 nightmare merc with Might is your best bet by far! He buffs melee skellies damage a lot; you can use pretty much whatever before you get there.

    Got it. I'm still on normal for now, into Act IV. I'll remember that for next playthrought.

    When you get to Act 2 nm you can swap out. Just make sure you unequp what your current merc is wearing otherwise it all goes poof

    steam_sig.png
    forty
  • HeirHeir Ausitn, TXRegistered User regular
    Smrtnik wrote: »
    Heir wrote: »
    Fiatil wrote: »
    Heir wrote: »
    Smrtnik wrote: »
    forty wrote: »
    Maxed Raise Skeleton, Skeleton Mastery, and Corpse Explosion. Not sure what to do with points now.

    1 point in summon resist guess a long way.
    Ditto for decrepify.

    I'm not a big fan of revives only paying 180 seconds.

    Who do you pick for your mercenary? I have an Act2 Merc who uses Prayer...but I wonder if that's the best pal for my skellies?

    Act 2 nightmare merc with Might is your best bet by far! He buffs melee skellies damage a lot; you can use pretty much whatever before you get there.

    Got it. I'm still on normal for now, into Act IV. I'll remember that for next playthrought.

    When you get to Act 2 nm you can swap out. Just make sure you unequp what your current merc is wearing otherwise it all goes poof

    Hah! I just got bit by that. I unequipped one of my mercs, and then the game crashed due to the server issues. When I got back on, I didn't check to ensure my current merc was still unequipped before swapping him out.

    camo_sig2.png
  • crimsoncoyotecrimsoncoyote Registered User regular
    got my sorc through baal's waves (had to kite lister out due to fire+cold immune) annnnd my game crashed fighting baal

    guess i'm not killing him yet. I'll have to run it again later

  • JarsJars Registered User regular
    I tried out blizzard sorc and I'm not really noticing an improvement over frozen orb, except needing to dumb 40 more points into it. it's also dragged down by the fact that you can't put it on LMB.

  • themightypuckthemightypuck MontanaRegistered User regular
    d2r on xbox just started a 20 gig update. I'm guessing this is due to xbox and it's making me redownload the whole game.

    “Reject your sense of injury and the injury itself disappears.”
    ― Marcus Aurelius

    Path of Exile: themightypuck
  • themightypuckthemightypuck MontanaRegistered User regular
    Jars wrote: »
    I tried out blizzard sorc and I'm not really noticing an improvement over frozen orb, except needing to dumb 40 more points into it. it's also dragged down by the fact that you can't put it on LMB.

    I love Frozen Orb for running Andy and Meph. Put 20 points into Teleport, go for max block with a unique or set Round Shield. Swap to Gull and Rhyme for more MF. You are now safe from the vanishingly rare bad aura mana burn combo killer pack that will eventually get you if you play HC and blind tele through Durance of Hate. I got whacked once in a ton of SC runs with 2 Spirit/Viper/Shako MF everything else setup but it happens so rarely it probably isn't worth worrying about in SC.

    “Reject your sense of injury and the injury itself disappears.”
    ― Marcus Aurelius

    Path of Exile: themightypuck
    Jubal77
  • Jubal77Jubal77 Registered User regular
    Frozen orb is fine. Blizzard just has a higher ceiling in dmg which lets you put on more MF.

    crimsoncoyoteFiatil
  • RT800RT800 Registered User regular
    I guess the Pindle Party is over.

    There's a noticeable increase in the delay between times I can create new games after exiting an old one today.

  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    Yeah Frozen orb is okay, id say for nuking bosses it's about equal with blizzard.

    The nice thing for FO is you can bind is to left mouse click, can't on blizzard.

    Blizzard does let you kill people off screen by casting it at edge, and seriously the damage is way higher, but you can't really do split elemental then. I didn't really care about this as my merc cleans up cold immune pretty well.

