Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
It does help to take care of the FPS-shaped hole in Sony's first party library. Maybe they can convince Insomniac to lend out the Resistance license to Bungie.
Brainiac 8Don't call me Shirley...Registered Userregular
Blech, not a Gran Turismo fan so probably won't watch that one.
As for Bungie...that kinda seems like a waste of money unless Sony wants them to make a new FPS. I mean, it seems the company is still going to stay a multiplatform independent studio that is Sony owned, so their games won't be Sony exclusive, and their one major franchise is Destiny...which isn't really that huge any longer...not sure why they spent the money on them at the moment. Their big claim to fame is a MS owned franchise. I'm interested to see where this one goes, because at a quick glance, it doesn't seem like the purchase helps Sony at all really.
I'm assuming when or if Call of Duty suddenly goes fully exclusive despite their promises otherwise, Destiny or whatever Bungie is doing them will not so suddenly also become fully exclusive. They'll play nice until they suddenly don't.
This is totally going to happen at some point. You don't spend 3.6bn so other platforms can play your games.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
3.6bn to make sure Bungie doesn't leave them. At least they have a TV and movie studios to make the inevitable TV and movie series for Destiny.
"Here's 3.6bn so you don't leave us but you can still bang your ex!"
Yeesh.
That's not quite how that works.
The money they make now, including sales on Xbox, are sales coming the way of Sony.
These acquisitions are beneficial whether or not they allow the games to be released multiplat.
That's part of why the decision to allow things multiplat is much bigger than just allowing your enemy to have the games. Multi plat means more total sales. And if you own that company... that's more money for you. So the consideration is if it's worth it to cut away the games from your competitor to push people into your landscape or just continue with greater overall sales.
There are situations and times for both options.
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Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
You know who would've been a controversy-free acquisition for Sony?
I'm starting to be convinced that in the long-term Sony's subscription service is more likely to look like game pass (in structure) than not, and they start heading in that direction before this year ends.
I'm starting to be convinced that in the long-term Sony's subscription service is more likely to look like game pass (in structure) than not, and they start heading in that direction before this year ends.
I don't think Sony is going to get over the "day and date" hump anytime soon, so Gamepass will have that going for it for awhile yet, at least.
THough this does probably mean that even if Bungie stays multiplatform, none of this shit will reach Gamepass ever again.
3.6bn to make sure Bungie doesn't leave them. At least they have a TV and movie studios to make the inevitable TV and movie series for Destiny.
"Here's 3.6bn so you don't leave us but you can still bang your ex!"
Yeesh.
That's not quite how that works.
The money they make now, including sales on Xbox, are sales coming the way of Sony.
These acquisitions are beneficial whether or not they allow the games to be released multiplat.
That's part of why the decision to allow things multiplat is much bigger than just allowing your enemy to have the games. Multi plat means more total sales. And if you own that company... that's more money for you. So the consideration is if it's worth it to cut away the games from your competitor to push people into your landscape or just continue with greater overall sales.
There are situations and times for both options.
Keeping stuff like Call of Duty multiplatform makes a lot of sense when you realize Microsoft will have Call of Duty on Game Pass Day 1.
The calculus then becomes "Get Call of Duty for ***free*** Day 1 only on the Xbox! Or pay $60 and you can get it on the other system whatever." This way they look like the good guys keeping the series on Sony's platform for everyone who doesn't want to buy an Xbox, but buying an Xbox suddenly also becomes a lot more appealing.
I'm starting to be convinced that in the long-term Sony's subscription service is more likely to look like game pass (in structure) than not, and they start heading in that direction before this year ends.
Firstly, OH GODS PLEASE NO ANYTHING BUT THAT.
Secondly, I'm not sure it's that likely. Especially that soon. Why enter into what is essentially a money pissing match with a company that has so much more money than you? I'm just not seeing what they have to gain at this given time. If anything doing while MSoft is still treading water and staying in growth mode seems like the absolute WORST time to go to battle.
If(please no, please no) they were to want to go that direction I would imagine the best time to do so would be once MSoft starts stabilizing with gamepass. You both get a better look at whether or not it's tenable in the long term and get to see MSoft release more finalized pricing to set a target and see if it's something that is a worthwhile investment for their situation or not.
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Having an actual game pass like service would be losing them money each month unless they priced it higher. But then they would get shit on by everyone for having a more expensive version of game pass... which is why it's probably not the best business decision for them at this time.
I understand the fear of eroding digital ownership, but it's sort of pointless to discuss the numbers as if we have access to the hard facts to have an accurate discussion about them. Because we definitely do not. Like, people assume that day and date Xbox 1st party releases must lower sales, but MS has been stating the opposite.
I understand the fear of eroding digital ownership, but it's sort of pointless to discuss the numbers as if we have access to the hard facts to have an accurate discussion about them. Because we definitely do not. Like, people assume that day and date Xbox 1st party releases must lower sales, but MS has been stating the opposite.
They are a publicly traded company and will certainly be sharing that information with shareholders.
When they are making good profit on Gamepass they will be reporting it and we will know. It won't be a big hush hush secret.
+1
HardtargetThere Are Four LightsVancouverRegistered Userregular
as a reminder: any game on gamepass is a game you can buy so...
I understand the fear of eroding digital ownership, but it's sort of pointless to discuss the numbers as if we have access to the hard facts to have an accurate discussion about them. Because we definitely do not. Like, people assume that day and date Xbox 1st party releases must lower sales, but MS has been stating the opposite.
They are a publicly traded company and will certainly be sharing that information with shareholders.
When they are making good profit on Gamepass they will be reporting it and we will know. It won't be a big hush hush secret.
Microsoft has been pretty good at hiding really big numbers though.
While gaming is only 11%? of their revenue, their server business is over 20%, and they refuse to break out profits for that. And they certainly haven't been doing any better for gamepass.
I'm starting to be convinced that in the long-term Sony's subscription service is more likely to look like game pass (in structure) than not, and they start heading in that direction before this year ends.
Firstly, OH GODS PLEASE NO ANYTHING BUT THAT.
Secondly, I'm not sure it's that likely. Especially that soon. Why enter into what is essentially a money pissing match with a company that has so much more money than you? I'm just not seeing what they have to gain at this given time. If anything doing while MSoft is still treading water and staying in growth mode seems like the absolute WORST time to go to battle.
If(please no, please no) they were to want to go that direction I would imagine the best time to do so would be once MSoft starts stabilizing with gamepass. You both get a better look at whether or not it's tenable in the long term and get to see MSoft release more finalized pricing to set a target and see if it's something that is a worthwhile investment for their situation or not.
I think if you're convinced that a game pass type service is the future (debatable, but I am one of the people who thinks that), then you want to go through the growing pains to compete with it now before it is actually the death-star, and while you’re still the market leader.
The scuttlebutt from Schrier (so not pure speculation) is that Sony isn't ready to day-and-date their biggest games in a subscription. But then not everything on gamepass is launch day either, so that isn't the only use for such a service anyway.
Sony did just lead the way to $70 games so no, they aren't ready to fully convert to the Microsoft model, even if maybe it would be in their best interests to do so.
as a reminder: any game on gamepass is a game you can buy so...
And you get a discount if you do!
And like....even if you couldn't, I really couldn't give less of a crap about owning a game anymore. By the time I want to re-play a game, even if it isn't on Game Pass anymore, it'll be dirt cheap and I can just buy it then.
The scuttlebutt from Schrier (so not pure speculation) is that Sony isn't ready to day-and-date their biggest games in a subscription. But then not everything on gamepass is launch day either, so that isn't the only use for such a service anyway.
Sony did just lead the way to $70 games so no, they aren't ready to fully convert to the Microsoft model, even if maybe it would be in their best interests to do so.
Eh, PlayStation Now basically is their answer and it's bad. If they were smart they'd have a Backwards Compatible program that would foster the service, like how Nintendo is using the Online Plus or whatever it's called.
Like Sony started this whole nonsense back with PSN Plus started giving away games every month after the Sony hacks. Microsoft had to match that with GWG and now I have a 600+ game library and game pass to boot
The scuttlebutt from Schrier (so not pure speculation) is that Sony isn't ready to day-and-date their biggest games in a subscription. But then not everything on gamepass is launch day either, so that isn't the only use for such a service anyway.
Sony did just lead the way to $70 games so no, they aren't ready to fully convert to the Microsoft model, even if maybe it would be in their best interests to do so.
sure but all 1st party MS games are day and date on gamepass and no way sony wants to do that
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Brainiac 8Don't call me Shirley...Registered Userregular
as a reminder: any game on gamepass is a game you can buy so...
And you get a discount if you do!
And like....even if you couldn't, I really couldn't give less of a crap about owning a game anymore. By the time I want to re-play a game, even if it isn't on Game Pass anymore, it'll be dirt cheap and I can just buy it then.