    Fiatil
  • KrieghundKrieghund Registered User regular
    Ooof, Diablo your drops suck donkey balls. Besides the fact that D2 hates whatever char I'm playing at the moment with regards to drops, the drops that do happen are so meh it's crazy.

    fortyHeir
  • JarsJars Registered User regular
    the trick to frozen orb is getting it to explode on top of something and oops I just chunked 20% of andy's health in one orb and didn't get to swap weapons

    crimsoncoyote
  • fortyforty Registered User regular
    Tarantio wrote: »
    forty wrote: »
    Smrtnik wrote: »
    forty wrote: »
    Maxed Raise Skeleton, Skeleton Mastery, and Corpse Explosion. Not sure what to do with points now.

    1 point in summon resist guess a long way.
    Ditto for decrepify.

    I'm not a big fan of revives only paying 180 seconds.
    Yeah, I already have a point in the good one-ofs. Not sure what to dump my points in now. I think I'm up to 7 unspent.

    https://www.purediablo.com/strategy/fishymancer-version-2-1/?_gl=1*o7svhf*_ga*aEtCalktVnRaQThENElxRloxTExwMldFS0VOZFZ4UE9yQU5sZzBzV3plNVNHMm9talJKLVNmdzlKSWZfRFVEZQ..#3a_Skills_8211_Target_Values

    That's the traditional advice. Pick a curse to pump for convenience, or a golem (or mastery) so you don't have to resummon them so often, or bone armor synergies (which are better than straight points into bone armor) for some extra health.

    Extra points to clay golem does improve the slow, but the diminishing returns make further points less useful.
    Maybe I'll get Amp Damage up to 10 or so and see if that gives it a decent radius. It's definitely a bit of a pain to have to spam it all over with a ~4 yard radius.

    Officially the unluckiest CCG player ever.
  • urahonkyurahonky Registered User regular
    Just confirmed that you can jump into the cows level even if you haven't Baal (or is it Diablo) in that difficulty.

    GoodKingJayIII
  • fortyforty Registered User regular
    urahonky wrote: »
    Just confirmed that you can jump into the cows level even if you haven't Baal (or is it Diablo) in that difficulty.
    forty wrote: »
    It seems you don't need to have beaten the current difficulty in order to go to the cow level there. I assume you can't open the portal yourself, but if someone else does you can go to Hell Cows without having beaten Hell. I don't remember OG D2 working that way but maybe it was something that got changed later (most my time was pre-1.10)?
    Me too. That's new to D2R, isn't it?

    Officially the unluckiest CCG player ever.
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Would it be crazy to build a hybrid amazon? I'm thinking main skills are:

    - charged strike
    - lightning fury
    - freezing arrow

    Cold arrow gets maxed for freezing arrow synergy. All the passive tree skills are great 1-point wonders, so no need for a big investment there.

    Basically, weapon damage barely matters for amazons, but if you're taking them to Hell, having only one damage element is going to cause problems. It seems kind of obvious to me but I haven't found a lot of guidance online, so maybe I'm missing some reason it won't work.

    Battletag: Threeve#1501
    PSN: Threeve703
  • JarsJars Registered User regular
    nah it was a build back in the day. freezing arrow is more powerful in pve than people realized

    GoodKingJayIII
  • urahonkyurahonky Registered User regular
    forty wrote: »
    urahonky wrote: »
    Just confirmed that you can jump into the cows level even if you haven't Baal (or is it Diablo) in that difficulty.
    forty wrote: »
    It seems you don't need to have beaten the current difficulty in order to go to the cow level there. I assume you can't open the portal yourself, but if someone else does you can go to Hell Cows without having beaten Hell. I don't remember OG D2 working that way but maybe it was something that got changed later (most my time was pre-1.10)?
    Me too. That's new to D2R, isn't it?

    Yeah I definitely remember not being able to do that even in 1.10. I remember your post and that's why we double checked it haha.

    forty
  • rahkeesh2000rahkeesh2000 Registered User regular
    The guide meta has sort of devolved to literally running past immunes and avoid farming areas where they are big problems. Builds are not tailored to clearing everything and instead just want max damage for 8 player games in certain areas where that char will excel.