Tell that to the stupidly overpriced used games market right now. :P
Seriously though, I'm definitely interested in what Sony has planned there, but I'm sure they won't go full gamepass. Sony's first party have been selling their games in numbers Microsoft wishes their games would still sell for, I don't think they have any reason to put them on a subscription service yet. Maybe with a several month delay so the initial buyers pay for the game first.
Analysis from the usual suggests Sony is looking to pivot its approach away from sole focus on exclusive marquee tentpoles and to grow multiplatform and live service due to success in the F2P space. The investment in Bungie also likely to be also part of them having a strong FPS contender on its own console before Xbox corners that market lmao
(curious to see how the console warriors react)
BRIAN BLESSED on
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-Loki-Don't pee in my mouth and tell me it's raining.Registered Userregular
edited February 2022
I just wish Sony would jump on their PC releases a bit faster. I get wanting to have a console exclusivity window, but 2 years is a longass time for that window. I'm not asking for Microsofts same day release as the Xbox, but when everyone else does 6-12 month exclusivity windows 24 feels like an eternity.
No Mans Sky should be fun to play in a playable framerate (on console, I play primarily on PC where I get 120fps, so it won't be a massive revelation, minus the big screen).
Analysis from the usual suggests Sony is looking to pivot its approach away from sole focus on exclusive marquee tentpoles and to grow multiplatform and live service due to success in the F2P space. The investment in Bungie also likely to be also part of them having a strong FPS contender on its own console before Xbox corners that market lmao
(curious to see how the console warriors react)
If this is true. . .what took them long enough honestly. Perhaps they are sick of seeing those GaaS dollars not going to them. I think some of the SONY faithful will be worried that this might take away from "tentpole all the time" strategy of their output, but I wouldn't mind some GaaS games from studios/developers whose content I like.
Analysis from the usual suggests Sony is looking to pivot its approach away from sole focus on exclusive marquee tentpoles and to grow multiplatform and live service due to success in the F2P space. The investment in Bungie also likely to be also part of them having a strong FPS contender on its own console before Xbox corners that market lmao
(curious to see how the console warriors react)
It’s smart. They need more than AAA sp games, and for all the missteps Bungie has managed to keep Destiny around and successful for much longer than the bigger publishers that have tried to follow them, like Ubi and EA.
Discord integration went live (maybe just for US) this morning. It's just account connections & showing what you're currently playing as your discord status for now.
I'm gonna be honest this discord stuff should be available on all consoles, I don't like that Sony moneyhatted first dibs on this. Reminds me of how the Spotify app came to PS4 first by like a year
It's just partnering and doesn't mean anything for exclusivity.
edit: thinking on this, it was probably a bit terse. I mean that I think it's realistic, and expected, to pay an independent company if you want them to develop functionality for your product.
It's bringing functionality to one version of the app over others. Discord could be the ultimate crossplay tool but it feels like it's hamstrung by the PlayStation deal.
I'm gonna be honest this discord stuff should be available on all consoles, I don't like that Sony moneyhatted first dibs on this. Reminds me of how the Spotify app came to PS4 first by like a year
Actually I think this is a thing they already offer for Xbox, and PlayStation is now reaching parity. I assume money is never the issue the Discord when it comes to integration, but API access is, and it’s dead simple to get a key and start working with the XBL API.
I assume this is never coming a Nintendo console, though.
I'm gonna be honest this discord stuff should be available on all consoles, I don't like that Sony moneyhatted first dibs on this. Reminds me of how the Spotify app came to PS4 first by like a year
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As for Bungie...that kinda seems like a waste of money unless Sony wants them to make a new FPS. I mean, it seems the company is still going to stay a multiplatform independent studio that is Sony owned, so their games won't be Sony exclusive, and their one major franchise is Destiny...which isn't really that huge any longer...not sure why they spent the money on them at the moment. Their big claim to fame is a MS owned franchise. I'm interested to see where this one goes, because at a quick glance, it doesn't seem like the purchase helps Sony at all really.
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This is totally going to happen at some point. You don't spend 3.6bn so other platforms can play your games.
That's not quite how that works.
The money they make now, including sales on Xbox, are sales coming the way of Sony.
These acquisitions are beneficial whether or not they allow the games to be released multiplat.
That's part of why the decision to allow things multiplat is much bigger than just allowing your enemy to have the games. Multi plat means more total sales. And if you own that company... that's more money for you. So the consideration is if it's worth it to cut away the games from your competitor to push people into your landscape or just continue with greater overall sales.
There are situations and times for both options.
Konami.
Buy them and put those licenses to work.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
They have no dev teams so they'd just be buying IP, which will require manpower to make and Sony's teams are already busy.