    Jubal77forty
  • Jubal77Jubal77 Registered User regular
    edited October 2021
    Yeah if you watch speed runs the plateau to beat the game on hell is very low. In the end you can farm what what works for you. One of the people I watch on youtube from time to time uses non meta builds to farm non modded D2. You dont even have to beat hell really. You can sit in Act1 and farm andy and the pits and the tower and get everything in the game.

    Jubal77 on
    Feldorn
  • urahonkyurahonky Registered User regular
    Oh my fuck they're down again.

  • FiatilFiatil Registered User regular
    edited October 2021
    The guide meta has sort of devolved to literally running past immunes and avoid farming areas where they are big problems. Builds are not tailored to clearing everything and instead just want max damage for 8 player games in certain areas where that char will excel.

    Yeah I think that's the big disconnect for a lot of people, and ties into the "what's a good league starter" discussion we were having awhile ago. A build that you can start with no gear on and smoothly progress through the game is the best league starter for my definition, but it's not the same thing as fastest build to start farming specific areas in hell which is the definition a lot of people use for guides. Both have their merits and it depends on what you're trying to get out of the game and your first playthrough.

    I don't really like having to skip past tons of mobs on my first complete playthrough, and it feels pretty janky for a new comer, even though it's ultimately the most efficient way to farm.

    Fiatil on
    steam_sig.png
    Jubal77forty
  • Jubal77Jubal77 Registered User regular
    Fiatil wrote: »
    The guide meta has sort of devolved to literally running past immunes and avoid farming areas where they are big problems. Builds are not tailored to clearing everything and instead just want max damage for 8 player games in certain areas where that char will excel.

    Yeah I think that's the big disconnect for a lot of people, and ties into the "what's a good league starter" discussion we were having awhile ago. A build that you can start with no gear on and smoothly progress through the game is the best league starter for my definition, but it's not the same thing as fastest build to start farming specific areas in hell which is the definition a lot of people use for guides. Both have their merits and it depends on what you're trying to get out of the game and your first playthrough.

    I don't really like having to skip past tons of mobs on my first complete playthrough, and it feels pretty janky for a new comer, even though it's ultimately the most efficient way to farm.

    Which is why so many just do hammerdin heh. Magic immunity is so rare in the game.

    fortyFeldorncrimsoncoyote
  • JarsJars Registered User regular
    bone spells are also magic but people prefer skeletons. I think wind druids are half physical/magic

  • FiatilFiatil Registered User regular
    Jubal77 wrote: »
    Fiatil wrote: »
    The guide meta has sort of devolved to literally running past immunes and avoid farming areas where they are big problems. Builds are not tailored to clearing everything and instead just want max damage for 8 player games in certain areas where that char will excel.

    Yeah I think that's the big disconnect for a lot of people, and ties into the "what's a good league starter" discussion we were having awhile ago. A build that you can start with no gear on and smoothly progress through the game is the best league starter for my definition, but it's not the same thing as fastest build to start farming specific areas in hell which is the definition a lot of people use for guides. Both have their merits and it depends on what you're trying to get out of the game and your first playthrough.

    I don't really like having to skip past tons of mobs on my first complete playthrough, and it feels pretty janky for a new comer, even though it's ultimately the most efficient way to farm.

    Which is why so many just do hammerdin heh. Magic immunity is so rare in the game.

    Yeah I think hammerdins fare the best on the immunity front (amplify damage works for skelemancers on physical immune but it's still slow), but they have to do more tanking than a necro which can be really rough going to start Hell. Still an amazing league starter though.

    steam_sig.png
    Jubal77
  • HeirHeir Ausitn, TXRegistered User regular
    Anyone else having issues logging in today? Game crashes for me when I choose my character and click Play.

    camo_sig2.png
  • FiatilFiatil Registered User regular
    Heir wrote: »
    Anyone else having issues logging in today? Game crashes for me when I choose my character and click Play.

    I just checked and it worked without any issues for me, buuut I know urahonky said he was having issues an hour or so ago.

    steam_sig.png
    crimsoncoyote
  • Jubal77Jubal77 Registered User regular
    The servers were down here too earlier but came up like 30 min ago or so...

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    The guide meta has sort of devolved to literally running past immunes and avoid farming areas where they are big problems. Builds are not tailored to clearing everything and instead just want max damage for 8 player games in certain areas where that char will excel.

    Makes sense for someone who wants max efficiency and/or has a regular group to roll with. For me, I'm just thinking about getting through Hell in the near future, as a mostly solo player. I can skip mobs but it's not always going to be feasible.

    Hell, I remember Nightmare being kind of a breeze but then I remembered I played with 4 other people on the regular so of course it was easy. Little solo me took like 5 minutes and 15 mana potions to kill nightmare blood raven yesterday.

    Battletag: Threeve#1501
    PSN: Threeve703
    FiatilfortySmrtnik
  • fortyforty Registered User regular
    Jars wrote: »
    bone spells are also magic but people prefer skeletons. I think wind druids are half physical/magic
    I don't think you can get Bone Spells to do nearly as much damage as Hammers, and Necros are squishier and less mobile, so it's probably a bit like playing a less effective Hammerdin.

    Officially the unluckiest CCG player ever.
    Fiatilcrimsoncoyote
  • el_vicioel_vicio Registered User regular
    Jars wrote: »
    I modded my game so now I have infinite respecs

    it's pretty useful!

    online or offline?

    ouxsemmi8rm9.png

  • JarsJars Registered User regular
    offline

    forty
  • el_vicioel_vicio Registered User regular
    Is there an infinite stash mod yet

    ouxsemmi8rm9.png

  • FiatilFiatil Registered User regular
    edited October 2021
    Despite me being dumb and blowing a respec on a 250 str sorceress, I am with the D2/PoE philosophy that limiting respecs makes individual characters feel more unique and personal. I'm going to roll a second sorc within the next few days, and yeah I guess I just prefer "I have a blizz sorc!" over "my sorc is the omni-sorc and can be every build". I know a ton of people feel the opposite way, but after seeing the other side with D3 I found that I preferred having a bit more commitment to the build instead of just the class.

    Fiatil on
    steam_sig.png
    urahonky
  • Jubal77Jubal77 Registered User regular
    edited October 2021
    While on melee characters it can be rough if the cow thing does work without beating the difficulty as soon as you get into nightmare make a cow portal and just pop in and out of it and check akara, with 200k+ in the bank, and get you a tele staff for weapon swap. It is how you get things like javazon through the hell that is maggot lair in hell etc.

    Jubal77 on
  • FiatilFiatil Registered User regular
    I just realized my level 75 merc on my sorc is still a blessed aim merc....life is pain.

    steam_sig.png
    Jubal77
  • fortyforty Registered User regular
    Fiatil wrote: »
    I just realized my level 75 merc on my sorc is still a blessed aim merc....life is pain.
    Are you sure you didn't hire a new one in Nightmare? There is a display bug for the act 2 mercs that makes their panel show the aura corresponding to the difficulty, not what they actually use.

    Officially the unluckiest CCG player ever.
    urahonkycrimsoncoyote
  • JarsJars Registered User regular
    el_vicio wrote: »
    Is there an infinite stash mod yet

    there's size increases, not sure about infinite

  • el_vicioel_vicio Registered User regular
    Jars wrote: »
    el_vicio wrote: »
    Is there an infinite stash mod yet

    there's size increases, not sure about infinite

    goddamnit
    Fiatil wrote: »
    Despite me being dumb and blowing a respec on a 250 str sorceress, I am with the D2/PoE philosophy that limiting respecs makes individual characters feel more unique and personal. I'm going to roll a second sorc within the next few days, and yeah I guess I just prefer "I have a blizz sorc!" over "my sorc is the omni-sorc and can be every build". I know a ton of people feel the opposite way, but after seeing the other side with D3 I found that I preferred having a bit more commitment to the build instead of just the class.

    oh yeah speaking of, I dumped like 30 stat points into energy because I thought I was clicking on vitality. On my sorc, of course. WHOOPS

    ouxsemmi8rm9.png

  • Al_watAl_wat Registered User regular
    I blew a respec on my hammerdin while frantically clicking to buy potions as fast as i could lol

    FiatilcrimsoncoyoteGoodKingJayIII
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