It's the Killer Instinct problem. Microsoft owns the ip and wants to make another one, but is (was?) having trouble finding a studio to make it.
I have been begging for fucking anyone to buy those IP. Please. Get Konami's hands off that glorious backlog and get some content out there.
I don't think Sony is going to get over the "day and date" hump anytime soon, so Gamepass will have that going for it for awhile yet, at least.
THough this does probably mean that even if Bungie stays multiplatform, none of this shit will reach Gamepass ever again.
Keeping stuff like Call of Duty multiplatform makes a lot of sense when you realize Microsoft will have Call of Duty on Game Pass Day 1.
The calculus then becomes "Get Call of Duty for ***free*** Day 1 only on the Xbox! Or pay $60 and you can get it on the other system whatever." This way they look like the good guys keeping the series on Sony's platform for everyone who doesn't want to buy an Xbox, but buying an Xbox suddenly also becomes a lot more appealing.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Firstly, OH GODS PLEASE NO ANYTHING BUT THAT.
Secondly, I'm not sure it's that likely. Especially that soon. Why enter into what is essentially a money pissing match with a company that has so much more money than you? I'm just not seeing what they have to gain at this given time. If anything doing while MSoft is still treading water and staying in growth mode seems like the absolute WORST time to go to battle.
If(please no, please no) they were to want to go that direction I would imagine the best time to do so would be once MSoft starts stabilizing with gamepass. You both get a better look at whether or not it's tenable in the long term and get to see MSoft release more finalized pricing to set a target and see if it's something that is a worthwhile investment for their situation or not.
PS - Local_H_Jay
Sub me on Youtube
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PS - Local_H_Jay
Sub me on Youtube
And Twitch
They are a publicly traded company and will certainly be sharing that information with shareholders.
When they are making good profit on Gamepass they will be reporting it and we will know. It won't be a big hush hush secret.
And you get a discount if you do!
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Microsoft has been pretty good at hiding really big numbers though.
While gaming is only 11%? of their revenue, their server business is over 20%, and they refuse to break out profits for that. And they certainly haven't been doing any better for gamepass.
I think if you're convinced that a game pass type service is the future (debatable, but I am one of the people who thinks that), then you want to go through the growing pains to compete with it now before it is actually the death-star, and while you’re still the market leader.
Sony did just lead the way to $70 games so no, they aren't ready to fully convert to the Microsoft model, even if maybe it would be in their best interests to do so.
And like....even if you couldn't, I really couldn't give less of a crap about owning a game anymore. By the time I want to re-play a game, even if it isn't on Game Pass anymore, it'll be dirt cheap and I can just buy it then.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Eh, PlayStation Now basically is their answer and it's bad. If they were smart they'd have a Backwards Compatible program that would foster the service, like how Nintendo is using the Online Plus or whatever it's called.
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Sub me on Youtube
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sure but all 1st party MS games are day and date on gamepass and no way sony wants to do that
Tell that to the stupidly overpriced used games market right now. :P
Seriously though, I'm definitely interested in what Sony has planned there, but I'm sure they won't go full gamepass. Sony's first party have been selling their games in numbers Microsoft wishes their games would still sell for, I don't think they have any reason to put them on a subscription service yet. Maybe with a several month delay so the initial buyers pay for the game first.
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Analysis from the usual suggests Sony is looking to pivot its approach away from sole focus on exclusive marquee tentpoles and to grow multiplatform and live service due to success in the F2P space. The investment in Bungie also likely to be also part of them having a strong FPS contender on its own console before Xbox corners that market lmao
(curious to see how the console warriors react)
If this is true. . .what took them long enough honestly. Perhaps they are sick of seeing those GaaS dollars not going to them. I think some of the SONY faithful will be worried that this might take away from "tentpole all the time" strategy of their output, but I wouldn't mind some GaaS games from studios/developers whose content I like.
It’s smart. They need more than AAA sp games, and for all the missteps Bungie has managed to keep Destiny around and successful for much longer than the bigger publishers that have tried to follow them, like Ubi and EA.
PS - Local_H_Jay
Sub me on Youtube
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edit: thinking on this, it was probably a bit terse. I mean that I think it's realistic, and expected, to pay an independent company if you want them to develop functionality for your product.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Actually I think this is a thing they already offer for Xbox, and PlayStation is now reaching parity. I assume money is never the issue the Discord when it comes to integration, but API access is, and it’s dead simple to get a key and start working with the XBL API.
I assume this is never coming a Nintendo console, though.
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Sub me on Youtube
And Twitch
Didn't Microsoft already have this?